
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (* 2.0 c) (- (- b) t_0)) (/ (+ (- b) t_0) (* 2.0 a)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (2.0d0 * c) / (-b - t_0)
else
tmp = (-b + t_0) / (2.0d0 * a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (2.0 * c) / (-b - t_0) else: tmp = (-b + t_0) / (2.0 * a) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) - t_0)); else tmp = Float64(Float64(Float64(-b) + t_0) / Float64(2.0 * a)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (2.0 * c) / (-b - t_0); else tmp = (-b + t_0) / (2.0 * a); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) - t$95$0), $MachinePrecision]), $MachinePrecision], N[(N[((-b) + t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) - t_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(-b\right) + t_0}{2 \cdot a}\\
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (* 2.0 c) (- (- b) t_0)) (/ (+ (- b) t_0) (* 2.0 a)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (2.0d0 * c) / (-b - t_0)
else
tmp = (-b + t_0) / (2.0d0 * a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (2.0 * c) / (-b - t_0) else: tmp = (-b + t_0) / (2.0 * a) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) - t_0)); else tmp = Float64(Float64(Float64(-b) + t_0) / Float64(2.0 * a)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (2.0 * c) / (-b - t_0); else tmp = (-b + t_0) / (2.0 * a); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) - t$95$0), $MachinePrecision]), $MachinePrecision], N[(N[((-b) + t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) - t_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(-b\right) + t_0}{2 \cdot a}\\
\end{array}
\end{array}
(FPCore (a b c)
:precision binary64
(let* ((t_0 (* c (* a -4.0))) (t_1 (sqrt (fma b b t_0))))
(if (<= b -5e+134)
(if (>= b 0.0) (* -2.0 (* 0.5 (/ b a))) (/ (- b) a))
(if (<= b 1.5e-12)
(if (>= b 0.0)
(/ 2.0 (/ (- (- b) (hypot b (sqrt t_0))) c))
(/ (- t_1 b) (* a 2.0)))
(if (>= b 0.0)
(* -2.0 (/ c (fma b 2.0 (/ (* -2.0 c) (/ b a)))))
(* (- b t_1) (/ -0.5 a)))))))
double code(double a, double b, double c) {
double t_0 = c * (a * -4.0);
double t_1 = sqrt(fma(b, b, t_0));
double tmp_1;
if (b <= -5e+134) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = -2.0 * (0.5 * (b / a));
} else {
tmp_2 = -b / a;
}
tmp_1 = tmp_2;
} else if (b <= 1.5e-12) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = 2.0 / ((-b - hypot(b, sqrt(t_0))) / c);
} else {
tmp_3 = (t_1 - b) / (a * 2.0);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = -2.0 * (c / fma(b, 2.0, ((-2.0 * c) / (b / a))));
} else {
tmp_1 = (b - t_1) * (-0.5 / a);
}
return tmp_1;
}
function code(a, b, c) t_0 = Float64(c * Float64(a * -4.0)) t_1 = sqrt(fma(b, b, t_0)) tmp_1 = 0.0 if (b <= -5e+134) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(-2.0 * Float64(0.5 * Float64(b / a))); else tmp_2 = Float64(Float64(-b) / a); end tmp_1 = tmp_2; elseif (b <= 1.5e-12) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = Float64(2.0 / Float64(Float64(Float64(-b) - hypot(b, sqrt(t_0))) / c)); else tmp_3 = Float64(Float64(t_1 - b) / Float64(a * 2.0)); end tmp_1 = tmp_3; elseif (b >= 0.0) tmp_1 = Float64(-2.0 * Float64(c / fma(b, 2.0, Float64(Float64(-2.0 * c) / Float64(b / a))))); else tmp_1 = Float64(Float64(b - t_1) * Float64(-0.5 / a)); end return tmp_1 end
code[a_, b_, c_] := Block[{t$95$0 = N[(c * N[(a * -4.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[Sqrt[N[(b * b + t$95$0), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[b, -5e+134], If[GreaterEqual[b, 0.0], N[(-2.0 * N[(0.5 * N[(b / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[((-b) / a), $MachinePrecision]], If[LessEqual[b, 1.5e-12], If[GreaterEqual[b, 0.0], N[(2.0 / N[(N[((-b) - N[Sqrt[b ^ 2 + N[Sqrt[t$95$0], $MachinePrecision] ^ 2], $MachinePrecision]), $MachinePrecision] / c), $MachinePrecision]), $MachinePrecision], N[(N[(t$95$1 - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(-2.0 * N[(c / N[(b * 2.0 + N[(N[(-2.0 * c), $MachinePrecision] / N[(b / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(b - t$95$1), $MachinePrecision] * N[(-0.5 / a), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := c \cdot \left(a \cdot -4\right)\\
