Graphics.Rendering.Chart.Backend.Diagrams:calcFontMetrics from Chart-diagrams-1.5.1, A

Percentage Accurate: 87.7% → 99.1%
Time: 5.9s
Alternatives: 9
Speedup: 0.3×

Specification

?
\[\begin{array}{l} \\ \frac{x + y}{1 - \frac{y}{z}} \end{array} \]
(FPCore (x y z) :precision binary64 (/ (+ x y) (- 1.0 (/ y z))))
double code(double x, double y, double z) {
	return (x + y) / (1.0 - (y / z));
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = (x + y) / (1.0d0 - (y / z))
end function
public static double code(double x, double y, double z) {
	return (x + y) / (1.0 - (y / z));
}
def code(x, y, z):
	return (x + y) / (1.0 - (y / z))
function code(x, y, z)
	return Float64(Float64(x + y) / Float64(1.0 - Float64(y / z)))
end
function tmp = code(x, y, z)
	tmp = (x + y) / (1.0 - (y / z));
end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x + y}{1 - \frac{y}{z}}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 9 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 87.7% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{x + y}{1 - \frac{y}{z}} \end{array} \]
(FPCore (x y z) :precision binary64 (/ (+ x y) (- 1.0 (/ y z))))
double code(double x, double y, double z) {
	return (x + y) / (1.0 - (y / z));
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = (x + y) / (1.0d0 - (y / z))
end function
public static double code(double x, double y, double z) {
	return (x + y) / (1.0 - (y / z));
}
def code(x, y, z):
	return (x + y) / (1.0 - (y / z))
function code(x, y, z)
	return Float64(Float64(x + y) / Float64(1.0 - Float64(y / z)))
end
function tmp = code(x, y, z)
	tmp = (x + y) / (1.0 - (y / z));
end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x + y}{1 - \frac{y}{z}}
\end{array}

Alternative 1: 99.1% accurate, 0.3× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{x + y}{1 - \frac{y}{z}}\\ \mathbf{if}\;t_0 \leq -5 \cdot 10^{-262} \lor \neg \left(t_0 \leq 0\right):\\ \;\;\;\;t_0\\ \mathbf{else}:\\ \;\;\;\;\frac{\left(x + y\right) \cdot \left(-z\right)}{y}\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (let* ((t_0 (/ (+ x y) (- 1.0 (/ y z)))))
   (if (or (<= t_0 -5e-262) (not (<= t_0 0.0))) t_0 (/ (* (+ x y) (- z)) y))))
double code(double x, double y, double z) {
	double t_0 = (x + y) / (1.0 - (y / z));
	double tmp;
	if ((t_0 <= -5e-262) || !(t_0 <= 0.0)) {
		tmp = t_0;
	} else {
		tmp = ((x + y) * -z) / y;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: t_0
    real(8) :: tmp
    t_0 = (x + y) / (1.0d0 - (y / z))
    if ((t_0 <= (-5d-262)) .or. (.not. (t_0 <= 0.0d0))) then
        tmp = t_0
    else
        tmp = ((x + y) * -z) / y
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double t_0 = (x + y) / (1.0 - (y / z));
	double tmp;
	if ((t_0 <= -5e-262) || !(t_0 <= 0.0)) {
		tmp = t_0;
	} else {
		tmp = ((x + y) * -z) / y;
	}
	return tmp;
}
def code(x, y, z):
	t_0 = (x + y) / (1.0 - (y / z))
	tmp = 0
	if (t_0 <= -5e-262) or not (t_0 <= 0.0):
		tmp = t_0
	else:
		tmp = ((x + y) * -z) / y
	return tmp
function code(x, y, z)
	t_0 = Float64(Float64(x + y) / Float64(1.0 - Float64(y / z)))
	tmp = 0.0
	if ((t_0 <= -5e-262) || !(t_0 <= 0.0))
		tmp = t_0;
	else
		tmp = Float64(Float64(Float64(x + y) * Float64(-z)) / y);
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	t_0 = (x + y) / (1.0 - (y / z));
	tmp = 0.0;
	if ((t_0 <= -5e-262) || ~((t_0 <= 0.0)))
		tmp = t_0;
	else
		tmp = ((x + y) * -z) / y;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$0, -5e-262], N[Not[LessEqual[t$95$0, 0.0]], $MachinePrecision]], t$95$0, N[(N[(N[(x + y), $MachinePrecision] * (-z)), $MachinePrecision] / y), $MachinePrecision]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := \frac{x + y}{1 - \frac{y}{z}}\\
\mathbf{if}\;t_0 \leq -5 \cdot 10^{-262} \lor \neg \left(t_0 \leq 0\right):\\
\;\;\;\;t_0\\

\mathbf{else}:\\
\;\;\;\;\frac{\left(x + y\right) \cdot \left(-z\right)}{y}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (/.f64 (+.f64 x y) (-.f64 1 (/.f64 y z))) < -4.99999999999999992e-262 or 0.0 < (/.f64 (+.f64 x y) (-.f64 1 (/.f64 y z)))

    1. Initial program 99.8%

      \[\frac{x + y}{1 - \frac{y}{z}} \]

    if -4.99999999999999992e-262 < (/.f64 (+.f64 x y) (-.f64 1 (/.f64 y z))) < 0.0

    1. Initial program 8.5%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Taylor expanded in z around 0 100.0%

      \[\leadsto \color{blue}{-1 \cdot \frac{\left(y + x\right) \cdot z}{y}} \]
    3. Step-by-step derivation
      1. mul-1-neg100.0%

        \[\leadsto \color{blue}{-\frac{\left(y + x\right) \cdot z}{y}} \]
      2. +-commutative100.0%

        \[\leadsto -\frac{\color{blue}{\left(x + y\right)} \cdot z}{y} \]
      3. *-commutative100.0%

        \[\leadsto -\frac{\color{blue}{z \cdot \left(x + y\right)}}{y} \]
      4. +-commutative100.0%

        \[\leadsto -\frac{z \cdot \color{blue}{\left(y + x\right)}}{y} \]
    4. Simplified100.0%

      \[\leadsto \color{blue}{-\frac{z \cdot \left(y + x\right)}{y}} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification99.8%

    \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x + y}{1 - \frac{y}{z}} \leq -5 \cdot 10^{-262} \lor \neg \left(\frac{x + y}{1 - \frac{y}{z}} \leq 0\right):\\ \;\;\;\;\frac{x + y}{1 - \frac{y}{z}}\\ \mathbf{else}:\\ \;\;\;\;\frac{\left(x + y\right) \cdot \left(-z\right)}{y}\\ \end{array} \]

