| Alternative 1 | |
|---|---|
| Accuracy | 100.0% |
| Cost | 6528 |
\[{x}^{3}
\]

(FPCore (x) :precision binary64 (* (* x x) x))
(FPCore (x) :precision binary64 (pow x 3.0))
double code(double x) {
return (x * x) * x;
}
double code(double x) {
return pow(x, 3.0);
}
real(8) function code(x)
real(8), intent (in) :: x
code = (x * x) * x
end function
real(8) function code(x)
real(8), intent (in) :: x
code = x ** 3.0d0
end function
public static double code(double x) {
return (x * x) * x;
}
public static double code(double x) {
return Math.pow(x, 3.0);
}
def code(x): return (x * x) * x
def code(x): return math.pow(x, 3.0)
function code(x) return Float64(Float64(x * x) * x) end
function code(x) return x ^ 3.0 end
function tmp = code(x) tmp = (x * x) * x; end
function tmp = code(x) tmp = x ^ 3.0; end
code[x_] := N[(N[(x * x), $MachinePrecision] * x), $MachinePrecision]
code[x_] := N[Power[x, 3.0], $MachinePrecision]
\left(x \cdot x\right) \cdot x
{x}^{3}
Herbie found 2 alternatives:
| Alternative | Accuracy | Speedup |
|---|
Results
| Original | 99.9% |
|---|---|
| Target | 100.0% |
| Herbie | 100.0% |
Initial program 99.9%
Simplified100.0%
[Start]99.9% | \[ \left(x \cdot x\right) \cdot x
\] |
|---|---|
unpow3 [<=]100.0% | \[ \color{blue}{{x}^{3}}
\] |
Final simplification100.0%
| Alternative 1 | |
|---|---|
| Accuracy | 100.0% |
| Cost | 6528 |
| Alternative 2 | |
|---|---|
| Accuracy | 99.9% |
| Cost | 320 |
herbie shell --seed 2023178
(FPCore (x)
:name "math.cube on real"
:precision binary64
:herbie-target
(pow x 3.0)
(* (* x x) x))