t_1 := \sqrt{\mathsf{fma}\left(b, b, t_0\right)}\\
\mathbf{if}\;b \leq -5 \cdot 10^{+134}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;-2 \cdot \left(0.5 \cdot \frac{b}{a}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{-b}{a}\\
\end{array}\\
\mathbf{elif}\;b \leq 1.5 \cdot 10^{-12}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2}{\frac{\left(-b\right) - \mathsf{hypot}\left(b, \sqrt{t_0}\right)}{c}}\\
\mathbf{else}:\\
\;\;\;\;\frac{t_1 - b}{a \cdot 2}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;-2 \cdot \frac{c}{\mathsf{fma}\left(b, 2, \frac{-2 \cdot c}{\frac{b}{a}}\right)}\\
\mathbf{else}:\\
\;\;\;\;\left(b - t_1\right) \cdot \frac{-0.5}{a}\\
\end{array}
\end{array}
if b < -4.99999999999999981e134Initial program 55.1%
Simplified55.0%
Taylor expanded in b around -inf 98.2%
associate-*r/98.2%
neg-mul-198.2%
Simplified98.2%
Taylor expanded in b around -inf 98.2%
if -4.99999999999999981e134 < b < 1.5000000000000001e-12Initial program 87.5%
Simplified87.5%
expm1-log1p-u86.8%
expm1-udef76.7%
fma-udef76.7%
add-sqr-sqrt76.7%
hypot-def76.7%
Applied egg-rr76.7%
expm1-def89.4%
expm1-log1p90.2%
Simplified90.2%
if 1.5000000000000001e-12 < b Initial program 70.3%
Simplified70.3%
Taylor expanded in b around inf 91.4%
+-commutative91.4%
*-commutative91.4%
fma-def91.4%
associate-/l*92.8%
associate-*r/92.8%
Simplified92.8%
Final simplification92.6%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (sqrt (- (* b b) (* c (* a 4.0))))))
(if (<= b -3.1e+134)
(if (>= b 0.0) (* -2.0 (* 0.5 (/ b a))) (/ (- b) a))
(if (<= b 5e+73)
(if (>= b 0.0) (/ (* 2.0 c) (- (- b) t_0)) (/ (- t_0 b) (* a 2.0)))
(if (>= b 0.0)
(* -2.0 (/ c (fma b 2.0 (/ (* -2.0 c) (/ b a)))))
(* (- b (sqrt (fma b b (* c (* a -4.0))))) (/ -0.5 a)))))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - (c * (a * 4.0))));
double tmp_1;
if (b <= -3.1e+134) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = -2.0 * (0.5 * (b / a));
} else {
tmp_2 = -b / a;
}
tmp_1 = tmp_2;
} else if (b <= 5e+73) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (2.0 * c) / (-b - t_0);
} else {
tmp_3 = (t_0 - b) / (a * 2.0);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = -2.0 * (c / fma(b, 2.0, ((-2.0 * c) / (b / a))));
} else {
tmp_1 = (b - sqrt(fma(b, b, (c * (a * -4.0))))) * (-0.5 / a);
}
return tmp_1;
}
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) tmp_1 = 0.0 if (b <= -3.1e+134) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(-2.0 * Float64(0.5 * Float64(b / a))); else tmp_2 = Float64(Float64(-b) / a); end tmp_1 = tmp_2; elseif (b <= 5e+73) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = Float64(Float64(2.0 * c) / Float64(Float64(-b) - t_0)); else tmp_3 = Float64(Float64(t_0 - b) / Float64(a * 2.0)); end tmp_1 = tmp_3; elseif (b >= 0.0) tmp_1 = Float64(-2.0 * Float64(c / fma(b, 2.0, Float64(Float64(-2.0 * c) / Float64(b / a))))); else tmp_1 = Float64(Float64(b - sqrt(fma(b, b, Float64(c * Float64(a * -4.0))))) * Float64(-0.5 / a)); end return tmp_1 end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[b, -3.1e+134], If[GreaterEqual[b, 0.0], N[(-2.0 * N[(0.5 * N[(b / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[((-b) / a), $MachinePrecision]], If[LessEqual[b, 5e+73], If[GreaterEqual[b, 0.0], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) - t$95$0), $MachinePrecision]), $MachinePrecision], N[(N[(t$95$0 - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(-2.0 * N[(c / N[(b * 2.0 + N[(N[(-2.0 * c), $MachinePrecision] / N[(b / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(b - N[Sqrt[N[(b * b + N[(c * N[(a * -4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[(-0.5 / a), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)}\\