Alternative 2: 73.7% accurate, 0.5× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := 1 - \frac{y}{z}\\ t_1 := \frac{y}{t_0}\\ \mathbf{if}\;y \leq -3.3 \cdot 10^{+118}:\\ \;\;\;\;\left(-z\right) - \frac{z}{\frac{y}{x}}\\ \mathbf{elif}\;y \leq -1.4 \cdot 10^{+15}:\\ \;\;\;\;t_1\\ \mathbf{elif}\;y \leq -3.25 \cdot 10^{-15}:\\ \;\;\;\;\frac{x}{t_0}\\ \mathbf{elif}\;y \leq -6 \cdot 10^{-88}:\\ \;\;\;\;t_1\\ \mathbf{elif}\;y \leq 0.098:\\ \;\;\;\;x \cdot \frac{1}{t_0}\\ \mathbf{else}:\\ \;\;\;\;\left(-z\right) - z \cdot \frac{x}{y}\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (let* ((t_0 (- 1.0 (/ y z))) (t_1 (/ y t_0)))
   (if (<= y -3.3e+118)
     (- (- z) (/ z (/ y x)))
     (if (<= y -1.4e+15)
       t_1
       (if (<= y -3.25e-15)
         (/ x t_0)
         (if (<= y -6e-88)
           t_1
           (if (<= y 0.098) (* x (/ 1.0 t_0)) (- (- z) (* z (/ x y))))))))))
double code(double x, double y, double z) {
	double t_0 = 1.0 - (y / z);
	double t_1 = y / t_0;
	double tmp;
	if (y <= -3.3e+118) {
		tmp = -z - (z / (y / x));
	} else if (y <= -1.4e+15) {
		tmp = t_1;
	} else if (y <= -3.25e-15) {
		tmp = x / t_0;
	} else if (y <= -6e-88) {
		tmp = t_1;
	} else if (y <= 0.098) {
		tmp = x * (1.0 / t_0);
	} else {
		tmp = -z - (z * (x / y));
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: t_0
    real(8) :: t_1
    real(8) :: tmp
    t_0 = 1.0d0 - (y / z)
    t_1 = y / t_0
    if (y <= (-3.3d+118)) then
        tmp = -z - (z / (y / x))
    else if (y <= (-1.4d+15)) then
        tmp = t_1
    else if (y <= (-3.25d-15)) then
        tmp = x / t_0
    else if (y <= (-6d-88)) then
        tmp = t_1
    else if (y <= 0.098d0) then
        tmp = x * (1.0d0 / t_0)
    else
        tmp = -z - (z * (x / y))
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double t_0 = 1.0 - (y / z);
	double t_1 = y / t_0;
	double tmp;
	if (y <= -3.3e+118) {
		tmp = -z - (z / (y / x));
	} else if (y <= -1.4e+15) {
		tmp = t_1;
	} else if (y <= -3.25e-15) {
		tmp = x / t_0;
	} else if (y <= -6e-88) {
		tmp = t_1;
	} else if (y <= 0.098) {
		tmp = x * (1.0 / t_0);
	} else {
		tmp = -z - (z * (x / y));
	}
	return tmp;
}
def code(x, y, z):
	t_0 = 1.0 - (y / z)
	t_1 = y / t_0
	tmp = 0
	if y <= -3.3e+118:
		tmp = -z - (z / (y / x))
	elif y <= -1.4e+15:
		tmp = t_1
	elif y <= -3.25e-15:
		tmp = x / t_0
	elif y <= -6e-88:
		tmp = t_1
	elif y <= 0.098:
		tmp = x * (1.0 / t_0)
	else:
		tmp = -z - (z * (x / y))
	return tmp
function code(x, y, z)
	t_0 = Float64(1.0 - Float64(y / z))
	t_1 = Float64(y / t_0)
	tmp = 0.0
	if (y <= -3.3e+118)
		tmp = Float64(Float64(-z) - Float64(z / Float64(y / x)));
	elseif (y <= -1.4e+15)
		tmp = t_1;
	elseif (y <= -3.25e-15)
		tmp = Float64(x / t_0);
	elseif (y <= -6e-88)
		tmp = t_1;
	elseif (y <= 0.098)
		tmp = Float64(x * Float64(1.0 / t_0));
	else
		tmp = Float64(Float64(-z) - Float64(z * Float64(x / y)));
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	t_0 = 1.0 - (y / z);
	t_1 = y / t_0;
	tmp = 0.0;
	if (y <= -3.3e+118)
		tmp = -z - (z / (y / x));
	elseif (y <= -1.4e+15)
		tmp = t_1;
	elseif (y <= -3.25e-15)
		tmp = x / t_0;
	elseif (y <= -6e-88)
		tmp = t_1;
	elseif (y <= 0.098)
		tmp = x * (1.0 / t_0);
	else
		tmp = -z - (z * (x / y));
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := Block[{t$95$0 = N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(y / t$95$0), $MachinePrecision]}, If[LessEqual[y, -3.3e+118], N[((-z) - N[(z / N[(y / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, -1.4e+15], t$95$1, If[LessEqual[y, -3.25e-15], N[(x / t$95$0), $MachinePrecision], If[LessEqual[y, -6e-88], t$95$1, If[LessEqual[y, 0.098], N[(x * N[(1.0 / t$95$0), $MachinePrecision]), $MachinePrecision], N[((-z) - N[(z * N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := 1 - \frac{y}{z}\\
t_1 := \frac{y}{t_0}\\
\mathbf{if}\;y \leq -3.3 \cdot 10^{+118}:\\
\;\;\;\;\left(-z\right) - \frac{z}{\frac{y}{x}}\\

\mathbf{elif}\;y \leq -1.4 \cdot 10^{+15}:\\
\;\;\;\;t_1\\

\mathbf{elif}\;y \leq -3.25 \cdot 10^{-15}:\\
\;\;\;\;\frac{x}{t_0}\\

\mathbf{elif}\;y \leq -6 \cdot 10^{-88}:\\
\;\;\;\;t_1\\

\mathbf{elif}\;y \leq 0.098:\\
\;\;\;\;x \cdot \frac{1}{t_0}\\

\mathbf{else}:\\
\;\;\;\;\left(-z\right) - z \cdot \frac{x}{y}\\


\end{array}
\end{array}
Derivation
  1. Split input into 5 regimes
  2. if y < -3.3e118

    1. Initial program 63.5%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Taylor expanded in z around 0 59.3%

      \[\leadsto \color{blue}{-1 \cdot \frac{\left(y + x\right) \cdot z}{y}} \]
    3. Step-by-step derivation
      1. mul-1-neg59.3%

        \[\leadsto \color{blue}{-\frac{\left(y + x\right) \cdot z}{y}} \]
      2. +-commutative59.3%

        \[\leadsto -\frac{\color{blue}{\left(x + y\right)} \cdot z}{y} \]
      3. *-commutative59.3%

        \[\leadsto -\frac{\color{blue}{z \cdot \left(x + y\right)}}{y} \]
      4. +-commutative59.3%

        \[\leadsto -\frac{z \cdot \color{blue}{\left(y + x\right)}}{y} \]
    4. Simplified59.3%

      \[\leadsto \color{blue}{-\frac{z \cdot \left(y + x\right)}{y}} \]
    5. Taylor expanded in y around 0 78.3%

      \[\leadsto -\color{blue}{\left(\frac{z \cdot x}{y} + z\right)} \]
    6. Step-by-step derivation
      1. +-commutative78.3%

        \[\leadsto -\color{blue}{\left(z + \frac{z \cdot x}{y}\right)} \]
      2. associate-/l*81.9%

        \[\leadsto -\left(z + \color{blue}{\frac{z}{\frac{y}{x}}}\right) \]
    7. Simplified81.9%

      \[\leadsto -\color{blue}{\left(z + \frac{z}{\frac{y}{x}}\right)} \]

    if -3.3e118 < y < -1.4e15 or -3.24999999999999996e-15 < y < -5.9999999999999999e-88

