Quotient of products

Percentage Accurate: 86.4% → 94.1%
Time: 4.3s
Alternatives: 3
Speedup: 0.4×

Specification

?
\[\begin{array}{l} \\ \frac{a1 \cdot a2}{b1 \cdot b2} \end{array} \]
(FPCore (a1 a2 b1 b2) :precision binary64 (/ (* a1 a2) (* b1 b2)))
double code(double a1, double a2, double b1, double b2) {
	return (a1 * a2) / (b1 * b2);
}
real(8) function code(a1, a2, b1, b2)
    real(8), intent (in) :: a1
    real(8), intent (in) :: a2
    real(8), intent (in) :: b1
    real(8), intent (in) :: b2
    code = (a1 * a2) / (b1 * b2)
end function
public static double code(double a1, double a2, double b1, double b2) {
	return (a1 * a2) / (b1 * b2);
}
def code(a1, a2, b1, b2):
	return (a1 * a2) / (b1 * b2)
function code(a1, a2, b1, b2)
	return Float64(Float64(a1 * a2) / Float64(b1 * b2))
end
function tmp = code(a1, a2, b1, b2)
	tmp = (a1 * a2) / (b1 * b2);
end
code[a1_, a2_, b1_, b2_] := N[(N[(a1 * a2), $MachinePrecision] / N[(b1 * b2), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{a1 \cdot a2}{b1 \cdot b2}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 3 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 86.4% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{a1 \cdot a2}{b1 \cdot b2} \end{array} \]
(FPCore (a1 a2 b1 b2) :precision binary64 (/ (* a1 a2) (* b1 b2)))
double code(double a1, double a2, double b1, double b2) {
	return (a1 * a2) / (b1 * b2);
}
real(8) function code(a1, a2, b1, b2)
    real(8), intent (in) :: a1
    real(8), intent (in) :: a2
    real(8), intent (in) :: b1
    real(8), intent (in) :: b2
    code = (a1 * a2) / (b1 * b2)
end function
public static double code(double a1, double a2, double b1, double b2) {
	return (a1 * a2) / (b1 * b2);
}
def code(a1, a2, b1, b2):
	return (a1 * a2) / (b1 * b2)
function code(a1, a2, b1, b2)
	return Float64(Float64(a1 * a2) / Float64(b1 * b2))
end
function tmp = code(a1, a2, b1, b2)
	tmp = (a1 * a2) / (b1 * b2);
end
code[a1_, a2_, b1_, b2_] := N[(N[(a1 * a2), $MachinePrecision] / N[(b1 * b2), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{a1 \cdot a2}{b1 \cdot b2}
\end{array}

Alternative 1: 94.1% accurate, 0.2× speedup?

