
(FPCore (x y z) :precision binary64 (+ x (* (* (- y x) 6.0) z)))
double code(double x, double y, double z) {
return x + (((y - x) * 6.0) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (((y - x) * 6.0d0) * z)
end function
public static double code(double x, double y, double z) {
return x + (((y - x) * 6.0) * z);
}
def code(x, y, z): return x + (((y - x) * 6.0) * z)
function code(x, y, z) return Float64(x + Float64(Float64(Float64(y - x) * 6.0) * z)) end
function tmp = code(x, y, z) tmp = x + (((y - x) * 6.0) * z); end
code[x_, y_, z_] := N[(x + N[(N[(N[(y - x), $MachinePrecision] * 6.0), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\left(y - x\right) \cdot 6\right) \cdot z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ x (* (* (- y x) 6.0) z)))
double code(double x, double y, double z) {
return x + (((y - x) * 6.0) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (((y - x) * 6.0d0) * z)
end function
public static double code(double x, double y, double z) {
return x + (((y - x) * 6.0) * z);
}
def code(x, y, z): return x + (((y - x) * 6.0) * z)
function code(x, y, z) return Float64(x + Float64(Float64(Float64(y - x) * 6.0) * z)) end
function tmp = code(x, y, z) tmp = x + (((y - x) * 6.0) * z); end
code[x_, y_, z_] := N[(x + N[(N[(N[(y - x), $MachinePrecision] * 6.0), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\left(y - x\right) \cdot 6\right) \cdot z
\end{array}
(FPCore (x y z) :precision binary64 (+ x (* (* (- y x) 6.0) z)))
double code(double x, double y, double z) {
return x + (((y - x) * 6.0) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (((y - x) * 6.0d0) * z)
end function
public static double code(double x, double y, double z) {
return x + (((y - x) * 6.0) * z);
}
def code(x, y, z): return x + (((y - x) * 6.0) * z)
function code(x, y, z) return Float64(x + Float64(Float64(Float64(y - x) * 6.0) * z)) end
function tmp = code(x, y, z) tmp = x + (((y - x) * 6.0) * z); end
code[x_, y_, z_] := N[(x + N[(N[(N[(y - x), $MachinePrecision] * 6.0), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\left(y - x\right) \cdot 6\right) \cdot z
\end{array}
Initial program 99.8%
Final simplification99.8%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* -6.0 (* x z))) (t_1 (* 6.0 (* y z))))
(if (<= z -2.2e+19)
t_0
(if (<= z -1.25e-75)
t_1
(if (<= z 2.65e-160)
x
(if (<= z 2.4e-116)
t_1
(if (<= z 5e-57)
x
(if (or (<= z 1.4e+64)
(and (not (<= z 5.2e+110)) (<= z 1.9e+216)))
t_1
t_0))))))))
double code(double x, double y, double z) {
double t_0 = -6.0 * (x * z);
double t_1 = 6.0 * (y * z);
double tmp;
if (z <= -2.2e+19) {
tmp = t_0;
} else if (z <= -1.25e-75) {
tmp = t_1;
} else if (z <= 2.65e-160) {
tmp = x;
} else if (z <= 2.4e-116) {
tmp = t_1;
} else if (z <= 5e-57) {
tmp = x;
} else if ((z <= 1.4e+64) || (!(z <= 5.2e+110) && (z <= 1.9e+216))) {
tmp = t_1;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = (-6.0d0) * (x * z)
t_1 = 6.0d0 * (y * z)
if (z <= (-2.2d+19)) then
tmp = t_0
else if (z <= (-1.25d-75)) then
tmp = t_1
else if (z <= 2.65d-160) then
tmp = x
else if (z <= 2.4d-116) then
tmp = t_1
else if (z <= 5d-57) then
tmp = x
else if ((z <= 1.4d+64) .or. (.not. (z <= 5.2d+110)) .and. (z <= 1.9d+216)) then
tmp = t_1
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = -6.0 * (x * z);
double t_1 = 6.0 * (y * z);
double tmp;
if (z <= -2.2e+19) {
tmp = t_0;
} else if (z <= -1.25e-75) {
tmp = t_1;
} else if (z <= 2.65e-160) {
tmp = x;
} else if (z <= 2.4e-116) {
tmp = t_1;
} else if (z <= 5e-57) {
tmp = x;
} else if ((z <= 1.4e+64) || (!(z <= 5.2e+110) && (z <= 1.9e+216))) {
