
(FPCore (a b c d e) :precision binary64 (+ (+ (+ (+ e d) c) b) a))
double code(double a, double b, double c, double d, double e) {
return (((e + d) + c) + b) + a;
}
real(8) function code(a, b, c, d, e)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: d
real(8), intent (in) :: e
code = (((e + d) + c) + b) + a
end function
public static double code(double a, double b, double c, double d, double e) {
return (((e + d) + c) + b) + a;
}
def code(a, b, c, d, e): return (((e + d) + c) + b) + a
function code(a, b, c, d, e) return Float64(Float64(Float64(Float64(e + d) + c) + b) + a) end
function tmp = code(a, b, c, d, e) tmp = (((e + d) + c) + b) + a; end
code[a_, b_, c_, d_, e_] := N[(N[(N[(N[(e + d), $MachinePrecision] + c), $MachinePrecision] + b), $MachinePrecision] + a), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(\left(e + d\right) + c\right) + b\right) + a
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c d e) :precision binary64 (+ (+ (+ (+ e d) c) b) a))
double code(double a, double b, double c, double d, double e) {
return (((e + d) + c) + b) + a;
}
real(8) function code(a, b, c, d, e)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: d
real(8), intent (in) :: e
code = (((e + d) + c) + b) + a
end function
public static double code(double a, double b, double c, double d, double e) {
return (((e + d) + c) + b) + a;
}
def code(a, b, c, d, e): return (((e + d) + c) + b) + a
function code(a, b, c, d, e) return Float64(Float64(Float64(Float64(e + d) + c) + b) + a) end
function tmp = code(a, b, c, d, e) tmp = (((e + d) + c) + b) + a; end
code[a_, b_, c_, d_, e_] := N[(N[(N[(N[(e + d), $MachinePrecision] + c), $MachinePrecision] + b), $MachinePrecision] + a), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(\left(e + d\right) + c\right) + b\right) + a
\end{array}
(FPCore (a b c d e) :precision binary64 (+ d (+ e (+ c (+ b a)))))
double code(double a, double b, double c, double d, double e) {
return d + (e + (c + (b + a)));
}
real(8) function code(a, b, c, d, e)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: d
real(8), intent (in) :: e
code = d + (e + (c + (b + a)))
end function
public static double code(double a, double b, double c, double d, double e) {
return d + (e + (c + (b + a)));
}
def code(a, b, c, d, e): return d + (e + (c + (b + a)))
function code(a, b, c, d, e) return Float64(d + Float64(e + Float64(c + Float64(b + a)))) end
function tmp = code(a, b, c, d, e) tmp = d + (e + (c + (b + a))); end
code[a_, b_, c_, d_, e_] := N[(d + N[(e + N[(c + N[(b + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
d + \left(e + \left(c + \left(b + a\right)\right)\right)
\end{array}
Initial program 99.3%
associate-+l+99.6%
associate-+l+99.6%
+-commutative99.6%
associate-+l+99.7%
Simplified99.7%
Final simplification99.7%
(FPCore (a b c d e) :precision binary64 (+ c (+ a (+ d (+ e b)))))
double code(double a, double b, double c, double d, double e) {
return c + (a + (d + (e + b)));
}
real(8) function code(a, b, c, d, e)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: d
real(8), intent (in) :: e
code = c + (a + (d + (e + b)))
end function
public static double code(double a, double b, double c, double d, double e) {
return c + (a + (d + (e + b)));
}
def code(a, b, c, d, e): return c + (a + (d + (e + b)))
function code(a, b, c, d, e) return Float64(c + Float64(a + Float64(d + Float64(e + b)))) end
function tmp = code(a, b, c, d, e) tmp = c + (a + (d + (e + b))); end
code[a_, b_, c_, d_, e_] := N[(c + N[(a + N[(d + N[(e + b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
c + \left(a + \left(d + \left(e + b\right)\right)\right)
\end{array}
Initial program 99.3%
associate-+l+99.6%
associate-+l+99.6%
+-commutative99.6%
associate-+l+99.7%
Simplified99.7%
Taylor expanded in d around 0 99.5%
Final simplification99.5%
(FPCore (a b c d e) :precision binary64 (+ c (+ b (+ d e))))
double code(double a, double b, double c, double d, double e) {
return c + (b + (d + e));
}
real(8) function code(a, b, c, d, e)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: d
real(8), intent (in) :: e
code = c + (b + (d + e))
end function
public static double code(double a, double b, double c, double d, double e) {
return c + (b + (d + e));
}
def code(a, b, c, d, e): return c + (b + (d + e))
function code(a, b, c, d, e) return Float64(c + Float64(b + Float64(d + e))) end
function tmp = code(a, b, c, d, e) tmp = c + (b + (d + e)); end
code[a_, b_, c_, d_, e_] := N[(c + N[(b + N[(d + e), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
c + \left(b + \left(d + e\right)\right)
\end{array}
Initial program 99.3%
associate-+l+99.6%
associate-+l+99.6%
+-commutative99.6%
associate-+l+99.7%
Simplified99.7%
Taylor expanded in a around 0 25.7%
associate-+r+25.7%
+-commutative25.7%
associate-+l+25.7%
+-commutative25.7%
Simplified25.7%
