
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (/ u1 (- 1.0 u1))) (cos (* 6.28318530718 u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 / (1.0f - u1))) * cosf((6.28318530718f * u2));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 / (1.0e0 - u1))) * cos((6.28318530718e0 * u2))
end function
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * cos(Float32(Float32(6.28318530718) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 / (single(1.0) - u1))) * cos((single(6.28318530718) * u2)); end
\begin{array}{l}
\\
\sqrt{\frac{u1}{1 - u1}} \cdot \cos \left(6.28318530718 \cdot u2\right)
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (/ u1 (- 1.0 u1))) (cos (* 6.28318530718 u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 / (1.0f - u1))) * cosf((6.28318530718f * u2));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 / (1.0e0 - u1))) * cos((6.28318530718e0 * u2))
end function
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * cos(Float32(Float32(6.28318530718) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 / (single(1.0) - u1))) * cos((single(6.28318530718) * u2)); end
\begin{array}{l}
\\
\sqrt{\frac{u1}{1 - u1}} \cdot \cos \left(6.28318530718 \cdot u2\right)
\end{array}
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (/ u1 (- 1.0 u1))) (cos (* 6.28318530718 u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 / (1.0f - u1))) * cosf((6.28318530718f * u2));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 / (1.0e0 - u1))) * cos((6.28318530718e0 * u2))
end function
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * cos(Float32(Float32(6.28318530718) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 / (single(1.0) - u1))) * cos((single(6.28318530718) * u2)); end
\begin{array}{l}
\\
\sqrt{\frac{u1}{1 - u1}} \cdot \cos \left(6.28318530718 \cdot u2\right)
\end{array}
Initial program 99.1%
Final simplification99.1%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(let* ((t_0 (cos (* 6.28318530718 u2))))
(if (<= t_0 0.949999988079071)
(/ t_0 (pow u1 -0.5))
(*
(+ 1.0 (* u2 (* u2 -19.739208802181317)))
(pow (+ -1.0 (/ 1.0 u1)) -0.5)))))
float code(float cosTheta_i, float u1, float u2) {
float t_0 = cosf((6.28318530718f * u2));
float tmp;
if (t_0 <= 0.949999988079071f) {
tmp = t_0 / powf(u1, -0.5f);
} else {
tmp = (1.0f + (u2 * (u2 * -19.739208802181317f))) * powf((-1.0f + (1.0f / u1)), -0.5f);
}
return tmp;
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
real(4) :: t_0
real(4) :: tmp
t_0 = cos((6.28318530718e0 * u2))
if (t_0 <= 0.949999988079071e0) then
tmp = t_0 / (u1 ** (-0.5e0))
else
tmp = (1.0e0 + (u2 * (u2 * (-19.739208802181317e0)))) * (((-1.0e0) + (1.0e0 / u1)) ** (-0.5e0))
end if
code = tmp
end function
function code(cosTheta_i, u1, u2) t_0 = cos(Float32(Float32(6.28318530718) * u2)) tmp = Float32(0.0) if (t_0 <= Float32(0.949999988079071)) tmp = Float32(t_0 / (u1 ^ Float32(-0.5))); else tmp = Float32(Float32(Float32(1.0) + Float32(u2 * Float32(u2 * Float32(-19.739208802181317)))) * (Float32(Float32(-1.0) + Float32(Float32(1.0) / u1)) ^ Float32(-0.5))); end return tmp end
