
(FPCore (x y) :precision binary64 (/ (- x y) (- 2.0 (+ x y))))
double code(double x, double y) {
return (x - y) / (2.0 - (x + y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (2.0d0 - (x + y))
end function
public static double code(double x, double y) {
return (x - y) / (2.0 - (x + y));
}
def code(x, y): return (x - y) / (2.0 - (x + y))
function code(x, y) return Float64(Float64(x - y) / Float64(2.0 - Float64(x + y))) end
function tmp = code(x, y) tmp = (x - y) / (2.0 - (x + y)); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(2.0 - N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{2 - \left(x + y\right)}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (- x y) (- 2.0 (+ x y))))
double code(double x, double y) {
return (x - y) / (2.0 - (x + y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (2.0d0 - (x + y))
end function
public static double code(double x, double y) {
return (x - y) / (2.0 - (x + y));
}
def code(x, y): return (x - y) / (2.0 - (x + y))
function code(x, y) return Float64(Float64(x - y) / Float64(2.0 - Float64(x + y))) end
function tmp = code(x, y) tmp = (x - y) / (2.0 - (x + y)); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(2.0 - N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{2 - \left(x + y\right)}
\end{array}
(FPCore (x y) :precision binary64 (let* ((t_0 (- 2.0 (+ x y)))) (- (/ x t_0) (/ y t_0))))
double code(double x, double y) {
double t_0 = 2.0 - (x + y);
return (x / t_0) - (y / t_0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
t_0 = 2.0d0 - (x + y)
code = (x / t_0) - (y / t_0)
end function
public static double code(double x, double y) {
double t_0 = 2.0 - (x + y);
return (x / t_0) - (y / t_0);
}
def code(x, y): t_0 = 2.0 - (x + y) return (x / t_0) - (y / t_0)
function code(x, y) t_0 = Float64(2.0 - Float64(x + y)) return Float64(Float64(x / t_0) - Float64(y / t_0)) end
function tmp = code(x, y) t_0 = 2.0 - (x + y); tmp = (x / t_0) - (y / t_0); end
code[x_, y_] := Block[{t$95$0 = N[(2.0 - N[(x + y), $MachinePrecision]), $MachinePrecision]}, N[(N[(x / t$95$0), $MachinePrecision] - N[(y / t$95$0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 2 - \left(x + y\right)\\
\frac{x}{t_0} - \frac{y}{t_0}
\end{array}
\end{array}
Initial program 100.0%
associate--r+100.0%
Simplified100.0%
div-sub100.0%
associate--l-100.0%
associate--l-100.0%
Applied egg-rr100.0%
Final simplification100.0%
(FPCore (x y)
:precision binary64
(if (<= x -4.4e+72)
-1.0
(if (<= x -3e-278)
1.0
(if (<= x 2.5e-303) (* y -0.5) (if (<= x 7.5e+88) 1.0 -1.0)))))
double code(double x, double y) {
double tmp;
if (x <= -4.4e+72) {
tmp = -1.0;
} else if (x <= -3e-278) {
tmp = 1.0;
} else if (x <= 2.5e-303) {
tmp = y * -0.5;
} else if (x <= 7.5e+88) {
tmp = 1.0;
} else {
tmp = -1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-4.4d+72)) then
tmp = -1.0d0
else if (x <= (-3d-278)) then
tmp = 1.0d0
else if (x <= 2.5d-303) then
tmp = y * (-0.5d0)
else if (x <= 7.5d+88) then
tmp = 1.0d0
else
tmp = -1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -4.4e+72) {
tmp = -1.0;
} else if (x <= -3e-278) {
tmp = 1.0;
} else if (x <= 2.5e-303) {
tmp = y * -0.5;
} else if (x <= 7.5e+88) {
tmp = 1.0;
} else {
tmp = -1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -4.4e+72: tmp = -1.0 elif x <= -3e-278: tmp = 1.0 elif x <= 2.5e-303: tmp = y * -0.5 elif x <= 7.5e+88: tmp = 1.0 else: tmp = -1.0 return tmp
function code(x, y) tmp = 0.0 if (x <= -4.4e+72) tmp = -1.0; elseif (x <= -3e-278) tmp = 1.0; elseif (x <= 2.5e-303) tmp = Float64(y * -0.5); elseif (x <= 7.5e+88) tmp = 1.0; else tmp = -1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -4.4e+72) tmp = -1.0; elseif (x <= -3e-278) tmp = 1.0; elseif (x <= 2.5e-303) tmp = y * -0.5; elseif (x <= 7.5e+88) tmp = 1.0; else tmp = -1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -4.4e+72], -1.0, If[LessEqual[x, -3e-278], 1.0, If[LessEqual[x, 2.5e-303], N[(y * -0.5), $MachinePrecision], If[LessEqual[x, 7.5e+88], 1.0, -1.0]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4.4 \cdot 10^{+72}:\\
\;\;\;\;-1\\
\mathbf{elif}\;x \leq -3 \cdot 10^{-278}:\\
\;\;\;\;1\\
