
(FPCore (re im) :precision binary64 (* (* 0.5 (cos re)) (- (exp (- 0.0 im)) (exp im))))
double code(double re, double im) {
return (0.5 * cos(re)) * (exp((0.0 - im)) - exp(im));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = (0.5d0 * cos(re)) * (exp((0.0d0 - im)) - exp(im))
end function
public static double code(double re, double im) {
return (0.5 * Math.cos(re)) * (Math.exp((0.0 - im)) - Math.exp(im));
}
def code(re, im): return (0.5 * math.cos(re)) * (math.exp((0.0 - im)) - math.exp(im))
function code(re, im) return Float64(Float64(0.5 * cos(re)) * Float64(exp(Float64(0.0 - im)) - exp(im))) end
function tmp = code(re, im) tmp = (0.5 * cos(re)) * (exp((0.0 - im)) - exp(im)); end
code[re_, im_] := N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[(N[Exp[N[(0.0 - im), $MachinePrecision]], $MachinePrecision] - N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(0.5 \cdot \cos re\right) \cdot \left(e^{0 - im} - e^{im}\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (re im) :precision binary64 (* (* 0.5 (cos re)) (- (exp (- 0.0 im)) (exp im))))
double code(double re, double im) {
return (0.5 * cos(re)) * (exp((0.0 - im)) - exp(im));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = (0.5d0 * cos(re)) * (exp((0.0d0 - im)) - exp(im))
end function
public static double code(double re, double im) {
return (0.5 * Math.cos(re)) * (Math.exp((0.0 - im)) - Math.exp(im));
}
def code(re, im): return (0.5 * math.cos(re)) * (math.exp((0.0 - im)) - math.exp(im))
function code(re, im) return Float64(Float64(0.5 * cos(re)) * Float64(exp(Float64(0.0 - im)) - exp(im))) end
function tmp = code(re, im) tmp = (0.5 * cos(re)) * (exp((0.0 - im)) - exp(im)); end
code[re_, im_] := N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[(N[Exp[N[(0.0 - im), $MachinePrecision]], $MachinePrecision] - N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(0.5 \cdot \cos re\right) \cdot \left(e^{0 - im} - e^{im}\right)
\end{array}
(FPCore (re im)
:precision binary64
(let* ((t_0 (- (exp (- im)) (exp im))))
(if (or (<= t_0 -4e+23) (not (<= t_0 0.1)))
(* (* 0.5 (cos re)) t_0)
(*
(cos re)
(+
(- (* (pow im 3.0) -0.16666666666666666) im)
(+
(* (pow im 5.0) -0.008333333333333333)
(* (pow im 7.0) -0.0001984126984126984)))))))
double code(double re, double im) {
double t_0 = exp(-im) - exp(im);
double tmp;
if ((t_0 <= -4e+23) || !(t_0 <= 0.1)) {
tmp = (0.5 * cos(re)) * t_0;
} else {
tmp = cos(re) * (((pow(im, 3.0) * -0.16666666666666666) - im) + ((pow(im, 5.0) * -0.008333333333333333) + (pow(im, 7.0) * -0.0001984126984126984)));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: t_0
real(8) :: tmp
t_0 = exp(-im) - exp(im)
if ((t_0 <= (-4d+23)) .or. (.not. (t_0 <= 0.1d0))) then
tmp = (0.5d0 * cos(re)) * t_0
else
tmp = cos(re) * ((((im ** 3.0d0) * (-0.16666666666666666d0)) - im) + (((im ** 5.0d0) * (-0.008333333333333333d0)) + ((im ** 7.0d0) * (-0.0001984126984126984d0))))
end if
code = tmp
end function
public static double code(double re, double im) {
double t_0 = Math.exp(-im) - Math.exp(im);
double tmp;
if ((t_0 <= -4e+23) || !(t_0 <= 0.1)) {
tmp = (0.5 * Math.cos(re)) * t_0;
} else {
tmp = Math.cos(re) * (((Math.pow(im, 3.0) * -0.16666666666666666) - im) + ((Math.pow(im, 5.0) * -0.008333333333333333) + (Math.pow(im, 7.0) * -0.0001984126984126984)));
}
return tmp;
}
def code(re, im): t_0 = math.exp(-im) - math.exp(im) tmp = 0 if (t_0 <= -4e+23) or not (t_0 <= 0.1): tmp = (0.5 * math.cos(re)) * t_0 else: tmp = math.cos(re) * (((math.pow(im, 3.0) * -0.16666666666666666) - im) + ((math.pow(im, 5.0) * -0.008333333333333333) + (math.pow(im, 7.0) * -0.0001984126984126984))) return tmp
function code(re, im) t_0 = Float64(exp(Float64(-im)) - exp(im)) tmp = 0.0 if ((t_0 <= -4e+23) || !(t_0 <= 0.1)) tmp = Float64(Float64(0.5 * cos(re)) * t_0); else tmp = Float64(cos(re) * Float64(Float64(Float64((im ^ 3.0) * -0.16666666666666666) - im) + Float64(Float64((im ^ 5.0) * -0.008333333333333333) + Float64((im ^ 7.0) * -0.0001984126984126984)))); end return tmp end
function tmp_2 = code(re, im) t_0 = exp(-im) - exp(im); tmp = 0.0; if ((t_0 <= -4e+23) || ~((t_0 <= 0.1))) tmp = (0.5 * cos(re)) * t_0; else tmp = cos(re) * ((((im ^ 3.0) * -0.16666666666666666) - im) + (((im ^ 5.0) * -0.008333333333333333) + ((im ^ 7.0) * -0.0001984126984126984))); end tmp_2 = tmp; end
code[re_, im_] := Block[{t$95$0 = N[(N[Exp[(-im)], $MachinePrecision] - N[Exp[im], $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$0, -4e+23], N[Not[LessEqual[t$95$0, 0.1]], $MachinePrecision]], N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * t$95$0), $MachinePrecision], N[(N[Cos[re], $MachinePrecision] * N[(N[(N[(N[Power[im, 3.0], $MachinePrecision] * -0.16666666666666666), $MachinePrecision] - im), $MachinePrecision] + N[(N[(N[Power[im, 5.0], $MachinePrecision] * -0.008333333333333333), $MachinePrecision] + N[(N[Power[im, 7.0], $MachinePrecision] * -0.0001984126984126984), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := e^{-im} - e^{im}\\
\mathbf{if}\;t_0 \leq -4 \cdot 10^{+23} \lor \neg \left(t_0 \leq 0.1\right):\\
\;\;\;\;\left(0.5 \cdot \cos re\right) \cdot t_0\\
\mathbf{else}:\\