    1. Initial program 100.0%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Taylor expanded in x around 0 69.7%

      \[\leadsto \color{blue}{\frac{y}{1 - \frac{y}{z}}} \]

    if -1.4e15 < y < -3.24999999999999996e-15

    1. Initial program 99.8%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Taylor expanded in x around inf 87.0%

      \[\leadsto \color{blue}{\frac{x}{1 - \frac{y}{z}}} \]

    if -5.9999999999999999e-88 < y < 0.098000000000000004

    1. Initial program 99.8%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Taylor expanded in x around inf 81.2%

      \[\leadsto \color{blue}{\frac{x}{1 - \frac{y}{z}}} \]
    3. Step-by-step derivation
      1. *-un-lft-identity81.2%

        \[\leadsto \frac{\color{blue}{1 \cdot x}}{1 - \frac{y}{z}} \]
      2. associate-*l/81.3%

        \[\leadsto \color{blue}{\frac{1}{1 - \frac{y}{z}} \cdot x} \]
    4. Applied egg-rr81.3%

      \[\leadsto \color{blue}{\frac{1}{1 - \frac{y}{z}} \cdot x} \]

    if 0.098000000000000004 < y

    1. Initial program 73.3%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Taylor expanded in z around 0 64.5%

      \[\leadsto \color{blue}{-1 \cdot \frac{\left(y + x\right) \cdot z}{y}} \]
    3. Step-by-step derivation
      1. mul-1-neg64.5%

        \[\leadsto \color{blue}{-\frac{\left(y + x\right) \cdot z}{y}} \]
      2. +-commutative64.5%

        \[\leadsto -\frac{\color{blue}{\left(x + y\right)} \cdot z}{y} \]
      3. *-commutative64.5%

        \[\leadsto -\frac{\color{blue}{z \cdot \left(x + y\right)}}{y} \]
      4. +-commutative64.5%

        \[\leadsto -\frac{z \cdot \color{blue}{\left(y + x\right)}}{y} \]
    4. Simplified64.5%

      \[\leadsto \color{blue}{-\frac{z \cdot \left(y + x\right)}{y}} \]
    5. Taylor expanded in y around 0 74.3%

      \[\leadsto -\color{blue}{\left(\frac{z \cdot x}{y} + z\right)} \]
    6. Step-by-step derivation
      1. +-commutative74.3%

        \[\leadsto -\color{blue}{\left(z + \frac{z \cdot x}{y}\right)} \]
      2. associate-/l*77.4%

        \[\leadsto -\left(z + \color{blue}{\frac{z}{\frac{y}{x}}}\right) \]
    7. Simplified77.4%

      \[\leadsto -\color{blue}{\left(z + \frac{z}{\frac{y}{x}}\right)} \]
    8. Step-by-step derivation
      1. div-inv77.5%

        \[\leadsto -\left(z + \color{blue}{z \cdot \frac{1}{\frac{y}{x}}}\right) \]
      2. clear-num77.4%

        \[\leadsto -\left(z + z \cdot \color{blue}{\frac{x}{y}}\right) \]
      3. *-commutative77.4%

        \[\leadsto -\left(z + \color{blue}{\frac{x}{y} \cdot z}\right) \]
    9. Applied egg-rr77.4%

      \[\leadsto -\left(z + \color{blue}{\frac{x}{y} \cdot z}\right) \]
  3. Recombined 5 regimes into one program.
  4. Final simplification78.7%

    \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -3.3 \cdot 10^{+118}:\\ \;\;\;\;\left(-z\right) - \frac{z}{\frac{y}{x}}\\ \mathbf{elif}\;y \leq -1.4 \cdot 10^{+15}:\\ \;\;\;\;\frac{y}{1 - \frac{y}{z}}\\ \mathbf{elif}\;y \leq -3.25 \cdot 10^{-15}:\\ \;\;\;\;\frac{x}{1 - \frac{y}{z}}\\ \mathbf{elif}\;y \leq -6 \cdot 10^{-88}:\\ \;\;\;\;\frac{y}{1 - \frac{y}{z}}\\ \mathbf{elif}\;y \leq 0.098:\\ \;\;\;\;x \cdot \frac{1}{1 - \frac{y}{z}}\\ \mathbf{else}:\\ \;\;\;\;\left(-z\right) - z \cdot \frac{x}{y}\\ \end{array} \]

Alternative 3: 73.9% accurate, 0.5× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := 1 - \frac{y}{z}\\ t_1 := \frac{y}{t_0}\\ t_2 := \left(-z\right) - z \cdot \frac{x}{y}\\ t_3 := \frac{x}{t_0}\\ \mathbf{if}\;y \leq -4.5 \cdot 10^{+118}:\\ \;\;\;\;t_2\\ \mathbf{elif}\;y \leq -1 \cdot 10^{+15}:\\ \;\;\;\;t_1\\ \mathbf{elif}\;y \leq -3.5 \cdot 10^{-23}:\\ \;\;\;\;t_3\\ \mathbf{elif}\;y \leq -1.28 \cdot 10^{-82}:\\ \;\;\;\;t_1\\ \mathbf{elif}\;y \leq 0.0058:\\ \;\;\;\;t_3\\ \mathbf{else}:\\ \;\;\;\;t_2\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (let* ((t_0 (- 1.0 (/ y z)))
        (t_1 (/ y t_0))
        (t_2 (- (- z) (* z (/ x y))))
        (t_3 (/ x t_0)))
   (if (<= y -4.5e+118)
     t_2
     (if (<= y -1e+15)
       t_1
       (if (<= y -3.5e-23)
         t_3
         (if (<= y -1.28e-82) t_1 (if (<= y 0.0058) t_3 t_2)))))))
double code(double x, double y, double z) {
	double t_0 = 1.0 - (y / z);
	double t_1 = y / t_0;
	double t_2 = -z - (z * (x / y));
	double t_3 = x / t_0;
	double tmp;
	if (y <= -4.5e+118) {
		tmp = t_2;
	} else if (y <= -1e+15) {
		tmp = t_1;
	} else if (y <= -3.5e-23) {
		tmp = t_3;
	} else if (y <= -1.28e-82) {
		tmp = t_1;
	} else if (y <= 0.0058) {
		tmp = t_3;
	} else {
		tmp = t_2;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: t_0
    real(8) :: t_1
    real(8) :: t_2
    real(8) :: t_3
    real(8) :: tmp
    t_0 = 1.0d0 - (y / z)
    t_1 = y / t_0
    t_2 = -z - (z * (x / y))
    t_3 = x / t_0
    if (y <= (-4.5d+118)) then
        tmp = t_2
    else if (y <= (-1d+15)) then
        tmp = t_1
    else if (y <= (-3.5d-23)) then
        tmp = t_3
    else if (y <= (-1.28d-82)) then
        tmp = t_1
    else if (y <= 0.0058d0) then
        tmp = t_3
    else
        tmp = t_2
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double t_0 = 1.0 - (y / z);
	double t_1 = y / t_0;
	double t_2 = -z - (z * (x / y));
	double t_3 = x / t_0;
	double tmp;
	if (y <= -4.5e+118) {
		tmp = t_2;
	} else if (y <= -1e+15) {
		tmp = t_1;
	} else if (y <= -3.5e-23) {
		tmp = t_3;
	} else if (y <= -1.28e-82) {
		tmp = t_1;
	} else if (y <= 0.0058) {
		tmp = t_3;
	} else {
		tmp = t_2;
	}
	return tmp;
}
def code(x, y, z):
	t_0 = 1.0 - (y / z)
	t_1 = y / t_0
	t_2 = -z - (z * (x / y))
	t_3 = x / t_0
	tmp = 0
	if y <= -4.5e+118:
		tmp = t_2
	elif y <= -1e+15:
		tmp = t_1
	elif y <= -3.5e-23:
		tmp = t_3
	elif y <= -1.28e-82:
		tmp = t_1
	elif y <= 0.0058:
		tmp = t_3
	else:
		tmp = t_2
	return tmp
function code(x, y, z)
	t_0 = Float64(1.0 - Float64(y / z))
	t_1 = Float64(y / t_0)
	t_2 = Float64(Float64(-z) - Float64(z * Float64(x / y)))
	t_3 = Float64(x / t_0)
	tmp = 0.0
	if (y <= -4.5e+118)
		tmp = t_2;
	elseif (y <= -1e+15)
		tmp = t_1;
	elseif (y <= -3.5e-23)
		tmp = t_3;
	elseif (y <= -1.28e-82)
		tmp = t_1;
	elseif (y <= 0.0058)
		tmp = t_3;
	else
		tmp = t_2;
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	t_0 = 1.0 - (y / z);
	t_1 = y / t_0;
	t_2 = -z - (z * (x / y));
	t_3 = x / t_0;
	tmp = 0.0;
	if (y <= -4.5e+118)
		tmp = t_2;
	elseif (y <= -1e+15)
		tmp = t_1;
	elseif (y <= -3.5e-23)
		tmp = t_3;
	elseif (y <= -1.28e-82)
		tmp = t_1;
	elseif (y <= 0.0058)
		tmp = t_3;
	else
		tmp = t_2;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := Block[{t$95$0 = N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(y / t$95$0), $MachinePrecision]}, Block[{t$95$2 = N[((-z) - N[(z * N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(x / t$95$0), $MachinePrecision]}, If[LessEqual[y, -4.5e+118], t$95$2, If[LessEqual[y, -1e+15], t$95$1, If[LessEqual[y, -3.5e-23], t$95$3, If[LessEqual[y, -1.28e-82], t$95$1, If[LessEqual[y, 0.0058], t$95$3, t$95$2]]]]]]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := 1 - \frac{y}{z}\\
t_1 := \frac{y}{t_0}\\
t_2 := \left(-z\right) - z \cdot \frac{x}{y}\\
t_3 := \frac{x}{t_0}\\
\mathbf{if}\;y \leq -4.5 \cdot 10^{+118}:\\
\;\;\;\;t_2\\