\[\begin{array}{l} [a1, a2] = \mathsf{sort}([a1, a2])\\ [b1, b2] = \mathsf{sort}([b1, b2])\\ \\ \begin{array}{l} t_0 := \frac{a1 \cdot a2}{b1 \cdot b2}\\ \mathbf{if}\;t_0 \leq -2 \cdot 10^{-319}:\\ \;\;\;\;a2 \cdot \frac{a1}{b1 \cdot b2}\\ \mathbf{elif}\;t_0 \leq 0 \lor \neg \left(t_0 \leq 10^{+277}\right):\\ \;\;\;\;\frac{a1}{b1} \cdot \frac{a2}{b2}\\ \mathbf{else}:\\ \;\;\;\;t_0\\ \end{array} \end{array} \]
NOTE: a1 and a2 should be sorted in increasing order before calling this function.
NOTE: b1 and b2 should be sorted in increasing order before calling this function.
(FPCore (a1 a2 b1 b2)
 :precision binary64
 (let* ((t_0 (/ (* a1 a2) (* b1 b2))))
   (if (<= t_0 -2e-319)
     (* a2 (/ a1 (* b1 b2)))
     (if (or (<= t_0 0.0) (not (<= t_0 1e+277)))
       (* (/ a1 b1) (/ a2 b2))
       t_0))))
assert(a1 < a2);
assert(b1 < b2);
double code(double a1, double a2, double b1, double b2) {
	double t_0 = (a1 * a2) / (b1 * b2);
	double tmp;
	if (t_0 <= -2e-319) {
		tmp = a2 * (a1 / (b1 * b2));
	} else if ((t_0 <= 0.0) || !(t_0 <= 1e+277)) {
		tmp = (a1 / b1) * (a2 / b2);
	} else {
		tmp = t_0;
	}
	return tmp;
}
NOTE: a1 and a2 should be sorted in increasing order before calling this function.
NOTE: b1 and b2 should be sorted in increasing order before calling this function.
real(8) function code(a1, a2, b1, b2)
    real(8), intent (in) :: a1
    real(8), intent (in) :: a2
    real(8), intent (in) :: b1
    real(8), intent (in) :: b2
    real(8) :: t_0
    real(8) :: tmp
    t_0 = (a1 * a2) / (b1 * b2)
    if (t_0 <= (-2d-319)) then
        tmp = a2 * (a1 / (b1 * b2))
    else if ((t_0 <= 0.0d0) .or. (.not. (t_0 <= 1d+277))) then
        tmp = (a1 / b1) * (a2 / b2)
    else
        tmp = t_0
    end if
    code = tmp
end function
assert a1 < a2;
assert b1 < b2;
public static double code(double a1, double a2, double b1, double b2) {
	double t_0 = (a1 * a2) / (b1 * b2);
	double tmp;
	if (t_0 <= -2e-319) {
		tmp = a2 * (a1 / (b1 * b2));
	} else if ((t_0 <= 0.0) || !(t_0 <= 1e+277)) {
		tmp = (a1 / b1) * (a2 / b2);
	} else {
		tmp = t_0;
	}
	return tmp;
}
[a1, a2] = sort([a1, a2])
[b1, b2] = sort([b1, b2])
def code(a1, a2, b1, b2):
	t_0 = (a1 * a2) / (b1 * b2)
	tmp = 0
	if t_0 <= -2e-319:
		tmp = a2 * (a1 / (b1 * b2))
	elif (t_0 <= 0.0) or not (t_0 <= 1e+277):
		tmp = (a1 / b1) * (a2 / b2)
	else:
		tmp = t_0
	return tmp
a1, a2 = sort([a1, a2])
b1, b2 = sort([b1, b2])
function code(a1, a2, b1, b2)
	t_0 = Float64(Float64(a1 * a2) / Float64(b1 * b2))
	tmp = 0.0
	if (t_0 <= -2e-319)
		tmp = Float64(a2 * Float64(a1 / Float64(b1 * b2)));
	elseif ((t_0 <= 0.0) || !(t_0 <= 1e+277))
		tmp = Float64(Float64(a1 / b1) * Float64(a2 / b2));
	else
		tmp = t_0;
	end
	return tmp
end
a1, a2 = num2cell(sort([a1, a2])){:}
b1, b2 = num2cell(sort([b1, b2])){:}
function tmp_2 = code(a1, a2, b1, b2)
	t_0 = (a1 * a2) / (b1 * b2);
	tmp = 0.0;
	if (t_0 <= -2e-319)
		tmp = a2 * (a1 / (b1 * b2));
	elseif ((t_0 <= 0.0) || ~((t_0 <= 1e+277)))
		tmp = (a1 / b1) * (a2 / b2);
	else
		tmp = t_0;
	end
	tmp_2 = tmp;
end
NOTE: a1 and a2 should be sorted in increasing order before calling this function.
NOTE: b1 and b2 should be sorted in increasing order before calling this function.
code[a1_, a2_, b1_, b2_] := Block[{t$95$0 = N[(N[(a1 * a2), $MachinePrecision] / N[(b1 * b2), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -2e-319], N[(a2 * N[(a1 / N[(b1 * b2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[Or[LessEqual[t$95$0, 0.0], N[Not[LessEqual[t$95$0, 1e+277]], $MachinePrecision]], N[(N[(a1 / b1), $MachinePrecision] * N[(a2 / b2), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
[a1, a2] = \mathsf{sort}([a1, a2])\\
[b1, b2] = \mathsf{sort}([b1, b2])\\
\\
\begin{array}{l}
t_0 := \frac{a1 \cdot a2}{b1 \cdot b2}\\
\mathbf{if}\;t_0 \leq -2 \cdot 10^{-319}:\\
\;\;\;\;a2 \cdot \frac{a1}{b1 \cdot b2}\\