\mathbf{if}\;b \leq -3.1 \cdot 10^{+134}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;-2 \cdot \left(0.5 \cdot \frac{b}{a}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{-b}{a}\\
\end{array}\\
\mathbf{elif}\;b \leq 5 \cdot 10^{+73}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) - t_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{t_0 - b}{a \cdot 2}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;-2 \cdot \frac{c}{\mathsf{fma}\left(b, 2, \frac{-2 \cdot c}{\frac{b}{a}}\right)}\\
\mathbf{else}:\\
\;\;\;\;\left(b - \sqrt{\mathsf{fma}\left(b, b, c \cdot \left(a \cdot -4\right)\right)}\right) \cdot \frac{-0.5}{a}\\
\end{array}
\end{array}
if b < -3.09999999999999982e134Initial program 55.1%
Simplified55.0%
Taylor expanded in b around -inf 98.2%
associate-*r/98.2%
neg-mul-198.2%
Simplified98.2%
Taylor expanded in b around -inf 98.2%
if -3.09999999999999982e134 < b < 4.99999999999999976e73Initial program 88.4%
if 4.99999999999999976e73 < b Initial program 62.9%
Simplified62.9%
Taylor expanded in b around inf 93.4%
+-commutative93.4%
*-commutative93.4%
fma-def93.4%
associate-/l*95.3%
associate-*r/95.3%
Simplified95.3%
Final simplification92.0%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (/ (- b) a)) (t_1 (sqrt (- (* b b) (* c (* a 4.0))))))
(if (<= b -3e+134)
(if (>= b 0.0) (* -2.0 (* 0.5 (/ b a))) t_0)
(if (<= b 1e+72)
(if (>= b 0.0) (/ (* 2.0 c) (- (- b) t_1)) (/ (- t_1 b) (* a 2.0)))
(if (>= b 0.0)
(* -2.0 (/ c (+ (* -2.0 (* a (/ c b))) (* b 2.0))))
t_0)))))
double code(double a, double b, double c) {
double t_0 = -b / a;
double t_1 = sqrt(((b * b) - (c * (a * 4.0))));
double tmp_1;
if (b <= -3e+134) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = -2.0 * (0.5 * (b / a));
} else {
tmp_2 = t_0;
}
tmp_1 = tmp_2;
} else if (b <= 1e+72) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (2.0 * c) / (-b - t_1);
} else {
tmp_3 = (t_1 - b) / (a * 2.0);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = -2.0 * (c / ((-2.0 * (a * (c / b))) + (b * 2.0)));
} else {
tmp_1 = t_0;
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
real(8) :: tmp_3
t_0 = -b / a
t_1 = sqrt(((b * b) - (c * (a * 4.0d0))))
if (b <= (-3d+134)) then
if (b >= 0.0d0) then
tmp_2 = (-2.0d0) * (0.5d0 * (b / a))
else
tmp_2 = t_0
end if
tmp_1 = tmp_2
else if (b <= 1d+72) then
if (b >= 0.0d0) then
tmp_3 = (2.0d0 * c) / (-b - t_1)
else
tmp_3 = (t_1 - b) / (a * 2.0d0)
end if
tmp_1 = tmp_3
else if (b >= 0.0d0) then
tmp_1 = (-2.0d0) * (c / (((-2.0d0) * (a * (c / b))) + (b * 2.0d0)))
else
tmp_1 = t_0
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double t_0 = -b / a;
double t_1 = Math.sqrt(((b * b) - (c * (a * 4.0))));
double tmp_1;
if (b <= -3e+134) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = -2.0 * (0.5 * (b / a));
} else {
tmp_2 = t_0;
}
tmp_1 = tmp_2;
} else if (b <= 1e+72) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (2.0 * c) / (-b - t_1);
} else {
tmp_3 = (t_1 - b) / (a * 2.0);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = -2.0 * (c / ((-2.0 * (a * (c / b))) + (b * 2.0)));
} else {
tmp_1 = t_0;
}
return tmp_1;
}
def code(a, b, c): t_0 = -b / a t_1 = math.sqrt(((b * b) - (c * (a * 4.0)))) tmp_1 = 0 if b <= -3e+134: tmp_2 = 0 if b >= 0.0: tmp_2 = -2.0 * (0.5 * (b / a)) else: tmp_2 = t_0 tmp_1 = tmp_2 elif b <= 1e+72: tmp_3 = 0 if b >= 0.0: tmp_3 = (2.0 * c) / (-b - t_1) else: tmp_3 = (t_1 - b) / (a * 2.0) tmp_1 = tmp_3 elif b >= 0.0: tmp_1 = -2.0 * (c / ((-2.0 * (a * (c / b))) + (b * 2.0))) else: tmp_1 = t_0 return tmp_1
function code(a, b, c) t_0 = Float64(Float64(-b) / a) t_1 = sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) tmp_1 = 0.0 if (b <= -3e+134) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(-2.0 * Float64(0.5 * Float64(b / a))); else tmp_2 = t_0; end tmp_1 = tmp_2; elseif (b <= 1e+72) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = Float64(Float64(2.0 * c) / Float64(Float64(-b) - t_1)); else tmp_3 = Float64(Float64(t_1 - b) / Float64(a * 2.0)); end tmp_1 = tmp_3; elseif (b >= 0.0) tmp_1 = Float64(-2.0 * Float64(c / Float64(Float64(-2.0 * Float64(a * Float64(c / b))) + Float64(b * 2.0)))); else tmp_1 = t_0; end return tmp_1 end