\mathbf{elif}\;y \leq -1 \cdot 10^{+15}:\\
\;\;\;\;t_1\\

\mathbf{elif}\;y \leq -3.5 \cdot 10^{-23}:\\
\;\;\;\;t_3\\

\mathbf{elif}\;y \leq -1.28 \cdot 10^{-82}:\\
\;\;\;\;t_1\\

\mathbf{elif}\;y \leq 0.0058:\\
\;\;\;\;t_3\\

\mathbf{else}:\\
\;\;\;\;t_2\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if y < -4.50000000000000002e118 or 0.0058 < y

    1. Initial program 68.8%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Taylor expanded in z around 0 62.1%

      \[\leadsto \color{blue}{-1 \cdot \frac{\left(y + x\right) \cdot z}{y}} \]
    3. Step-by-step derivation
      1. mul-1-neg62.1%

        \[\leadsto \color{blue}{-\frac{\left(y + x\right) \cdot z}{y}} \]
      2. +-commutative62.1%

        \[\leadsto -\frac{\color{blue}{\left(x + y\right)} \cdot z}{y} \]
      3. *-commutative62.1%

        \[\leadsto -\frac{\color{blue}{z \cdot \left(x + y\right)}}{y} \]
      4. +-commutative62.1%

        \[\leadsto -\frac{z \cdot \color{blue}{\left(y + x\right)}}{y} \]
    4. Simplified62.1%

      \[\leadsto \color{blue}{-\frac{z \cdot \left(y + x\right)}{y}} \]
    5. Taylor expanded in y around 0 76.1%

      \[\leadsto -\color{blue}{\left(\frac{z \cdot x}{y} + z\right)} \]
    6. Step-by-step derivation
      1. +-commutative76.1%

        \[\leadsto -\color{blue}{\left(z + \frac{z \cdot x}{y}\right)} \]
      2. associate-/l*79.5%

        \[\leadsto -\left(z + \color{blue}{\frac{z}{\frac{y}{x}}}\right) \]
    7. Simplified79.5%

      \[\leadsto -\color{blue}{\left(z + \frac{z}{\frac{y}{x}}\right)} \]
    8. Step-by-step derivation
      1. div-inv79.5%

        \[\leadsto -\left(z + \color{blue}{z \cdot \frac{1}{\frac{y}{x}}}\right) \]
      2. clear-num79.5%

        \[\leadsto -\left(z + z \cdot \color{blue}{\frac{x}{y}}\right) \]
      3. *-commutative79.5%

        \[\leadsto -\left(z + \color{blue}{\frac{x}{y} \cdot z}\right) \]
    9. Applied egg-rr79.5%

      \[\leadsto -\left(z + \color{blue}{\frac{x}{y} \cdot z}\right) \]

    if -4.50000000000000002e118 < y < -1e15 or -3.49999999999999993e-23 < y < -1.28e-82

    1. Initial program 100.0%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Taylor expanded in x around 0 70.6%

      \[\leadsto \color{blue}{\frac{y}{1 - \frac{y}{z}}} \]

    if -1e15 < y < -3.49999999999999993e-23 or -1.28e-82 < y < 0.0058

    1. Initial program 99.8%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Taylor expanded in x around inf 81.1%

      \[\leadsto \color{blue}{\frac{x}{1 - \frac{y}{z}}} \]
  3. Recombined 3 regimes into one program.
  4. Final simplification78.7%

    \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -4.5 \cdot 10^{+118}:\\ \;\;\;\;\left(-z\right) - z \cdot \frac{x}{y}\\ \mathbf{elif}\;y \leq -1 \cdot 10^{+15}:\\ \;\;\;\;\frac{y}{1 - \frac{y}{z}}\\ \mathbf{elif}\;y \leq -3.5 \cdot 10^{-23}:\\ \;\;\;\;\frac{x}{1 - \frac{y}{z}}\\ \mathbf{elif}\;y \leq -1.28 \cdot 10^{-82}:\\ \;\;\;\;\frac{y}{1 - \frac{y}{z}}\\ \mathbf{elif}\;y \leq 0.0058:\\ \;\;\;\;\frac{x}{1 - \frac{y}{z}}\\ \mathbf{else}:\\ \;\;\;\;\left(-z\right) - z \cdot \frac{x}{y}\\ \end{array} \]

