
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (/ u1 (- 1.0 u1))) (sin (* 6.28318530718 u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 / (1.0f - u1))) * sinf((6.28318530718f * u2));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 / (1.0e0 - u1))) * sin((6.28318530718e0 * u2))
end function
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * sin(Float32(Float32(6.28318530718) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 / (single(1.0) - u1))) * sin((single(6.28318530718) * u2)); end
\begin{array}{l}
\\
\sqrt{\frac{u1}{1 - u1}} \cdot \sin \left(6.28318530718 \cdot u2\right)
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (/ u1 (- 1.0 u1))) (sin (* 6.28318530718 u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 / (1.0f - u1))) * sinf((6.28318530718f * u2));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 / (1.0e0 - u1))) * sin((6.28318530718e0 * u2))
end function
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * sin(Float32(Float32(6.28318530718) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 / (single(1.0) - u1))) * sin((single(6.28318530718) * u2)); end
\begin{array}{l}
\\
\sqrt{\frac{u1}{1 - u1}} \cdot \sin \left(6.28318530718 \cdot u2\right)
\end{array}
(FPCore (cosTheta_i u1 u2) :precision binary32 (/ (sin (* 6.28318530718 u2)) (sqrt (/ (- 1.0 u1) u1))))
float code(float cosTheta_i, float u1, float u2) {
return sinf((6.28318530718f * u2)) / sqrtf(((1.0f - u1) / u1));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sin((6.28318530718e0 * u2)) / sqrt(((1.0e0 - u1) / u1))
end function
function code(cosTheta_i, u1, u2) return Float32(sin(Float32(Float32(6.28318530718) * u2)) / sqrt(Float32(Float32(Float32(1.0) - u1) / u1))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sin((single(6.28318530718) * u2)) / sqrt(((single(1.0) - u1) / u1)); end
\begin{array}{l}
\\
\frac{\sin \left(6.28318530718 \cdot u2\right)}{\sqrt{\frac{1 - u1}{u1}}}
\end{array}
Initial program 98.4%
*-commutative98.4%
sqrt-div98.1%
associate-*r/98.0%
Applied egg-rr98.0%
associate-/l*98.3%
Simplified98.3%
expm1-log1p-u96.4%
expm1-udef96.2%
sqrt-undiv96.3%
Applied egg-rr96.3%
expm1-def96.4%
expm1-log1p98.7%
Simplified98.7%
Final simplification98.7%
(FPCore (cosTheta_i u1 u2) :precision binary32 (if (<= (* 6.28318530718 u2) 0.02319999970495701) (sqrt (* 39.47841760436263 (/ (* u1 (* u2 u2)) (- 1.0 u1)))) (* (sin (* 6.28318530718 u2)) (sqrt (+ u1 (* u1 u1))))))
float code(float cosTheta_i, float u1, float u2) {
float tmp;
if ((6.28318530718f * u2) <= 0.02319999970495701f) {
tmp = sqrtf((39.47841760436263f * ((u1 * (u2 * u2)) / (1.0f - u1))));
} else {
tmp = sinf((6.28318530718f * u2)) * sqrtf((u1 + (u1 * u1)));
}
return tmp;
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
real(4) :: tmp
if ((6.28318530718e0 * u2) <= 0.02319999970495701e0) then
tmp = sqrt((39.47841760436263e0 * ((u1 * (u2 * u2)) / (1.0e0 - u1))))
else
tmp = sin((6.28318530718e0 * u2)) * sqrt((u1 + (u1 * u1)))
end if
code = tmp
end function
function code(cosTheta_i, u1, u2) tmp = Float32(0.0) if (Float32(Float32(6.28318530718) * u2) <= Float32(0.02319999970495701)) tmp = sqrt(Float32(Float32(39.47841760436263) * Float32(Float32(u1 * Float32(u2 * u2)) / Float32(Float32(1.0) - u1)))); else tmp = Float32(sin(Float32(Float32(6.28318530718) * u2)) * sqrt(Float32(u1 + Float32(u1 * u1)))); end return tmp end
function tmp_2 = code(cosTheta_i, u1, u2) tmp = single(0.0); if ((single(6.28318530718) * u2) <= single(0.02319999970495701)) tmp = sqrt((single(39.47841760436263) * ((u1 * (u2 * u2)) / (single(1.0) - u1)))); else tmp = sin((single(6.28318530718) * u2)) * sqrt((u1 + (u1 * u1))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;6.28318530718 \cdot u2 \leq 0.02319999970495701:\\
\;\;\;\;\sqrt{39.47841760436263 \cdot \frac{u1 \cdot \left(u2 \cdot u2\right)}{1 - u1}}\\
\mathbf{else}:\\