tmp = t_1;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = -6.0 * (x * z) t_1 = 6.0 * (y * z) tmp = 0 if z <= -2.2e+19: tmp = t_0 elif z <= -1.25e-75: tmp = t_1 elif z <= 2.65e-160: tmp = x elif z <= 2.4e-116: tmp = t_1 elif z <= 5e-57: tmp = x elif (z <= 1.4e+64) or (not (z <= 5.2e+110) and (z <= 1.9e+216)): tmp = t_1 else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(-6.0 * Float64(x * z)) t_1 = Float64(6.0 * Float64(y * z)) tmp = 0.0 if (z <= -2.2e+19) tmp = t_0; elseif (z <= -1.25e-75) tmp = t_1; elseif (z <= 2.65e-160) tmp = x; elseif (z <= 2.4e-116) tmp = t_1; elseif (z <= 5e-57) tmp = x; elseif ((z <= 1.4e+64) || (!(z <= 5.2e+110) && (z <= 1.9e+216))) tmp = t_1; else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = -6.0 * (x * z); t_1 = 6.0 * (y * z); tmp = 0.0; if (z <= -2.2e+19) tmp = t_0; elseif (z <= -1.25e-75) tmp = t_1; elseif (z <= 2.65e-160) tmp = x; elseif (z <= 2.4e-116) tmp = t_1; elseif (z <= 5e-57) tmp = x; elseif ((z <= 1.4e+64) || (~((z <= 5.2e+110)) && (z <= 1.9e+216))) tmp = t_1; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(-6.0 * N[(x * z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(6.0 * N[(y * z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -2.2e+19], t$95$0, If[LessEqual[z, -1.25e-75], t$95$1, If[LessEqual[z, 2.65e-160], x, If[LessEqual[z, 2.4e-116], t$95$1, If[LessEqual[z, 5e-57], x, If[Or[LessEqual[z, 1.4e+64], And[N[Not[LessEqual[z, 5.2e+110]], $MachinePrecision], LessEqual[z, 1.9e+216]]], t$95$1, t$95$0]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := -6 \cdot \left(x \cdot z\right)\\
t_1 := 6 \cdot \left(y \cdot z\right)\\
\mathbf{if}\;z \leq -2.2 \cdot 10^{+19}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;z \leq -1.25 \cdot 10^{-75}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;z \leq 2.65 \cdot 10^{-160}:\\
\;\;\;\;x\\
\mathbf{elif}\;z \leq 2.4 \cdot 10^{-116}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;z \leq 5 \cdot 10^{-57}:\\
\;\;\;\;x\\
\mathbf{elif}\;z \leq 1.4 \cdot 10^{+64} \lor \neg \left(z \leq 5.2 \cdot 10^{+110}\right) \land z \leq 1.9 \cdot 10^{+216}:\\
\;\;\;\;t_1\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
if z < -2.2e19 or 1.40000000000000012e64 < z < 5.2e110 or 1.90000000000000007e216 < z Initial program 99.8%
Taylor expanded in x around inf 71.6%
Taylor expanded in z around inf 71.6%
Taylor expanded in z around 0 71.6%
if -2.2e19 < z < -1.24999999999999995e-75 or 2.6500000000000001e-160 < z < 2.39999999999999993e-116 or 5.0000000000000002e-57 < z < 1.40000000000000012e64 or 5.2e110 < z < 1.90000000000000007e216Initial program 99.7%
Taylor expanded in z around 0 99.8%
Taylor expanded in z around inf 83.6%
Taylor expanded in y around inf 64.5%
if -1.24999999999999995e-75 < z < 2.6500000000000001e-160 or 2.39999999999999993e-116 < z < 5.0000000000000002e-57Initial program 99.9%
Taylor expanded in z around 0 82.2%
Final simplification73.4%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* z (* x -6.0))) (t_1 (* 6.0 (* y z))))
(if (<= z -3.3e+18)
t_0
(if (<= z -1.25e-75)
t_1
(if (<= z 2.65e-160)
x
(if (<= z 2.2e-116)
t_1
(if (<= z 3.9e-57)
x
(if (<= z 1.5e+64)
t_1
(if (<= z 5.3e+110)
(* -6.0 (* x z))
(if (<= z 1.9e+216) t_1 t_0))))))))))
double code(double x, double y, double z) {
double t_0 = z * (x * -6.0);
double t_1 = 6.0 * (y * z);
double tmp;
if (z <= -3.3e+18) {
tmp = t_0;
} else if (z <= -1.25e-75) {
tmp = t_1;
} else if (z <= 2.65e-160) {
tmp = x;
} else if (z <= 2.2e-116) {
tmp = t_1;
} else if (z <= 3.9e-57) {
tmp = x;
} else if (z <= 1.5e+64) {
tmp = t_1;
} else if (z <= 5.3e+110) {
tmp = -6.0 * (x * z);
} else if (z <= 1.9e+216) {
tmp = t_1;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = z * (x * (-6.0d0))
t_1 = 6.0d0 * (y * z)
if (z <= (-3.3d+18)) then
tmp = t_0
else if (z <= (-1.25d-75)) then
tmp = t_1
else if (z <= 2.65d-160) then
tmp = x
else if (z <= 2.2d-116) then
tmp = t_1
else if (z <= 3.9d-57) then
tmp = x
else if (z <= 1.5d+64) then
tmp = t_1
else if (z <= 5.3d+110) then
tmp = (-6.0d0) * (x * z)
else if (z <= 1.9d+216) then
tmp = t_1
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = z * (x * -6.0);
double t_1 = 6.0 * (y * z);
double tmp;
if (z <= -3.3e+18) {
tmp = t_0;
} else if (z <= -1.25e-75) {
tmp = t_1;
} else if (z <= 2.65e-160) {
tmp = x;
} else if (z <= 2.2e-116) {
tmp = t_1;
} else if (z <= 3.9e-57) {