\mathbf{elif}\;t_0 \leq 0 \lor \neg \left(t_0 \leq 10^{+277}\right):\\
\;\;\;\;\frac{a1}{b1} \cdot \frac{a2}{b2}\\

\mathbf{else}:\\
\;\;\;\;t_0\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if (/.f64 (*.f64 a1 a2) (*.f64 b1 b2)) < -1.99998e-319

    1. Initial program 94.0%

      \[\frac{a1 \cdot a2}{b1 \cdot b2} \]
    2. Step-by-step derivation
      1. associate-/l*91.2%

        \[\leadsto \color{blue}{\frac{a1}{\frac{b1 \cdot b2}{a2}}} \]
      2. *-commutative91.2%

        \[\leadsto \frac{a1}{\frac{\color{blue}{b2 \cdot b1}}{a2}} \]
      3. associate-/l*86.5%

        \[\leadsto \frac{a1}{\color{blue}{\frac{b2}{\frac{a2}{b1}}}} \]
    3. Simplified86.5%

      \[\leadsto \color{blue}{\frac{a1}{\frac{b2}{\frac{a2}{b1}}}} \]
    4. Step-by-step derivation
      1. associate-/l*91.2%

        \[\leadsto \frac{a1}{\color{blue}{\frac{b2 \cdot b1}{a2}}} \]
      2. *-commutative91.2%

        \[\leadsto \frac{a1}{\frac{\color{blue}{b1 \cdot b2}}{a2}} \]
      3. associate-/r/93.2%

        \[\leadsto \color{blue}{\frac{a1}{b1 \cdot b2} \cdot a2} \]
    5. Applied egg-rr93.2%

      \[\leadsto \color{blue}{\frac{a1}{b1 \cdot b2} \cdot a2} \]

    if -1.99998e-319 < (/.f64 (*.f64 a1 a2) (*.f64 b1 b2)) < -0.0 or 1e277 < (/.f64 (*.f64 a1 a2) (*.f64 b1 b2))

    1. Initial program 70.3%

      \[\frac{a1 \cdot a2}{b1 \cdot b2} \]
    2. Step-by-step derivation
      1. times-frac98.2%

        \[\leadsto \color{blue}{\frac{a1}{b1} \cdot \frac{a2}{b2}} \]
    3. Simplified98.2%

      \[\leadsto \color{blue}{\frac{a1}{b1} \cdot \frac{a2}{b2}} \]

    if -0.0 < (/.f64 (*.f64 a1 a2) (*.f64 b1 b2)) < 1e277

    1. Initial program 98.7%

      \[\frac{a1 \cdot a2}{b1 \cdot b2} \]
  3. Recombined 3 regimes into one program.
  4. Final simplification96.3%

    \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{a1 \cdot a2}{b1 \cdot b2} \leq -2 \cdot 10^{-319}:\\ \;\;\;\;a2 \cdot \frac{a1}{b1 \cdot b2}\\ \mathbf{elif}\;\frac{a1 \cdot a2}{b1 \cdot b2} \leq 0 \lor \neg \left(\frac{a1 \cdot a2}{b1 \cdot b2} \leq 10^{+277}\right):\\ \;\;\;\;\frac{a1}{b1} \cdot \frac{a2}{b2}\\ \mathbf{else}:\\ \;\;\;\;\frac{a1 \cdot a2}{b1 \cdot b2}\\ \end{array} \]

Alternative 2: 92.1% accurate, 0.4× speedup?