function tmp_5 = code(a, b, c) t_0 = -b / a; t_1 = sqrt(((b * b) - (c * (a * 4.0)))); tmp_2 = 0.0; if (b <= -3e+134) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = -2.0 * (0.5 * (b / a)); else tmp_3 = t_0; end tmp_2 = tmp_3; elseif (b <= 1e+72) tmp_4 = 0.0; if (b >= 0.0) tmp_4 = (2.0 * c) / (-b - t_1); else tmp_4 = (t_1 - b) / (a * 2.0); end tmp_2 = tmp_4; elseif (b >= 0.0) tmp_2 = -2.0 * (c / ((-2.0 * (a * (c / b))) + (b * 2.0))); else tmp_2 = t_0; end tmp_5 = tmp_2; end
code[a_, b_, c_] := Block[{t$95$0 = N[((-b) / a), $MachinePrecision]}, Block[{t$95$1 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[b, -3e+134], If[GreaterEqual[b, 0.0], N[(-2.0 * N[(0.5 * N[(b / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0], If[LessEqual[b, 1e+72], If[GreaterEqual[b, 0.0], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) - t$95$1), $MachinePrecision]), $MachinePrecision], N[(N[(t$95$1 - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(-2.0 * N[(c / N[(N[(-2.0 * N[(a * N[(c / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(b * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{-b}{a}\\
t_1 := \sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)}\\
\mathbf{if}\;b \leq -3 \cdot 10^{+134}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;-2 \cdot \left(0.5 \cdot \frac{b}{a}\right)\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}\\
\mathbf{elif}\;b \leq 10^{+72}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) - t_1}\\
\mathbf{else}:\\
\;\;\;\;\frac{t_1 - b}{a \cdot 2}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;-2 \cdot \frac{c}{-2 \cdot \left(a \cdot \frac{c}{b}\right) + b \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
if b < -2.99999999999999997e134Initial program 55.1%
Simplified55.0%
Taylor expanded in b around -inf 98.2%
associate-*r/98.2%
neg-mul-198.2%
Simplified98.2%
Taylor expanded in b around -inf 98.2%
if -2.99999999999999997e134 < b < 9.99999999999999944e71Initial program 88.4%
if 9.99999999999999944e71 < b Initial program 62.9%
Simplified62.9%
Taylor expanded in b around -inf 62.9%
associate-*r/62.9%
neg-mul-162.9%
Simplified62.9%
Taylor expanded in b around inf 93.4%
associate-*l/95.3%
*-commutative95.3%
Applied egg-rr95.3%
Final simplification92.0%
(FPCore (a b c)
:precision binary64
(if (<= b -5e+134)
(if (>= b 0.0) (* -2.0 (* 0.5 (/ b a))) (/ (- b) a))
(if (>= b 0.0)
(* (* 2.0 c) (/ 1.0 (- (- b) (fma -2.0 (* a (/ c b)) b))))
(/ (- (sqrt (- (* b b) (* c (* a 4.0)))) b) (* a 2.0)))))
double code(double a, double b, double c) {
double tmp_1;
if (b <= -5e+134) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = -2.0 * (0.5 * (b / a));
} else {
tmp_2 = -b / a;
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = (2.0 * c) * (1.0 / (-b - fma(-2.0, (a * (c / b)), b)));
} else {
tmp_1 = (sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0);
}
return tmp_1;
}
function code(a, b, c) tmp_1 = 0.0 if (b <= -5e+134) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(-2.0 * Float64(0.5 * Float64(b / a))); else tmp_2 = Float64(Float64(-b) / a); end tmp_1 = tmp_2; elseif (b >= 0.0) tmp_1 = Float64(Float64(2.0 * c) * Float64(1.0 / Float64(Float64(-b) - fma(-2.0, Float64(a * Float64(c / b)), b)))); else tmp_1 = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) - b) / Float64(a * 2.0)); end return tmp_1 end