tmp = x;
} else if (z <= 1.5e+64) {
tmp = t_1;
} else if (z <= 5.3e+110) {
tmp = -6.0 * (x * z);
} else if (z <= 1.9e+216) {
tmp = t_1;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = z * (x * -6.0) t_1 = 6.0 * (y * z) tmp = 0 if z <= -3.3e+18: tmp = t_0 elif z <= -1.25e-75: tmp = t_1 elif z <= 2.65e-160: tmp = x elif z <= 2.2e-116: tmp = t_1 elif z <= 3.9e-57: tmp = x elif z <= 1.5e+64: tmp = t_1 elif z <= 5.3e+110: tmp = -6.0 * (x * z) elif z <= 1.9e+216: tmp = t_1 else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(z * Float64(x * -6.0)) t_1 = Float64(6.0 * Float64(y * z)) tmp = 0.0 if (z <= -3.3e+18) tmp = t_0; elseif (z <= -1.25e-75) tmp = t_1; elseif (z <= 2.65e-160) tmp = x; elseif (z <= 2.2e-116) tmp = t_1; elseif (z <= 3.9e-57) tmp = x; elseif (z <= 1.5e+64) tmp = t_1; elseif (z <= 5.3e+110) tmp = Float64(-6.0 * Float64(x * z)); elseif (z <= 1.9e+216) tmp = t_1; else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = z * (x * -6.0); t_1 = 6.0 * (y * z); tmp = 0.0; if (z <= -3.3e+18) tmp = t_0; elseif (z <= -1.25e-75) tmp = t_1; elseif (z <= 2.65e-160) tmp = x; elseif (z <= 2.2e-116) tmp = t_1; elseif (z <= 3.9e-57) tmp = x; elseif (z <= 1.5e+64) tmp = t_1; elseif (z <= 5.3e+110) tmp = -6.0 * (x * z); elseif (z <= 1.9e+216) tmp = t_1; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(z * N[(x * -6.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(6.0 * N[(y * z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -3.3e+18], t$95$0, If[LessEqual[z, -1.25e-75], t$95$1, If[LessEqual[z, 2.65e-160], x, If[LessEqual[z, 2.2e-116], t$95$1, If[LessEqual[z, 3.9e-57], x, If[LessEqual[z, 1.5e+64], t$95$1, If[LessEqual[z, 5.3e+110], N[(-6.0 * N[(x * z), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 1.9e+216], t$95$1, t$95$0]]]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := z \cdot \left(x \cdot -6\right)\\
t_1 := 6 \cdot \left(y \cdot z\right)\\
\mathbf{if}\;z \leq -3.3 \cdot 10^{+18}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;z \leq -1.25 \cdot 10^{-75}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;z \leq 2.65 \cdot 10^{-160}:\\
\;\;\;\;x\\
\mathbf{elif}\;z \leq 2.2 \cdot 10^{-116}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;z \leq 3.9 \cdot 10^{-57}:\\
\;\;\;\;x\\
\mathbf{elif}\;z \leq 1.5 \cdot 10^{+64}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;z \leq 5.3 \cdot 10^{+110}:\\
\;\;\;\;-6 \cdot \left(x \cdot z\right)\\
\mathbf{elif}\;z \leq 1.9 \cdot 10^{+216}:\\
\;\;\;\;t_1\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
if z < -3.3e18 or 1.90000000000000007e216 < z Initial program 99.8%
Taylor expanded in z around 0 99.7%
Taylor expanded in z around inf 99.7%
Taylor expanded in y around 0 69.4%
*-commutative69.4%
associate-*r*69.5%
*-commutative69.5%
Simplified69.5%
if -3.3e18 < z < -1.24999999999999995e-75 or 2.6500000000000001e-160 < z < 2.2000000000000001e-116 or 3.90000000000000006e-57 < z < 1.5000000000000001e64 or 5.2999999999999998e110 < z < 1.90000000000000007e216Initial program 99.7%
Taylor expanded in z around 0 99.8%
Taylor expanded in z around inf 83.6%
Taylor expanded in y around inf 64.5%
if -1.24999999999999995e-75 < z < 2.6500000000000001e-160 or 2.2000000000000001e-116 < z < 3.90000000000000006e-57Initial program 99.9%
Taylor expanded in z around 0 82.2%
if 1.5000000000000001e64 < z < 5.2999999999999998e110Initial program 99.7%
Taylor expanded in x around inf 90.0%
Taylor expanded in z around inf 90.0%
Taylor expanded in z around 0 90.0%
Final simplification73.4%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* z (* x -6.0))) (t_1 (* z (* y 6.0))) (t_2 (* 6.0 (* y z))))
(if (<= z -4.3e+18)
t_0
(if (<= z -8e-76)
t_2
(if (<= z 2.65e-160)
x
(if (<= z 2.2e-116)
t_1
(if (<= z 8.4e-60)
x
(if (<= z 1.5e+64)
t_2
(if (<= z 5.2e+110)
(* -6.0 (* x z))
(if (<= z 3.2e+216) t_1 t_0))))))))))
double code(double x, double y, double z) {
double t_0 = z * (x * -6.0);
double t_1 = z * (y * 6.0);
