
(FPCore (u v) :precision binary32 (+ 1.0 (* v (log (+ u (* (- 1.0 u) (exp (/ -2.0 v))))))))
float code(float u, float v) {
return 1.0f + (v * logf((u + ((1.0f - u) * expf((-2.0f / v))))));
}
real(4) function code(u, v)
real(4), intent (in) :: u
real(4), intent (in) :: v
code = 1.0e0 + (v * log((u + ((1.0e0 - u) * exp(((-2.0e0) / v))))))
end function
function code(u, v) return Float32(Float32(1.0) + Float32(v * log(Float32(u + Float32(Float32(Float32(1.0) - u) * exp(Float32(Float32(-2.0) / v))))))) end
function tmp = code(u, v) tmp = single(1.0) + (v * log((u + ((single(1.0) - u) * exp((single(-2.0) / v)))))); end
\begin{array}{l}
\\
1 + v \cdot \log \left(u + \left(1 - u\right) \cdot e^{\frac{-2}{v}}\right)
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (u v) :precision binary32 (+ 1.0 (* v (log (+ u (* (- 1.0 u) (exp (/ -2.0 v))))))))
float code(float u, float v) {
return 1.0f + (v * logf((u + ((1.0f - u) * expf((-2.0f / v))))));
}
real(4) function code(u, v)
real(4), intent (in) :: u
real(4), intent (in) :: v
code = 1.0e0 + (v * log((u + ((1.0e0 - u) * exp(((-2.0e0) / v))))))
end function
function code(u, v) return Float32(Float32(1.0) + Float32(v * log(Float32(u + Float32(Float32(Float32(1.0) - u) * exp(Float32(Float32(-2.0) / v))))))) end
function tmp = code(u, v) tmp = single(1.0) + (v * log((u + ((single(1.0) - u) * exp((single(-2.0) / v)))))); end
\begin{array}{l}
\\
1 + v \cdot \log \left(u + \left(1 - u\right) \cdot e^{\frac{-2}{v}}\right)
\end{array}
(FPCore (u v) :precision binary32 (fma v (log (fma (- 1.0 u) (exp (/ -2.0 v)) u)) 1.0))
float code(float u, float v) {
return fmaf(v, logf(fmaf((1.0f - u), expf((-2.0f / v)), u)), 1.0f);
}
function code(u, v) return fma(v, log(fma(Float32(Float32(1.0) - u), exp(Float32(Float32(-2.0) / v)), u)), Float32(1.0)) end
\begin{array}{l}
\\
\mathsf{fma}\left(v, \log \left(\mathsf{fma}\left(1 - u, e^{\frac{-2}{v}}, u\right)\right), 1\right)
\end{array}
Initial program 99.4%
+-commutative99.4%
fma-def99.5%
+-commutative99.5%
fma-def99.5%
Simplified99.5%
Final simplification99.5%
(FPCore (u v) :precision binary32 (+ 1.0 (* v (log (fma (- 1.0 u) (exp (/ -2.0 v)) u)))))
float code(float u, float v) {
return 1.0f + (v * logf(fmaf((1.0f - u), expf((-2.0f / v)), u)));
}
function code(u, v) return Float32(Float32(1.0) + Float32(v * log(fma(Float32(Float32(1.0) - u), exp(Float32(Float32(-2.0) / v)), u)))) end
\begin{array}{l}
\\
1 + v \cdot \log \left(\mathsf{fma}\left(1 - u, e^{\frac{-2}{v}}, u\right)\right)
\end{array}
Initial program 99.4%
Taylor expanded in v around 0 99.4%
*-commutative99.4%
fma-def99.5%
Simplified99.5%
Final simplification99.5%
(FPCore (u v) :precision binary32 (+ 1.0 (* v (log (+ u (* (- 1.0 u) (exp (/ -2.0 v))))))))
float code(float u, float v) {
return 1.0f + (v * logf((u + ((1.0f - u) * expf((-2.0f / v))))));
}
real(4) function code(u, v)
real(4), intent (in) :: u
real(4), intent (in) :: v
code = 1.0e0 + (v * log((u + ((1.0e0 - u) * exp(((-2.0e0) / v))))))
end function
function code(u, v) return Float32(Float32(1.0) + Float32(v * log(Float32(u + Float32(Float32(Float32(1.0) - u) * exp(Float32(Float32(-2.0) / v))))))) end
function tmp = code(u, v) tmp = single(1.0) + (v * log((u + ((single(1.0) - u) * exp((single(-2.0) / v)))))); end
\begin{array}{l}
\\