function tmp_2 = code(cosTheta_i, u1, u2) t_0 = cos((single(6.28318530718) * u2)); tmp = single(0.0); if (t_0 <= single(0.949999988079071)) tmp = t_0 / (u1 ^ single(-0.5)); else tmp = (single(1.0) + (u2 * (u2 * single(-19.739208802181317)))) * ((single(-1.0) + (single(1.0) / u1)) ^ single(-0.5)); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \cos \left(6.28318530718 \cdot u2\right)\\
\mathbf{if}\;t_0 \leq 0.949999988079071:\\
\;\;\;\;\frac{t_0}{{u1}^{-0.5}}\\
\mathbf{else}:\\
\;\;\;\;\left(1 + u2 \cdot \left(u2 \cdot -19.739208802181317\right)\right) \cdot {\left(-1 + \frac{1}{u1}\right)}^{-0.5}\\
\end{array}
\end{array}
if (cos.f32 (*.f32 314159265359/50000000000 u2)) < 0.949999988Initial program 97.5%
*-commutative97.5%
sqrt-div97.0%
associate-*r/97.2%
Applied egg-rr97.2%
associate-/l*97.3%
Simplified97.3%
clear-num97.4%
sqrt-div97.4%
pow1/297.4%
pow-flip97.6%
metadata-eval97.6%
Applied egg-rr97.6%
Taylor expanded in u1 around 0 78.3%
if 0.949999988 < (cos.f32 (*.f32 314159265359/50000000000 u2)) Initial program 99.3%
pow1/291.3%
clear-num91.3%
inv-pow91.2%
pow-pow91.4%
div-sub91.4%
pow191.4%
pow191.4%
pow-div91.4%
metadata-eval91.4%
metadata-eval91.4%
metadata-eval91.4%
Applied egg-rr99.3%
Taylor expanded in u2 around 0 97.8%
associate-*r*97.8%
distribute-lft1-in97.7%
unpow297.7%
associate-*r*97.7%
sub-neg97.7%
metadata-eval97.7%
unpow1/297.7%
rem-exp-log95.2%
exp-neg95.2%
exp-prod95.0%
distribute-lft-neg-out95.0%
distribute-rgt-neg-in95.0%
metadata-eval95.0%
exp-to-pow97.8%
+-commutative97.8%
Simplified97.8%
Final simplification95.5%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(let* ((t_0 (cos (* 6.28318530718 u2))))
(if (<= t_0 0.949999988079071)
(* t_0 (sqrt u1))
(*
(+ 1.0 (* u2 (* u2 -19.739208802181317)))
(pow (+ -1.0 (/ 1.0 u1)) -0.5)))))
float code(float cosTheta_i, float u1, float u2) {
float t_0 = cosf((6.28318530718f * u2));
float tmp;
if (t_0 <= 0.949999988079071f) {
tmp = t_0 * sqrtf(u1);
} else {
tmp = (1.0f + (u2 * (u2 * -19.739208802181317f))) * powf((-1.0f + (1.0f / u1)), -0.5f);
}
return tmp;
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
real(4) :: t_0
real(4) :: tmp
t_0 = cos((6.28318530718e0 * u2))
if (t_0 <= 0.949999988079071e0) then
tmp = t_0 * sqrt(u1)
else
tmp = (1.0e0 + (u2 * (u2 * (-19.739208802181317e0)))) * (((-1.0e0) + (1.0e0 / u1)) ** (-0.5e0))
end if
code = tmp
end function
function code(cosTheta_i, u1, u2) t_0 = cos(Float32(Float32(6.28318530718) * u2)) tmp = Float32(0.0) if (t_0 <= Float32(0.949999988079071)) tmp = Float32(t_0 * sqrt(u1)); else tmp = Float32(Float32(Float32(1.0) + Float32(u2 * Float32(u2 * Float32(-19.739208802181317)))) * (Float32(Float32(-1.0) + Float32(Float32(1.0) / u1)) ^ Float32(-0.5))); end return tmp end
function tmp_2 = code(cosTheta_i, u1, u2) t_0 = cos((single(6.28318530718) * u2)); tmp = single(0.0); if (t_0 <= single(0.949999988079071)) tmp = t_0 * sqrt(u1); else tmp = (single(1.0) + (u2 * (u2 * single(-19.739208802181317)))) * ((single(-1.0) + (single(1.0) / u1)) ^ single(-0.5)); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \cos \left(6.28318530718 \cdot u2\right)\\
\mathbf{if}\;t_0 \leq 0.949999988079071:\\
\;\;\;\;t_0 \cdot \sqrt{u1}\\