\mathbf{elif}\;x \leq 2.5 \cdot 10^{-303}:\\
\;\;\;\;y \cdot -0.5\\
\mathbf{elif}\;x \leq 7.5 \cdot 10^{+88}:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;-1\\
\end{array}
\end{array}
if x < -4.4e72 or 7.50000000000000031e88 < x Initial program 100.0%
associate--r+100.0%
Simplified100.0%
Taylor expanded in x around inf 84.8%
if -4.4e72 < x < -3e-278 or 2.4999999999999999e-303 < x < 7.50000000000000031e88Initial program 100.0%
associate--r+100.0%
Simplified100.0%
Taylor expanded in y around inf 58.0%
if -3e-278 < x < 2.4999999999999999e-303Initial program 100.0%
associate--r+100.0%
Simplified100.0%
Taylor expanded in x around 0 100.0%
mul-1-neg100.0%
distribute-neg-frac100.0%
Simplified100.0%
Taylor expanded in y around 0 87.7%
*-commutative87.7%
Simplified87.7%
Final simplification69.0%
(FPCore (x y) :precision binary64 (if (<= y -2.4e+53) 1.0 (if (<= y 5.2e+35) (/ x (- 2.0 x)) 1.0)))
double code(double x, double y) {
double tmp;
if (y <= -2.4e+53) {
tmp = 1.0;
} else if (y <= 5.2e+35) {
tmp = x / (2.0 - x);
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-2.4d+53)) then
tmp = 1.0d0
else if (y <= 5.2d+35) then
tmp = x / (2.0d0 - x)
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -2.4e+53) {
tmp = 1.0;
} else if (y <= 5.2e+35) {
tmp = x / (2.0 - x);
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -2.4e+53: tmp = 1.0 elif y <= 5.2e+35: tmp = x / (2.0 - x) else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= -2.4e+53) tmp = 1.0; elseif (y <= 5.2e+35) tmp = Float64(x / Float64(2.0 - x)); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -2.4e+53) tmp = 1.0; elseif (y <= 5.2e+35) tmp = x / (2.0 - x); else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -2.4e+53], 1.0, If[LessEqual[y, 5.2e+35], N[(x / N[(2.0 - x), $MachinePrecision]), $MachinePrecision], 1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.4 \cdot 10^{+53}:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq 5.2 \cdot 10^{+35}:\\
\;\;\;\;\frac{x}{2 - x}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if y < -2.4e53 or 5.20000000000000013e35 < y Initial program 100.0%
associate--r+100.0%
Simplified100.0%
Taylor expanded in y around inf 79.1%
if -2.4e53 < y < 5.20000000000000013e35Initial program 100.0%
associate--r+100.0%
Simplified100.0%
Taylor expanded in y around 0 70.6%
Final simplification74.6%
(FPCore (x y) :precision binary64 (if (<= x -1.4e+72) -1.0 (if (<= x 1.12e-48) (/ y (+ y -2.0)) (/ x (- 2.0 x)))))
double code(double x, double y) {
double tmp;
if (x <= -1.4e+72) {
tmp = -1.0;
} else if (x <= 1.12e-48) {
tmp = y / (y + -2.0);
} else {
tmp = x / (2.0 - x);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1.4d+72)) then
tmp = -1.0d0
else if (x <= 1.12d-48) then
tmp = y / (y + (-2.0d0))
else
tmp = x / (2.0d0 - x)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1.4e+72) {
tmp = -1.0;
} else if (x <= 1.12e-48) {
tmp = y / (y + -2.0);
} else {
tmp = x / (2.0 - x);
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1.4e+72: tmp = -1.0 elif x <= 1.12e-48: tmp = y / (y + -2.0) else: tmp = x / (2.0 - x) return tmp
function code(x, y) tmp = 0.0 if (x <= -1.4e+72) tmp = -1.0; elseif (x <= 1.12e-48) tmp = Float64(y / Float64(y + -2.0)); else tmp = Float64(x / Float64(2.0 - x)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1.4e+72) tmp = -1.0; elseif (x <= 1.12e-48) tmp = y / (y + -2.0); else tmp = x / (2.0 - x); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1.4e+72], -1.0, If[LessEqual[x, 1.12e-48], N[(y / N[(y + -2.0), $MachinePrecision]), $MachinePrecision], N[(x / N[(2.0 - x), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.4 \cdot 10^{+72}:\\
\;\;\;\;-1\\
\mathbf{elif}\;x \leq 1.12 \cdot 10^{-48}:\\
\;\;\;\;\frac{y}{y + -2}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{2 - x}\\
\end{array}
\end{array}
if x < -1.4e72Initial program 100.0%
associate--r+100.0%
Simplified100.0%
Taylor expanded in x around inf 81.1%
if -1.4e72 < x < 1.11999999999999999e-48Initial program 100.0%
associate--r+100.0%
Simplified100.0%
Taylor expanded in x around 0 79.4%
mul-1-neg79.4%
distribute-neg-frac79.4%
Simplified79.4%
frac-2neg79.4%
div-inv79.2%