\;\;\;\;\cos re \cdot \left(\left({im}^{3} \cdot -0.16666666666666666 - im\right) + \left({im}^{5} \cdot -0.008333333333333333 + {im}^{7} \cdot -0.0001984126984126984\right)\right)\\
\end{array}
\end{array}
if (-.f64 (exp.f64 (-.f64 0 im)) (exp.f64 im)) < -3.9999999999999997e23 or 0.10000000000000001 < (-.f64 (exp.f64 (-.f64 0 im)) (exp.f64 im)) Initial program 100.0%
sub0-neg100.0%
Simplified100.0%
if -3.9999999999999997e23 < (-.f64 (exp.f64 (-.f64 0 im)) (exp.f64 im)) < 0.10000000000000001Initial program 7.8%
sub0-neg7.8%
Simplified7.8%
Taylor expanded in im around 0 99.8%
associate-+r+99.8%
+-commutative99.8%
mul-1-neg99.8%
*-commutative99.8%
distribute-lft-neg-in99.8%
*-commutative99.8%
associate-*r*99.8%
distribute-rgt-out99.8%
*-commutative99.8%
associate-*l*99.8%
*-commutative99.8%
associate-*l*99.8%
distribute-lft-out99.8%
Simplified99.8%
Final simplification99.9%
(FPCore (re im)
:precision binary64
(let* ((t_0 (- (exp (- im)) (exp im))))
(if (or (<= t_0 -4e+23) (not (<= t_0 2e-9)))
(* (* 0.5 (cos re)) t_0)
(* (cos re) (- im)))))
double code(double re, double im) {
double t_0 = exp(-im) - exp(im);
double tmp;
if ((t_0 <= -4e+23) || !(t_0 <= 2e-9)) {
tmp = (0.5 * cos(re)) * t_0;
} else {
tmp = cos(re) * -im;
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: t_0
real(8) :: tmp
t_0 = exp(-im) - exp(im)
if ((t_0 <= (-4d+23)) .or. (.not. (t_0 <= 2d-9))) then
tmp = (0.5d0 * cos(re)) * t_0
else
tmp = cos(re) * -im
end if
code = tmp
end function
public static double code(double re, double im) {
double t_0 = Math.exp(-im) - Math.exp(im);
double tmp;
if ((t_0 <= -4e+23) || !(t_0 <= 2e-9)) {
tmp = (0.5 * Math.cos(re)) * t_0;
} else {
tmp = Math.cos(re) * -im;
}
return tmp;
}
def code(re, im): t_0 = math.exp(-im) - math.exp(im) tmp = 0 if (t_0 <= -4e+23) or not (t_0 <= 2e-9): tmp = (0.5 * math.cos(re)) * t_0 else: tmp = math.cos(re) * -im return tmp
function code(re, im) t_0 = Float64(exp(Float64(-im)) - exp(im)) tmp = 0.0 if ((t_0 <= -4e+23) || !(t_0 <= 2e-9)) tmp = Float64(Float64(0.5 * cos(re)) * t_0); else tmp = Float64(cos(re) * Float64(-im)); end return tmp end
function tmp_2 = code(re, im) t_0 = exp(-im) - exp(im); tmp = 0.0; if ((t_0 <= -4e+23) || ~((t_0 <= 2e-9))) tmp = (0.5 * cos(re)) * t_0; else tmp = cos(re) * -im; end tmp_2 = tmp; end
code[re_, im_] := Block[{t$95$0 = N[(N[Exp[(-im)], $MachinePrecision] - N[Exp[im], $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$0, -4e+23], N[Not[LessEqual[t$95$0, 2e-9]], $MachinePrecision]], N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * t$95$0), $MachinePrecision], N[(N[Cos[re], $MachinePrecision] * (-im)), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := e^{-im} - e^{im}\\
\mathbf{if}\;t_0 \leq -4 \cdot 10^{+23} \lor \neg \left(t_0 \leq 2 \cdot 10^{-9}\right):\\
\;\;\;\;\left(0.5 \cdot \cos re\right) \cdot t_0\\
\mathbf{else}:\\
\;\;\;\;\cos re \cdot \left(-im\right)\\
\end{array}
\end{array}
if (-.f64 (exp.f64 (-.f64 0 im)) (exp.f64 im)) < -3.9999999999999997e23 or 2.00000000000000012e-9 < (-.f64 (exp.f64 (-.f64 0 im)) (exp.f64 im)) Initial program 100.0%
sub0-neg100.0%
Simplified100.0%
if -3.9999999999999997e23 < (-.f64 (exp.f64 (-.f64 0 im)) (exp.f64 im)) < 2.00000000000000012e-9Initial program 7.1%
sub0-neg7.1%
Simplified7.1%
Taylor expanded in im around 0 99.8%
mul-1-neg99.8%
*-commutative99.8%
distribute-lft-neg-in99.8%
Simplified99.8%
Final simplification99.9%
(FPCore (re im)
:precision binary64
(let* ((t_0 (* 0.5 (- (exp (- im)) (exp im))))
(t_1 (* -0.0001984126984126984 (* (cos re) (pow im 7.0)))))
(if (<= im -4.9e+39)
t_1
(if (<= im -0.043)
t_0
(if (<= im 0.016) (* (cos re) (- im)) (if (<= im 1e+41) t_0 t_1))))))
double code(double re, double im) {
double t_0 = 0.5 * (exp(-im) - exp(im));
double t_1 = -0.0001984126984126984 * (cos(re) * pow(im, 7.0));
double tmp;
if (im <= -4.9e+39) {
tmp = t_1;
} else if (im <= -0.043) {
tmp = t_0;
} else if (im <= 0.016) {
tmp = cos(re) * -im;
} else if (im <= 1e+41) {
tmp = t_0;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = 0.5d0 * (exp(-im) - exp(im))
t_1 = (-0.0001984126984126984d0) * (cos(re) * (im ** 7.0d0))
if (im <= (-4.9d+39)) then
tmp = t_1
else if (im <= (-0.043d0)) then
tmp = t_0
else if (im <= 0.016d0) then
tmp = cos(re) * -im
else if (im <= 1d+41) then
tmp = t_0
else
tmp = t_1
end if
code = tmp
end function
public static double code(double re, double im) {
double t_0 = 0.5 * (Math.exp(-im) - Math.exp(im));
double t_1 = -0.0001984126984126984 * (Math.cos(re) * Math.pow(im, 7.0));
double tmp;
if (im <= -4.9e+39) {
tmp = t_1;
} else if (im <= -0.043) {
tmp = t_0;
} else if (im <= 0.016) {
tmp = Math.cos(re) * -im;
} else if (im <= 1e+41) {
tmp = t_0;
} else {
tmp = t_1;
}
return tmp;
}
def code(re, im): t_0 = 0.5 * (math.exp(-im) - math.exp(im)) t_1 = -0.0001984126984126984 * (math.cos(re) * math.pow(im, 7.0)) tmp = 0 if im <= -4.9e+39: tmp = t_1 elif im <= -0.043: tmp = t_0 elif im <= 0.016: tmp = math.cos(re) * -im elif im <= 1e+41: tmp = t_0 else: tmp = t_1 return tmp
function code(re, im) t_0 = Float64(0.5 * Float64(exp(Float64(-im)) - exp(im))) t_1 = Float64(-0.0001984126984126984 * Float64(cos(re) * (im ^ 7.0))) tmp = 0.0 if (im <= -4.9e+39) tmp = t_1; elseif (im <= -0.043) tmp = t_0; elseif (im <= 0.016) tmp = Float64(cos(re) * Float64(-im)); elseif (im <= 1e+41) tmp = t_0; else tmp = t_1; end return tmp end
