
(FPCore (x) :precision binary64 (/ (- 1.0 (cos x)) (* x x)))
double code(double x) {
return (1.0 - cos(x)) / (x * x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = (1.0d0 - cos(x)) / (x * x)
end function
public static double code(double x) {
return (1.0 - Math.cos(x)) / (x * x);
}
def code(x): return (1.0 - math.cos(x)) / (x * x)
function code(x) return Float64(Float64(1.0 - cos(x)) / Float64(x * x)) end
function tmp = code(x) tmp = (1.0 - cos(x)) / (x * x); end
code[x_] := N[(N[(1.0 - N[Cos[x], $MachinePrecision]), $MachinePrecision] / N[(x * x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - \cos x}{x \cdot x}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (/ (- 1.0 (cos x)) (* x x)))
double code(double x) {
return (1.0 - cos(x)) / (x * x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = (1.0d0 - cos(x)) / (x * x)
end function
public static double code(double x) {
return (1.0 - Math.cos(x)) / (x * x);
}
def code(x): return (1.0 - math.cos(x)) / (x * x)
function code(x) return Float64(Float64(1.0 - cos(x)) / Float64(x * x)) end
function tmp = code(x) tmp = (1.0 - cos(x)) / (x * x); end
code[x_] := N[(N[(1.0 - N[Cos[x], $MachinePrecision]), $MachinePrecision] / N[(x * x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - \cos x}{x \cdot x}
\end{array}
(FPCore (x) :precision binary64 (/ (* (/ (tan (* x 0.5)) x) (sin x)) x))
double code(double x) {
return ((tan((x * 0.5)) / x) * sin(x)) / x;
}
real(8) function code(x)
real(8), intent (in) :: x
code = ((tan((x * 0.5d0)) / x) * sin(x)) / x
end function
public static double code(double x) {
return ((Math.tan((x * 0.5)) / x) * Math.sin(x)) / x;
}
def code(x): return ((math.tan((x * 0.5)) / x) * math.sin(x)) / x
function code(x) return Float64(Float64(Float64(tan(Float64(x * 0.5)) / x) * sin(x)) / x) end
function tmp = code(x) tmp = ((tan((x * 0.5)) / x) * sin(x)) / x; end
code[x_] := N[(N[(N[(N[Tan[N[(x * 0.5), $MachinePrecision]], $MachinePrecision] / x), $MachinePrecision] * N[Sin[x], $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{\tan \left(x \cdot 0.5\right)}{x} \cdot \sin x}{x}
\end{array}
Initial program 50.2%
flip--50.1%
div-inv50.1%
metadata-eval50.1%
1-sub-cos78.1%
pow278.1%
Applied egg-rr78.1%
unpow278.1%
associate-*l*78.1%
associate-*r/78.2%
*-rgt-identity78.2%
hang-0p-tan78.4%
Simplified78.4%
*-commutative78.4%
times-frac99.8%
div-inv99.8%
metadata-eval99.8%
Applied egg-rr99.8%
associate-*r/99.8%
Applied egg-rr99.8%
Final simplification99.8%
(FPCore (x) :precision binary64 (* (/ (tan (* x 0.5)) x) (/ (sin x) x)))
double code(double x) {
return (tan((x * 0.5)) / x) * (sin(x) / x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = (tan((x * 0.5d0)) / x) * (sin(x) / x)
end function
public static double code(double x) {
return (Math.tan((x * 0.5)) / x) * (Math.sin(x) / x);
}
def code(x): return (math.tan((x * 0.5)) / x) * (math.sin(x) / x)
function code(x) return Float64(Float64(tan(Float64(x * 0.5)) / x) * Float64(sin(x) / x)) end