\;\;\;\;\sin \left(6.28318530718 \cdot u2\right) \cdot \sqrt{u1 + u1 \cdot u1}\\
\end{array}
\end{array}
if (*.f32 314159265359/50000000000 u2) < 0.0231999997Initial program 98.5%
add-sqr-sqrt98.0%
pow1/298.0%
pow1/298.0%
pow-prod-down98.5%
swap-sqr98.4%
add-sqr-sqrt98.6%
pow298.6%
Applied egg-rr98.6%
unpow1/298.6%
Simplified98.6%
Taylor expanded in u2 around 0 99.0%
+-commutative99.0%
fma-def99.0%
unpow299.0%
Simplified99.0%
Taylor expanded in u2 around 0 97.1%
*-commutative97.1%
unpow297.1%
Simplified97.1%
if 0.0231999997 < (*.f32 314159265359/50000000000 u2) Initial program 98.0%
flip--98.1%
associate-/r/98.0%
metadata-eval98.0%
+-commutative98.0%
Applied egg-rr98.0%
+-commutative98.0%
distribute-lft-in98.0%
*-rgt-identity98.0%
Applied egg-rr98.0%
Taylor expanded in u1 around 0 88.1%
+-commutative88.1%
unpow288.1%
Simplified88.1%
Final simplification95.1%
(FPCore (cosTheta_i u1 u2) :precision binary32 (if (<= (* 6.28318530718 u2) 0.02319999970495701) (sqrt (* 39.47841760436263 (/ (* u1 (* u2 u2)) (- 1.0 u1)))) (* (sin (* 6.28318530718 u2)) (sqrt u1))))
float code(float cosTheta_i, float u1, float u2) {
float tmp;
if ((6.28318530718f * u2) <= 0.02319999970495701f) {
tmp = sqrtf((39.47841760436263f * ((u1 * (u2 * u2)) / (1.0f - u1))));
} else {
tmp = sinf((6.28318530718f * u2)) * sqrtf(u1);
}
return tmp;
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
real(4) :: tmp
if ((6.28318530718e0 * u2) <= 0.02319999970495701e0) then
tmp = sqrt((39.47841760436263e0 * ((u1 * (u2 * u2)) / (1.0e0 - u1))))
else
tmp = sin((6.28318530718e0 * u2)) * sqrt(u1)
end if
code = tmp
end function
function code(cosTheta_i, u1, u2) tmp = Float32(0.0) if (Float32(Float32(6.28318530718) * u2) <= Float32(0.02319999970495701)) tmp = sqrt(Float32(Float32(39.47841760436263) * Float32(Float32(u1 * Float32(u2 * u2)) / Float32(Float32(1.0) - u1)))); else tmp = Float32(sin(Float32(Float32(6.28318530718) * u2)) * sqrt(u1)); end return tmp end
function tmp_2 = code(cosTheta_i, u1, u2) tmp = single(0.0); if ((single(6.28318530718) * u2) <= single(0.02319999970495701)) tmp = sqrt((single(39.47841760436263) * ((u1 * (u2 * u2)) / (single(1.0) - u1)))); else tmp = sin((single(6.28318530718) * u2)) * sqrt(u1); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;6.28318530718 \cdot u2 \leq 0.02319999970495701:\\
\;\;\;\;\sqrt{39.47841760436263 \cdot \frac{u1 \cdot \left(u2 \cdot u2\right)}{1 - u1}}\\
\mathbf{else}:\\
\;\;\;\;\sin \left(6.28318530718 \cdot u2\right) \cdot \sqrt{u1}\\
\end{array}
\end{array}
if (*.f32 314159265359/50000000000 u2) < 0.0231999997Initial program 98.5%
add-sqr-sqrt98.0%
pow1/298.0%
pow1/298.0%
pow-prod-down98.5%
swap-sqr98.4%
add-sqr-sqrt98.6%
pow298.6%
Applied egg-rr98.6%
unpow1/298.6%
Simplified98.6%
Taylor expanded in u2 around 0 99.0%
+-commutative99.0%
fma-def99.0%
unpow299.0%
Simplified99.0%
Taylor expanded in u2 around 0 97.1%
*-commutative97.1%
unpow297.1%
Simplified97.1%
if 0.0231999997 < (*.f32 314159265359/50000000000 u2) Initial program 98.0%
Taylor expanded in u1 around 0 75.0%
Final simplification92.2%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sin (* 6.28318530718 u2)) (sqrt (/ u1 (- 1.0 u1)))))
float code(float cosTheta_i, float u1, float u2) {
return sinf((6.28318530718f * u2)) * sqrtf((u1 / (1.0f - u1)));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sin((6.28318530718e0 * u2)) * sqrt((u1 / (1.0e0 - u1)))
end function
function code(cosTheta_i, u1, u2) return Float32(sin(Float32(Float32(6.28318530718) * u2)) * sqrt(Float32(u1 / Float32(Float32(1.0) - u1)))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sin((single(6.28318530718) * u2)) * sqrt((u1 / (single(1.0) - u1))); end
\begin{array}{l}
\\
\sin \left(6.28318530718 \cdot u2\right) \cdot \sqrt{\frac{u1}{1 - u1}}
\end{array}
Initial program 98.4%
Final simplification98.4%