Alternative 4: 73.7% accurate, 0.5× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := 1 - \frac{y}{z}\\ t_1 := \frac{y}{t_0}\\ t_2 := \frac{x}{t_0}\\ \mathbf{if}\;y \leq -2.4 \cdot 10^{+118}:\\ \;\;\;\;\left(-z\right) - \frac{z}{\frac{y}{x}}\\ \mathbf{elif}\;y \leq -1 \cdot 10^{+15}:\\ \;\;\;\;t_1\\ \mathbf{elif}\;y \leq -7 \cdot 10^{-16}:\\ \;\;\;\;t_2\\ \mathbf{elif}\;y \leq -7.5 \cdot 10^{-83}:\\ \;\;\;\;t_1\\ \mathbf{elif}\;y \leq 0.054:\\ \;\;\;\;t_2\\ \mathbf{else}:\\ \;\;\;\;\left(-z\right) - z \cdot \frac{x}{y}\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (let* ((t_0 (- 1.0 (/ y z))) (t_1 (/ y t_0)) (t_2 (/ x t_0)))
   (if (<= y -2.4e+118)
     (- (- z) (/ z (/ y x)))
     (if (<= y -1e+15)
       t_1
       (if (<= y -7e-16)
         t_2
         (if (<= y -7.5e-83)
           t_1
           (if (<= y 0.054) t_2 (- (- z) (* z (/ x y))))))))))
double code(double x, double y, double z) {
	double t_0 = 1.0 - (y / z);
	double t_1 = y / t_0;
	double t_2 = x / t_0;
	double tmp;
	if (y <= -2.4e+118) {
		tmp = -z - (z / (y / x));
	} else if (y <= -1e+15) {
		tmp = t_1;
	} else if (y <= -7e-16) {
		tmp = t_2;
	} else if (y <= -7.5e-83) {
		tmp = t_1;
	} else if (y <= 0.054) {
		tmp = t_2;
	} else {
		tmp = -z - (z * (x / y));
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: t_0
    real(8) :: t_1
    real(8) :: t_2
    real(8) :: tmp
    t_0 = 1.0d0 - (y / z)
    t_1 = y / t_0
    t_2 = x / t_0
    if (y <= (-2.4d+118)) then
        tmp = -z - (z / (y / x))
    else if (y <= (-1d+15)) then
        tmp = t_1
    else if (y <= (-7d-16)) then
        tmp = t_2
    else if (y <= (-7.5d-83)) then
        tmp = t_1
    else if (y <= 0.054d0) then
        tmp = t_2
    else
        tmp = -z - (z * (x / y))
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double t_0 = 1.0 - (y / z);
	double t_1 = y / t_0;
	double t_2 = x / t_0;
	double tmp;
	if (y <= -2.4e+118) {
		tmp = -z - (z / (y / x));
	} else if (y <= -1e+15) {
		tmp = t_1;
	} else if (y <= -7e-16) {
		tmp = t_2;
	} else if (y <= -7.5e-83) {
		tmp = t_1;
	} else if (y <= 0.054) {
		tmp = t_2;
	} else {
		tmp = -z - (z * (x / y));
	}
	return tmp;
}
def code(x, y, z):
	t_0 = 1.0 - (y / z)
	t_1 = y / t_0
	t_2 = x / t_0
	tmp = 0
	if y <= -2.4e+118:
		tmp = -z - (z / (y / x))
	elif y <= -1e+15:
		tmp = t_1
	elif y <= -7e-16:
		tmp = t_2
	elif y <= -7.5e-83:
		tmp = t_1
	elif y <= 0.054:
		tmp = t_2
	else:
		tmp = -z - (z * (x / y))
	return tmp
function code(x, y, z)
	t_0 = Float64(1.0 - Float64(y / z))
	t_1 = Float64(y / t_0)
	t_2 = Float64(x / t_0)
	tmp = 0.0
	if (y <= -2.4e+118)
		tmp = Float64(Float64(-z) - Float64(z / Float64(y / x)));
	elseif (y <= -1e+15)
		tmp = t_1;
	elseif (y <= -7e-16)
		tmp = t_2;
	elseif (y <= -7.5e-83)
		tmp = t_1;
	elseif (y <= 0.054)
		tmp = t_2;
	else
		tmp = Float64(Float64(-z) - Float64(z * Float64(x / y)));
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	t_0 = 1.0 - (y / z);
	t_1 = y / t_0;
	t_2 = x / t_0;
	tmp = 0.0;
	if (y <= -2.4e+118)
		tmp = -z - (z / (y / x));
	elseif (y <= -1e+15)
		tmp = t_1;
	elseif (y <= -7e-16)
		tmp = t_2;
	elseif (y <= -7.5e-83)
		tmp = t_1;
	elseif (y <= 0.054)
		tmp = t_2;
	else
		tmp = -z - (z * (x / y));
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := Block[{t$95$0 = N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(y / t$95$0), $MachinePrecision]}, Block[{t$95$2 = N[(x / t$95$0), $MachinePrecision]}, If[LessEqual[y, -2.4e+118], N[((-z) - N[(z / N[(y / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, -1e+15], t$95$1, If[LessEqual[y, -7e-16], t$95$2, If[LessEqual[y, -7.5e-83], t$95$1, If[LessEqual[y, 0.054], t$95$2, N[((-z) - N[(z * N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := 1 - \frac{y}{z}\\
t_1 := \frac{y}{t_0}\\
t_2 := \frac{x}{t_0}\\
\mathbf{if}\;y \leq -2.4 \cdot 10^{+118}:\\
\;\;\;\;\left(-z\right) - \frac{z}{\frac{y}{x}}\\

\mathbf{elif}\;y \leq -1 \cdot 10^{+15}:\\
\;\;\;\;t_1\\

\mathbf{elif}\;y \leq -7 \cdot 10^{-16}:\\
\;\;\;\;t_2\\

\mathbf{elif}\;y \leq -7.5 \cdot 10^{-83}:\\
\;\;\;\;t_1\\

\mathbf{elif}\;y \leq 0.054:\\
\;\;\;\;t_2\\

\mathbf{else}:\\
\;\;\;\;\left(-z\right) - z \cdot \frac{x}{y}\\


\end{array}
\end{array}
Derivation
  1. Split input into 4 regimes
  2. if y < -2.4e118

    1. Initial program 63.5%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Taylor expanded in z around 0 59.3%

      \[\leadsto \color{blue}{-1 \cdot \frac{\left(y + x\right) \cdot z}{y}} \]
    3. Step-by-step derivation
      1. mul-1-neg59.3%

        \[\leadsto \color{blue}{-\frac{\left(y + x\right) \cdot z}{y}} \]
      2. +-commutative59.3%

        \[\leadsto -\frac{\color{blue}{\left(x + y\right)} \cdot z}{y} \]
      3. *-commutative59.3%

        \[\leadsto -\frac{\color{blue}{z \cdot \left(x + y\right)}}{y} \]
      4. +-commutative59.3%

        \[\leadsto -\frac{z \cdot \color{blue}{\left(y + x\right)}}{y} \]
    4. Simplified59.3%

      \[\leadsto \color{blue}{-\frac{z \cdot \left(y + x\right)}{y}} \]
    5. Taylor expanded in y around 0 78.3%

      \[\leadsto -\color{blue}{\left(\frac{z \cdot x}{y} + z\right)} \]
    6. Step-by-step derivation
      1. +-commutative78.3%

        \[\leadsto -\color{blue}{\left(z + \frac{z \cdot x}{y}\right)} \]
      2. associate-/l*81.9%

        \[\leadsto -\left(z + \color{blue}{\frac{z}{\frac{y}{x}}}\right) \]
    7. Simplified81.9%

      \[\leadsto -\color{blue}{\left(z + \frac{z}{\frac{y}{x}}\right)} \]

    if -2.4e118 < y < -1e15 or -7.00000000000000035e-16 < y < -7.4999999999999997e-83

    1. Initial program 100.0%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Taylor expanded in x around 0 70.6%

      \[\leadsto \color{blue}{\frac{y}{1 - \frac{y}{z}}} \]

    if -1e15 < y < -7.00000000000000035e-16 or -7.4999999999999997e-83 < y < 0.0539999999999999994