function tmp = code(x) tmp = (tan((x * 0.5)) / x) * (sin(x) / x); end
code[x_] := N[(N[(N[Tan[N[(x * 0.5), $MachinePrecision]], $MachinePrecision] / x), $MachinePrecision] * N[(N[Sin[x], $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\tan \left(x \cdot 0.5\right)}{x} \cdot \frac{\sin x}{x}
\end{array}
Initial program 50.2%
flip--50.1%
div-inv50.1%
metadata-eval50.1%
1-sub-cos78.1%
pow278.1%
Applied egg-rr78.1%
unpow278.1%
associate-*l*78.1%
associate-*r/78.2%
*-rgt-identity78.2%
hang-0p-tan78.4%
Simplified78.4%
*-commutative78.4%
times-frac99.8%
div-inv99.8%
metadata-eval99.8%
Applied egg-rr99.8%
Final simplification99.8%
(FPCore (x)
:precision binary64
(let* ((t_0 (/ (- 1.0 (cos x)) x)))
(if (<= x -0.005)
(/ t_0 x)
(if (<= x 0.0045)
(+ 0.5 (* (* x x) -0.041666666666666664))
(* t_0 (/ 1.0 x))))))
double code(double x) {
double t_0 = (1.0 - cos(x)) / x;
double tmp;
if (x <= -0.005) {
tmp = t_0 / x;
} else if (x <= 0.0045) {
tmp = 0.5 + ((x * x) * -0.041666666666666664);
} else {
tmp = t_0 * (1.0 / x);
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: t_0
real(8) :: tmp
t_0 = (1.0d0 - cos(x)) / x
if (x <= (-0.005d0)) then
tmp = t_0 / x
else if (x <= 0.0045d0) then
tmp = 0.5d0 + ((x * x) * (-0.041666666666666664d0))
else
tmp = t_0 * (1.0d0 / x)
end if
code = tmp
end function
public static double code(double x) {
double t_0 = (1.0 - Math.cos(x)) / x;
double tmp;
if (x <= -0.005) {
tmp = t_0 / x;
} else if (x <= 0.0045) {
tmp = 0.5 + ((x * x) * -0.041666666666666664);
} else {
tmp = t_0 * (1.0 / x);
}
return tmp;
}
def code(x): t_0 = (1.0 - math.cos(x)) / x tmp = 0 if x <= -0.005: tmp = t_0 / x elif x <= 0.0045: tmp = 0.5 + ((x * x) * -0.041666666666666664) else: tmp = t_0 * (1.0 / x) return tmp
function code(x) t_0 = Float64(Float64(1.0 - cos(x)) / x) tmp = 0.0 if (x <= -0.005) tmp = Float64(t_0 / x); elseif (x <= 0.0045) tmp = Float64(0.5 + Float64(Float64(x * x) * -0.041666666666666664)); else tmp = Float64(t_0 * Float64(1.0 / x)); end return tmp end
function tmp_2 = code(x) t_0 = (1.0 - cos(x)) / x; tmp = 0.0; if (x <= -0.005) tmp = t_0 / x; elseif (x <= 0.0045) tmp = 0.5 + ((x * x) * -0.041666666666666664); else tmp = t_0 * (1.0 / x); end tmp_2 = tmp; end
code[x_] := Block[{t$95$0 = N[(N[(1.0 - N[Cos[x], $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision]}, If[LessEqual[x, -0.005], N[(t$95$0 / x), $MachinePrecision], If[LessEqual[x, 0.0045], N[(0.5 + N[(N[(x * x), $MachinePrecision] * -0.041666666666666664), $MachinePrecision]), $MachinePrecision], N[(t$95$0 * N[(1.0 / x), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{1 - \cos x}{x}\\
\mathbf{if}\;x \leq -0.005:\\
\;\;\;\;\frac{t_0}{x}\\
\mathbf{elif}\;x \leq 0.0045:\\
\;\;\;\;0.5 + \left(x \cdot x\right) \cdot -0.041666666666666664\\
\mathbf{else}:\\
\;\;\;\;t_0 \cdot \frac{1}{x}\\
\end{array}
\end{array}
if x < -0.0050000000000000001Initial program 97.8%
associate-/r*99.6%
div-inv99.5%
Applied egg-rr99.5%
un-div-inv99.6%
Applied egg-rr99.6%
if -0.0050000000000000001 < x < 0.00449999999999999966Initial program 2.4%
