
(FPCore (x y) :precision binary64 (/ (* (* x 2.0) y) (- x y)))
double code(double x, double y) {
return ((x * 2.0) * y) / (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * 2.0d0) * y) / (x - y)
end function
public static double code(double x, double y) {
return ((x * 2.0) * y) / (x - y);
}
def code(x, y): return ((x * 2.0) * y) / (x - y)
function code(x, y) return Float64(Float64(Float64(x * 2.0) * y) / Float64(x - y)) end
function tmp = code(x, y) tmp = ((x * 2.0) * y) / (x - y); end
code[x_, y_] := N[(N[(N[(x * 2.0), $MachinePrecision] * y), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x \cdot 2\right) \cdot y}{x - y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (* (* x 2.0) y) (- x y)))
double code(double x, double y) {
return ((x * 2.0) * y) / (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * 2.0d0) * y) / (x - y)
end function
public static double code(double x, double y) {
return ((x * 2.0) * y) / (x - y);
}
def code(x, y): return ((x * 2.0) * y) / (x - y)
function code(x, y) return Float64(Float64(Float64(x * 2.0) * y) / Float64(x - y)) end
function tmp = code(x, y) tmp = ((x * 2.0) * y) / (x - y); end
code[x_, y_] := N[(N[(N[(x * 2.0), $MachinePrecision] * y), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x \cdot 2\right) \cdot y}{x - y}
\end{array}
(FPCore (x y) :precision binary64 (if (or (<= x -6e+32) (not (<= x 2e-10))) (* y (/ (* x 2.0) (- x y))) (/ (* x 2.0) (/ (- x y) y))))
double code(double x, double y) {
double tmp;
if ((x <= -6e+32) || !(x <= 2e-10)) {
tmp = y * ((x * 2.0) / (x - y));
} else {
tmp = (x * 2.0) / ((x - y) / y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-6d+32)) .or. (.not. (x <= 2d-10))) then
tmp = y * ((x * 2.0d0) / (x - y))
else
tmp = (x * 2.0d0) / ((x - y) / y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -6e+32) || !(x <= 2e-10)) {
tmp = y * ((x * 2.0) / (x - y));
} else {
tmp = (x * 2.0) / ((x - y) / y);
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -6e+32) or not (x <= 2e-10): tmp = y * ((x * 2.0) / (x - y)) else: tmp = (x * 2.0) / ((x - y) / y) return tmp
function code(x, y) tmp = 0.0 if ((x <= -6e+32) || !(x <= 2e-10)) tmp = Float64(y * Float64(Float64(x * 2.0) / Float64(x - y))); else tmp = Float64(Float64(x * 2.0) / Float64(Float64(x - y) / y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -6e+32) || ~((x <= 2e-10))) tmp = y * ((x * 2.0) / (x - y)); else tmp = (x * 2.0) / ((x - y) / y); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -6e+32], N[Not[LessEqual[x, 2e-10]], $MachinePrecision]], N[(y * N[(N[(x * 2.0), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x * 2.0), $MachinePrecision] / N[(N[(x - y), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -6 \cdot 10^{+32} \lor \neg \left(x \leq 2 \cdot 10^{-10}\right):\\
\;\;\;\;y \cdot \frac{x \cdot 2}{x - y}\\
\mathbf{else}:\\
\;\;\;\;\frac{x \cdot 2}{\frac{x - y}{y}}\\
\end{array}
\end{array}
if x < -6e32 or 2.00000000000000007e-10 < x Initial program 76.9%
associate-*l/100.0%
Simplified100.0%
if -6e32 < x < 2.00000000000000007e-10Initial program 78.8%
associate-/l*100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y)
:precision binary64
(if (or (<= y -1.76e+208)
(and (not (<= y 6.7e+90)) (or (<= y 6.7e+140) (not (<= y 7.4e+208)))))
(* x -2.0)
(* y (/ (* x 2.0) (- x y)))))
double code(double x, double y) {