    1. Initial program 99.8%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Taylor expanded in x around inf 81.1%

      \[\leadsto \color{blue}{\frac{x}{1 - \frac{y}{z}}} \]

    if 0.0539999999999999994 < y

    1. Initial program 73.3%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Taylor expanded in z around 0 64.5%

      \[\leadsto \color{blue}{-1 \cdot \frac{\left(y + x\right) \cdot z}{y}} \]
    3. Step-by-step derivation
      1. mul-1-neg64.5%

        \[\leadsto \color{blue}{-\frac{\left(y + x\right) \cdot z}{y}} \]
      2. +-commutative64.5%

        \[\leadsto -\frac{\color{blue}{\left(x + y\right)} \cdot z}{y} \]
      3. *-commutative64.5%

        \[\leadsto -\frac{\color{blue}{z \cdot \left(x + y\right)}}{y} \]
      4. +-commutative64.5%

        \[\leadsto -\frac{z \cdot \color{blue}{\left(y + x\right)}}{y} \]
    4. Simplified64.5%

      \[\leadsto \color{blue}{-\frac{z \cdot \left(y + x\right)}{y}} \]
    5. Taylor expanded in y around 0 74.3%

      \[\leadsto -\color{blue}{\left(\frac{z \cdot x}{y} + z\right)} \]
    6. Step-by-step derivation
      1. +-commutative74.3%

        \[\leadsto -\color{blue}{\left(z + \frac{z \cdot x}{y}\right)} \]
      2. associate-/l*77.4%

        \[\leadsto -\left(z + \color{blue}{\frac{z}{\frac{y}{x}}}\right) \]
    7. Simplified77.4%

      \[\leadsto -\color{blue}{\left(z + \frac{z}{\frac{y}{x}}\right)} \]
    8. Step-by-step derivation
      1. div-inv77.5%

        \[\leadsto -\left(z + \color{blue}{z \cdot \frac{1}{\frac{y}{x}}}\right) \]
      2. clear-num77.4%

        \[\leadsto -\left(z + z \cdot \color{blue}{\frac{x}{y}}\right) \]
      3. *-commutative77.4%

        \[\leadsto -\left(z + \color{blue}{\frac{x}{y} \cdot z}\right) \]
    9. Applied egg-rr77.4%

      \[\leadsto -\left(z + \color{blue}{\frac{x}{y} \cdot z}\right) \]
  3. Recombined 4 regimes into one program.
  4. Final simplification78.7%

    \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -2.4 \cdot 10^{+118}:\\ \;\;\;\;\left(-z\right) - \frac{z}{\frac{y}{x}}\\ \mathbf{elif}\;y \leq -1 \cdot 10^{+15}:\\ \;\;\;\;\frac{y}{1 - \frac{y}{z}}\\ \mathbf{elif}\;y \leq -7 \cdot 10^{-16}:\\ \;\;\;\;\frac{x}{1 - \frac{y}{z}}\\ \mathbf{elif}\;y \leq -7.5 \cdot 10^{-83}:\\ \;\;\;\;\frac{y}{1 - \frac{y}{z}}\\ \mathbf{elif}\;y \leq 0.054:\\ \;\;\;\;\frac{x}{1 - \frac{y}{z}}\\ \mathbf{else}:\\ \;\;\;\;\left(-z\right) - z \cdot \frac{x}{y}\\ \end{array} \]

Alternative 5: 67.4% accurate, 0.6× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := 1 - \frac{y}{z}\\ t_1 := \frac{x}{t_0}\\ \mathbf{if}\;x \leq -9 \cdot 10^{-18}:\\ \;\;\;\;t_1\\ \mathbf{elif}\;x \leq 3.9 \cdot 10^{-115}:\\ \;\;\;\;\frac{y}{t_0}\\ \mathbf{elif}\;x \leq 8.2 \cdot 10^{-75}:\\ \;\;\;\;-z\\ \mathbf{elif}\;x \leq 4.8 \cdot 10^{-18}:\\ \;\;\;\;x + y\\ \mathbf{else}:\\ \;\;\;\;t_1\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (let* ((t_0 (- 1.0 (/ y z))) (t_1 (/ x t_0)))
   (if (<= x -9e-18)
     t_1
     (if (<= x 3.9e-115)
       (/ y t_0)
       (if (<= x 8.2e-75) (- z) (if (<= x 4.8e-18) (+ x y) t_1))))))
double code(double x, double y, double z) {
	double t_0 = 1.0 - (y / z);
	double t_1 = x / t_0;
	double tmp;
	if (x <= -9e-18) {
		tmp = t_1;
	} else if (x <= 3.9e-115) {
		tmp = y / t_0;
	} else if (x <= 8.2e-75) {
		tmp = -z;
	} else if (x <= 4.8e-18) {
		tmp = x + y;
	} else {
		tmp = t_1;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: t_0
    real(8) :: t_1
    real(8) :: tmp
    t_0 = 1.0d0 - (y / z)
    t_1 = x / t_0
    if (x <= (-9d-18)) then
        tmp = t_1
    else if (x <= 3.9d-115) then
        tmp = y / t_0
    else if (x <= 8.2d-75) then
        tmp = -z
    else if (x <= 4.8d-18) then
        tmp = x + y
    else
        tmp = t_1
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double t_0 = 1.0 - (y / z);
	double t_1 = x / t_0;
	double tmp;
	if (x <= -9e-18) {
		tmp = t_1;
	} else if (x <= 3.9e-115) {
		tmp = y / t_0;
	} else if (x <= 8.2e-75) {
		tmp = -z;
	} else if (x <= 4.8e-18) {
		tmp = x + y;
	} else {
		tmp = t_1;
	}
	return tmp;
}
def code(x, y, z):
	t_0 = 1.0 - (y / z)
	t_1 = x / t_0
	tmp = 0
	if x <= -9e-18:
		tmp = t_1
	elif x <= 3.9e-115:
		tmp = y / t_0
	elif x <= 8.2e-75:
		tmp = -z
	elif x <= 4.8e-18:
		tmp = x + y
	else:
		tmp = t_1
	return tmp
function code(x, y, z)
	t_0 = Float64(1.0 - Float64(y / z))
	t_1 = Float64(x / t_0)
	tmp = 0.0
	if (x <= -9e-18)
		tmp = t_1;
	elseif (x <= 3.9e-115)
		tmp = Float64(y / t_0);
	elseif (x <= 8.2e-75)
		tmp = Float64(-z);
	elseif (x <= 4.8e-18)
		tmp = Float64(x + y);
	else
		tmp = t_1;
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	t_0 = 1.0 - (y / z);
	t_1 = x / t_0;
	tmp = 0.0;
	if (x <= -9e-18)
		tmp = t_1;
	elseif (x <= 3.9e-115)
		tmp = y / t_0;
	elseif (x <= 8.2e-75)
		tmp = -z;
	elseif (x <= 4.8e-18)
		tmp = x + y;
	else
		tmp = t_1;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := Block[{t$95$0 = N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(x / t$95$0), $MachinePrecision]}, If[LessEqual[x, -9e-18], t$95$1, If[LessEqual[x, 3.9e-115], N[(y / t$95$0), $MachinePrecision], If[LessEqual[x, 8.2e-75], (-z), If[LessEqual[x, 4.8e-18], N[(x + y), $MachinePrecision], t$95$1]]]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := 1 - \frac{y}{z}\\
t_1 := \frac{x}{t_0}\\
\mathbf{if}\;x \leq -9 \cdot 10^{-18}:\\
\;\;\;\;t_1\\

\mathbf{elif}\;x \leq 3.9 \cdot 10^{-115}:\\
\;\;\;\;\frac{y}{t_0}\\

\mathbf{elif}\;x \leq 8.2 \cdot 10^{-75}:\\
\;\;\;\;-z\\

\mathbf{elif}\;x \leq 4.8 \cdot 10^{-18}:\\
\;\;\;\;x + y\\

\mathbf{else}:\\
\;\;\;\;t_1\\


\end{array}
\end{array}
Derivation
  1. Split input into 4 regimes
  2. if x < -8.99999999999999987e-18 or 4.79999999999999988e-18 < x