Taylor expanded in x around 0 99.9%
*-commutative99.9%
unpow299.9%
Simplified99.9%
if 0.00449999999999999966 < x Initial program 96.8%
associate-/r*99.2%
div-inv99.2%
Applied egg-rr99.2%
Final simplification99.7%
(FPCore (x)
:precision binary64
(let* ((t_0 (- 1.0 (cos x))))
(if (<= x -0.005)
(/ (/ t_0 x) x)
(if (<= x 0.0045)
(+ 0.5 (* (* x x) -0.041666666666666664))
(/ (/ 1.0 x) (/ x t_0))))))
double code(double x) {
double t_0 = 1.0 - cos(x);
double tmp;
if (x <= -0.005) {
tmp = (t_0 / x) / x;
} else if (x <= 0.0045) {
tmp = 0.5 + ((x * x) * -0.041666666666666664);
} else {
tmp = (1.0 / x) / (x / t_0);
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: t_0
real(8) :: tmp
t_0 = 1.0d0 - cos(x)
if (x <= (-0.005d0)) then
tmp = (t_0 / x) / x
else if (x <= 0.0045d0) then
tmp = 0.5d0 + ((x * x) * (-0.041666666666666664d0))
else
tmp = (1.0d0 / x) / (x / t_0)
end if
code = tmp
end function
public static double code(double x) {
double t_0 = 1.0 - Math.cos(x);
double tmp;
if (x <= -0.005) {
tmp = (t_0 / x) / x;
} else if (x <= 0.0045) {
tmp = 0.5 + ((x * x) * -0.041666666666666664);
} else {
tmp = (1.0 / x) / (x / t_0);
}
return tmp;
}
def code(x): t_0 = 1.0 - math.cos(x) tmp = 0 if x <= -0.005: tmp = (t_0 / x) / x elif x <= 0.0045: tmp = 0.5 + ((x * x) * -0.041666666666666664) else: tmp = (1.0 / x) / (x / t_0) return tmp
function code(x) t_0 = Float64(1.0 - cos(x)) tmp = 0.0 if (x <= -0.005) tmp = Float64(Float64(t_0 / x) / x); elseif (x <= 0.0045) tmp = Float64(0.5 + Float64(Float64(x * x) * -0.041666666666666664)); else tmp = Float64(Float64(1.0 / x) / Float64(x / t_0)); end return tmp end
function tmp_2 = code(x) t_0 = 1.0 - cos(x); tmp = 0.0; if (x <= -0.005) tmp = (t_0 / x) / x; elseif (x <= 0.0045) tmp = 0.5 + ((x * x) * -0.041666666666666664); else tmp = (1.0 / x) / (x / t_0); end tmp_2 = tmp; end
code[x_] := Block[{t$95$0 = N[(1.0 - N[Cos[x], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -0.005], N[(N[(t$95$0 / x), $MachinePrecision] / x), $MachinePrecision], If[LessEqual[x, 0.0045], N[(0.5 + N[(N[(x * x), $MachinePrecision] * -0.041666666666666664), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 / x), $MachinePrecision] / N[(x / t$95$0), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 1 - \cos x\\
\mathbf{if}\;x \leq -0.005:\\
\;\;\;\;\frac{\frac{t_0}{x}}{x}\\
\mathbf{elif}\;x \leq 0.0045:\\
\;\;\;\;0.5 + \left(x \cdot x\right) \cdot -0.041666666666666664\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{1}{x}}{\frac{x}{t_0}}\\
\end{array}
\end{array}
if x < -0.0050000000000000001Initial program 97.8%
associate-/r*99.6%
div-inv99.5%
Applied egg-rr99.5%
un-div-inv99.6%
Applied egg-rr99.6%
if -0.0050000000000000001 < x < 0.00449999999999999966Initial program 2.4%
Taylor expanded in x around 0 99.9%
*-commutative99.9%
unpow299.9%
Simplified99.9%
if 0.00449999999999999966 < x Initial program 96.8%
associate-/r*99.2%
div-inv99.2%
Applied egg-rr99.2%
*-commutative99.2%
clear-num99.2%
un-div-inv99.3%