double tmp;
if ((y <= -1.76e+208) || (!(y <= 6.7e+90) && ((y <= 6.7e+140) || !(y <= 7.4e+208)))) {
tmp = x * -2.0;
} else {
tmp = y * ((x * 2.0) / (x - y));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.76d+208)) .or. (.not. (y <= 6.7d+90)) .and. (y <= 6.7d+140) .or. (.not. (y <= 7.4d+208))) then
tmp = x * (-2.0d0)
else
tmp = y * ((x * 2.0d0) / (x - y))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.76e+208) || (!(y <= 6.7e+90) && ((y <= 6.7e+140) || !(y <= 7.4e+208)))) {
tmp = x * -2.0;
} else {
tmp = y * ((x * 2.0) / (x - y));
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.76e+208) or (not (y <= 6.7e+90) and ((y <= 6.7e+140) or not (y <= 7.4e+208))): tmp = x * -2.0 else: tmp = y * ((x * 2.0) / (x - y)) return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.76e+208) || (!(y <= 6.7e+90) && ((y <= 6.7e+140) || !(y <= 7.4e+208)))) tmp = Float64(x * -2.0); else tmp = Float64(y * Float64(Float64(x * 2.0) / Float64(x - y))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.76e+208) || (~((y <= 6.7e+90)) && ((y <= 6.7e+140) || ~((y <= 7.4e+208))))) tmp = x * -2.0; else tmp = y * ((x * 2.0) / (x - y)); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.76e+208], And[N[Not[LessEqual[y, 6.7e+90]], $MachinePrecision], Or[LessEqual[y, 6.7e+140], N[Not[LessEqual[y, 7.4e+208]], $MachinePrecision]]]], N[(x * -2.0), $MachinePrecision], N[(y * N[(N[(x * 2.0), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.76 \cdot 10^{+208} \lor \neg \left(y \leq 6.7 \cdot 10^{+90}\right) \land \left(y \leq 6.7 \cdot 10^{+140} \lor \neg \left(y \leq 7.4 \cdot 10^{+208}\right)\right):\\
\;\;\;\;x \cdot -2\\
\mathbf{else}:\\
\;\;\;\;y \cdot \frac{x \cdot 2}{x - y}\\
\end{array}
\end{array}
if y < -1.76000000000000007e208 or 6.7000000000000003e90 < y < 6.7e140 or 7.39999999999999977e208 < y Initial program 75.1%
associate-*l/45.8%
Simplified45.8%
Taylor expanded in x around 0 95.9%
if -1.76000000000000007e208 < y < 6.7000000000000003e90 or 6.7e140 < y < 7.39999999999999977e208Initial program 78.7%
associate-*l/96.1%
Simplified96.1%
Final simplification96.0%
(FPCore (x y) :precision binary64 (if (<= y -1.8e-53) (* x -2.0) (if (<= y 28.0) (* 2.0 y) (* x -2.0))))
double code(double x, double y) {
double tmp;
if (y <= -1.8e-53) {
tmp = x * -2.0;
} else if (y <= 28.0) {
tmp = 2.0 * y;
} else {
tmp = x * -2.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.8d-53)) then
tmp = x * (-2.0d0)
else if (y <= 28.0d0) then
tmp = 2.0d0 * y
else
tmp = x * (-2.0d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.8e-53) {
tmp = x * -2.0;
} else if (y <= 28.0) {
tmp = 2.0 * y;
} else {
tmp = x * -2.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.8e-53: tmp = x * -2.0 elif y <= 28.0: tmp = 2.0 * y else: tmp = x * -2.0 return tmp
function code(x, y) tmp = 0.0 if (y <= -1.8e-53) tmp = Float64(x * -2.0); elseif (y <= 28.0) tmp = Float64(2.0 * y); else tmp = Float64(x * -2.0); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.8e-53) tmp = x * -2.0; elseif (y <= 28.0) tmp = 2.0 * y; else tmp = x * -2.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.8e-53], N[(x * -2.0), $MachinePrecision], If[LessEqual[y, 28.0], N[(2.0 * y), $MachinePrecision], N[(x * -2.0), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.8 \cdot 10^{-53}:\\
\;\;\;\;x \cdot -2\\