    1. Initial program 85.0%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Taylor expanded in x around inf 70.5%

      \[\leadsto \color{blue}{\frac{x}{1 - \frac{y}{z}}} \]

    if -8.99999999999999987e-18 < x < 3.8999999999999998e-115

    1. Initial program 88.6%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Taylor expanded in x around 0 76.0%

      \[\leadsto \color{blue}{\frac{y}{1 - \frac{y}{z}}} \]

    if 3.8999999999999998e-115 < x < 8.20000000000000005e-75

    1. Initial program 66.3%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Taylor expanded in y around inf 68.7%

      \[\leadsto \color{blue}{-1 \cdot z} \]
    3. Step-by-step derivation
      1. mul-1-neg68.7%

        \[\leadsto \color{blue}{-z} \]
    4. Simplified68.7%

      \[\leadsto \color{blue}{-z} \]

    if 8.20000000000000005e-75 < x < 4.79999999999999988e-18

    1. Initial program 100.0%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Taylor expanded in z around inf 71.2%

      \[\leadsto \color{blue}{y + x} \]
  3. Recombined 4 regimes into one program.
  4. Final simplification72.5%

    \[\leadsto \begin{array}{l} \mathbf{if}\;x \leq -9 \cdot 10^{-18}:\\ \;\;\;\;\frac{x}{1 - \frac{y}{z}}\\ \mathbf{elif}\;x \leq 3.9 \cdot 10^{-115}:\\ \;\;\;\;\frac{y}{1 - \frac{y}{z}}\\ \mathbf{elif}\;x \leq 8.2 \cdot 10^{-75}:\\ \;\;\;\;-z\\ \mathbf{elif}\;x \leq 4.8 \cdot 10^{-18}:\\ \;\;\;\;x + y\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{1 - \frac{y}{z}}\\ \end{array} \]

Alternative 6: 68.6% accurate, 0.8× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;y \leq -1.26 \cdot 10^{+85}:\\ \;\;\;\;-z\\ \mathbf{elif}\;y \leq 1.5 \cdot 10^{+53}:\\ \;\;\;\;\frac{x}{1 - \frac{y}{z}}\\ \mathbf{else}:\\ \;\;\;\;-z\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (if (<= y -1.26e+85) (- z) (if (<= y 1.5e+53) (/ x (- 1.0 (/ y z))) (- z))))
double code(double x, double y, double z) {
	double tmp;
	if (y <= -1.26e+85) {
		tmp = -z;
	} else if (y <= 1.5e+53) {
		tmp = x / (1.0 - (y / z));
	} else {
		tmp = -z;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if (y <= (-1.26d+85)) then
        tmp = -z
    else if (y <= 1.5d+53) then
        tmp = x / (1.0d0 - (y / z))
    else
        tmp = -z
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double tmp;
	if (y <= -1.26e+85) {
		tmp = -z;
	} else if (y <= 1.5e+53) {
		tmp = x / (1.0 - (y / z));
	} else {
		tmp = -z;
	}
	return tmp;
}
def code(x, y, z):
	tmp = 0
	if y <= -1.26e+85:
		tmp = -z
	elif y <= 1.5e+53:
		tmp = x / (1.0 - (y / z))
	else:
		tmp = -z
	return tmp
function code(x, y, z)
	tmp = 0.0
	if (y <= -1.26e+85)
		tmp = Float64(-z);
	elseif (y <= 1.5e+53)
		tmp = Float64(x / Float64(1.0 - Float64(y / z)));
	else
		tmp = Float64(-z);
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	tmp = 0.0;
	if (y <= -1.26e+85)
		tmp = -z;
	elseif (y <= 1.5e+53)
		tmp = x / (1.0 - (y / z));
	else
		tmp = -z;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := If[LessEqual[y, -1.26e+85], (-z), If[LessEqual[y, 1.5e+53], N[(x / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], (-z)]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.26 \cdot 10^{+85}:\\
\;\;\;\;-z\\

\mathbf{elif}\;y \leq 1.5 \cdot 10^{+53}:\\
\;\;\;\;\frac{x}{1 - \frac{y}{z}}\\

\mathbf{else}:\\
\;\;\;\;-z\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if y < -1.26000000000000003e85 or 1.49999999999999999e53 < y

    1. Initial program 69.6%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Taylor expanded in y around inf 65.5%

      \[\leadsto \color{blue}{-1 \cdot z} \]
    3. Step-by-step derivation
      1. mul-1-neg65.5%

        \[\leadsto \color{blue}{-z} \]
    4. Simplified65.5%

      \[\leadsto \color{blue}{-z} \]

    if -1.26000000000000003e85 < y < 1.49999999999999999e53

    1. Initial program 99.2%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Taylor expanded in x around inf 69.8%

      \[\leadsto \color{blue}{\frac{x}{1 - \frac{y}{z}}} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification67.9%

    \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -1.26 \cdot 10^{+85}:\\ \;\;\;\;-z\\ \mathbf{elif}\;y \leq 1.5 \cdot 10^{+53}:\\ \;\;\;\;\frac{x}{1 - \frac{y}{z}}\\ \mathbf{else}:\\ \;\;\;\;-z\\ \end{array} \]

Alternative 7: 68.3% accurate, 1.3× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;y \leq -2 \cdot 10^{+94}:\\ \;\;\;\;-z\\ \mathbf{elif}\;y \leq 0.88:\\ \;\;\;\;x + y\\ \mathbf{else}:\\ \;\;\;\;-z\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (if (<= y -2e+94) (- z) (if (<= y 0.88) (+ x y) (- z))))
double code(double x, double y, double z) {
	double tmp;
	if (y <= -2e+94) {
		tmp = -z;
	} else if (y <= 0.88) {
		tmp = x + y;
	} else {
		tmp = -z;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if (y <= (-2d+94)) then
        tmp = -z
    else if (y <= 0.88d0) then
        tmp = x + y
    else
        tmp = -z
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double tmp;
	if (y <= -2e+94) {
		tmp = -z;
	} else if (y <= 0.88) {
		tmp = x + y;
	} else {
		tmp = -z;
	}
	return tmp;
}
def code(x, y, z):
	tmp = 0
	if y <= -2e+94:
		tmp = -z
	elif y <= 0.88:
		tmp = x + y
	else:
		tmp = -z
	return tmp
function code(x, y, z)
	tmp = 0.0
	if (y <= -2e+94)
		tmp = Float64(-z);
	elseif (y <= 0.88)
		tmp = Float64(x + y);
	else
		tmp = Float64(-z);
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	tmp = 0.0;
	if (y <= -2e+94)
		tmp = -z;
	elseif (y <= 0.88)
		tmp = x + y;
	else
		tmp = -z;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := If[LessEqual[y, -2e+94], (-z), If[LessEqual[y, 0.88], N[(x + y), $MachinePrecision], (-z)]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;y \leq -2 \cdot 10^{+94}:\\
\;\;\;\;-z\\

\mathbf{elif}\;y \leq 0.88:\\
\;\;\;\;x + y\\

\mathbf{else}:\\
\;\;\;\;-z\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if y < -2e94 or 0.880000000000000004 < y

    1. Initial program 70.6%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Taylor expanded in y around inf 63.7%

      \[\leadsto \color{blue}{-1 \cdot z} \]
    3. Step-by-step derivation
      1. mul-1-neg63.7%

        \[\leadsto \color{blue}{-z} \]
    4. Simplified63.7%

      \[\leadsto \color{blue}{-z} \]

    if -2e94 < y < 0.880000000000000004

    1. Initial program 99.9%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Taylor expanded in z around inf 67.9%

      \[\leadsto \color{blue}{y + x} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification66.0%