1 + v \cdot \log \left(u + \left(1 - u\right) \cdot e^{\frac{-2}{v}}\right)
\end{array}
Initial program 99.4%
Final simplification99.4%
(FPCore (u v) :precision binary32 (if (<= v 0.5) (+ 1.0 (* v (log (* (- u) (expm1 (/ -2.0 v)))))) (+ (* v (* u (+ (exp (/ 2.0 v)) -1.0))) -1.0)))
float code(float u, float v) {
float tmp;
if (v <= 0.5f) {
tmp = 1.0f + (v * logf((-u * expm1f((-2.0f / v)))));
} else {
tmp = (v * (u * (expf((2.0f / v)) + -1.0f))) + -1.0f;
}
return tmp;
}
function code(u, v) tmp = Float32(0.0) if (v <= Float32(0.5)) tmp = Float32(Float32(1.0) + Float32(v * log(Float32(Float32(-u) * expm1(Float32(Float32(-2.0) / v)))))); else tmp = Float32(Float32(v * Float32(u * Float32(exp(Float32(Float32(2.0) / v)) + Float32(-1.0)))) + Float32(-1.0)); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;v \leq 0.5:\\
\;\;\;\;1 + v \cdot \log \left(\left(-u\right) \cdot \mathsf{expm1}\left(\frac{-2}{v}\right)\right)\\
\mathbf{else}:\\
\;\;\;\;v \cdot \left(u \cdot \left(e^{\frac{2}{v}} + -1\right)\right) + -1\\
\end{array}
\end{array}
if v < 0.5Initial program 99.9%
+-commutative99.9%
fma-def99.9%
+-commutative99.9%
fma-def99.9%
Simplified99.9%
fma-udef99.9%
fma-udef99.9%
+-commutative99.9%
add-log-exp99.9%
*-commutative99.9%
exp-to-pow99.9%
+-commutative99.9%
fma-udef99.9%
Applied egg-rr99.9%
log-pow99.9%
*-commutative99.9%
Applied egg-rr99.9%
Taylor expanded in u around -inf 98.6%
associate-*r*98.6%
neg-mul-198.6%
expm1-def98.6%
Simplified98.6%
if 0.5 < v Initial program 92.4%
Taylor expanded in u around 0 82.3%
fma-neg82.3%
rec-exp82.3%
expm1-def82.3%
distribute-neg-frac82.3%
metadata-eval82.3%
metadata-eval82.3%
Simplified82.3%
Taylor expanded in v around 0 82.8%
Final simplification97.6%
(FPCore (u v) :precision binary32 (if (<= v 0.1899999976158142) 1.0 (+ (* v (* u (+ (exp (/ 2.0 v)) -1.0))) -1.0)))
float code(float u, float v) {
float tmp;
if (v <= 0.1899999976158142f) {
tmp = 1.0f;
} else {
tmp = (v * (u * (expf((2.0f / v)) + -1.0f))) + -1.0f;
}
return tmp;
}
real(4) function code(u, v)
real(4), intent (in) :: u
real(4), intent (in) :: v
real(4) :: tmp
if (v <= 0.1899999976158142e0) then
tmp = 1.0e0
else
tmp = (v * (u * (exp((2.0e0 / v)) + (-1.0e0)))) + (-1.0e0)
end if
code = tmp
end function
function code(u, v) tmp = Float32(0.0) if (v <= Float32(0.1899999976158142)) tmp = Float32(1.0); else tmp = Float32(Float32(v * Float32(u * Float32(exp(Float32(Float32(2.0) / v)) + Float32(-1.0)))) + Float32(-1.0)); end return tmp end
function tmp_2 = code(u, v) tmp = single(0.0); if (v <= single(0.1899999976158142)) tmp = single(1.0); else tmp = (v * (u * (exp((single(2.0) / v)) + single(-1.0)))) + single(-1.0); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;v \leq 0.1899999976158142:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;v \cdot \left(u \cdot \left(e^{\frac{2}{v}} + -1\right)\right) + -1\\
\end{array}
\end{array}
if v < 0.189999998Initial program 100.0%
expm1-log1p-u99.1%
expm1-udef99.1%
log1p-udef99.1%
add-exp-log100.0%
+-commutative100.0%
+-commutative100.0%
fma-udef100.0%
fma-udef100.0%
Applied egg-rr100.0%
Taylor expanded in v around 0 92.5%
if 0.189999998 < v Initial program 93.0%
Taylor expanded in u around 0 72.9%
fma-neg72.9%
rec-exp72.9%
expm1-def72.9%
distribute-neg-frac72.9%
metadata-eval72.9%
metadata-eval72.9%
Simplified72.9%
