
(FPCore (x) :precision binary64 (- 1.0 (cos x)))
double code(double x) {
return 1.0 - cos(x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = 1.0d0 - cos(x)
end function
public static double code(double x) {
return 1.0 - Math.cos(x);
}
def code(x): return 1.0 - math.cos(x)
function code(x) return Float64(1.0 - cos(x)) end
function tmp = code(x) tmp = 1.0 - cos(x); end
code[x_] := N[(1.0 - N[Cos[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \cos x
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (- 1.0 (cos x)))
double code(double x) {
return 1.0 - cos(x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = 1.0d0 - cos(x)
end function
public static double code(double x) {
return 1.0 - Math.cos(x);
}
def code(x): return 1.0 - math.cos(x)
function code(x) return Float64(1.0 - cos(x)) end
function tmp = code(x) tmp = 1.0 - cos(x); end
code[x_] := N[(1.0 - N[Cos[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \cos x
\end{array}
(FPCore (x) :precision binary64 (* (sin x) (tan (/ x 2.0))))
double code(double x) {
return sin(x) * tan((x / 2.0));
}
real(8) function code(x)
real(8), intent (in) :: x
code = sin(x) * tan((x / 2.0d0))
end function
public static double code(double x) {
return Math.sin(x) * Math.tan((x / 2.0));
}
def code(x): return math.sin(x) * math.tan((x / 2.0))
function code(x) return Float64(sin(x) * tan(Float64(x / 2.0))) end
function tmp = code(x) tmp = sin(x) * tan((x / 2.0)); end
code[x_] := N[(N[Sin[x], $MachinePrecision] * N[Tan[N[(x / 2.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sin x \cdot \tan \left(\frac{x}{2}\right)
\end{array}
Initial program 52.3%
flip--52.3%
div-inv52.3%
metadata-eval52.3%
1-sub-cos100.0%
Applied egg-rr100.0%
associate-*r/100.0%
*-rgt-identity100.0%
associate-*r/100.0%
hang-0p-tan100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x) :precision binary64 (* x (* x (fma x (* x -0.041666666666666664) 0.5))))
double code(double x) {
return x * (x * fma(x, (x * -0.041666666666666664), 0.5));
}
function code(x) return Float64(x * Float64(x * fma(x, Float64(x * -0.041666666666666664), 0.5))) end
code[x_] := N[(x * N[(x * N[(x * N[(x * -0.041666666666666664), $MachinePrecision] + 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(x \cdot \mathsf{fma}\left(x, x \cdot -0.041666666666666664, 0.5\right)\right)
\end{array}
Initial program 52.3%
flip--52.3%
div-inv52.3%
metadata-eval52.3%
1-sub-cos100.0%
Applied egg-rr100.0%
associate-*r/100.0%
*-rgt-identity100.0%
associate-*r/100.0%
hang-0p-tan100.0%
Simplified100.0%
Taylor expanded in x around 0 99.9%
+-commutative99.9%
metadata-eval99.9%
pow-sqr99.9%
associate-*r*99.9%
distribute-rgt-out99.9%
*-commutative99.9%
unpow299.9%
unpow299.9%
associate-*l*99.9%
fma-def99.9%
Simplified99.9%
Taylor expanded in x around 0 99.9%
+-commutative99.9%
metadata-eval99.9%
pow-sqr99.9%
unpow299.9%
unpow299.9%
unpow299.9%
*-commutative99.9%
associate-*r*99.9%
associate-*r*99.9%
associate-*l*99.9%
*-commutative99.9%
associate-*l*99.9%
distribute-lft-out99.9%
associate-*r*99.9%
associate-*r*99.9%
cube-mult99.9%
*-commutative99.9%
fma-def99.9%
Simplified99.9%
Taylor expanded in x around 0 99.9%
unpow299.9%
metadata-eval99.9%
pow-plus99.9%
unpow399.9%
associate-*r*99.9%
associate-*r*99.9%
*-commutative99.9%
associate-*r*99.9%
distribute-rgt-out99.9%