Final simplification25.7%
(FPCore (a b c d e) :precision binary64 (+ d (+ e c)))
double code(double a, double b, double c, double d, double e) {
return d + (e + c);
}
real(8) function code(a, b, c, d, e)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: d
real(8), intent (in) :: e
code = d + (e + c)
end function
public static double code(double a, double b, double c, double d, double e) {
return d + (e + c);
}
def code(a, b, c, d, e): return d + (e + c)
function code(a, b, c, d, e) return Float64(d + Float64(e + c)) end
function tmp = code(a, b, c, d, e) tmp = d + (e + c); end
code[a_, b_, c_, d_, e_] := N[(d + N[(e + c), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
d + \left(e + c\right)
\end{array}
Initial program 99.3%
associate-+l+99.6%
associate-+l+99.6%
+-commutative99.6%
associate-+l+99.7%
Simplified99.7%
Taylor expanded in a around 0 25.7%
associate-+r+25.7%
+-commutative25.7%
associate-+l+25.7%
+-commutative25.7%
Simplified25.7%
Taylor expanded in b around 0 23.2%
+-commutative23.2%
associate-+l+23.2%
Simplified23.2%
Final simplification23.2%
(FPCore (a b c d e) :precision binary64 (+ e c))
double code(double a, double b, double c, double d, double e) {
return e + c;
}
real(8) function code(a, b, c, d, e)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: d
real(8), intent (in) :: e
code = e + c
end function
public static double code(double a, double b, double c, double d, double e) {
return e + c;
}
def code(a, b, c, d, e): return e + c
function code(a, b, c, d, e) return Float64(e + c) end
function tmp = code(a, b, c, d, e) tmp = e + c; end
code[a_, b_, c_, d_, e_] := N[(e + c), $MachinePrecision]
\begin{array}{l}
\\
e + c
\end{array}
Initial program 99.3%
associate-+l+99.6%
associate-+l+99.6%
+-commutative99.6%
associate-+l+99.7%
Simplified99.7%
Taylor expanded in d around 0 99.5%
Taylor expanded in e around inf 19.9%
Final simplification19.9%
(FPCore (a b c d e) :precision binary64 (+ d e))
double code(double a, double b, double c, double d, double e) {
return d + e;
}
real(8) function code(a, b, c, d, e)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: d
real(8), intent (in) :: e
code = d + e
end function
public static double code(double a, double b, double c, double d, double e) {
return d + e;
}
def code(a, b, c, d, e): return d + e
function code(a, b, c, d, e) return Float64(d + e) end
function tmp = code(a, b, c, d, e) tmp = d + e; end
code[a_, b_, c_, d_, e_] := N[(d + e), $MachinePrecision]
\begin{array}{l}
\\
d + e
\end{array}
Initial program 99.3%
associate-+l+99.6%
associate-+l+99.6%
+-commutative99.6%
associate-+l+99.7%
Simplified99.7%
Taylor expanded in a around 0 25.7%
associate-+r+25.7%
+-commutative25.7%
associate-+l+25.7%
+-commutative25.7%
Simplified25.7%
Taylor expanded in b around 0 23.2%
+-commutative23.2%
associate-+l+23.2%
Simplified23.2%
Taylor expanded in c around 0 21.2%
Final simplification21.2%
(FPCore (a b c d e) :precision binary64 e)
double code(double a, double b, double c, double d, double e) {
return e;
}
real(8) function code(a, b, c, d, e)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: d
real(8), intent (in) :: e
code = e
end function
public static double code(double a, double b, double c, double d, double e) {
return e;
}
def code(a, b, c, d, e): return e
function code(a, b, c, d, e) return e end
function tmp = code(a, b, c, d, e) tmp = e; end
code[a_, b_, c_, d_, e_] := e
\begin{array}{l}
\\
e
\end{array}
Initial program 99.3%
associate-+l+99.6%
associate-+l+99.6%
+-commutative99.6%
associate-+l+99.7%
Simplified99.7%
Taylor expanded in e around inf 18.9%
Final simplification18.9%
(FPCore (a b c d e) :precision binary64 (+ (+ d (+ c (+ a b))) e))
double code(double a, double b, double c, double d, double e) {
return (d + (c + (a + b))) + e;
}
real(8) function code(a, b, c, d, e)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: d
real(8), intent (in) :: e
code = (d + (c + (a + b))) + e
end function
public static double code(double a, double b, double c, double d, double e) {
return (d + (c + (a + b))) + e;
}
def code(a, b, c, d, e): return (d + (c + (a + b))) + e
function code(a, b, c, d, e) return Float64(Float64(d + Float64(c + Float64(a + b))) + e) end
function tmp = code(a, b, c, d, e) tmp = (d + (c + (a + b))) + e; end
code[a_, b_, c_, d_, e_] := N[(N[(d + N[(c + N[(a + b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + e), $MachinePrecision]
\begin{array}{l}
\\
\left(d + \left(c + \left(a + b\right)\right)\right) + e
\end{array}
herbie shell --seed 2023178
(FPCore (a b c d e)
:name "Expression 1, p15"
:precision binary64
:pre (and (and (and (and (and (and (and (and (and (<= 1.0 a) (<= a 2.0)) (<= 2.0 b)) (<= b 4.0)) (<= 4.0 c)) (<= c 8.0)) (<= 8.0 d)) (<= d 16.0)) (<= 16.0 e)) (<= e 32.0))
:herbie-target
(+ (+ d (+ c (+ a b))) e)
(+ (+ (+ (+ e d) c) b) a))