double t_2 = 6.0 * (y * z);
double tmp;
if (z <= -4.3e+18) {
tmp = t_0;
} else if (z <= -8e-76) {
tmp = t_2;
} else if (z <= 2.65e-160) {
tmp = x;
} else if (z <= 2.2e-116) {
tmp = t_1;
} else if (z <= 8.4e-60) {
tmp = x;
} else if (z <= 1.5e+64) {
tmp = t_2;
} else if (z <= 5.2e+110) {
tmp = -6.0 * (x * z);
} else if (z <= 3.2e+216) {
tmp = t_1;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_0 = z * (x * (-6.0d0))
t_1 = z * (y * 6.0d0)
t_2 = 6.0d0 * (y * z)
if (z <= (-4.3d+18)) then
tmp = t_0
else if (z <= (-8d-76)) then
tmp = t_2
else if (z <= 2.65d-160) then
tmp = x
else if (z <= 2.2d-116) then
tmp = t_1
else if (z <= 8.4d-60) then
tmp = x
else if (z <= 1.5d+64) then
tmp = t_2
else if (z <= 5.2d+110) then
tmp = (-6.0d0) * (x * z)
else if (z <= 3.2d+216) then
tmp = t_1
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = z * (x * -6.0);
double t_1 = z * (y * 6.0);
double t_2 = 6.0 * (y * z);
double tmp;
if (z <= -4.3e+18) {
tmp = t_0;
} else if (z <= -8e-76) {
tmp = t_2;
} else if (z <= 2.65e-160) {
tmp = x;
} else if (z <= 2.2e-116) {
tmp = t_1;
} else if (z <= 8.4e-60) {
tmp = x;
} else if (z <= 1.5e+64) {
tmp = t_2;
} else if (z <= 5.2e+110) {
tmp = -6.0 * (x * z);
} else if (z <= 3.2e+216) {
tmp = t_1;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = z * (x * -6.0) t_1 = z * (y * 6.0) t_2 = 6.0 * (y * z) tmp = 0 if z <= -4.3e+18: tmp = t_0 elif z <= -8e-76: tmp = t_2 elif z <= 2.65e-160: tmp = x elif z <= 2.2e-116: tmp = t_1 elif z <= 8.4e-60: tmp = x elif z <= 1.5e+64: tmp = t_2 elif z <= 5.2e+110: tmp = -6.0 * (x * z) elif z <= 3.2e+216: tmp = t_1 else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(z * Float64(x * -6.0)) t_1 = Float64(z * Float64(y * 6.0)) t_2 = Float64(6.0 * Float64(y * z)) tmp = 0.0 if (z <= -4.3e+18) tmp = t_0; elseif (z <= -8e-76) tmp = t_2; elseif (z <= 2.65e-160) tmp = x; elseif (z <= 2.2e-116) tmp = t_1; elseif (z <= 8.4e-60) tmp = x; elseif (z <= 1.5e+64) tmp = t_2; elseif (z <= 5.2e+110) tmp = Float64(-6.0 * Float64(x * z)); elseif (z <= 3.2e+216) tmp = t_1; else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = z * (x * -6.0); t_1 = z * (y * 6.0); t_2 = 6.0 * (y * z); tmp = 0.0; if (z <= -4.3e+18) tmp = t_0; elseif (z <= -8e-76) tmp = t_2; elseif (z <= 2.65e-160) tmp = x; elseif (z <= 2.2e-116) tmp = t_1; elseif (z <= 8.4e-60) tmp = x; elseif (z <= 1.5e+64) tmp = t_2; elseif (z <= 5.2e+110) tmp = -6.0 * (x * z); elseif (z <= 3.2e+216) tmp = t_1; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(z * N[(x * -6.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(z * N[(y * 6.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(6.0 * N[(y * z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -4.3e+18], t$95$0, If[LessEqual[z, -8e-76], t$95$2, If[LessEqual[z, 2.65e-160], x, If[LessEqual[z, 2.2e-116], t$95$1, If[LessEqual[z, 8.4e-60], x, If[LessEqual[z, 1.5e+64], t$95$2, If[LessEqual[z, 5.2e+110], N[(-6.0 * N[(x * z), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 3.2e+216], t$95$1, t$95$0]]]]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := z \cdot \left(x \cdot -6\right)\\
t_1 := z \cdot \left(y \cdot 6\right)\\
t_2 := 6 \cdot \left(y \cdot z\right)\\
\mathbf{if}\;z \leq -4.3 \cdot 10^{+18}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;z \leq -8 \cdot 10^{-76}:\\
\;\;\;\;t_2\\
\mathbf{elif}\;z \leq 2.65 \cdot 10^{-160}:\\
\;\;\;\;x\\
\mathbf{elif}\;z \leq 2.2 \cdot 10^{-116}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;z \leq 8.4 \cdot 10^{-60}:\\
\;\;\;\;x\\
\mathbf{elif}\;z \leq 1.5 \cdot 10^{+64}:\\
\;\;\;\;t_2\\
\mathbf{elif}\;z \leq 5.2 \cdot 10^{+110}:\\
\;\;\;\;-6 \cdot \left(x \cdot z\right)\\
\mathbf{elif}\;z \leq 3.2 \cdot 10^{+216}:\\
\;\;\;\;t_1\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
if z < -4.3e18 or 3.1999999999999997e216 < z Initial program 99.8%
Taylor expanded in z around 0 99.7%
Taylor expanded in z around inf 99.7%
Taylor expanded in y around 0 69.4%
*-commutative69.4%
associate-*r*69.5%