    \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -2 \cdot 10^{+94}:\\ \;\;\;\;-z\\ \mathbf{elif}\;y \leq 0.88:\\ \;\;\;\;x + y\\ \mathbf{else}:\\ \;\;\;\;-z\\ \end{array} \]

Alternative 8: 58.4% accurate, 1.5× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;y \leq -1.22 \cdot 10^{-82}:\\ \;\;\;\;-z\\ \mathbf{elif}\;y \leq 0.245:\\ \;\;\;\;x\\ \mathbf{else}:\\ \;\;\;\;-z\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (if (<= y -1.22e-82) (- z) (if (<= y 0.245) x (- z))))
double code(double x, double y, double z) {
	double tmp;
	if (y <= -1.22e-82) {
		tmp = -z;
	} else if (y <= 0.245) {
		tmp = x;
	} else {
		tmp = -z;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if (y <= (-1.22d-82)) then
        tmp = -z
    else if (y <= 0.245d0) then
        tmp = x
    else
        tmp = -z
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double tmp;
	if (y <= -1.22e-82) {
		tmp = -z;
	} else if (y <= 0.245) {
		tmp = x;
	} else {
		tmp = -z;
	}
	return tmp;
}
def code(x, y, z):
	tmp = 0
	if y <= -1.22e-82:
		tmp = -z
	elif y <= 0.245:
		tmp = x
	else:
		tmp = -z
	return tmp
function code(x, y, z)
	tmp = 0.0
	if (y <= -1.22e-82)
		tmp = Float64(-z);
	elseif (y <= 0.245)
		tmp = x;
	else
		tmp = Float64(-z);
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	tmp = 0.0;
	if (y <= -1.22e-82)
		tmp = -z;
	elseif (y <= 0.245)
		tmp = x;
	else
		tmp = -z;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := If[LessEqual[y, -1.22e-82], (-z), If[LessEqual[y, 0.245], x, (-z)]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.22 \cdot 10^{-82}:\\
\;\;\;\;-z\\

\mathbf{elif}\;y \leq 0.245:\\
\;\;\;\;x\\

\mathbf{else}:\\
\;\;\;\;-z\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if y < -1.22000000000000001e-82 or 0.245 < y

    1. Initial program 78.1%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Taylor expanded in y around inf 53.0%

      \[\leadsto \color{blue}{-1 \cdot z} \]
    3. Step-by-step derivation
      1. mul-1-neg53.0%

        \[\leadsto \color{blue}{-z} \]
    4. Simplified53.0%

      \[\leadsto \color{blue}{-z} \]

    if -1.22000000000000001e-82 < y < 0.245

    1. Initial program 99.8%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Taylor expanded in y around 0 67.2%

      \[\leadsto \color{blue}{x} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification58.3%

    \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -1.22 \cdot 10^{-82}:\\ \;\;\;\;-z\\ \mathbf{elif}\;y \leq 0.245:\\ \;\;\;\;x\\ \mathbf{else}:\\ \;\;\;\;-z\\ \end{array} \]

Alternative 9: 35.1% accurate, 9.0× speedup?

\[\begin{array}{l} \\ x \end{array} \]
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
	return x;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = x
end function
public static double code(double x, double y, double z) {
	return x;
}
def code(x, y, z):
	return x
function code(x, y, z)
	return x
end
function tmp = code(x, y, z)
	tmp = x;
end
code[x_, y_, z_] := x
\begin{array}{l}

\\
x
\end{array}
Derivation
  1. Initial program 86.3%

    \[\frac{x + y}{1 - \frac{y}{z}} \]
  2. Taylor expanded in y around 0 31.3%

    \[\leadsto \color{blue}{x} \]
  3. Final simplification31.3%

    \[\leadsto x \]

Developer target: 94.1% accurate, 0.7× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{y + x}{-y} \cdot z\\ \mathbf{if}\;y < -3.7429310762689856 \cdot 10^{+171}:\\ \;\;\;\;t_0\\ \mathbf{elif}\;y < 3.5534662456086734 \cdot 10^{+168}:\\ \;\;\;\;\frac{x + y}{1 - \frac{y}{z}}\\ \mathbf{else}:\\ \;\;\;\;t_0\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (let* ((t_0 (* (/ (+ y x) (- y)) z)))
   (if (< y -3.7429310762689856e+171)
     t_0
     (if (< y 3.5534662456086734e+168) (/ (+ x y) (- 1.0 (/ y z))) t_0))))
double code(double x, double y, double z) {
	double t_0 = ((y + x) / -y) * z;
	double tmp;
	if (y < -3.7429310762689856e+171) {
		tmp = t_0;
	} else if (y < 3.5534662456086734e+168) {
		tmp = (x + y) / (1.0 - (y / z));
	} else {
		tmp = t_0;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: t_0
    real(8) :: tmp
    t_0 = ((y + x) / -y) * z
    if (y < (-3.7429310762689856d+171)) then
        tmp = t_0
    else if (y < 3.5534662456086734d+168) then
        tmp = (x + y) / (1.0d0 - (y / z))
    else
        tmp = t_0
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double t_0 = ((y + x) / -y) * z;
	double tmp;
	if (y < -3.7429310762689856e+171) {
		tmp = t_0;
	} else if (y < 3.5534662456086734e+168) {
		tmp = (x + y) / (1.0 - (y / z));
	} else {
		tmp = t_0;
	}
	return tmp;
}
def code(x, y, z):
	t_0 = ((y + x) / -y) * z
	tmp = 0
	if y < -3.7429310762689856e+171:
		tmp = t_0
	elif y < 3.5534662456086734e+168:
		tmp = (x + y) / (1.0 - (y / z))
	else:
		tmp = t_0
	return tmp
function code(x, y, z)
	t_0 = Float64(Float64(Float64(y + x) / Float64(-y)) * z)
	tmp = 0.0
	if (y < -3.7429310762689856e+171)
		tmp = t_0;
	elseif (y < 3.5534662456086734e+168)
		tmp = Float64(Float64(x + y) / Float64(1.0 - Float64(y / z)));
	else
		tmp = t_0;
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	t_0 = ((y + x) / -y) * z;
	tmp = 0.0;
	if (y < -3.7429310762689856e+171)
		tmp = t_0;
	elseif (y < 3.5534662456086734e+168)
		tmp = (x + y) / (1.0 - (y / z));
	else
		tmp = t_0;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(N[(y + x), $MachinePrecision] / (-y)), $MachinePrecision] * z), $MachinePrecision]}, If[Less[y, -3.7429310762689856e+171], t$95$0, If[Less[y, 3.5534662456086734e+168], N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := \frac{y + x}{-y} \cdot z\\
\mathbf{if}\;y < -3.7429310762689856 \cdot 10^{+171}:\\
\;\;\;\;t_0\\

\mathbf{elif}\;y < 3.5534662456086734 \cdot 10^{+168}:\\
\;\;\;\;\frac{x + y}{1 - \frac{y}{z}}\\

\mathbf{else}:\\
\;\;\;\;t_0\\


\end{array}
\end{array}

Reproduce

?
herbie shell --seed 2023176 
(FPCore (x y z)
  :name "Graphics.Rendering.Chart.Backend.Diagrams:calcFontMetrics from Chart-diagrams-1.5.1, A"
  :precision binary64

  :herbie-target
  (if (< y -3.7429310762689856e+171) (* (/ (+ y x) (- y)) z) (if (< y 3.5534662456086734e+168) (/ (+ x y) (- 1.0 (/ y z))) (* (/ (+ y x) (- y)) z)))

  (/ (+ x y) (- 1.0 (/ y z))))