\mathbf{else}:\\
\;\;\;\;\left(1 + u2 \cdot \left(u2 \cdot -19.739208802181317\right)\right) \cdot {\left(-1 + \frac{1}{u1}\right)}^{-0.5}\\
\end{array}
\end{array}
if (cos.f32 (*.f32 314159265359/50000000000 u2)) < 0.949999988Initial program 97.5%
Taylor expanded in u1 around 0 78.1%
if 0.949999988 < (cos.f32 (*.f32 314159265359/50000000000 u2)) Initial program 99.3%
pow1/291.3%
clear-num91.3%
inv-pow91.2%
pow-pow91.4%
div-sub91.4%
pow191.4%
pow191.4%
pow-div91.4%
metadata-eval91.4%
metadata-eval91.4%
metadata-eval91.4%
Applied egg-rr99.3%
Taylor expanded in u2 around 0 97.8%
associate-*r*97.8%
distribute-lft1-in97.7%
unpow297.7%
associate-*r*97.7%
sub-neg97.7%
metadata-eval97.7%
unpow1/297.7%
rem-exp-log95.2%
exp-neg95.2%
exp-prod95.0%
distribute-lft-neg-out95.0%
distribute-rgt-neg-in95.0%
metadata-eval95.0%
exp-to-pow97.8%
+-commutative97.8%
Simplified97.8%
Final simplification95.5%
(FPCore (cosTheta_i u1 u2) :precision binary32 (if (<= (* 6.28318530718 u2) 0.3199999928474426) (* (+ 1.0 (* u2 (* u2 -19.739208802181317))) (pow (+ -1.0 (/ 1.0 u1)) -0.5)) (* (cos (* 6.28318530718 u2)) (pow (/ 1.0 u1) -0.5))))
float code(float cosTheta_i, float u1, float u2) {
float tmp;
if ((6.28318530718f * u2) <= 0.3199999928474426f) {
tmp = (1.0f + (u2 * (u2 * -19.739208802181317f))) * powf((-1.0f + (1.0f / u1)), -0.5f);
} else {
tmp = cosf((6.28318530718f * u2)) * powf((1.0f / u1), -0.5f);
}
return tmp;
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
real(4) :: tmp
if ((6.28318530718e0 * u2) <= 0.3199999928474426e0) then
tmp = (1.0e0 + (u2 * (u2 * (-19.739208802181317e0)))) * (((-1.0e0) + (1.0e0 / u1)) ** (-0.5e0))
else
tmp = cos((6.28318530718e0 * u2)) * ((1.0e0 / u1) ** (-0.5e0))
end if
code = tmp
end function
function code(cosTheta_i, u1, u2) tmp = Float32(0.0) if (Float32(Float32(6.28318530718) * u2) <= Float32(0.3199999928474426)) tmp = Float32(Float32(Float32(1.0) + Float32(u2 * Float32(u2 * Float32(-19.739208802181317)))) * (Float32(Float32(-1.0) + Float32(Float32(1.0) / u1)) ^ Float32(-0.5))); else tmp = Float32(cos(Float32(Float32(6.28318530718) * u2)) * (Float32(Float32(1.0) / u1) ^ Float32(-0.5))); end return tmp end
function tmp_2 = code(cosTheta_i, u1, u2) tmp = single(0.0); if ((single(6.28318530718) * u2) <= single(0.3199999928474426)) tmp = (single(1.0) + (u2 * (u2 * single(-19.739208802181317)))) * ((single(-1.0) + (single(1.0) / u1)) ^ single(-0.5)); else tmp = cos((single(6.28318530718) * u2)) * ((single(1.0) / u1) ^ single(-0.5)); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;6.28318530718 \cdot u2 \leq 0.3199999928474426:\\
\;\;\;\;\left(1 + u2 \cdot \left(u2 \cdot -19.739208802181317\right)\right) \cdot {\left(-1 + \frac{1}{u1}\right)}^{-0.5}\\
\mathbf{else}:\\
\;\;\;\;\cos \left(6.28318530718 \cdot u2\right) \cdot {\left(\frac{1}{u1}\right)}^{-0.5}\\
\end{array}
\end{array}
if (*.f32 314159265359/50000000000 u2) < 0.319999993Initial program 99.3%
pow1/291.3%
clear-num91.3%
inv-pow91.2%
pow-pow91.4%
div-sub91.4%
pow191.4%
pow191.4%
pow-div91.4%
metadata-eval91.4%
metadata-eval91.4%
metadata-eval91.4%
Applied egg-rr99.3%
Taylor expanded in u2 around 0 97.8%