code[a_, b_, c_] := If[LessEqual[b, -5e+134], If[GreaterEqual[b, 0.0], N[(-2.0 * N[(0.5 * N[(b / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[((-b) / a), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(N[(2.0 * c), $MachinePrecision] * N[(1.0 / N[((-b) - N[(-2.0 * N[(a * N[(c / b), $MachinePrecision]), $MachinePrecision] + b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -5 \cdot 10^{+134}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;-2 \cdot \left(0.5 \cdot \frac{b}{a}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{-b}{a}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\left(2 \cdot c\right) \cdot \frac{1}{\left(-b\right) - \mathsf{fma}\left(-2, a \cdot \frac{c}{b}, b\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)} - b}{a \cdot 2}\\
\end{array}
\end{array}
if b < -4.99999999999999981e134Initial program 55.1%
Simplified55.0%
Taylor expanded in b around -inf 98.2%
associate-*r/98.2%
neg-mul-198.2%
Simplified98.2%
Taylor expanded in b around -inf 98.2%
if -4.99999999999999981e134 < b Initial program 81.0%
add-cube-cbrt80.5%
pow380.5%
*-commutative80.5%
*-commutative80.5%
Applied egg-rr80.5%
Taylor expanded in b around inf 79.0%
associate-/l*79.6%
Simplified79.6%
div-inv79.6%
*-commutative79.6%
unpow379.6%
add-cube-cbrt80.0%
+-commutative80.0%
fma-def80.0%
associate-/r/80.0%
Applied egg-rr80.0%
Final simplification83.8%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (* -2.0 (/ c (fma b 2.0 (/ (* -2.0 c) (/ b a))))) (/ (- b) a)))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -2.0 * (c / fma(b, 2.0, ((-2.0 * c) / (b / a))));
} else {
tmp = -b / a;
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(-2.0 * Float64(c / fma(b, 2.0, Float64(Float64(-2.0 * c) / Float64(b / a))))); else tmp = Float64(Float64(-b) / a); end return tmp end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(-2.0 * N[(c / N[(b * 2.0 + N[(N[(-2.0 * c), $MachinePrecision] / N[(b / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[((-b) / a), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;-2 \cdot \frac{c}{\mathsf{fma}\left(b, 2, \frac{-2 \cdot c}{\frac{b}{a}}\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{-b}{a}\\
\end{array}
\end{array}
Initial program 75.6%
Simplified75.5%
Taylor expanded in b around -inf 73.5%
associate-*r/73.5%
neg-mul-173.5%
Simplified73.5%
Taylor expanded in b around inf 72.3%
+-commutative74.3%
*-commutative74.3%
fma-def74.3%
associate-/l*74.8%
associate-*r/74.8%
Simplified72.7%
Final simplification72.7%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (* -2.0 (/ c (+ (* -2.0 (* a (/ c b))) (* b 2.0)))) (/ (- b) a)))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -2.0 * (c / ((-2.0 * (a * (c / b))) + (b * 2.0)));
} else {
tmp = -b / a;
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = (-2.0d0) * (c / (((-2.0d0) * (a * (c / b))) + (b * 2.0d0)))
else
tmp = -b / a
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -2.0 * (c / ((-2.0 * (a * (c / b))) + (b * 2.0)));
} else {
tmp = -b / a;
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = -2.0 * (c / ((-2.0 * (a * (c / b))) + (b * 2.0))) else: tmp = -b / a return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(-2.0 * Float64(c / Float64(Float64(-2.0 * Float64(a * Float64(c / b))) + Float64(b * 2.0)))); else tmp = Float64(Float64(-b) / a); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = -2.0 * (c / ((-2.0 * (a * (c / b))) + (b * 2.0))); else tmp = -b / a; end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(-2.0 * N[(c / N[(N[(-2.0 * N[(a * N[(c / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(b * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[((-b) / a), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;-2 \cdot \frac{c}{-2 \cdot \left(a \cdot \frac{c}{b}\right) + b \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{-b}{a}\\
\end{array}
\end{array}
Initial program 75.6%
Simplified75.5%
Taylor expanded in b around -inf 73.5%
associate-*r/73.5%
neg-mul-173.5%
Simplified73.5%
Taylor expanded in b around inf 72.3%
associate-*l/72.7%
*-commutative72.7%
Applied egg-rr72.7%