function tmp_2 = code(re, im) t_0 = 0.5 * (exp(-im) - exp(im)); t_1 = -0.0001984126984126984 * (cos(re) * (im ^ 7.0)); tmp = 0.0; if (im <= -4.9e+39) tmp = t_1; elseif (im <= -0.043) tmp = t_0; elseif (im <= 0.016) tmp = cos(re) * -im; elseif (im <= 1e+41) tmp = t_0; else tmp = t_1; end tmp_2 = tmp; end
code[re_, im_] := Block[{t$95$0 = N[(0.5 * N[(N[Exp[(-im)], $MachinePrecision] - N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(-0.0001984126984126984 * N[(N[Cos[re], $MachinePrecision] * N[Power[im, 7.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[im, -4.9e+39], t$95$1, If[LessEqual[im, -0.043], t$95$0, If[LessEqual[im, 0.016], N[(N[Cos[re], $MachinePrecision] * (-im)), $MachinePrecision], If[LessEqual[im, 1e+41], t$95$0, t$95$1]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 0.5 \cdot \left(e^{-im} - e^{im}\right)\\
t_1 := -0.0001984126984126984 \cdot \left(\cos re \cdot {im}^{7}\right)\\
\mathbf{if}\;im \leq -4.9 \cdot 10^{+39}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;im \leq -0.043:\\
\;\;\;\;t_0\\
\mathbf{elif}\;im \leq 0.016:\\
\;\;\;\;\cos re \cdot \left(-im\right)\\
\mathbf{elif}\;im \leq 10^{+41}:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}
\end{array}
if im < -4.89999999999999987e39 or 1.00000000000000001e41 < im Initial program 100.0%
sub0-neg100.0%
Simplified100.0%
Taylor expanded in im around 0 98.3%
associate-+r+98.3%
+-commutative98.3%
mul-1-neg98.3%
*-commutative98.3%
distribute-lft-neg-in98.3%
*-commutative98.3%
associate-*r*98.3%
distribute-rgt-out98.3%
*-commutative98.3%
associate-*l*98.3%
*-commutative98.3%
associate-*l*98.3%
distribute-lft-out98.3%
Simplified98.3%
Taylor expanded in im around inf 98.3%
*-commutative98.3%
Simplified98.3%
if -4.89999999999999987e39 < im < -0.042999999999999997 or 0.016 < im < 1.00000000000000001e41Initial program 100.0%
sub0-neg100.0%
Simplified100.0%
Taylor expanded in re around 0 78.7%
if -0.042999999999999997 < im < 0.016Initial program 7.8%
sub0-neg7.8%
Simplified7.8%
Taylor expanded in im around 0 99.3%
mul-1-neg99.3%
*-commutative99.3%
distribute-lft-neg-in99.3%
Simplified99.3%
Final simplification97.5%
(FPCore (re im)
:precision binary64
(let* ((t_0 (* 0.5 (- (exp (- im)) (exp im))))
(t_1 (* -0.0001984126984126984 (* (cos re) (pow im 7.0)))))
(if (<= im -4.9e+39)
t_1
(if (<= im -0.076)
t_0
(if (<= im 0.025)
(* (cos re) (- (* (pow im 3.0) -0.16666666666666666) im))
(if (<= im 1e+41) t_0 t_1))))))
double code(double re, double im) {
double t_0 = 0.5 * (exp(-im) - exp(im));
double t_1 = -0.0001984126984126984 * (cos(re) * pow(im, 7.0));
double tmp;
if (im <= -4.9e+39) {
tmp = t_1;
} else if (im <= -0.076) {
tmp = t_0;
} else if (im <= 0.025) {
tmp = cos(re) * ((pow(im, 3.0) * -0.16666666666666666) - im);
} else if (im <= 1e+41) {
tmp = t_0;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = 0.5d0 * (exp(-im) - exp(im))
t_1 = (-0.0001984126984126984d0) * (cos(re) * (im ** 7.0d0))
if (im <= (-4.9d+39)) then
tmp = t_1
else if (im <= (-0.076d0)) then
tmp = t_0
else if (im <= 0.025d0) then
tmp = cos(re) * (((im ** 3.0d0) * (-0.16666666666666666d0)) - im)
else if (im <= 1d+41) then
tmp = t_0
else
tmp = t_1
end if
code = tmp
end function
public static double code(double re, double im) {
double t_0 = 0.5 * (Math.exp(-im) - Math.exp(im));
double t_1 = -0.0001984126984126984 * (Math.cos(re) * Math.pow(im, 7.0));
double tmp;
if (im <= -4.9e+39) {
tmp = t_1;
} else if (im <= -0.076) {
tmp = t_0;
} else if (im <= 0.025) {
tmp = Math.cos(re) * ((Math.pow(im, 3.0) * -0.16666666666666666) - im);
} else if (im <= 1e+41) {
tmp = t_0;
} else {
tmp = t_1;
}
return tmp;
}
def code(re, im): t_0 = 0.5 * (math.exp(-im) - math.exp(im)) t_1 = -0.0001984126984126984 * (math.cos(re) * math.pow(im, 7.0)) tmp = 0 if im <= -4.9e+39: tmp = t_1 elif im <= -0.076: tmp = t_0 elif im <= 0.025: tmp = math.cos(re) * ((math.pow(im, 3.0) * -0.16666666666666666) - im) elif im <= 1e+41: tmp = t_0 else: tmp = t_1 return tmp
function code(re, im) t_0 = Float64(0.5 * Float64(exp(Float64(-im)) - exp(im))) t_1 = Float64(-0.0001984126984126984 * Float64(cos(re) * (im ^ 7.0))) tmp = 0.0 if (im <= -4.9e+39) tmp = t_1; elseif (im <= -0.076) tmp = t_0; elseif (im <= 0.025) tmp = Float64(cos(re) * Float64(Float64((im ^ 3.0) * -0.16666666666666666) - im)); elseif (im <= 1e+41) tmp = t_0; else tmp = t_1; end return tmp end
function tmp_2 = code(re, im) t_0 = 0.5 * (exp(-im) - exp(im)); t_1 = -0.0001984126984126984 * (cos(re) * (im ^ 7.0)); tmp = 0.0; if (im <= -4.9e+39) tmp = t_1; elseif (im <= -0.076) tmp = t_0; elseif (im <= 0.025) tmp = cos(re) * (((im ^ 3.0) * -0.16666666666666666) - im); elseif (im <= 1e+41) tmp = t_0; else tmp = t_1; end tmp_2 = tmp; end
code[re_, im_] := Block[{t$95$0 = N[(0.5 * N[(N[Exp[(-im)], $MachinePrecision] - N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(-0.0001984126984126984 * N[(N[Cos[re], $MachinePrecision] * N[Power[im, 7.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[im, -4.9e+39], t$95$1, If[LessEqual[im, -0.076], t$95$0, If[LessEqual[im, 0.025], N[(N[Cos[re], $MachinePrecision] * N[(N[(N[Power[im, 3.0], $MachinePrecision] * -0.16666666666666666), $MachinePrecision] - im), $MachinePrecision]), $MachinePrecision], If[LessEqual[im, 1e+41], t$95$0, t$95$1]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 0.5 \cdot \left(e^{-im} - e^{im}\right)\\