Taylor expanded in v around 0 73.3%
Final simplification91.0%
(FPCore (u v) :precision binary32 (if (<= v 0.10000000149011612) 1.0 (+ (* u (+ (/ 2.0 v) (+ 2.0 (/ 1.3333333333333333 (* v v))))) -1.0)))
float code(float u, float v) {
float tmp;
if (v <= 0.10000000149011612f) {
tmp = 1.0f;
} else {
tmp = (u * ((2.0f / v) + (2.0f + (1.3333333333333333f / (v * v))))) + -1.0f;
}
return tmp;
}
real(4) function code(u, v)
real(4), intent (in) :: u
real(4), intent (in) :: v
real(4) :: tmp
if (v <= 0.10000000149011612e0) then
tmp = 1.0e0
else
tmp = (u * ((2.0e0 / v) + (2.0e0 + (1.3333333333333333e0 / (v * v))))) + (-1.0e0)
end if
code = tmp
end function
function code(u, v) tmp = Float32(0.0) if (v <= Float32(0.10000000149011612)) tmp = Float32(1.0); else tmp = Float32(Float32(u * Float32(Float32(Float32(2.0) / v) + Float32(Float32(2.0) + Float32(Float32(1.3333333333333333) / Float32(v * v))))) + Float32(-1.0)); end return tmp end
function tmp_2 = code(u, v) tmp = single(0.0); if (v <= single(0.10000000149011612)) tmp = single(1.0); else tmp = (u * ((single(2.0) / v) + (single(2.0) + (single(1.3333333333333333) / (v * v))))) + single(-1.0); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;v \leq 0.10000000149011612:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;u \cdot \left(\frac{2}{v} + \left(2 + \frac{1.3333333333333333}{v \cdot v}\right)\right) + -1\\
\end{array}
\end{array}
if v < 0.100000001Initial program 100.0%
expm1-log1p-u100.0%
expm1-udef100.0%
log1p-udef100.0%
add-exp-log100.0%
+-commutative100.0%
+-commutative100.0%
fma-udef100.0%
fma-udef100.0%
Applied egg-rr100.0%
Taylor expanded in v around 0 93.8%
if 0.100000001 < v Initial program 94.0%
Taylor expanded in u around 0 62.4%
fma-neg62.4%
rec-exp62.4%
expm1-def62.4%
distribute-neg-frac62.4%
metadata-eval62.4%
metadata-eval62.4%
Simplified62.4%
Taylor expanded in v around inf 62.5%
Taylor expanded in u around 0 62.5%
*-commutative62.5%
associate-+r+62.5%
associate-*r/62.5%
metadata-eval62.5%
unpow262.5%
associate-*r/62.5%
metadata-eval62.5%
Simplified62.5%
Final simplification90.9%
(FPCore (u v) :precision binary32 (if (<= v 0.10000000149011612) 1.0 (+ 1.0 (+ -2.0 (* 2.0 (+ u (/ u v)))))))
float code(float u, float v) {
float tmp;
if (v <= 0.10000000149011612f) {
tmp = 1.0f;
} else {
tmp = 1.0f + (-2.0f + (2.0f * (u + (u / v))));
}
return tmp;
}
real(4) function code(u, v)
real(4), intent (in) :: u
real(4), intent (in) :: v
real(4) :: tmp
if (v <= 0.10000000149011612e0) then
tmp = 1.0e0
else
tmp = 1.0e0 + ((-2.0e0) + (2.0e0 * (u + (u / v))))
end if
code = tmp
end function
function code(u, v) tmp = Float32(0.0) if (v <= Float32(0.10000000149011612)) tmp = Float32(1.0); else tmp = Float32(Float32(1.0) + Float32(Float32(-2.0) + Float32(Float32(2.0) * Float32(u + Float32(u / v))))); end return tmp end
function tmp_2 = code(u, v) tmp = single(0.0); if (v <= single(0.10000000149011612)) tmp = single(1.0); else tmp = single(1.0) + (single(-2.0) + (single(2.0) * (u + (u / v)))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;v \leq 0.10000000149011612:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;1 + \left(-2 + 2 \cdot \left(u + \frac{u}{v}\right)\right)\\
\end{array}
\end{array}
if v < 0.100000001Initial program 100.0%
expm1-log1p-u100.0%
expm1-udef100.0%
log1p-udef100.0%
add-exp-log100.0%