associate-*r*97.8%
distribute-lft1-in97.7%
unpow297.7%
associate-*r*97.7%
sub-neg97.7%
metadata-eval97.7%
unpow1/297.7%
rem-exp-log95.2%
exp-neg95.2%
exp-prod95.0%
distribute-lft-neg-out95.0%
distribute-rgt-neg-in95.0%
metadata-eval95.0%
exp-to-pow97.8%
+-commutative97.8%
Simplified97.8%
if 0.319999993 < (*.f32 314159265359/50000000000 u2) Initial program 97.5%
pow1/226.1%
clear-num26.1%
inv-pow26.1%
pow-pow26.1%
div-sub26.1%
pow126.1%
pow126.1%
pow-div26.1%
metadata-eval26.1%
metadata-eval26.1%
metadata-eval26.1%
Applied egg-rr97.1%
Taylor expanded in u1 around 0 78.4%
Final simplification95.5%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (+ 1.0 (* u2 (* u2 -19.739208802181317))) (pow (+ -1.0 (/ 1.0 u1)) -0.5)))
float code(float cosTheta_i, float u1, float u2) {
return (1.0f + (u2 * (u2 * -19.739208802181317f))) * powf((-1.0f + (1.0f / u1)), -0.5f);
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = (1.0e0 + (u2 * (u2 * (-19.739208802181317e0)))) * (((-1.0e0) + (1.0e0 / u1)) ** (-0.5e0))
end function
function code(cosTheta_i, u1, u2) return Float32(Float32(Float32(1.0) + Float32(u2 * Float32(u2 * Float32(-19.739208802181317)))) * (Float32(Float32(-1.0) + Float32(Float32(1.0) / u1)) ^ Float32(-0.5))) end
function tmp = code(cosTheta_i, u1, u2) tmp = (single(1.0) + (u2 * (u2 * single(-19.739208802181317)))) * ((single(-1.0) + (single(1.0) / u1)) ^ single(-0.5)); end
\begin{array}{l}
\\
\left(1 + u2 \cdot \left(u2 \cdot -19.739208802181317\right)\right) \cdot {\left(-1 + \frac{1}{u1}\right)}^{-0.5}
\end{array}
Initial program 99.1%
pow1/283.7%
clear-num83.6%
inv-pow83.6%
pow-pow83.7%
div-sub83.7%
pow183.7%
pow183.7%
pow-div83.7%
metadata-eval83.7%
metadata-eval83.7%
metadata-eval83.7%
Applied egg-rr99.1%
Taylor expanded in u2 around 0 90.7%
associate-*r*90.7%
distribute-lft1-in90.6%
unpow290.6%
associate-*r*90.6%
sub-neg90.6%
metadata-eval90.6%
unpow1/290.6%
rem-exp-log88.4%
exp-neg88.4%
exp-prod88.2%
distribute-lft-neg-out88.2%
distribute-rgt-neg-in88.2%
metadata-eval88.2%
exp-to-pow90.7%
+-commutative90.7%
Simplified90.7%
Final simplification90.7%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (/ u1 (- 1.0 u1))) (+ 1.0 (* -19.739208802181317 (* u2 u2)))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 / (1.0f - u1))) * (1.0f + (-19.739208802181317f * (u2 * u2)));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 / (1.0e0 - u1))) * (1.0e0 + ((-19.739208802181317e0) * (u2 * u2)))
end function
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * Float32(Float32(1.0) + Float32(Float32(-19.739208802181317) * Float32(u2 * u2)))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 / (single(1.0) - u1))) * (single(1.0) + (single(-19.739208802181317) * (u2 * u2))); end
\begin{array}{l}
\\
\sqrt{\frac{u1}{1 - u1}} \cdot \left(1 + -19.739208802181317 \cdot \left(u2 \cdot u2\right)\right)
\end{array}
Initial program 99.1%
Taylor expanded in u2 around 0 90.8%
+-commutative90.8%
*-lft-identity90.8%
associate-*r*90.8%
distribute-rgt-out90.7%
unpow290.7%
Simplified90.7%