t_1 := -0.0001984126984126984 \cdot \left(\cos re \cdot {im}^{7}\right)\\
\mathbf{if}\;im \leq -4.9 \cdot 10^{+39}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;im \leq -0.076:\\
\;\;\;\;t_0\\
\mathbf{elif}\;im \leq 0.025:\\
\;\;\;\;\cos re \cdot \left({im}^{3} \cdot -0.16666666666666666 - im\right)\\
\mathbf{elif}\;im \leq 10^{+41}:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}
\end{array}
if im < -4.89999999999999987e39 or 1.00000000000000001e41 < im Initial program 100.0%
sub0-neg100.0%
Simplified100.0%
Taylor expanded in im around 0 98.3%
associate-+r+98.3%
+-commutative98.3%
mul-1-neg98.3%
*-commutative98.3%
distribute-lft-neg-in98.3%
*-commutative98.3%
associate-*r*98.3%
distribute-rgt-out98.3%
*-commutative98.3%
associate-*l*98.3%
*-commutative98.3%
associate-*l*98.3%
distribute-lft-out98.3%
Simplified98.3%
Taylor expanded in im around inf 98.3%
*-commutative98.3%
Simplified98.3%
if -4.89999999999999987e39 < im < -0.0759999999999999981 or 0.025000000000000001 < im < 1.00000000000000001e41Initial program 100.0%
sub0-neg100.0%
Simplified100.0%
Taylor expanded in re around 0 78.7%
if -0.0759999999999999981 < im < 0.025000000000000001Initial program 7.8%
sub0-neg7.8%
Simplified7.8%
Taylor expanded in im around 0 99.5%
mul-1-neg99.5%
unsub-neg99.5%
*-commutative99.5%
associate-*l*99.5%
distribute-lft-out--99.5%
Simplified99.5%
Final simplification97.5%
(FPCore (re im)
:precision binary64
(let* ((t_0 (* -0.0001984126984126984 (* (cos re) (pow im 7.0)))))
(if (<= im -4.9e+39)
t_0
(if (<= im -2.1e+21)
(sqrt (* 3.936759889140842e-8 (pow im 14.0)))
(if (<= im 4.2) (* (cos re) (- im)) t_0)))))
double code(double re, double im) {
double t_0 = -0.0001984126984126984 * (cos(re) * pow(im, 7.0));
double tmp;
if (im <= -4.9e+39) {
tmp = t_0;
} else if (im <= -2.1e+21) {
tmp = sqrt((3.936759889140842e-8 * pow(im, 14.0)));
} else if (im <= 4.2) {
tmp = cos(re) * -im;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: t_0
real(8) :: tmp
t_0 = (-0.0001984126984126984d0) * (cos(re) * (im ** 7.0d0))
if (im <= (-4.9d+39)) then
tmp = t_0
else if (im <= (-2.1d+21)) then
tmp = sqrt((3.936759889140842d-8 * (im ** 14.0d0)))
else if (im <= 4.2d0) then
tmp = cos(re) * -im
else
tmp = t_0
end if
code = tmp
end function
public static double code(double re, double im) {
double t_0 = -0.0001984126984126984 * (Math.cos(re) * Math.pow(im, 7.0));
double tmp;
if (im <= -4.9e+39) {
tmp = t_0;
} else if (im <= -2.1e+21) {
tmp = Math.sqrt((3.936759889140842e-8 * Math.pow(im, 14.0)));
} else if (im <= 4.2) {
tmp = Math.cos(re) * -im;
} else {
tmp = t_0;
}
return tmp;
}
def code(re, im): t_0 = -0.0001984126984126984 * (math.cos(re) * math.pow(im, 7.0)) tmp = 0 if im <= -4.9e+39: tmp = t_0 elif im <= -2.1e+21: tmp = math.sqrt((3.936759889140842e-8 * math.pow(im, 14.0))) elif im <= 4.2: tmp = math.cos(re) * -im else: tmp = t_0 return tmp
function code(re, im) t_0 = Float64(-0.0001984126984126984 * Float64(cos(re) * (im ^ 7.0))) tmp = 0.0 if (im <= -4.9e+39) tmp = t_0; elseif (im <= -2.1e+21) tmp = sqrt(Float64(3.936759889140842e-8 * (im ^ 14.0))); elseif (im <= 4.2) tmp = Float64(cos(re) * Float64(-im)); else tmp = t_0; end return tmp end
function tmp_2 = code(re, im) t_0 = -0.0001984126984126984 * (cos(re) * (im ^ 7.0)); tmp = 0.0; if (im <= -4.9e+39) tmp = t_0; elseif (im <= -2.1e+21) tmp = sqrt((3.936759889140842e-8 * (im ^ 14.0))); elseif (im <= 4.2) tmp = cos(re) * -im; else tmp = t_0; end tmp_2 = tmp; end
code[re_, im_] := Block[{t$95$0 = N[(-0.0001984126984126984 * N[(N[Cos[re], $MachinePrecision] * N[Power[im, 7.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[im, -4.9e+39], t$95$0, If[LessEqual[im, -2.1e+21], N[Sqrt[N[(3.936759889140842e-8 * N[Power[im, 14.0], $MachinePrecision]), $MachinePrecision]], $MachinePrecision], If[LessEqual[im, 4.2], N[(N[Cos[re], $MachinePrecision] * (-im)), $MachinePrecision], t$95$0]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := -0.0001984126984126984 \cdot \left(\cos re \cdot {im}^{7}\right)\\
\mathbf{if}\;im \leq -4.9 \cdot 10^{+39}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;im \leq -2.1 \cdot 10^{+21}:\\
\;\;\;\;\sqrt{3.936759889140842 \cdot 10^{-8} \cdot {im}^{14}}\\
\mathbf{elif}\;im \leq 4.2:\\
\;\;\;\;\cos re \cdot \left(-im\right)\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
if im < -4.89999999999999987e39 or 4.20000000000000018 < im Initial program 100.0%
sub0-neg100.0%
Simplified100.0%
Taylor expanded in im around 0 94.3%
associate-+r+94.3%
+-commutative94.3%
mul-1-neg94.3%
*-commutative94.3%
distribute-lft-neg-in94.3%
*-commutative94.3%
associate-*r*94.3%
distribute-rgt-out94.3%
*-commutative94.3%
associate-*l*94.3%
*-commutative94.3%
associate-*l*94.3%
distribute-lft-out94.3%
Simplified94.3%
Taylor expanded in im around inf 94.3%
*-commutative94.3%
Simplified94.3%
if -4.89999999999999987e39 < im < -2.1e21Initial program 100.0%
sub0-neg100.0%
Simplified100.0%
Taylor expanded in im around 0 6.7%