Applied egg-rr99.3%
Final simplification99.7%
(FPCore (x) :precision binary64 (if (or (<= x -0.005) (not (<= x 0.0045))) (/ (- 1.0 (cos x)) (* x x)) (+ 0.5 (* (* x x) -0.041666666666666664))))
double code(double x) {
double tmp;
if ((x <= -0.005) || !(x <= 0.0045)) {
tmp = (1.0 - cos(x)) / (x * x);
} else {
tmp = 0.5 + ((x * x) * -0.041666666666666664);
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if ((x <= (-0.005d0)) .or. (.not. (x <= 0.0045d0))) then
tmp = (1.0d0 - cos(x)) / (x * x)
else
tmp = 0.5d0 + ((x * x) * (-0.041666666666666664d0))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if ((x <= -0.005) || !(x <= 0.0045)) {
tmp = (1.0 - Math.cos(x)) / (x * x);
} else {
tmp = 0.5 + ((x * x) * -0.041666666666666664);
}
return tmp;
}
def code(x): tmp = 0 if (x <= -0.005) or not (x <= 0.0045): tmp = (1.0 - math.cos(x)) / (x * x) else: tmp = 0.5 + ((x * x) * -0.041666666666666664) return tmp
function code(x) tmp = 0.0 if ((x <= -0.005) || !(x <= 0.0045)) tmp = Float64(Float64(1.0 - cos(x)) / Float64(x * x)); else tmp = Float64(0.5 + Float64(Float64(x * x) * -0.041666666666666664)); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if ((x <= -0.005) || ~((x <= 0.0045))) tmp = (1.0 - cos(x)) / (x * x); else tmp = 0.5 + ((x * x) * -0.041666666666666664); end tmp_2 = tmp; end
code[x_] := If[Or[LessEqual[x, -0.005], N[Not[LessEqual[x, 0.0045]], $MachinePrecision]], N[(N[(1.0 - N[Cos[x], $MachinePrecision]), $MachinePrecision] / N[(x * x), $MachinePrecision]), $MachinePrecision], N[(0.5 + N[(N[(x * x), $MachinePrecision] * -0.041666666666666664), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -0.005 \lor \neg \left(x \leq 0.0045\right):\\
\;\;\;\;\frac{1 - \cos x}{x \cdot x}\\
\mathbf{else}:\\
\;\;\;\;0.5 + \left(x \cdot x\right) \cdot -0.041666666666666664\\
\end{array}
\end{array}
if x < -0.0050000000000000001 or 0.00449999999999999966 < x Initial program 97.3%
if -0.0050000000000000001 < x < 0.00449999999999999966Initial program 2.4%
Taylor expanded in x around 0 99.9%
*-commutative99.9%
unpow299.9%
Simplified99.9%
Final simplification98.6%
(FPCore (x) :precision binary64 (if (or (<= x -0.005) (not (<= x 0.0045))) (/ (/ (- 1.0 (cos x)) x) x) (+ 0.5 (* (* x x) -0.041666666666666664))))
double code(double x) {
double tmp;
if ((x <= -0.005) || !(x <= 0.0045)) {
tmp = ((1.0 - cos(x)) / x) / x;
} else {
tmp = 0.5 + ((x * x) * -0.041666666666666664);
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if ((x <= (-0.005d0)) .or. (.not. (x <= 0.0045d0))) then
tmp = ((1.0d0 - cos(x)) / x) / x
else
tmp = 0.5d0 + ((x * x) * (-0.041666666666666664d0))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if ((x <= -0.005) || !(x <= 0.0045)) {
tmp = ((1.0 - Math.cos(x)) / x) / x;
} else {
tmp = 0.5 + ((x * x) * -0.041666666666666664);
}
return tmp;
}
def code(x): tmp = 0 if (x <= -0.005) or not (x <= 0.0045): tmp = ((1.0 - math.cos(x)) / x) / x else: tmp = 0.5 + ((x * x) * -0.041666666666666664) return tmp
