
(FPCore (x) :precision binary64 (- (sqrt (+ x 1.0)) (sqrt x)))
double code(double x) {
return sqrt((x + 1.0)) - sqrt(x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt((x + 1.0d0)) - sqrt(x)
end function
public static double code(double x) {
return Math.sqrt((x + 1.0)) - Math.sqrt(x);
}
def code(x): return math.sqrt((x + 1.0)) - math.sqrt(x)
function code(x) return Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) end
function tmp = code(x) tmp = sqrt((x + 1.0)) - sqrt(x); end
code[x_] := N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{x + 1} - \sqrt{x}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (- (sqrt (+ x 1.0)) (sqrt x)))
double code(double x) {
return sqrt((x + 1.0)) - sqrt(x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt((x + 1.0d0)) - sqrt(x)
end function
public static double code(double x) {
return Math.sqrt((x + 1.0)) - Math.sqrt(x);
}
def code(x): return math.sqrt((x + 1.0)) - math.sqrt(x)
function code(x) return Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) end
function tmp = code(x) tmp = sqrt((x + 1.0)) - sqrt(x); end
code[x_] := N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{x + 1} - \sqrt{x}
\end{array}
(FPCore (x) :precision binary64 (sqrt (pow (+ (sqrt x) (sqrt (+ x 1.0))) -2.0)))
double code(double x) {
return sqrt(pow((sqrt(x) + sqrt((x + 1.0))), -2.0));
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt(((sqrt(x) + sqrt((x + 1.0d0))) ** (-2.0d0)))
end function
public static double code(double x) {
return Math.sqrt(Math.pow((Math.sqrt(x) + Math.sqrt((x + 1.0))), -2.0));
}
def code(x): return math.sqrt(math.pow((math.sqrt(x) + math.sqrt((x + 1.0))), -2.0))
function code(x) return sqrt((Float64(sqrt(x) + sqrt(Float64(x + 1.0))) ^ -2.0)) end
function tmp = code(x) tmp = sqrt(((sqrt(x) + sqrt((x + 1.0))) ^ -2.0)); end
code[x_] := N[Sqrt[N[Power[N[(N[Sqrt[x], $MachinePrecision] + N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], -2.0], $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\sqrt{{\left(\sqrt{x} + \sqrt{x + 1}\right)}^{-2}}
\end{array}
Initial program 48.8%
flip--49.0%
div-inv49.0%
add-sqr-sqrt49.1%
add-sqr-sqrt50.0%
Applied egg-rr50.0%
associate-*r/50.0%
*-rgt-identity50.0%
remove-double-neg50.0%
sub-neg50.0%
div-sub48.8%
rem-square-sqrt48.6%
sqr-neg48.6%
div-sub49.1%
sqr-neg49.1%
+-commutative49.1%
rem-square-sqrt50.0%
associate--l+99.7%
+-inverses99.7%
metadata-eval99.7%
sub-neg99.7%
Simplified99.7%
add-sqr-sqrt99.5%
sqrt-unprod99.7%
inv-pow99.7%
inv-pow99.7%
pow-prod-up99.7%
+-commutative99.7%
+-commutative99.7%
metadata-eval99.7%
Applied egg-rr99.7%
Final simplification99.7%
(FPCore (x) :precision binary64 (let* ((t_0 (- (sqrt (+ x 1.0)) (sqrt x)))) (if (<= t_0 5e-5) (* 0.5 (pow x -0.5)) t_0)))
double code(double x) {
double t_0 = sqrt((x + 1.0)) - sqrt(x);
double tmp;
if (t_0 <= 5e-5) {
tmp = 0.5 * pow(x, -0.5);
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt((x + 1.0d0)) - sqrt(x)
if (t_0 <= 5d-5) then
tmp = 0.5d0 * (x ** (-0.5d0))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x) {
double t_0 = Math.sqrt((x + 1.0)) - Math.sqrt(x);
double tmp;
if (t_0 <= 5e-5) {
tmp = 0.5 * Math.pow(x, -0.5);
} else {
tmp = t_0;
}
return tmp;
}
def code(x): t_0 = math.sqrt((x + 1.0)) - math.sqrt(x) tmp = 0 if t_0 <= 5e-5: tmp = 0.5 * math.pow(x, -0.5) else: tmp = t_0 return tmp
function code(x) t_0 = Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) tmp = 0.0 if (t_0 <= 5e-5) tmp = Float64(0.5 * (x ^ -0.5)); else tmp = t_0; end return tmp end
function tmp_2 = code(x) t_0 = sqrt((x + 1.0)) - sqrt(x); tmp = 0.0; if (t_0 <= 5e-5) tmp = 0.5 * (x ^ -0.5); else tmp = t_0; end tmp_2 = tmp; end