remove-double-neg79.2%
sub-neg79.2%
distribute-neg-in79.2%
metadata-eval79.2%
remove-double-neg79.2%
Applied egg-rr79.2%
associate-*r/79.4%
*-rgt-identity79.4%
+-commutative79.4%
Simplified79.4%
if 1.11999999999999999e-48 < x Initial program 100.0%
associate--r+100.0%
Simplified100.0%
Taylor expanded in y around 0 76.6%
Final simplification78.9%
(FPCore (x y) :precision binary64 (/ (- x y) (- 2.0 (+ x y))))
double code(double x, double y) {
return (x - y) / (2.0 - (x + y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (2.0d0 - (x + y))
end function
public static double code(double x, double y) {
return (x - y) / (2.0 - (x + y));
}
def code(x, y): return (x - y) / (2.0 - (x + y))
function code(x, y) return Float64(Float64(x - y) / Float64(2.0 - Float64(x + y))) end
function tmp = code(x, y) tmp = (x - y) / (2.0 - (x + y)); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(2.0 - N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{2 - \left(x + y\right)}
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (if (<= x -1e+73) -1.0 (if (<= x 6.5e+88) 1.0 -1.0)))
double code(double x, double y) {
double tmp;
if (x <= -1e+73) {
tmp = -1.0;
} else if (x <= 6.5e+88) {
tmp = 1.0;
} else {
tmp = -1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1d+73)) then
tmp = -1.0d0
else if (x <= 6.5d+88) then
tmp = 1.0d0
else
tmp = -1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1e+73) {
tmp = -1.0;
} else if (x <= 6.5e+88) {
tmp = 1.0;
} else {
tmp = -1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1e+73: tmp = -1.0 elif x <= 6.5e+88: tmp = 1.0 else: tmp = -1.0 return tmp
function code(x, y) tmp = 0.0 if (x <= -1e+73) tmp = -1.0; elseif (x <= 6.5e+88) tmp = 1.0; else tmp = -1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1e+73) tmp = -1.0; elseif (x <= 6.5e+88) tmp = 1.0; else tmp = -1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1e+73], -1.0, If[LessEqual[x, 6.5e+88], 1.0, -1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1 \cdot 10^{+73}:\\
\;\;\;\;-1\\
\mathbf{elif}\;x \leq 6.5 \cdot 10^{+88}:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;-1\\
\end{array}
\end{array}
if x < -9.99999999999999983e72 or 6.5000000000000002e88 < x Initial program 100.0%
associate--r+100.0%
Simplified100.0%
Taylor expanded in x around inf 84.8%
if -9.99999999999999983e72 < x < 6.5000000000000002e88Initial program 100.0%
associate--r+100.0%
Simplified100.0%
Taylor expanded in y around inf 55.8%
Final simplification66.9%
(FPCore (x y) :precision binary64 -1.0)
double code(double x, double y) {
return -1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = -1.0d0
end function
public static double code(double x, double y) {
return -1.0;
}
def code(x, y): return -1.0
function code(x, y) return -1.0 end
function tmp = code(x, y) tmp = -1.0; end
code[x_, y_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 100.0%
associate--r+100.0%
Simplified100.0%
Taylor expanded in x around inf 38.1%
Final simplification38.1%
(FPCore (x y) :precision binary64 (let* ((t_0 (- 2.0 (+ x y)))) (- (/ x t_0) (/ y t_0))))
double code(double x, double y) {
double t_0 = 2.0 - (x + y);
return (x / t_0) - (y / t_0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
t_0 = 2.0d0 - (x + y)
code = (x / t_0) - (y / t_0)
end function
public static double code(double x, double y) {
double t_0 = 2.0 - (x + y);
return (x / t_0) - (y / t_0);
}
def code(x, y): t_0 = 2.0 - (x + y) return (x / t_0) - (y / t_0)
function code(x, y) t_0 = Float64(2.0 - Float64(x + y)) return Float64(Float64(x / t_0) - Float64(y / t_0)) end
function tmp = code(x, y) t_0 = 2.0 - (x + y); tmp = (x / t_0) - (y / t_0); end
code[x_, y_] := Block[{t$95$0 = N[(2.0 - N[(x + y), $MachinePrecision]), $MachinePrecision]}, N[(N[(x / t$95$0), $MachinePrecision] - N[(y / t$95$0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 2 - \left(x + y\right)\\
\frac{x}{t_0} - \frac{y}{t_0}
\end{array}
\end{array}
herbie shell --seed 2023175
(FPCore (x y)
:name "Data.Colour.RGB:hslsv from colour-2.3.3, C"
:precision binary64
:herbie-target
(- (/ x (- 2.0 (+ x y))) (/ y (- 2.0 (+ x y))))
(/ (- x y) (- 2.0 (+ x y))))