associate-+r+6.7%
+-commutative6.7%
mul-1-neg6.7%
*-commutative6.7%
distribute-lft-neg-in6.7%
*-commutative6.7%
associate-*r*6.7%
distribute-rgt-out6.7%
*-commutative6.7%
associate-*l*6.7%
*-commutative6.7%
associate-*l*6.7%
distribute-lft-out6.7%
Simplified6.7%
Taylor expanded in im around inf 6.7%
*-commutative6.7%
Simplified6.7%
Taylor expanded in re around 0 6.7%
add-sqr-sqrt6.7%
sqrt-unprod100.0%
swap-sqr100.0%
metadata-eval100.0%
pow-prod-up100.0%
metadata-eval100.0%
Applied egg-rr100.0%
if -2.1e21 < im < 4.20000000000000018Initial program 12.6%
sub0-neg12.6%
Simplified12.6%
Taylor expanded in im around 0 94.4%
mul-1-neg94.4%
*-commutative94.4%
distribute-lft-neg-in94.4%
Simplified94.4%
Final simplification94.5%
(FPCore (re im)
:precision binary64
(if (<= im -2.7e+21)
(sqrt (* 3.936759889140842e-8 (pow im 14.0)))
(if (<= im 54.0)
(* (cos re) (- im))
(* (pow im 7.0) -0.0001984126984126984))))
double code(double re, double im) {
double tmp;
if (im <= -2.7e+21) {
tmp = sqrt((3.936759889140842e-8 * pow(im, 14.0)));
} else if (im <= 54.0) {
tmp = cos(re) * -im;
} else {
tmp = pow(im, 7.0) * -0.0001984126984126984;
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (im <= (-2.7d+21)) then
tmp = sqrt((3.936759889140842d-8 * (im ** 14.0d0)))
else if (im <= 54.0d0) then
tmp = cos(re) * -im
else
tmp = (im ** 7.0d0) * (-0.0001984126984126984d0)
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (im <= -2.7e+21) {
tmp = Math.sqrt((3.936759889140842e-8 * Math.pow(im, 14.0)));
} else if (im <= 54.0) {
tmp = Math.cos(re) * -im;
} else {
tmp = Math.pow(im, 7.0) * -0.0001984126984126984;
}
return tmp;
}
def code(re, im): tmp = 0 if im <= -2.7e+21: tmp = math.sqrt((3.936759889140842e-8 * math.pow(im, 14.0))) elif im <= 54.0: tmp = math.cos(re) * -im else: tmp = math.pow(im, 7.0) * -0.0001984126984126984 return tmp
function code(re, im) tmp = 0.0 if (im <= -2.7e+21) tmp = sqrt(Float64(3.936759889140842e-8 * (im ^ 14.0))); elseif (im <= 54.0) tmp = Float64(cos(re) * Float64(-im)); else tmp = Float64((im ^ 7.0) * -0.0001984126984126984); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (im <= -2.7e+21) tmp = sqrt((3.936759889140842e-8 * (im ^ 14.0))); elseif (im <= 54.0) tmp = cos(re) * -im; else tmp = (im ^ 7.0) * -0.0001984126984126984; end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[im, -2.7e+21], N[Sqrt[N[(3.936759889140842e-8 * N[Power[im, 14.0], $MachinePrecision]), $MachinePrecision]], $MachinePrecision], If[LessEqual[im, 54.0], N[(N[Cos[re], $MachinePrecision] * (-im)), $MachinePrecision], N[(N[Power[im, 7.0], $MachinePrecision] * -0.0001984126984126984), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq -2.7 \cdot 10^{+21}:\\
\;\;\;\;\sqrt{3.936759889140842 \cdot 10^{-8} \cdot {im}^{14}}\\
\mathbf{elif}\;im \leq 54:\\
\;\;\;\;\cos re \cdot \left(-im\right)\\
\mathbf{else}:\\
\;\;\;\;{im}^{7} \cdot -0.0001984126984126984\\
\end{array}
\end{array}
if im < -2.7e21Initial program 100.0%
sub0-neg100.0%
Simplified100.0%
Taylor expanded in im around 0 90.1%
associate-+r+90.1%
+-commutative90.1%
mul-1-neg90.1%
*-commutative90.1%
distribute-lft-neg-in90.1%
*-commutative90.1%
associate-*r*90.1%
distribute-rgt-out90.1%
*-commutative90.1%
associate-*l*90.1%
*-commutative90.1%
associate-*l*90.1%
distribute-lft-out90.1%
Simplified90.1%
Taylor expanded in im around inf 90.1%
*-commutative90.1%
Simplified90.1%
Taylor expanded in re around 0 74.8%
add-sqr-sqrt74.8%
sqrt-unprod83.3%
swap-sqr83.3%
metadata-eval83.3%
pow-prod-up83.3%
metadata-eval83.3%
Applied egg-rr83.3%
if -2.7e21 < im < 54Initial program 12.6%
sub0-neg12.6%
Simplified12.6%
Taylor expanded in im around 0 94.4%
mul-1-neg94.4%
*-commutative94.4%
distribute-lft-neg-in94.4%
Simplified94.4%
if 54 < im Initial program 100.0%
sub0-neg100.0%
Simplified100.0%
Taylor expanded in im around 0 89.9%
associate-+r+89.9%
+-commutative89.9%
mul-1-neg89.9%
*-commutative89.9%
distribute-lft-neg-in89.9%
*-commutative89.9%
associate-*r*89.9%
distribute-rgt-out89.9%
*-commutative89.9%
associate-*l*89.9%
*-commutative89.9%
associate-*l*89.9%
distribute-lft-out89.9%
Simplified89.9%
Taylor expanded in im around inf 89.9%
*-commutative89.9%
Simplified89.9%
Taylor expanded in re around 0 70.1%
Final simplification86.2%
(FPCore (re im) :precision binary64 (if (or (<= im -0.042) (not (<= im 4.2))) (* (pow im 7.0) -0.0001984126984126984) (- im)))
double code(double re, double im) {
double tmp;
if ((im <= -0.042) || !(im <= 4.2)) {
tmp = pow(im, 7.0) * -0.0001984126984126984;
} else {
tmp = -im;
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if ((im <= (-0.042d0)) .or. (.not. (im <= 4.2d0))) then
tmp = (im ** 7.0d0) * (-0.0001984126984126984d0)
else
tmp = -im
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if ((im <= -0.042) || !(im <= 4.2)) {
tmp = Math.pow(im, 7.0) * -0.0001984126984126984;
} else {
tmp = -im;
}
return tmp;
}
def code(re, im): tmp = 0 if (im <= -0.042) or not (im <= 4.2): tmp = math.pow(im, 7.0) * -0.0001984126984126984 else: tmp = -im return tmp
function code(re, im) tmp = 0.0 if ((im <= -0.042) || !(im <= 4.2)) tmp = Float64((im ^ 7.0) * -0.0001984126984126984); else tmp = Float64(-im); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if ((im <= -0.042) || ~((im <= 4.2))) tmp = (im ^ 7.0) * -0.0001984126984126984; else tmp = -im; end tmp_2 = tmp; end