function code(x) tmp = 0.0 if ((x <= -0.005) || !(x <= 0.0045)) tmp = Float64(Float64(Float64(1.0 - cos(x)) / x) / x); else tmp = Float64(0.5 + Float64(Float64(x * x) * -0.041666666666666664)); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if ((x <= -0.005) || ~((x <= 0.0045))) tmp = ((1.0 - cos(x)) / x) / x; else tmp = 0.5 + ((x * x) * -0.041666666666666664); end tmp_2 = tmp; end
code[x_] := If[Or[LessEqual[x, -0.005], N[Not[LessEqual[x, 0.0045]], $MachinePrecision]], N[(N[(N[(1.0 - N[Cos[x], $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision] / x), $MachinePrecision], N[(0.5 + N[(N[(x * x), $MachinePrecision] * -0.041666666666666664), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -0.005 \lor \neg \left(x \leq 0.0045\right):\\
\;\;\;\;\frac{\frac{1 - \cos x}{x}}{x}\\
\mathbf{else}:\\
\;\;\;\;0.5 + \left(x \cdot x\right) \cdot -0.041666666666666664\\
\end{array}
\end{array}
if x < -0.0050000000000000001 or 0.00449999999999999966 < x Initial program 97.3%
associate-/r*99.4%
div-inv99.4%
Applied egg-rr99.4%
un-div-inv99.4%
Applied egg-rr99.4%
if -0.0050000000000000001 < x < 0.00449999999999999966Initial program 2.4%
Taylor expanded in x around 0 99.9%
*-commutative99.9%
unpow299.9%
Simplified99.9%
Final simplification99.6%
(FPCore (x) :precision binary64 (/ 1.0 (* x (+ (* x 0.16666666666666666) (* (/ 1.0 x) 2.0)))))
double code(double x) {
return 1.0 / (x * ((x * 0.16666666666666666) + ((1.0 / x) * 2.0)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = 1.0d0 / (x * ((x * 0.16666666666666666d0) + ((1.0d0 / x) * 2.0d0)))
end function
public static double code(double x) {
return 1.0 / (x * ((x * 0.16666666666666666) + ((1.0 / x) * 2.0)));
}
def code(x): return 1.0 / (x * ((x * 0.16666666666666666) + ((1.0 / x) * 2.0)))
function code(x) return Float64(1.0 / Float64(x * Float64(Float64(x * 0.16666666666666666) + Float64(Float64(1.0 / x) * 2.0)))) end
function tmp = code(x) tmp = 1.0 / (x * ((x * 0.16666666666666666) + ((1.0 / x) * 2.0))); end
code[x_] := N[(1.0 / N[(x * N[(N[(x * 0.16666666666666666), $MachinePrecision] + N[(N[(1.0 / x), $MachinePrecision] * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{x \cdot \left(x \cdot 0.16666666666666666 + \frac{1}{x} \cdot 2\right)}
\end{array}
Initial program 50.2%
associate-/r*51.9%
div-inv51.9%
Applied egg-rr51.9%
*-commutative51.9%
clear-num51.9%
frac-times50.8%
metadata-eval50.8%
Applied egg-rr50.8%
Taylor expanded in x around 0 81.7%
Final simplification81.7%
(FPCore (x) :precision binary64 0.5)
double code(double x) {
return 0.5;
}
real(8) function code(x)
real(8), intent (in) :: x
code = 0.5d0
end function
public static double code(double x) {
return 0.5;
}
def code(x): return 0.5
function code(x) return 0.5 end
function tmp = code(x) tmp = 0.5; end
code[x_] := 0.5
\begin{array}{l}
\\
0.5
\end{array}
Initial program 50.2%
Taylor expanded in x around 0 51.6%
Final simplification51.6%
herbie shell --seed 2023178
(FPCore (x)
:name "cos2 (problem 3.4.1)"
:precision binary64
(/ (- 1.0 (cos x)) (* x x)))