*-commutative69.5%
Simplified69.5%
if -4.3e18 < z < -7.99999999999999942e-76 or 8.39999999999999964e-60 < z < 1.5000000000000001e64Initial program 99.6%
Taylor expanded in z around 0 99.8%
Taylor expanded in z around inf 75.2%
Taylor expanded in y around inf 65.1%
if -7.99999999999999942e-76 < z < 2.6500000000000001e-160 or 2.2000000000000001e-116 < z < 8.39999999999999964e-60Initial program 99.9%
Taylor expanded in z around 0 82.2%
if 2.6500000000000001e-160 < z < 2.2000000000000001e-116 or 5.2e110 < z < 3.1999999999999997e216Initial program 99.9%
Taylor expanded in z around 0 99.8%
Taylor expanded in z around inf 92.0%
Taylor expanded in y around inf 63.9%
associate-*r*64.0%
*-commutative64.0%
Simplified64.0%
if 1.5000000000000001e64 < z < 5.2e110Initial program 99.7%
Taylor expanded in x around inf 90.0%
Taylor expanded in z around inf 90.0%
Taylor expanded in z around 0 90.0%
Final simplification73.4%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* z (* x -6.0))) (t_1 (* z (* y 6.0))))
(if (<= z -1.15e+19)
t_0
(if (<= z -1.08e-75)
(* 6.0 (* y z))
(if (<= z 2.65e-160)
x
(if (<= z 2.2e-116)
t_1
(if (<= z 5e-57)
x
(if (<= z 1.35e+64)
(/ (* y z) 0.16666666666666666)
(if (<= z 5.3e+110)
(* -6.0 (* x z))
(if (<= z 1.22e+215) t_1 t_0))))))))))
double code(double x, double y, double z) {
double t_0 = z * (x * -6.0);
double t_1 = z * (y * 6.0);
double tmp;
if (z <= -1.15e+19) {
tmp = t_0;
} else if (z <= -1.08e-75) {
tmp = 6.0 * (y * z);
} else if (z <= 2.65e-160) {
tmp = x;
} else if (z <= 2.2e-116) {
tmp = t_1;
} else if (z <= 5e-57) {
tmp = x;
} else if (z <= 1.35e+64) {
tmp = (y * z) / 0.16666666666666666;
} else if (z <= 5.3e+110) {
tmp = -6.0 * (x * z);
} else if (z <= 1.22e+215) {
tmp = t_1;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = z * (x * (-6.0d0))
t_1 = z * (y * 6.0d0)
if (z <= (-1.15d+19)) then
tmp = t_0
else if (z <= (-1.08d-75)) then
tmp = 6.0d0 * (y * z)
else if (z <= 2.65d-160) then
tmp = x
else if (z <= 2.2d-116) then
tmp = t_1
else if (z <= 5d-57) then
tmp = x
else if (z <= 1.35d+64) then
tmp = (y * z) / 0.16666666666666666d0
else if (z <= 5.3d+110) then
tmp = (-6.0d0) * (x * z)
else if (z <= 1.22d+215) then
tmp = t_1
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = z * (x * -6.0);
double t_1 = z * (y * 6.0);
double tmp;
if (z <= -1.15e+19) {
tmp = t_0;
} else if (z <= -1.08e-75) {
tmp = 6.0 * (y * z);
} else if (z <= 2.65e-160) {
tmp = x;
} else if (z <= 2.2e-116) {
tmp = t_1;
} else if (z <= 5e-57) {
tmp = x;
} else if (z <= 1.35e+64) {
tmp = (y * z) / 0.16666666666666666;
} else if (z <= 5.3e+110) {
tmp = -6.0 * (x * z);
} else if (z <= 1.22e+215) {
tmp = t_1;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = z * (x * -6.0) t_1 = z * (y * 6.0) tmp = 0 if z <= -1.15e+19: tmp = t_0 elif z <= -1.08e-75: tmp = 6.0 * (y * z) elif z <= 2.65e-160: tmp = x elif z <= 2.2e-116: tmp = t_1 elif z <= 5e-57: tmp = x elif z <= 1.35e+64: tmp = (y * z) / 0.16666666666666666 elif z <= 5.3e+110: tmp = -6.0 * (x * z) elif z <= 1.22e+215: tmp = t_1 else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(z * Float64(x * -6.0)) t_1 = Float64(z * Float64(y * 6.0)) tmp = 0.0 if (z <= -1.15e+19) tmp = t_0; elseif (z <= -1.08e-75) tmp = Float64(6.0 * Float64(y * z)); elseif (z <= 2.65e-160) tmp = x; elseif (z <= 2.2e-116) tmp = t_1; elseif (z <= 5e-57) tmp = x; elseif (z <= 1.35e+64) tmp = Float64(Float64(y * z) / 0.16666666666666666); elseif (z <= 5.3e+110) tmp = Float64(-6.0 * Float64(x * z)); elseif (z <= 1.22e+215) tmp = t_1; else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = z * (x * -6.0); t_1 = z * (y * 6.0); tmp = 0.0; if (z <= -1.15e+19) tmp = t_0; elseif (z <= -1.08e-75) tmp = 6.0 * (y * z); elseif (z <= 2.65e-160) tmp = x; elseif (z <= 2.2e-116) tmp = t_1; elseif (z <= 5e-57) tmp = x; elseif (z <= 1.35e+64) tmp = (y * z) / 0.16666666666666666; elseif (z <= 5.3e+110) tmp = -6.0 * (x * z); elseif (z <= 1.22e+215) tmp = t_1; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(z * N[(x * -6.