code[re_, im_] := If[Or[LessEqual[im, -0.042], N[Not[LessEqual[im, 4.2]], $MachinePrecision]], N[(N[Power[im, 7.0], $MachinePrecision] * -0.0001984126984126984), $MachinePrecision], (-im)]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq -0.042 \lor \neg \left(im \leq 4.2\right):\\
\;\;\;\;{im}^{7} \cdot -0.0001984126984126984\\
\mathbf{else}:\\
\;\;\;\;-im\\
\end{array}
\end{array}
if im < -0.0420000000000000026 or 4.20000000000000018 < im Initial program 100.0%
sub0-neg100.0%
Simplified100.0%
Taylor expanded in im around 0 85.6%
associate-+r+85.6%
+-commutative85.6%
mul-1-neg85.6%
*-commutative85.6%
distribute-lft-neg-in85.6%
*-commutative85.6%
associate-*r*85.6%
distribute-rgt-out85.6%
*-commutative85.6%
associate-*l*85.6%
*-commutative85.6%
associate-*l*85.6%
distribute-lft-out85.6%
Simplified85.6%
Taylor expanded in im around inf 84.9%
*-commutative84.9%
Simplified84.9%
Taylor expanded in re around 0 68.5%
if -0.0420000000000000026 < im < 4.20000000000000018Initial program 7.1%
sub0-neg7.1%
Simplified7.1%
Taylor expanded in im around 0 99.8%
mul-1-neg99.8%
*-commutative99.8%
distribute-lft-neg-in99.8%
Simplified99.8%
Taylor expanded in re around 0 52.2%
neg-mul-152.2%
Simplified52.2%
Final simplification60.4%
(FPCore (re im) :precision binary64 (if (or (<= im -4.6e+21) (not (<= im 12.5))) (* (pow im 7.0) -0.0001984126984126984) (* (cos re) (- im))))
double code(double re, double im) {
double tmp;
if ((im <= -4.6e+21) || !(im <= 12.5)) {
tmp = pow(im, 7.0) * -0.0001984126984126984;
} else {
tmp = cos(re) * -im;
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if ((im <= (-4.6d+21)) .or. (.not. (im <= 12.5d0))) then
tmp = (im ** 7.0d0) * (-0.0001984126984126984d0)
else
tmp = cos(re) * -im
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if ((im <= -4.6e+21) || !(im <= 12.5)) {
tmp = Math.pow(im, 7.0) * -0.0001984126984126984;
} else {
tmp = Math.cos(re) * -im;
}
return tmp;
}
def code(re, im): tmp = 0 if (im <= -4.6e+21) or not (im <= 12.5): tmp = math.pow(im, 7.0) * -0.0001984126984126984 else: tmp = math.cos(re) * -im return tmp
function code(re, im) tmp = 0.0 if ((im <= -4.6e+21) || !(im <= 12.5)) tmp = Float64((im ^ 7.0) * -0.0001984126984126984); else tmp = Float64(cos(re) * Float64(-im)); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if ((im <= -4.6e+21) || ~((im <= 12.5))) tmp = (im ^ 7.0) * -0.0001984126984126984; else tmp = cos(re) * -im; end tmp_2 = tmp; end
code[re_, im_] := If[Or[LessEqual[im, -4.6e+21], N[Not[LessEqual[im, 12.5]], $MachinePrecision]], N[(N[Power[im, 7.0], $MachinePrecision] * -0.0001984126984126984), $MachinePrecision], N[(N[Cos[re], $MachinePrecision] * (-im)), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq -4.6 \cdot 10^{+21} \lor \neg \left(im \leq 12.5\right):\\
\;\;\;\;{im}^{7} \cdot -0.0001984126984126984\\
\mathbf{else}:\\
\;\;\;\;\cos re \cdot \left(-im\right)\\
\end{array}
\end{array}
if im < -4.6e21 or 12.5 < im Initial program 100.0%
sub0-neg100.0%
Simplified100.0%
Taylor expanded in im around 0 90.0%
associate-+r+90.0%
+-commutative90.0%
mul-1-neg90.0%
*-commutative90.0%
distribute-lft-neg-in90.0%
*-commutative90.0%
associate-*r*90.0%
distribute-rgt-out90.0%
*-commutative90.0%
associate-*l*90.0%
*-commutative90.0%
associate-*l*90.0%
distribute-lft-out90.0%
Simplified90.0%
Taylor expanded in im around inf 90.0%
*-commutative90.0%
Simplified90.0%
Taylor expanded in re around 0 72.7%
if -4.6e21 < im < 12.5Initial program 12.6%
sub0-neg12.6%
Simplified12.6%
Taylor expanded in im around 0 94.4%
mul-1-neg94.4%
*-commutative94.4%
distribute-lft-neg-in94.4%
Simplified94.4%
Final simplification84.0%
(FPCore (re im)
:precision binary64
(let* ((t_0 (+ 0.5 (* re (* re -0.25)))))
(if (<= im -2.05e+14)
(* -3.0 t_0)
(if (<= im 1.5e+19) (- im) (* t_0 27.0)))))
double code(double re, double im) {
double t_0 = 0.5 + (re * (re * -0.25));
double tmp;
if (im <= -2.05e+14) {
tmp = -3.0 * t_0;
} else if (im <= 1.5e+19) {
tmp = -im;
} else {
tmp = t_0 * 27.0;
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: t_0
real(8) :: tmp
t_0 = 0.5d0 + (re * (re * (-0.25d0)))
if (im <= (-2.05d+14)) then
tmp = (-3.0d0) * t_0
else if (im <= 1.5d+19) then
tmp = -im
else
tmp = t_0 * 27.0d0
end if
code = tmp
end function
public static double code(double re, double im) {
double t_0 = 0.5 + (re * (re * -0.25));
double tmp;
if (im <= -2.05e+14) {
tmp = -3.0 * t_0;
} else if (im <= 1.5e+19) {
tmp = -im;
} else {
tmp = t_0 * 27.0;
}
return tmp;
}
def code(re, im): t_0 = 0.5 + (re * (re * -0.25)) tmp = 0 if im <= -2.05e+14: tmp = -3.0 * t_0 elif im <= 1.5e+19: tmp = -im else: tmp = t_0 * 27.0 return tmp
function code(re, im) t_0 = Float64(0.5 + Float64(re * Float64(re * -0.25))) tmp = 0.0 if (im <= -2.05e+14) tmp = Float64(-3.0 * t_0); elseif (im <= 1.5e+19) tmp = Float64(-im); else tmp = Float64(t_0 * 27.0); end return tmp end
function tmp_2 = code(re, im) t_0 = 0.5 + (re * (re * -0.25)); tmp = 0.0; if (im <= -2.05e+14) tmp = -3.0 * t_0; elseif (im <= 1.5e+19) tmp = -im; else tmp = t_0 * 27.0; end tmp_2 = tmp; end