code[x_] := Block[{t$95$0 = N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 5e-5], N[(0.5 * N[Power[x, -0.5], $MachinePrecision]), $MachinePrecision], t$95$0]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{x + 1} - \sqrt{x}\\
\mathbf{if}\;t_0 \leq 5 \cdot 10^{-5}:\\
\;\;\;\;0.5 \cdot {x}^{-0.5}\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
if (-.f64 (sqrt.f64 (+.f64 x 1)) (sqrt.f64 x)) < 5.00000000000000024e-5Initial program 5.8%
flip3--4.4%
div-inv4.4%
sqrt-pow24.5%
metadata-eval4.5%
sqrt-pow24.5%
metadata-eval4.5%
add-sqr-sqrt4.5%
add-sqr-sqrt4.5%
associate-+r+4.5%
sqrt-unprod4.5%
Applied egg-rr4.5%
associate-*r/4.5%
*-rgt-identity4.5%
sub-neg4.5%
+-commutative4.5%
neg-sub04.5%
associate-+l-4.5%
sub-neg4.5%
remove-double-neg4.5%
distribute-neg-in4.5%
+-commutative4.5%
sub-neg4.5%
Simplified4.5%
Taylor expanded in x around inf 98.7%
expm1-log1p-u98.7%
expm1-udef8.5%
inv-pow8.5%
sqrt-pow18.5%
metadata-eval8.5%
Applied egg-rr8.5%
expm1-def98.8%
expm1-log1p98.8%
Simplified98.8%
if 5.00000000000000024e-5 < (-.f64 (sqrt.f64 (+.f64 x 1)) (sqrt.f64 x)) Initial program 99.9%
Final simplification99.3%
(FPCore (x) :precision binary64 (/ 1.0 (+ (sqrt x) (sqrt (+ x 1.0)))))
double code(double x) {
return 1.0 / (sqrt(x) + sqrt((x + 1.0)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = 1.0d0 / (sqrt(x) + sqrt((x + 1.0d0)))
end function
public static double code(double x) {
return 1.0 / (Math.sqrt(x) + Math.sqrt((x + 1.0)));
}
def code(x): return 1.0 / (math.sqrt(x) + math.sqrt((x + 1.0)))
function code(x) return Float64(1.0 / Float64(sqrt(x) + sqrt(Float64(x + 1.0)))) end
function tmp = code(x) tmp = 1.0 / (sqrt(x) + sqrt((x + 1.0))); end
code[x_] := N[(1.0 / N[(N[Sqrt[x], $MachinePrecision] + N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\sqrt{x} + \sqrt{x + 1}}
\end{array}
Initial program 48.8%
flip--49.0%
div-inv49.0%
add-sqr-sqrt49.1%
add-sqr-sqrt50.0%
Applied egg-rr50.0%
associate-*r/50.0%
*-rgt-identity50.0%
remove-double-neg50.0%
sub-neg50.0%
div-sub48.8%
rem-square-sqrt48.6%
sqr-neg48.6%
div-sub49.1%
sqr-neg49.1%
+-commutative49.1%
rem-square-sqrt50.0%
associate--l+99.7%
+-inverses99.7%
metadata-eval99.7%
sub-neg99.7%
Simplified99.7%
Final simplification99.7%
(FPCore (x) :precision binary64 (if (<= x 1.0) (- (+ 1.0 (* x 0.5)) (sqrt x)) (* 0.5 (pow x -0.5))))
double code(double x) {
double tmp;
if (x <= 1.0) {
tmp = (1.0 + (x * 0.5)) - sqrt(x);
} else {
tmp = 0.5 * pow(x, -0.5);
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 1.0d0) then
tmp = (1.0d0 + (x * 0.5d0)) - sqrt(x)
else
tmp = 0.5d0 * (x ** (-0.5d0))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 1.0) {
tmp = (1.0 + (x * 0.5)) - Math.sqrt(x);
} else {
tmp = 0.5 * Math.pow(x, -0.5);
}
return tmp;
}
def code(x): tmp = 0 if x <= 1.0: tmp = (1.0 + (x * 0.5)) - math.sqrt(x) else: tmp = 0.5 * math.pow(x, -0.5) return tmp
function code(x) tmp = 0.0 if (x <= 1.0) tmp = Float64(Float64(1.0 + Float64(x * 0.5)) - sqrt(x)); else tmp = Float64(0.5 * (x ^ -0.5)); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 1.0) tmp = (1.0 + (x * 0.5)) - sqrt(x); else tmp = 0.5 * (x ^ -0.5); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 1.0], N[(N[(1.0 + N[(x * 0.5), $MachinePrecision]), $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision], N[(0.5 * N[Power[x, -0.5], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 1:\\
\;\;\;\;\left(1 + x \cdot 0.5\right) - \sqrt{x}\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot {x}^{-0.5}\\
\end{array}