+-commutative99.9%
fma-udef99.9%
associate-*r*99.9%
Simplified99.9%
Final simplification99.9%
(FPCore (x) :precision binary64 (+ (* (* x (* x -0.041666666666666664)) (* x x)) (* 0.5 (* x x))))
double code(double x) {
return ((x * (x * -0.041666666666666664)) * (x * x)) + (0.5 * (x * x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = ((x * (x * (-0.041666666666666664d0))) * (x * x)) + (0.5d0 * (x * x))
end function
public static double code(double x) {
return ((x * (x * -0.041666666666666664)) * (x * x)) + (0.5 * (x * x));
}
def code(x): return ((x * (x * -0.041666666666666664)) * (x * x)) + (0.5 * (x * x))
function code(x) return Float64(Float64(Float64(x * Float64(x * -0.041666666666666664)) * Float64(x * x)) + Float64(0.5 * Float64(x * x))) end
function tmp = code(x) tmp = ((x * (x * -0.041666666666666664)) * (x * x)) + (0.5 * (x * x)); end
code[x_] := N[(N[(N[(x * N[(x * -0.041666666666666664), $MachinePrecision]), $MachinePrecision] * N[(x * x), $MachinePrecision]), $MachinePrecision] + N[(0.5 * N[(x * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \left(x \cdot -0.041666666666666664\right)\right) \cdot \left(x \cdot x\right) + 0.5 \cdot \left(x \cdot x\right)
\end{array}
Initial program 52.3%
flip--52.3%
div-inv52.3%
metadata-eval52.3%
1-sub-cos100.0%
Applied egg-rr100.0%
associate-*r/100.0%
*-rgt-identity100.0%
associate-*r/100.0%
hang-0p-tan100.0%
Simplified100.0%
Taylor expanded in x around 0 99.9%
+-commutative99.9%
metadata-eval99.9%
pow-sqr99.9%
associate-*r*99.9%
distribute-rgt-out99.9%
*-commutative99.9%
unpow299.9%
unpow299.9%
associate-*l*99.9%
fma-def99.9%
Simplified99.9%
fma-udef99.9%
distribute-rgt-in99.9%
Applied egg-rr99.9%
Final simplification99.9%
(FPCore (x) :precision binary64 (* 0.5 (* x x)))
double code(double x) {
return 0.5 * (x * x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = 0.5d0 * (x * x)
end function
public static double code(double x) {
return 0.5 * (x * x);
}
def code(x): return 0.5 * (x * x)
function code(x) return Float64(0.5 * Float64(x * x)) end
function tmp = code(x) tmp = 0.5 * (x * x); end
code[x_] := N[(0.5 * N[(x * x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot \left(x \cdot x\right)
\end{array}
Initial program 52.3%
Taylor expanded in x around 0 99.6%
unpow299.6%
Simplified99.6%
Final simplification99.6%
(FPCore (x) :precision binary64 (/ (* (sin x) (sin x)) (+ 1.0 (cos x))))
double code(double x) {
return (sin(x) * sin(x)) / (1.0 + cos(x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = (sin(x) * sin(x)) / (1.0d0 + cos(x))
end function
public static double code(double x) {
return (Math.sin(x) * Math.sin(x)) / (1.0 + Math.cos(x));
}
def code(x): return (math.sin(x) * math.sin(x)) / (1.0 + math.cos(x))
function code(x) return Float64(Float64(sin(x) * sin(x)) / Float64(1.0 + cos(x))) end
function tmp = code(x) tmp = (sin(x) * sin(x)) / (1.0 + cos(x)); end
code[x_] := N[(N[(N[Sin[x], $MachinePrecision] * N[Sin[x], $MachinePrecision]), $MachinePrecision] / N[(1.0 + N[Cos[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\sin x \cdot \sin x}{1 + \cos x}
\end{array}
herbie shell --seed 2023178
(FPCore (x)
:name "ENA, Section 1.4, Mentioned, A"
:precision binary64
:pre (and (<= -0.01 x) (<= x 0.01))
:herbie-target
(/ (* (sin x) (sin x)) (+ 1.0 (cos x)))
(- 1.0 (cos x)))