(FPCore (cosTheta_i u1 u2) :precision binary32 (sqrt (* 39.47841760436263 (* (/ u1 (- 1.0 u1)) (* u2 u2)))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((39.47841760436263f * ((u1 / (1.0f - u1)) * (u2 * u2))));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((39.47841760436263e0 * ((u1 / (1.0e0 - u1)) * (u2 * u2))))
end function
function code(cosTheta_i, u1, u2) return sqrt(Float32(Float32(39.47841760436263) * Float32(Float32(u1 / Float32(Float32(1.0) - u1)) * Float32(u2 * u2)))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((single(39.47841760436263) * ((u1 / (single(1.0) - u1)) * (u2 * u2)))); end
\begin{array}{l}
\\
\sqrt{39.47841760436263 \cdot \left(\frac{u1}{1 - u1} \cdot \left(u2 \cdot u2\right)\right)}
\end{array}
Initial program 98.4%
add-sqr-sqrt94.5%
pow1/294.5%
pow1/294.5%
pow-prod-down95.2%
swap-sqr95.1%
add-sqr-sqrt95.2%
pow295.2%
Applied egg-rr95.2%
unpow1/295.2%
Simplified95.2%
Taylor expanded in u2 around 0 84.9%
*-commutative84.9%
associate-*l/84.8%
unpow284.8%
Simplified84.8%
Final simplification84.8%
(FPCore (cosTheta_i u1 u2) :precision binary32 (sqrt (* 39.47841760436263 (/ (* u1 (* u2 u2)) (- 1.0 u1)))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((39.47841760436263f * ((u1 * (u2 * u2)) / (1.0f - u1))));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((39.47841760436263e0 * ((u1 * (u2 * u2)) / (1.0e0 - u1))))
end function
function code(cosTheta_i, u1, u2) return sqrt(Float32(Float32(39.47841760436263) * Float32(Float32(u1 * Float32(u2 * u2)) / Float32(Float32(1.0) - u1)))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((single(39.47841760436263) * ((u1 * (u2 * u2)) / (single(1.0) - u1)))); end
\begin{array}{l}
\\
\sqrt{39.47841760436263 \cdot \frac{u1 \cdot \left(u2 \cdot u2\right)}{1 - u1}}
\end{array}
Initial program 98.4%
add-sqr-sqrt94.5%
pow1/294.5%
pow1/294.5%
pow-prod-down95.2%
swap-sqr95.1%
add-sqr-sqrt95.2%
pow295.2%
Applied egg-rr95.2%
unpow1/295.2%
Simplified95.2%
Taylor expanded in u2 around 0 90.2%
+-commutative90.2%
fma-def90.2%
unpow290.2%
Simplified90.2%
Taylor expanded in u2 around 0 84.9%
*-commutative84.9%
unpow284.9%
Simplified84.9%
Final simplification84.9%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* 6.28318530718 (* u2 (sqrt (/ u1 (- 1.0 u1))))))
float code(float cosTheta_i, float u1, float u2) {
return 6.28318530718f * (u2 * sqrtf((u1 / (1.0f - u1))));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = 6.28318530718e0 * (u2 * sqrt((u1 / (1.0e0 - u1))))
end function
function code(cosTheta_i, u1, u2) return Float32(Float32(6.28318530718) * Float32(u2 * sqrt(Float32(u1 / Float32(Float32(1.0) - u1))))) end
function tmp = code(cosTheta_i, u1, u2) tmp = single(6.28318530718) * (u2 * sqrt((u1 / (single(1.0) - u1)))); end
\begin{array}{l}
\\
6.28318530718 \cdot \left(u2 \cdot \sqrt{\frac{u1}{1 - u1}}\right)
\end{array}
Initial program 98.4%
Taylor expanded in u2 around 0 84.6%
Final simplification84.6%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* 6.28318530718 (* u2 (sqrt u1))))
float code(float cosTheta_i, float u1, float u2) {
return 6.28318530718f * (u2 * sqrtf(u1));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = 6.28318530718e0 * (u2 * sqrt(u1))
end function
function code(cosTheta_i, u1, u2) return Float32(Float32(6.28318530718) * Float32(u2 * sqrt(u1))) end
function tmp = code(cosTheta_i, u1, u2) tmp = single(6.28318530718) * (u2 * sqrt(u1)); end
\begin{array}{l}
\\
6.28318530718 \cdot \left(u2 \cdot \sqrt{u1}\right)
\end{array}
Initial program 98.4%
Taylor expanded in u2 around 0 84.6%
Taylor expanded in u1 around 0 66.3%
Final simplification66.3%
herbie shell --seed 2023178
(FPCore (cosTheta_i u1 u2)
:name "Trowbridge-Reitz Sample, near normal, slope_y"
:precision binary32
:pre (and (and (and (> cosTheta_i 0.9999) (<= cosTheta_i 1.0)) (and (<= 2.328306437e-10 u1) (<= u1 1.0))) (and (<= 2.328306437e-10 u2) (<= u2 1.0)))
(* (sqrt (/ u1 (- 1.0 u1))) (sin (* 6.28318530718 u2))))