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(z * N[(y * 6.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -1.15e+19], t$95$0, If[LessEqual[z, -1.08e-75], N[(6.0 * N[(y * z), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 2.65e-160], x, If[LessEqual[z, 2.2e-116], t$95$1, If[LessEqual[z, 5e-57], x, If[LessEqual[z, 1.35e+64], N[(N[(y * z), $MachinePrecision] / 0.16666666666666666), $MachinePrecision], If[LessEqual[z, 5.3e+110], N[(-6.0 * N[(x * z), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 1.22e+215], t$95$1, t$95$0]]]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := z \cdot \left(x \cdot -6\right)\\
t_1 := z \cdot \left(y \cdot 6\right)\\
\mathbf{if}\;z \leq -1.15 \cdot 10^{+19}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;z \leq -1.08 \cdot 10^{-75}:\\
\;\;\;\;6 \cdot \left(y \cdot z\right)\\
\mathbf{elif}\;z \leq 2.65 \cdot 10^{-160}:\\
\;\;\;\;x\\
\mathbf{elif}\;z \leq 2.2 \cdot 10^{-116}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;z \leq 5 \cdot 10^{-57}:\\
\;\;\;\;x\\
\mathbf{elif}\;z \leq 1.35 \cdot 10^{+64}:\\
\;\;\;\;\frac{y \cdot z}{0.16666666666666666}\\
\mathbf{elif}\;z \leq 5.3 \cdot 10^{+110}:\\
\;\;\;\;-6 \cdot \left(x \cdot z\right)\\
\mathbf{elif}\;z \leq 1.22 \cdot 10^{+215}:\\
\;\;\;\;t_1\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
if z < -1.15e19 or 1.22000000000000007e215 < z Initial program 99.8%
Taylor expanded in z around 0 99.7%
Taylor expanded in z around inf 99.7%
Taylor expanded in y around 0 69.4%
*-commutative69.4%
associate-*r*69.5%
*-commutative69.5%
Simplified69.5%
if -1.15e19 < z < -1.08e-75Initial program 99.7%
Taylor expanded in z around 0 99.9%
Taylor expanded in z around inf 71.4%
Taylor expanded in y around inf 64.3%
if -1.08e-75 < z < 2.6500000000000001e-160 or 2.2000000000000001e-116 < z < 5.0000000000000002e-57Initial program 99.9%
Taylor expanded in z around 0 82.2%
if 2.6500000000000001e-160 < z < 2.2000000000000001e-116 or 5.2999999999999998e110 < z < 1.22000000000000007e215Initial program 99.9%
Taylor expanded in z around 0 99.8%
Taylor expanded in z around inf 92.0%
Taylor expanded in y around inf 63.9%
associate-*r*64.0%
*-commutative64.0%
Simplified64.0%
if 5.0000000000000002e-57 < z < 1.35e64Initial program 99.5%
Taylor expanded in z around 0 99.8%
Taylor expanded in z around inf 78.2%
Taylor expanded in y around inf 65.8%
associate-*r*65.7%
*-commutative65.7%
Simplified65.7%
associate-*r*65.7%
metadata-eval65.7%
div-inv65.7%
associate-*l/65.9%
Applied egg-rr65.9%
if 1.35e64 < z < 5.2999999999999998e110Initial program 99.7%
Taylor expanded in x around inf 90.0%
Taylor expanded in z around inf 90.0%
Taylor expanded in z around 0 90.0%
Final simplification73.4%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* 6.0 (* (- y x) z))))
(if (<= z -5.6e-86)
t_0
(if (<= z 2.65e-160)
x
(if (<= z 2.2e-116) (* z (* y 6.0)) (if (<= z 1.15e-60) x t_0))))))
double code(double x, double y, double z) {
double t_0 = 6.0 * ((y - x) * z);
double tmp;
if (z <= -5.6e-86) {
tmp = t_0;
} else if (z <= 2.65e-160) {
tmp = x;
} else if (z <= 2.2e-116) {
tmp = z * (y * 6.0);
} else if (z <= 1.15e-60) {
tmp = x;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = 6.0d0 * ((y - x) * z)
if (z <= (-5.6d-86)) then
tmp = t_0
else if (z <= 2.65d-160) then
tmp = x
else if (z <= 2.2d-116) then
tmp = z * (y * 6.0d0)
else if (z <= 1.15d-60) then
tmp = x
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = 6.0 * ((y - x) * z);
double tmp;
if (z <= -5.6e-86) {
tmp = t_0;
} else if (z <= 2.65e-160) {
tmp = x;
} else if (z <= 2.2e-116) {
tmp = z * (y * 6.0);
} else if (z <= 1.15e-60) {