Final simplification90.7%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (/ u1 (- 1.0 u1))) (+ 1.0 (* u2 (* u2 -19.739208802181317)))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 / (1.0f - u1))) * (1.0f + (u2 * (u2 * -19.739208802181317f)));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 / (1.0e0 - u1))) * (1.0e0 + (u2 * (u2 * (-19.739208802181317e0))))
end function
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * Float32(Float32(1.0) + Float32(u2 * Float32(u2 * Float32(-19.739208802181317))))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 / (single(1.0) - u1))) * (single(1.0) + (u2 * (u2 * single(-19.739208802181317)))); end
\begin{array}{l}
\\
\sqrt{\frac{u1}{1 - u1}} \cdot \left(1 + u2 \cdot \left(u2 \cdot -19.739208802181317\right)\right)
\end{array}
Initial program 99.1%
*-commutative99.1%
sqrt-div98.8%
associate-*r/98.8%
Applied egg-rr98.8%
associate-/l*98.6%
Simplified98.6%
Taylor expanded in u2 around 0 90.8%
+-commutative90.8%
*-lft-identity90.8%
associate-*r*90.8%
distribute-rgt-out90.7%
unpow290.7%
associate-*r*90.7%
Simplified90.7%
Final simplification90.7%
(FPCore (cosTheta_i u1 u2) :precision binary32 (pow (+ -1.0 (/ 1.0 u1)) -0.5))
float code(float cosTheta_i, float u1, float u2) {
return powf((-1.0f + (1.0f / u1)), -0.5f);
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = ((-1.0e0) + (1.0e0 / u1)) ** (-0.5e0)
end function
function code(cosTheta_i, u1, u2) return Float32(Float32(-1.0) + Float32(Float32(1.0) / u1)) ^ Float32(-0.5) end
function tmp = code(cosTheta_i, u1, u2) tmp = (single(-1.0) + (single(1.0) / u1)) ^ single(-0.5); end
\begin{array}{l}
\\
{\left(-1 + \frac{1}{u1}\right)}^{-0.5}
\end{array}
Initial program 99.1%
Taylor expanded in u2 around 0 83.7%
pow1/283.7%
clear-num83.6%
inv-pow83.6%
pow-pow83.7%
div-sub83.7%
pow183.7%
pow183.7%
pow-div83.7%
metadata-eval83.7%
metadata-eval83.7%
metadata-eval83.7%
Applied egg-rr83.7%
Final simplification83.7%
(FPCore (cosTheta_i u1 u2) :precision binary32 (sqrt (/ u1 (- 1.0 u1))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 / (1.0f - u1)));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 / (1.0e0 - u1)))
end function
function code(cosTheta_i, u1, u2) return sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 / (single(1.0) - u1))); end
\begin{array}{l}
\\
\sqrt{\frac{u1}{1 - u1}}
\end{array}
Initial program 99.1%
Taylor expanded in u2 around 0 83.7%
Final simplification83.7%
(FPCore (cosTheta_i u1 u2) :precision binary32 (sqrt u1))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(u1);
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt(u1)
end function
function code(cosTheta_i, u1, u2) return sqrt(u1) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt(u1); end
\begin{array}{l}
\\
\sqrt{u1}
\end{array}
Initial program 99.1%
Taylor expanded in u2 around 0 83.7%
Taylor expanded in u1 around 0 65.4%
Final simplification65.4%
herbie shell --seed 2023178
(FPCore (cosTheta_i u1 u2)
:name "Trowbridge-Reitz Sample, near normal, slope_x"
:precision binary32
:pre (and (and (and (> cosTheta_i 0.9999) (<= cosTheta_i 1.0)) (and (<= 2.328306437e-10 u1) (<= u1 1.0))) (and (<= 2.328306437e-10 u2) (<= u2 1.0)))
(* (sqrt (/ u1 (- 1.0 u1))) (cos (* 6.28318530718 u2))))