+-commutative100.0%
+-commutative100.0%
fma-udef100.0%
fma-udef100.0%
Applied egg-rr100.0%
Taylor expanded in v around 0 93.8%
if 0.100000001 < v Initial program 94.0%
Taylor expanded in u around 0 62.4%
fma-neg62.4%
rec-exp62.4%
expm1-def62.4%
distribute-neg-frac62.4%
metadata-eval62.4%
metadata-eval62.4%
Simplified62.4%
Taylor expanded in v around inf 58.8%
sub-neg58.8%
distribute-lft-out58.8%
metadata-eval58.8%
Simplified58.8%
Final simplification90.5%
(FPCore (u v) :precision binary32 (if (<= v 0.10000000149011612) 1.0 (+ (* 2.0 (+ u (/ u v))) -1.0)))
float code(float u, float v) {
float tmp;
if (v <= 0.10000000149011612f) {
tmp = 1.0f;
} else {
tmp = (2.0f * (u + (u / v))) + -1.0f;
}
return tmp;
}
real(4) function code(u, v)
real(4), intent (in) :: u
real(4), intent (in) :: v
real(4) :: tmp
if (v <= 0.10000000149011612e0) then
tmp = 1.0e0
else
tmp = (2.0e0 * (u + (u / v))) + (-1.0e0)
end if
code = tmp
end function
function code(u, v) tmp = Float32(0.0) if (v <= Float32(0.10000000149011612)) tmp = Float32(1.0); else tmp = Float32(Float32(Float32(2.0) * Float32(u + Float32(u / v))) + Float32(-1.0)); end return tmp end
function tmp_2 = code(u, v) tmp = single(0.0); if (v <= single(0.10000000149011612)) tmp = single(1.0); else tmp = (single(2.0) * (u + (u / v))) + single(-1.0); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;v \leq 0.10000000149011612:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \left(u + \frac{u}{v}\right) + -1\\
\end{array}
\end{array}
if v < 0.100000001Initial program 100.0%
expm1-log1p-u100.0%
expm1-udef100.0%
log1p-udef100.0%
add-exp-log100.0%
+-commutative100.0%
+-commutative100.0%
fma-udef100.0%
fma-udef100.0%
Applied egg-rr100.0%
Taylor expanded in v around 0 93.8%
if 0.100000001 < v Initial program 94.0%
Taylor expanded in u around 0 62.4%
fma-neg62.4%
rec-exp62.4%
expm1-def62.4%
distribute-neg-frac62.4%
metadata-eval62.4%
metadata-eval62.4%
Simplified62.4%
Taylor expanded in v around inf 58.6%
sub-neg58.6%
distribute-lft-out58.6%
metadata-eval58.6%
Simplified58.6%
Final simplification90.5%
(FPCore (u v) :precision binary32 (if (<= v 0.1899999976158142) 1.0 (+ 1.0 (* (- 1.0 u) -2.0))))
float code(float u, float v) {
float tmp;
if (v <= 0.1899999976158142f) {
tmp = 1.0f;
} else {
tmp = 1.0f + ((1.0f - u) * -2.0f);
}
return tmp;
}
real(4) function code(u, v)
real(4), intent (in) :: u
real(4), intent (in) :: v
real(4) :: tmp
if (v <= 0.1899999976158142e0) then
tmp = 1.0e0
else
tmp = 1.0e0 + ((1.0e0 - u) * (-2.0e0))
end if
code = tmp
end function
function code(u, v) tmp = Float32(0.0) if (v <= Float32(0.1899999976158142)) tmp = Float32(1.0); else tmp = Float32(Float32(1.0) + Float32(Float32(Float32(1.0) - u) * Float32(-2.0))); end return tmp end
function tmp_2 = code(u, v) tmp = single(0.0); if (v <= single(0.1899999976158142)) tmp = single(1.0); else tmp = single(1.0) + ((single(1.0) - u) * single(-2.0)); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;v \leq 0.1899999976158142:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;1 + \left(1 - u\right) \cdot -2\\
\end{array}
\end{array}
if v < 0.189999998Initial program 100.0%
expm1-log1p-u99.1%
expm1-udef99.1%
log1p-udef99.1%
add-exp-log100.0%
+-commutative100.0%
+-commutative100.0%
fma-udef100.0%
fma-udef100.0%
Applied egg-rr100.0%
Taylor expanded in v around 0 92.5%