tmp = x;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = 6.0 * ((y - x) * z) tmp = 0 if z <= -5.6e-86: tmp = t_0 elif z <= 2.65e-160: tmp = x elif z <= 2.2e-116: tmp = z * (y * 6.0) elif z <= 1.15e-60: tmp = x else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(6.0 * Float64(Float64(y - x) * z)) tmp = 0.0 if (z <= -5.6e-86) tmp = t_0; elseif (z <= 2.65e-160) tmp = x; elseif (z <= 2.2e-116) tmp = Float64(z * Float64(y * 6.0)); elseif (z <= 1.15e-60) tmp = x; else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = 6.0 * ((y - x) * z); tmp = 0.0; if (z <= -5.6e-86) tmp = t_0; elseif (z <= 2.65e-160) tmp = x; elseif (z <= 2.2e-116) tmp = z * (y * 6.0); elseif (z <= 1.15e-60) tmp = x; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(6.0 * N[(N[(y - x), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -5.6e-86], t$95$0, If[LessEqual[z, 2.65e-160], x, If[LessEqual[z, 2.2e-116], N[(z * N[(y * 6.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 1.15e-60], x, t$95$0]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 6 \cdot \left(\left(y - x\right) \cdot z\right)\\
\mathbf{if}\;z \leq -5.6 \cdot 10^{-86}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;z \leq 2.65 \cdot 10^{-160}:\\
\;\;\;\;x\\
\mathbf{elif}\;z \leq 2.2 \cdot 10^{-116}:\\
\;\;\;\;z \cdot \left(y \cdot 6\right)\\
\mathbf{elif}\;z \leq 1.15 \cdot 10^{-60}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
if z < -5.60000000000000019e-86 or 1.1500000000000001e-60 < z Initial program 99.8%
Taylor expanded in z around 0 99.7%
Taylor expanded in z around inf 93.5%
if -5.60000000000000019e-86 < z < 2.6500000000000001e-160 or 2.2000000000000001e-116 < z < 1.1500000000000001e-60Initial program 99.9%
Taylor expanded in z around 0 82.8%
if 2.6500000000000001e-160 < z < 2.2000000000000001e-116Initial program 99.8%
Taylor expanded in z around 0 99.7%
Taylor expanded in z around inf 71.5%
Taylor expanded in y around inf 71.5%
associate-*r*71.7%
*-commutative71.7%
Simplified71.7%
Final simplification88.9%
(FPCore (x y z) :precision binary64 (if (or (<= z -48000000000000.0) (not (<= z 0.17))) (* 6.0 (* (- y x) z)) (+ x (* 6.0 (* y z)))))
double code(double x, double y, double z) {
double tmp;
if ((z <= -48000000000000.0) || !(z <= 0.17)) {
tmp = 6.0 * ((y - x) * z);
} else {
tmp = x + (6.0 * (y * z));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-48000000000000.0d0)) .or. (.not. (z <= 0.17d0))) then
tmp = 6.0d0 * ((y - x) * z)
else
tmp = x + (6.0d0 * (y * z))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -48000000000000.0) || !(z <= 0.17)) {
tmp = 6.0 * ((y - x) * z);
} else {
tmp = x + (6.0 * (y * z));
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -48000000000000.0) or not (z <= 0.17): tmp = 6.0 * ((y - x) * z) else: tmp = x + (6.0 * (y * z)) return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -48000000000000.0) || !(z <= 0.17)) tmp = Float64(6.0 * Float64(Float64(y - x) * z)); else tmp = Float64(x + Float64(6.0 * Float64(y * z))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -48000000000000.0) || ~((z <= 0.17))) tmp = 6.0 * ((y - x) * z); else tmp = x + (6.0 * (y * z)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -48000000000000.0], N[Not[LessEqual[z, 0.17]], $MachinePrecision]], N[(6.0 * N[(N[(y - x), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision], N[(x + N[(6.0 * N[(y * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -48000000000000 \lor \neg \left(z \leq 0.17\right):\\
\;\;\;\;6 \cdot \left(\left(y - x\right) \cdot z\right)\\
\mathbf{else}:\\
\;\;\;\;x + 6 \cdot \left(y \cdot z\right)\\
\end{array}
\end{array}
if z < -4.8e13 or 0.170000000000000012 < z Initial program 99.8%
Taylor expanded in z around 0 99.7%
Taylor expanded in z around inf 99.4%
if -4.8e13 < z < 0.170000000000000012Initial program 99.9%
Taylor expanded in y around inf 98.7%
Final simplification99.1%
(FPCore (x y z) :precision binary64 (if (or (<= z -48000000000000.0) (not (<= z 0.17))) (* 6.0 (* (- y x) z)) (+ x (* z (* y 6.0)))))
double code(double x, double y, double z) {
double tmp;
if ((z <= -48000000000000.0) || !(z <= 0.17)) {
tmp = 6.0 * ((y - x) * z);
} else {
tmp = x + (z * (y * 6.0));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-48000000000000.0d0)) .or. (.not. (z <= 0.17d0))) then