\[\begin{array}{l} [a1, a2] = \mathsf{sort}([a1, a2])\\ [b1, b2] = \mathsf{sort}([b1, b2])\\ \\ \begin{array}{l} \mathbf{if}\;b1 \cdot b2 \leq -1 \cdot 10^{-222} \lor \neg \left(b1 \cdot b2 \leq 10^{-285}\right) \land b1 \cdot b2 \leq 10^{+260}:\\ \;\;\;\;a2 \cdot \frac{a1}{b1 \cdot b2}\\ \mathbf{else}:\\ \;\;\;\;\frac{a1}{b1} \cdot \frac{a2}{b2}\\ \end{array} \end{array} \]
NOTE: a1 and a2 should be sorted in increasing order before calling this function.
NOTE: b1 and b2 should be sorted in increasing order before calling this function.
(FPCore (a1 a2 b1 b2)
 :precision binary64
 (if (or (<= (* b1 b2) -1e-222)
         (and (not (<= (* b1 b2) 1e-285)) (<= (* b1 b2) 1e+260)))
   (* a2 (/ a1 (* b1 b2)))
   (* (/ a1 b1) (/ a2 b2))))
assert(a1 < a2);
assert(b1 < b2);
double code(double a1, double a2, double b1, double b2) {
	double tmp;
	if (((b1 * b2) <= -1e-222) || (!((b1 * b2) <= 1e-285) && ((b1 * b2) <= 1e+260))) {
		tmp = a2 * (a1 / (b1 * b2));
	} else {
		tmp = (a1 / b1) * (a2 / b2);
	}
	return tmp;
}
NOTE: a1 and a2 should be sorted in increasing order before calling this function.
NOTE: b1 and b2 should be sorted in increasing order before calling this function.
real(8) function code(a1, a2, b1, b2)
    real(8), intent (in) :: a1
    real(8), intent (in) :: a2
    real(8), intent (in) :: b1
    real(8), intent (in) :: b2
    real(8) :: tmp
    if (((b1 * b2) <= (-1d-222)) .or. (.not. ((b1 * b2) <= 1d-285)) .and. ((b1 * b2) <= 1d+260)) then
        tmp = a2 * (a1 / (b1 * b2))
    else
        tmp = (a1 / b1) * (a2 / b2)
    end if
    code = tmp
end function
assert a1 < a2;
assert b1 < b2;
public static double code(double a1, double a2, double b1, double b2) {
	double tmp;
	if (((b1 * b2) <= -1e-222) || (!((b1 * b2) <= 1e-285) && ((b1 * b2) <= 1e+260))) {
		tmp = a2 * (a1 / (b1 * b2));
	} else {
		tmp = (a1 / b1) * (a2 / b2);
	}
	return tmp;
}
[a1, a2] = sort([a1, a2])
[b1, b2] = sort([b1, b2])
def code(a1, a2, b1, b2):
	tmp = 0
	if ((b1 * b2) <= -1e-222) or (not ((b1 * b2) <= 1e-285) and ((b1 * b2) <= 1e+260)):
		tmp = a2 * (a1 / (b1 * b2))
	else:
		tmp = (a1 / b1) * (a2 / b2)
	return tmp
a1, a2 = sort([a1, a2])
b1, b2 = sort([b1, b2])
function code(a1, a2, b1, b2)
	tmp = 0.0
	if ((Float64(b1 * b2) <= -1e-222) || (!(Float64(b1 * b2) <= 1e-285) && (Float64(b1 * b2) <= 1e+260)))
		tmp = Float64(a2 * Float64(a1 / Float64(b1 * b2)));
	else
		tmp = Float64(Float64(a1 / b1) * Float64(a2 / b2));
	end
	return tmp
end
a1, a2 = num2cell(sort([a1, a2])){:}
b1, b2 = num2cell(sort([b1, b2])){:}
function tmp_2 = code(a1, a2, b1, b2)
	tmp = 0.0;
	if (((b1 * b2) <= -1e-222) || (~(((b1 * b2) <= 1e-285)) && ((b1 * b2) <= 1e+260)))
		tmp = a2 * (a1 / (b1 * b2));
	else
		tmp = (a1 / b1) * (a2 / b2);
	end
	tmp_2 = tmp;
end
NOTE: a1 and a2 should be sorted in increasing order before calling this function.
NOTE: b1 and b2 should be sorted in increasing order before calling this function.
code[a1_, a2_, b1_, b2_] := If[Or[LessEqual[N[(b1 * b2), $MachinePrecision], -1e-222], And[N[Not[LessEqual[N[(b1 * b2), $MachinePrecision], 1e-285]], $MachinePrecision], LessEqual[N[(b1 * b2), $MachinePrecision], 1e+260]]], N[(a2 * N[(a1 / N[(b1 * b2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(a1 / b1), $MachinePrecision] * N[(a2 / b2), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[a1, a2] = \mathsf{sort}([a1, a2])\\
[b1, b2] = \mathsf{sort}([b1, b2])\\
\\
\begin{array}{l}
\mathbf{if}\;b1 \cdot b2 \leq -1 \cdot 10^{-222} \lor \neg \left(b1 \cdot b2 \leq 10^{-285}\right) \land b1 \cdot b2 \leq 10^{+260}:\\
\;\;\;\;a2 \cdot \frac{a1}{b1 \cdot b2}\\