\mathbf{elif}\;y \leq 28:\\
\;\;\;\;2 \cdot y\\
\mathbf{else}:\\
\;\;\;\;x \cdot -2\\
\end{array}
\end{array}
if y < -1.7999999999999999e-53 or 28 < y Initial program 79.3%
associate-*l/73.7%
Simplified73.7%
Taylor expanded in x around 0 76.5%
if -1.7999999999999999e-53 < y < 28Initial program 76.0%
associate-*l/100.0%
Simplified100.0%
Taylor expanded in x around inf 88.2%
Final simplification81.4%
(FPCore (x y) :precision binary64 (* x -2.0))
double code(double x, double y) {
return x * -2.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (-2.0d0)
end function
public static double code(double x, double y) {
return x * -2.0;
}
def code(x, y): return x * -2.0
function code(x, y) return Float64(x * -2.0) end
function tmp = code(x, y) tmp = x * -2.0; end
code[x_, y_] := N[(x * -2.0), $MachinePrecision]
\begin{array}{l}
\\
x \cdot -2
\end{array}
Initial program 77.9%
associate-*l/84.9%
Simplified84.9%
Taylor expanded in x around 0 50.2%
Final simplification50.2%
(FPCore (x y)
:precision binary64
(let* ((t_0 (* (/ (* 2.0 x) (- x y)) y)))
(if (< x -1.7210442634149447e+81)
t_0
(if (< x 83645045635564430.0) (/ (* x 2.0) (/ (- x y) y)) t_0))))
double code(double x, double y) {
double t_0 = ((2.0 * x) / (x - y)) * y;
double tmp;
if (x < -1.7210442634149447e+81) {
tmp = t_0;
} else if (x < 83645045635564430.0) {
tmp = (x * 2.0) / ((x - y) / y);
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = ((2.0d0 * x) / (x - y)) * y
if (x < (-1.7210442634149447d+81)) then
tmp = t_0
else if (x < 83645045635564430.0d0) then
tmp = (x * 2.0d0) / ((x - y) / y)
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = ((2.0 * x) / (x - y)) * y;
double tmp;
if (x < -1.7210442634149447e+81) {
tmp = t_0;
} else if (x < 83645045635564430.0) {
tmp = (x * 2.0) / ((x - y) / y);
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = ((2.0 * x) / (x - y)) * y tmp = 0 if x < -1.7210442634149447e+81: tmp = t_0 elif x < 83645045635564430.0: tmp = (x * 2.0) / ((x - y) / y) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(Float64(Float64(2.0 * x) / Float64(x - y)) * y) tmp = 0.0 if (x < -1.7210442634149447e+81) tmp = t_0; elseif (x < 83645045635564430.0) tmp = Float64(Float64(x * 2.0) / Float64(Float64(x - y) / y)); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = ((2.0 * x) / (x - y)) * y; tmp = 0.0; if (x < -1.7210442634149447e+81) tmp = t_0; elseif (x < 83645045635564430.0) tmp = (x * 2.0) / ((x - y) / y); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(N[(2.0 * x), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision] * y), $MachinePrecision]}, If[Less[x, -1.7210442634149447e+81], t$95$0, If[Less[x, 83645045635564430.0], N[(N[(x * 2.0), $MachinePrecision] / N[(N[(x - y), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{2 \cdot x}{x - y} \cdot y\\
\mathbf{if}\;x < -1.7210442634149447 \cdot 10^{+81}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;x < 83645045635564430:\\
\;\;\;\;\frac{x \cdot 2}{\frac{x - y}{y}}\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
herbie shell --seed 2023176
(FPCore (x y)
:name "Linear.Projection:perspective from linear-1.19.1.3, B"
:precision binary64
:herbie-target
(if (< x -1.7210442634149447e+81) (* (/ (* 2.0 x) (- x y)) y) (if (< x 83645045635564430.0) (/ (* x 2.0) (/ (- x y) y)) (* (/ (* 2.0 x) (- x y)) y)))
(/ (* (* x 2.0) y) (- x y)))