code[re_, im_] := Block[{t$95$0 = N[(0.5 + N[(re * N[(re * -0.25), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[im, -2.05e+14], N[(-3.0 * t$95$0), $MachinePrecision], If[LessEqual[im, 1.5e+19], (-im), N[(t$95$0 * 27.0), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 0.5 + re \cdot \left(re \cdot -0.25\right)\\
\mathbf{if}\;im \leq -2.05 \cdot 10^{+14}:\\
\;\;\;\;-3 \cdot t_0\\
\mathbf{elif}\;im \leq 1.5 \cdot 10^{+19}:\\
\;\;\;\;-im\\
\mathbf{else}:\\
\;\;\;\;t_0 \cdot 27\\
\end{array}
\end{array}
if im < -2.05e14Initial program 100.0%
sub0-neg100.0%
Simplified100.0%
Taylor expanded in re around 0 0.0%
*-commutative0.0%
associate-*r*0.0%
distribute-rgt-out60.3%
+-commutative60.3%
*-commutative60.3%
unpow260.3%
associate-*l*60.3%
Simplified60.3%
Applied egg-rr17.8%
if -2.05e14 < im < 1.5e19Initial program 13.9%
sub0-neg13.9%
Simplified13.9%
Taylor expanded in im around 0 93.1%
mul-1-neg93.1%
*-commutative93.1%
distribute-lft-neg-in93.1%
Simplified93.1%
Taylor expanded in re around 0 48.7%
neg-mul-148.7%
Simplified48.7%
if 1.5e19 < im Initial program 100.0%
sub0-neg100.0%
Simplified100.0%
Taylor expanded in re around 0 0.0%
*-commutative0.0%
associate-*r*0.0%
distribute-rgt-out69.2%
+-commutative69.2%
*-commutative69.2%
unpow269.2%
associate-*l*69.2%
Simplified69.2%
Applied egg-rr18.2%
Final simplification34.3%
(FPCore (re im)
:precision binary64
(let* ((t_0 (+ 0.5 (* re (* re -0.25)))))
(if (<= re 2.95e+159)
(- (* (* re re) (* im 0.5)) im)
(if (<= re 1.25e+280) (* -3.0 t_0) (* t_0 27.0)))))
double code(double re, double im) {
double t_0 = 0.5 + (re * (re * -0.25));
double tmp;
if (re <= 2.95e+159) {
tmp = ((re * re) * (im * 0.5)) - im;
} else if (re <= 1.25e+280) {
tmp = -3.0 * t_0;
} else {
tmp = t_0 * 27.0;
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: t_0
real(8) :: tmp
t_0 = 0.5d0 + (re * (re * (-0.25d0)))
if (re <= 2.95d+159) then
tmp = ((re * re) * (im * 0.5d0)) - im
else if (re <= 1.25d+280) then
tmp = (-3.0d0) * t_0
else
tmp = t_0 * 27.0d0
end if
code = tmp
end function
public static double code(double re, double im) {
double t_0 = 0.5 + (re * (re * -0.25));
double tmp;
if (re <= 2.95e+159) {
tmp = ((re * re) * (im * 0.5)) - im;
} else if (re <= 1.25e+280) {
tmp = -3.0 * t_0;
} else {
tmp = t_0 * 27.0;
}
return tmp;
}
def code(re, im): t_0 = 0.5 + (re * (re * -0.25)) tmp = 0 if re <= 2.95e+159: tmp = ((re * re) * (im * 0.5)) - im elif re <= 1.25e+280: tmp = -3.0 * t_0 else: tmp = t_0 * 27.0 return tmp
function code(re, im) t_0 = Float64(0.5 + Float64(re * Float64(re * -0.25))) tmp = 0.0 if (re <= 2.95e+159) tmp = Float64(Float64(Float64(re * re) * Float64(im * 0.5)) - im); elseif (re <= 1.25e+280) tmp = Float64(-3.0 * t_0); else tmp = Float64(t_0 * 27.0); end return tmp end
function tmp_2 = code(re, im) t_0 = 0.5 + (re * (re * -0.25)); tmp = 0.0; if (re <= 2.95e+159) tmp = ((re * re) * (im * 0.5)) - im; elseif (re <= 1.25e+280) tmp = -3.0 * t_0; else tmp = t_0 * 27.0; end tmp_2 = tmp; end
code[re_, im_] := Block[{t$95$0 = N[(0.5 + N[(re * N[(re * -0.25), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[re, 2.95e+159], N[(N[(N[(re * re), $MachinePrecision] * N[(im * 0.5), $MachinePrecision]), $MachinePrecision] - im), $MachinePrecision], If[LessEqual[re, 1.25e+280], N[(-3.0 * t$95$0), $MachinePrecision], N[(t$95$0 * 27.0), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 0.5 + re \cdot \left(re \cdot -0.25\right)\\
\mathbf{if}\;re \leq 2.95 \cdot 10^{+159}:\\
\;\;\;\;\left(re \cdot re\right) \cdot \left(im \cdot 0.5\right) - im\\
\mathbf{elif}\;re \leq 1.25 \cdot 10^{+280}:\\
\;\;\;\;-3 \cdot t_0\\
\mathbf{else}:\\
\;\;\;\;t_0 \cdot 27\\
\end{array}
\end{array}
if re < 2.94999999999999996e159Initial program 54.0%
sub0-neg54.0%
Simplified54.0%
Taylor expanded in im around 0 52.1%
mul-1-neg52.1%
*-commutative52.1%
distribute-lft-neg-in52.1%
Simplified52.1%
Taylor expanded in re around 0 33.9%
neg-mul-133.9%
+-commutative33.9%
unsub-neg33.9%
*-commutative33.9%
associate-*l*33.9%
unpow233.9%
Simplified33.9%
if 2.94999999999999996e159 < re < 1.25e280Initial program 54.1%
sub0-neg54.1%
Simplified54.1%
Taylor expanded in re around 0 0.0%
*-commutative0.0%
associate-*r*0.0%
distribute-rgt-out10.0%
+-commutative10.0%
*-commutative10.0%
unpow210.0%
associate-*l*10.0%
Simplified10.0%
Applied egg-rr34.2%
if 1.25e280 < re Initial program 61.8%
sub0-neg61.8%
Simplified61.8%
Taylor expanded in re around 0 0.1%
*-commutative0.1%
associate-*r*0.1%
distribute-rgt-out11.2%
+-commutative11.2%
*-commutative11.2%
unpow211.2%
associate-*l*11.2%
Simplified11.2%
Applied egg-rr56.3%
Final simplification34.7%
(FPCore (re im) :precision binary64 (if (<= im -2.05e+14) (* -3.0 (+ 0.5 (* re (* re -0.25)))) (- im)))
double code(double re, double im) {
double tmp;
if (im <= -2.05e+14) {
tmp = -3.0 * (0.5 + (re * (re * -0.25)));
} else {
tmp = -im;
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (im <= (-2.05d+14)) then
tmp = (-3.0d0) * (0.5d0 + (re * (re * (-0.25d0))))
else
tmp = -im
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (im <= -2.05e+14) {
tmp = -3.0 * (0.5 + (re * (re * -0.25)));
} else {
tmp = -im;
}
return tmp;
}
def code(re, im): tmp = 0 if im <= -2.05e+14: tmp = -3.0 * (0.5 + (re * (re * -0.25))) else: tmp = -im return tmp