\mathbf{else}:\\
\;\;\;\;\frac{a1}{b1} \cdot \frac{a2}{b2}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (*.f64 b1 b2) < -1.00000000000000005e-222 or 1.00000000000000007e-285 < (*.f64 b1 b2) < 1.00000000000000007e260

    1. Initial program 91.2%

      \[\frac{a1 \cdot a2}{b1 \cdot b2} \]
    2. Step-by-step derivation
      1. associate-/l*92.8%

        \[\leadsto \color{blue}{\frac{a1}{\frac{b1 \cdot b2}{a2}}} \]
      2. *-commutative92.8%

        \[\leadsto \frac{a1}{\frac{\color{blue}{b2 \cdot b1}}{a2}} \]
      3. associate-/l*86.7%

        \[\leadsto \frac{a1}{\color{blue}{\frac{b2}{\frac{a2}{b1}}}} \]
    3. Simplified86.7%

      \[\leadsto \color{blue}{\frac{a1}{\frac{b2}{\frac{a2}{b1}}}} \]
    4. Step-by-step derivation
      1. associate-/l*92.8%

        \[\leadsto \frac{a1}{\color{blue}{\frac{b2 \cdot b1}{a2}}} \]
      2. *-commutative92.8%

        \[\leadsto \frac{a1}{\frac{\color{blue}{b1 \cdot b2}}{a2}} \]
      3. associate-/r/93.5%

        \[\leadsto \color{blue}{\frac{a1}{b1 \cdot b2} \cdot a2} \]
    5. Applied egg-rr93.5%

      \[\leadsto \color{blue}{\frac{a1}{b1 \cdot b2} \cdot a2} \]

    if -1.00000000000000005e-222 < (*.f64 b1 b2) < 1.00000000000000007e-285 or 1.00000000000000007e260 < (*.f64 b1 b2)

    1. Initial program 64.1%

      \[\frac{a1 \cdot a2}{b1 \cdot b2} \]
    2. Step-by-step derivation
      1. times-frac98.4%

        \[\leadsto \color{blue}{\frac{a1}{b1} \cdot \frac{a2}{b2}} \]
    3. Simplified98.4%

      \[\leadsto \color{blue}{\frac{a1}{b1} \cdot \frac{a2}{b2}} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification94.7%

    \[\leadsto \begin{array}{l} \mathbf{if}\;b1 \cdot b2 \leq -1 \cdot 10^{-222} \lor \neg \left(b1 \cdot b2 \leq 10^{-285}\right) \land b1 \cdot b2 \leq 10^{+260}:\\ \;\;\;\;a2 \cdot \frac{a1}{b1 \cdot b2}\\ \mathbf{else}:\\ \;\;\;\;\frac{a1}{b1} \cdot \frac{a2}{b2}\\ \end{array} \]

Alternative 3: 86.0% accurate, 1.0× speedup?