\end{array}
if x < 1Initial program 100.0%
Taylor expanded in x around 0 98.7%
if 1 < x Initial program 7.0%
flip3--5.7%
div-inv5.7%
sqrt-pow25.8%
metadata-eval5.8%
sqrt-pow25.8%
metadata-eval5.8%
add-sqr-sqrt5.8%
add-sqr-sqrt5.8%
associate-+r+5.8%
sqrt-unprod5.8%
Applied egg-rr5.8%
associate-*r/5.8%
*-rgt-identity5.8%
sub-neg5.8%
+-commutative5.8%
neg-sub05.8%
associate-+l-5.8%
sub-neg5.8%
remove-double-neg5.8%
distribute-neg-in5.8%
+-commutative5.8%
sub-neg5.8%
Simplified5.8%
Taylor expanded in x around inf 97.7%
expm1-log1p-u97.7%
expm1-udef8.9%
inv-pow8.9%
sqrt-pow18.9%
metadata-eval8.9%
Applied egg-rr8.9%
expm1-def97.9%
expm1-log1p97.9%
Simplified97.9%
Final simplification98.3%
(FPCore (x) :precision binary64 (if (<= x 0.25) 1.0 (* 0.5 (pow x -0.5))))
double code(double x) {
double tmp;
if (x <= 0.25) {
tmp = 1.0;
} else {
tmp = 0.5 * pow(x, -0.5);
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 0.25d0) then
tmp = 1.0d0
else
tmp = 0.5d0 * (x ** (-0.5d0))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 0.25) {
tmp = 1.0;
} else {
tmp = 0.5 * Math.pow(x, -0.5);
}
return tmp;
}
def code(x): tmp = 0 if x <= 0.25: tmp = 1.0 else: tmp = 0.5 * math.pow(x, -0.5) return tmp
function code(x) tmp = 0.0 if (x <= 0.25) tmp = 1.0; else tmp = Float64(0.5 * (x ^ -0.5)); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 0.25) tmp = 1.0; else tmp = 0.5 * (x ^ -0.5); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 0.25], 1.0, N[(0.5 * N[Power[x, -0.5], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0.25:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot {x}^{-0.5}\\
\end{array}
\end{array}
if x < 0.25Initial program 100.0%
Taylor expanded in x around 0 96.2%
if 0.25 < x Initial program 7.0%
flip3--5.7%
div-inv5.7%
sqrt-pow25.8%
metadata-eval5.8%
sqrt-pow25.8%
metadata-eval5.8%
add-sqr-sqrt5.8%
add-sqr-sqrt5.8%
associate-+r+5.8%
sqrt-unprod5.8%
Applied egg-rr5.8%
associate-*r/5.8%
*-rgt-identity5.8%
sub-neg5.8%
+-commutative5.8%
neg-sub05.8%
associate-+l-5.8%
sub-neg5.8%
remove-double-neg5.8%
distribute-neg-in5.8%
+-commutative5.8%
sub-neg5.8%
Simplified5.8%
Taylor expanded in x around inf 97.7%
expm1-log1p-u97.7%
expm1-udef8.9%
inv-pow8.9%
sqrt-pow18.9%
metadata-eval8.9%
Applied egg-rr8.9%
expm1-def97.9%
expm1-log1p97.9%
Simplified97.9%
Final simplification97.1%
(FPCore (x) :precision binary64 1.0)
double code(double x) {
return 1.0;
}
real(8) function code(x)
real(8), intent (in) :: x
code = 1.0d0
end function
public static double code(double x) {
return 1.0;
}
def code(x): return 1.0
function code(x) return 1.0 end
function tmp = code(x) tmp = 1.0; end
code[x_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 48.8%
Taylor expanded in x around 0 47.0%
Final simplification47.0%
(FPCore (x) :precision binary64 (/ 1.0 (+ (sqrt (+ x 1.0)) (sqrt x))))
double code(double x) {
return 1.0 / (sqrt((x + 1.0)) + sqrt(x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = 1.0d0 / (sqrt((x + 1.0d0)) + sqrt(x))
end function
public static double code(double x) {
return 1.0 / (Math.sqrt((x + 1.0)) + Math.sqrt(x));
}
def code(x): return 1.0 / (math.sqrt((x + 1.0)) + math.sqrt(x))
function code(x) return Float64(1.0 / Float64(sqrt(Float64(x + 1.0)) + sqrt(x))) end
function tmp = code(x) tmp = 1.0 / (sqrt((x + 1.0)) + sqrt(x)); end
code[x_] := N[(1.0 / N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\sqrt{x + 1} + \sqrt{x}}
\end{array}
herbie shell --seed 2023178
(FPCore (x)
:name "2sqrt (example 3.1)"
:precision binary64
:herbie-target
(/ 1.0 (+ (sqrt (+ x 1.0)) (sqrt x)))
(- (sqrt (+ x 1.0)) (sqrt x)))