if 0.189999998 < v Initial program 93.0%
Taylor expanded in v around inf 55.4%
*-commutative55.4%
Simplified55.4%
Final simplification89.6%
(FPCore (u v) :precision binary32 (if (<= v 0.1899999976158142) 1.0 (+ (* u 2.0) -1.0)))
float code(float u, float v) {
float tmp;
if (v <= 0.1899999976158142f) {
tmp = 1.0f;
} else {
tmp = (u * 2.0f) + -1.0f;
}
return tmp;
}
real(4) function code(u, v)
real(4), intent (in) :: u
real(4), intent (in) :: v
real(4) :: tmp
if (v <= 0.1899999976158142e0) then
tmp = 1.0e0
else
tmp = (u * 2.0e0) + (-1.0e0)
end if
code = tmp
end function
function code(u, v) tmp = Float32(0.0) if (v <= Float32(0.1899999976158142)) tmp = Float32(1.0); else tmp = Float32(Float32(u * Float32(2.0)) + Float32(-1.0)); end return tmp end
function tmp_2 = code(u, v) tmp = single(0.0); if (v <= single(0.1899999976158142)) tmp = single(1.0); else tmp = (u * single(2.0)) + single(-1.0); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;v \leq 0.1899999976158142:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;u \cdot 2 + -1\\
\end{array}
\end{array}
if v < 0.189999998Initial program 100.0%
expm1-log1p-u99.1%
expm1-udef99.1%
log1p-udef99.1%
add-exp-log100.0%
+-commutative100.0%
+-commutative100.0%
fma-udef100.0%
fma-udef100.0%
Applied egg-rr100.0%
Taylor expanded in v around 0 92.5%
if 0.189999998 < v Initial program 93.0%
Taylor expanded in v around inf 55.4%
*-commutative55.4%
Simplified55.4%
Taylor expanded in u around 0 55.3%
Final simplification89.6%
(FPCore (u v) :precision binary32 (if (<= v 0.1899999976158142) 1.0 -1.0))
float code(float u, float v) {
float tmp;
if (v <= 0.1899999976158142f) {
tmp = 1.0f;
} else {
tmp = -1.0f;
}
return tmp;
}
real(4) function code(u, v)
real(4), intent (in) :: u
real(4), intent (in) :: v
real(4) :: tmp
if (v <= 0.1899999976158142e0) then
tmp = 1.0e0
else
tmp = -1.0e0
end if
code = tmp
end function
function code(u, v) tmp = Float32(0.0) if (v <= Float32(0.1899999976158142)) tmp = Float32(1.0); else tmp = Float32(-1.0); end return tmp end
function tmp_2 = code(u, v) tmp = single(0.0); if (v <= single(0.1899999976158142)) tmp = single(1.0); else tmp = single(-1.0); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;v \leq 0.1899999976158142:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;-1\\
\end{array}
\end{array}
if v < 0.189999998Initial program 100.0%
expm1-log1p-u99.1%
expm1-udef99.1%
log1p-udef99.1%
add-exp-log100.0%
+-commutative100.0%
+-commutative100.0%
fma-udef100.0%
fma-udef100.0%
Applied egg-rr100.0%
Taylor expanded in v around 0 92.5%
if 0.189999998 < v Initial program 93.0%
Taylor expanded in u around 0 48.5%
Final simplification89.1%
(FPCore (u v) :precision binary32 -1.0)
float code(float u, float v) {
return -1.0f;
}
real(4) function code(u, v)
real(4), intent (in) :: u
real(4), intent (in) :: v
code = -1.0e0
end function
function code(u, v) return Float32(-1.0) end
function tmp = code(u, v) tmp = single(-1.0); end
\begin{array}{l}
\\
-1
\end{array}
Initial program 99.4%
Taylor expanded in u around 0 6.9%
Final simplification6.9%
herbie shell --seed 2023178
(FPCore (u v)
:name "HairBSDF, sample_f, cosTheta"
:precision binary32
:pre (and (and (<= 1e-5 u) (<= u 1.0)) (and (<= 0.0 v) (<= v 109.746574)))
(+ 1.0 (* v (log (+ u (* (- 1.0 u) (exp (/ -2.0 v))))))))