\[\begin{array}{l} [a1, a2] = \mathsf{sort}([a1, a2])\\ [b1, b2] = \mathsf{sort}([b1, b2])\\ \\ \frac{a1}{b1} \cdot \frac{a2}{b2} \end{array} \]
NOTE: a1 and a2 should be sorted in increasing order before calling this function.
NOTE: b1 and b2 should be sorted in increasing order before calling this function.
(FPCore (a1 a2 b1 b2) :precision binary64 (* (/ a1 b1) (/ a2 b2)))
assert(a1 < a2);
assert(b1 < b2);
double code(double a1, double a2, double b1, double b2) {
	return (a1 / b1) * (a2 / b2);
}
NOTE: a1 and a2 should be sorted in increasing order before calling this function.
NOTE: b1 and b2 should be sorted in increasing order before calling this function.
real(8) function code(a1, a2, b1, b2)
    real(8), intent (in) :: a1
    real(8), intent (in) :: a2
    real(8), intent (in) :: b1
    real(8), intent (in) :: b2
    code = (a1 / b1) * (a2 / b2)
end function
assert a1 < a2;
assert b1 < b2;
public static double code(double a1, double a2, double b1, double b2) {
	return (a1 / b1) * (a2 / b2);
}
[a1, a2] = sort([a1, a2])
[b1, b2] = sort([b1, b2])
def code(a1, a2, b1, b2):
	return (a1 / b1) * (a2 / b2)
a1, a2 = sort([a1, a2])
b1, b2 = sort([b1, b2])
function code(a1, a2, b1, b2)
	return Float64(Float64(a1 / b1) * Float64(a2 / b2))
end
a1, a2 = num2cell(sort([a1, a2])){:}
b1, b2 = num2cell(sort([b1, b2])){:}
function tmp = code(a1, a2, b1, b2)
	tmp = (a1 / b1) * (a2 / b2);
end
NOTE: a1 and a2 should be sorted in increasing order before calling this function.
NOTE: b1 and b2 should be sorted in increasing order before calling this function.
code[a1_, a2_, b1_, b2_] := N[(N[(a1 / b1), $MachinePrecision] * N[(a2 / b2), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[a1, a2] = \mathsf{sort}([a1, a2])\\
[b1, b2] = \mathsf{sort}([b1, b2])\\
\\
\frac{a1}{b1} \cdot \frac{a2}{b2}
\end{array}
Derivation
  1. Initial program 84.3%

    \[\frac{a1 \cdot a2}{b1 \cdot b2} \]
  2. Step-by-step derivation
    1. times-frac88.0%

      \[\leadsto \color{blue}{\frac{a1}{b1} \cdot \frac{a2}{b2}} \]
  3. Simplified88.0%

    \[\leadsto \color{blue}{\frac{a1}{b1} \cdot \frac{a2}{b2}} \]
  4. Final simplification88.0%

    \[\leadsto \frac{a1}{b1} \cdot \frac{a2}{b2} \]

Developer target: 86.0% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{a1}{b1} \cdot \frac{a2}{b2} \end{array} \]
(FPCore (a1 a2 b1 b2) :precision binary64 (* (/ a1 b1) (/ a2 b2)))
double code(double a1, double a2, double b1, double b2) {
	return (a1 / b1) * (a2 / b2);
}
real(8) function code(a1, a2, b1, b2)
    real(8), intent (in) :: a1
    real(8), intent (in) :: a2
    real(8), intent (in) :: b1
    real(8), intent (in) :: b2
    code = (a1 / b1) * (a2 / b2)
end function
public static double code(double a1, double a2, double b1, double b2) {
	return (a1 / b1) * (a2 / b2);
}
def code(a1, a2, b1, b2):
	return (a1 / b1) * (a2 / b2)
function code(a1, a2, b1, b2)
	return Float64(Float64(a1 / b1) * Float64(a2 / b2))
end
function tmp = code(a1, a2, b1, b2)
	tmp = (a1 / b1) * (a2 / b2);
end
code[a1_, a2_, b1_, b2_] := N[(N[(a1 / b1), $MachinePrecision] * N[(a2 / b2), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{a1}{b1} \cdot \frac{a2}{b2}
\end{array}

Reproduce

?
herbie shell --seed 2023178 
(FPCore (a1 a2 b1 b2)
  :name "Quotient of products"
  :precision binary64

  :herbie-target
  (* (/ a1 b1) (/ a2 b2))

  (/ (* a1 a2) (* b1 b2)))