tmp = 6.0d0 * ((y - x) * z)
else
tmp = x + (z * (y * 6.0d0))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -48000000000000.0) || !(z <= 0.17)) {
tmp = 6.0 * ((y - x) * z);
} else {
tmp = x + (z * (y * 6.0));
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -48000000000000.0) or not (z <= 0.17): tmp = 6.0 * ((y - x) * z) else: tmp = x + (z * (y * 6.0)) return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -48000000000000.0) || !(z <= 0.17)) tmp = Float64(6.0 * Float64(Float64(y - x) * z)); else tmp = Float64(x + Float64(z * Float64(y * 6.0))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -48000000000000.0) || ~((z <= 0.17))) tmp = 6.0 * ((y - x) * z); else tmp = x + (z * (y * 6.0)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -48000000000000.0], N[Not[LessEqual[z, 0.17]], $MachinePrecision]], N[(6.0 * N[(N[(y - x), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision], N[(x + N[(z * N[(y * 6.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -48000000000000 \lor \neg \left(z \leq 0.17\right):\\
\;\;\;\;6 \cdot \left(\left(y - x\right) \cdot z\right)\\
\mathbf{else}:\\
\;\;\;\;x + z \cdot \left(y \cdot 6\right)\\
\end{array}
\end{array}
if z < -4.8e13 or 0.170000000000000012 < z Initial program 99.8%
Taylor expanded in z around 0 99.7%
Taylor expanded in z around inf 99.4%
if -4.8e13 < z < 0.170000000000000012Initial program 99.9%
Taylor expanded in y around inf 98.7%
associate-*r*98.8%
Simplified98.8%
Final simplification99.1%
(FPCore (x y z) :precision binary64 (if (or (<= z -0.165) (not (<= z 0.17))) (* -6.0 (* x z)) x))
double code(double x, double y, double z) {
double tmp;
if ((z <= -0.165) || !(z <= 0.17)) {
tmp = -6.0 * (x * z);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-0.165d0)) .or. (.not. (z <= 0.17d0))) then
tmp = (-6.0d0) * (x * z)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -0.165) || !(z <= 0.17)) {
tmp = -6.0 * (x * z);
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -0.165) or not (z <= 0.17): tmp = -6.0 * (x * z) else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -0.165) || !(z <= 0.17)) tmp = Float64(-6.0 * Float64(x * z)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -0.165) || ~((z <= 0.17))) tmp = -6.0 * (x * z); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -0.165], N[Not[LessEqual[z, 0.17]], $MachinePrecision]], N[(-6.0 * N[(x * z), $MachinePrecision]), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -0.165 \lor \neg \left(z \leq 0.17\right):\\
\;\;\;\;-6 \cdot \left(x \cdot z\right)\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if z < -0.165000000000000008 or 0.170000000000000012 < z Initial program 99.8%
Taylor expanded in x around inf 62.4%
Taylor expanded in z around inf 62.2%
Taylor expanded in z around 0 62.2%
if -0.165000000000000008 < z < 0.170000000000000012Initial program 99.9%
Taylor expanded in z around 0 68.7%
Final simplification65.4%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 99.8%
Taylor expanded in z around 0 35.3%
Final simplification35.3%
(FPCore (x y z) :precision binary64 (- x (* (* 6.0 z) (- x y))))
double code(double x, double y, double z) {
return x - ((6.0 * z) * (x - y));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x - ((6.0d0 * z) * (x - y))
end function
public static double code(double x, double y, double z) {
return x - ((6.0 * z) * (x - y));
}
def code(x, y, z): return x - ((6.0 * z) * (x - y))
function code(x, y, z) return Float64(x - Float64(Float64(6.0 * z) * Float64(x - y))) end
function tmp = code(x, y, z) tmp = x - ((6.0 * z) * (x - y)); end
code[x_, y_, z_] := N[(x - N[(N[(6.0 * z), $MachinePrecision] * N[(x - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \left(6 \cdot z\right) \cdot \left(x - y\right)
\end{array}
herbie shell --seed 2023178
(FPCore (x y z)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, E"
:precision binary64
:herbie-target
(- x (* (* 6.0 z) (- x y)))
(+ x (* (* (- y x) 6.0) z)))