Final simplification72.7%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (* -2.0 (* 0.5 (/ b a))) (/ (- b) a)))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -2.0 * (0.5 * (b / a));
} else {
tmp = -b / a;
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = (-2.0d0) * (0.5d0 * (b / a))
else
tmp = -b / a
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -2.0 * (0.5 * (b / a));
} else {
tmp = -b / a;
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = -2.0 * (0.5 * (b / a)) else: tmp = -b / a return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(-2.0 * Float64(0.5 * Float64(b / a))); else tmp = Float64(Float64(-b) / a); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = -2.0 * (0.5 * (b / a)); else tmp = -b / a; end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(-2.0 * N[(0.5 * N[(b / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[((-b) / a), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;-2 \cdot \left(0.5 \cdot \frac{b}{a}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{-b}{a}\\
\end{array}
\end{array}
Initial program 75.6%
Simplified75.5%
Taylor expanded in b around -inf 73.5%
associate-*r/73.5%
neg-mul-173.5%
Simplified73.5%
Taylor expanded in b around -inf 41.8%
Final simplification41.8%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (* -2.0 (* (/ b a) -0.5)) (/ (- b) a)))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -2.0 * ((b / a) * -0.5);
} else {
tmp = -b / a;
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = (-2.0d0) * ((b / a) * (-0.5d0))
else
tmp = -b / a
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -2.0 * ((b / a) * -0.5);
} else {
tmp = -b / a;
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = -2.0 * ((b / a) * -0.5) else: tmp = -b / a return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(-2.0 * Float64(Float64(b / a) * -0.5)); else tmp = Float64(Float64(-b) / a); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = -2.0 * ((b / a) * -0.5); else tmp = -b / a; end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(-2.0 * N[(N[(b / a), $MachinePrecision] * -0.5), $MachinePrecision]), $MachinePrecision], N[((-b) / a), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;-2 \cdot \left(\frac{b}{a} \cdot -0.5\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{-b}{a}\\
\end{array}
\end{array}
Initial program 75.6%
Simplified75.5%
Taylor expanded in b around -inf 73.5%
associate-*r/73.5%
neg-mul-173.5%
Simplified73.5%
Taylor expanded in b around inf 72.3%
Taylor expanded in c around inf 42.2%
*-commutative42.2%
Simplified42.2%
Final simplification42.2%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (* -2.0 (/ c (+ b b))) (/ (- b) a)))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -2.0 * (c / (b + b));
} else {
tmp = -b / a;
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = (-2.0d0) * (c / (b + b))
else
tmp = -b / a
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -2.0 * (c / (b + b));
} else {
tmp = -b / a;
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = -2.0 * (c / (b + b)) else: tmp = -b / a return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(-2.0 * Float64(c / Float64(b + b))); else tmp = Float64(Float64(-b) / a); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = -2.0 * (c / (b + b)); else tmp = -b / a; end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(-2.0 * N[(c / N[(b + b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[((-b) / a), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;-2 \cdot \frac{c}{b + b}\\
\mathbf{else}:\\
\;\;\;\;\frac{-b}{a}\\
\end{array}
\end{array}
Initial program 75.6%
Simplified75.5%
Taylor expanded in b around -inf 73.5%
associate-*r/73.5%
neg-mul-173.5%
Simplified73.5%
Taylor expanded in b around inf 72.6%
Final simplification72.6%
herbie shell --seed 2023178
(FPCore (a b c)
:name "jeff quadratic root 2"
:precision binary64
(if (>= b 0.0) (/ (* 2.0 c) (- (- b) (sqrt (- (* b b) (* (* 4.0 a) c))))) (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a))))