function code(re, im) tmp = 0.0 if (im <= -2.05e+14) tmp = Float64(-3.0 * Float64(0.5 + Float64(re * Float64(re * -0.25)))); else tmp = Float64(-im); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (im <= -2.05e+14) tmp = -3.0 * (0.5 + (re * (re * -0.25))); else tmp = -im; end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[im, -2.05e+14], N[(-3.0 * N[(0.5 + N[(re * N[(re * -0.25), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], (-im)]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq -2.05 \cdot 10^{+14}:\\
\;\;\;\;-3 \cdot \left(0.5 + re \cdot \left(re \cdot -0.25\right)\right)\\
\mathbf{else}:\\
\;\;\;\;-im\\
\end{array}
\end{array}
if im < -2.05e14Initial program 100.0%
sub0-neg100.0%
Simplified100.0%
Taylor expanded in re around 0 0.0%
*-commutative0.0%
associate-*r*0.0%
distribute-rgt-out60.3%
+-commutative60.3%
*-commutative60.3%
unpow260.3%
associate-*l*60.3%
Simplified60.3%
Applied egg-rr17.8%
if -2.05e14 < im Initial program 37.7%
sub0-neg37.7%
Simplified37.7%
Taylor expanded in im around 0 68.8%
mul-1-neg68.8%
*-commutative68.8%
distribute-lft-neg-in68.8%
Simplified68.8%
Taylor expanded in re around 0 36.3%
neg-mul-136.3%
Simplified36.3%
Final simplification31.4%
(FPCore (re im) :precision binary64 (- im))
double code(double re, double im) {
return -im;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = -im
end function
public static double code(double re, double im) {
return -im;
}
def code(re, im): return -im
function code(re, im) return Float64(-im) end
function tmp = code(re, im) tmp = -im; end
code[re_, im_] := (-im)
\begin{array}{l}
\\
-im
\end{array}
Initial program 54.3%
sub0-neg54.3%
Simplified54.3%
Taylor expanded in im around 0 52.0%
mul-1-neg52.0%
*-commutative52.0%
distribute-lft-neg-in52.0%
Simplified52.0%
Taylor expanded in re around 0 27.9%
neg-mul-127.9%
Simplified27.9%
Final simplification27.9%
(FPCore (re im)
:precision binary64
(if (< (fabs im) 1.0)
(-
(*
(cos re)
(+
(+ im (* (* (* 0.16666666666666666 im) im) im))
(* (* (* (* (* 0.008333333333333333 im) im) im) im) im))))
(* (* 0.5 (cos re)) (- (exp (- 0.0 im)) (exp im)))))
double code(double re, double im) {
double tmp;
if (fabs(im) < 1.0) {
tmp = -(cos(re) * ((im + (((0.16666666666666666 * im) * im) * im)) + (((((0.008333333333333333 * im) * im) * im) * im) * im)));
} else {
tmp = (0.5 * cos(re)) * (exp((0.0 - im)) - exp(im));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (abs(im) < 1.0d0) then
tmp = -(cos(re) * ((im + (((0.16666666666666666d0 * im) * im) * im)) + (((((0.008333333333333333d0 * im) * im) * im) * im) * im)))
else
tmp = (0.5d0 * cos(re)) * (exp((0.0d0 - im)) - exp(im))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (Math.abs(im) < 1.0) {
tmp = -(Math.cos(re) * ((im + (((0.16666666666666666 * im) * im) * im)) + (((((0.008333333333333333 * im) * im) * im) * im) * im)));
} else {
tmp = (0.5 * Math.cos(re)) * (Math.exp((0.0 - im)) - Math.exp(im));
}
return tmp;
}
def code(re, im): tmp = 0 if math.fabs(im) < 1.0: tmp = -(math.cos(re) * ((im + (((0.16666666666666666 * im) * im) * im)) + (((((0.008333333333333333 * im) * im) * im) * im) * im))) else: tmp = (0.5 * math.cos(re)) * (math.exp((0.0 - im)) - math.exp(im)) return tmp
function code(re, im) tmp = 0.0 if (abs(im) < 1.0) tmp = Float64(-Float64(cos(re) * Float64(Float64(im + Float64(Float64(Float64(0.16666666666666666 * im) * im) * im)) + Float64(Float64(Float64(Float64(Float64(0.008333333333333333 * im) * im) * im) * im) * im)))); else tmp = Float64(Float64(0.5 * cos(re)) * Float64(exp(Float64(0.0 - im)) - exp(im))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (abs(im) < 1.0) tmp = -(cos(re) * ((im + (((0.16666666666666666 * im) * im) * im)) + (((((0.008333333333333333 * im) * im) * im) * im) * im))); else tmp = (0.5 * cos(re)) * (exp((0.0 - im)) - exp(im)); end tmp_2 = tmp; end
code[re_, im_] := If[Less[N[Abs[im], $MachinePrecision], 1.0], (-N[(N[Cos[re], $MachinePrecision] * N[(N[(im + N[(N[(N[(0.16666666666666666 * im), $MachinePrecision] * im), $MachinePrecision] * im), $MachinePrecision]), $MachinePrecision] + N[(N[(N[(N[(N[(0.008333333333333333 * im), $MachinePrecision] * im), $MachinePrecision] * im), $MachinePrecision] * im), $MachinePrecision] * im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[(N[Exp[N[(0.0 - im), $MachinePrecision]], $MachinePrecision] - N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\left|im\right| < 1:\\
\;\;\;\;-\cos re \cdot \left(\left(im + \left(\left(0.16666666666666666 \cdot im\right) \cdot im\right) \cdot im\right) + \left(\left(\left(\left(0.008333333333333333 \cdot im\right) \cdot im\right) \cdot im\right) \cdot im\right) \cdot im\right)\\
\mathbf{else}:\\
\;\;\;\;\left(0.5 \cdot \cos re\right) \cdot \left(e^{0 - im} - e^{im}\right)\\
\end{array}
\end{array}
herbie shell --seed 2023178
(FPCore (re im)
:name "math.sin on complex, imaginary part"
:precision binary64
:herbie-target
(if (< (fabs im) 1.0) (- (* (cos re) (+ (+ im (* (* (* 0.16666666666666666 im) im) im)) (* (* (* (* (* 0.008333333333333333 im) im) im) im) im)))) (* (* 0.5 (cos re)) (- (exp (- 0.0 im)) (exp im))))
(* (* 0.5 (cos re)) (- (exp (- 0.0 im)) (exp im))))