
(FPCore (a b) :precision binary64 (sqrt (fabs (/ (- (* a a) (* b b)) (* a a)))))
double code(double a, double b) {
return sqrt(fabs((((a * a) - (b * b)) / (a * a))));
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = sqrt(abs((((a * a) - (b * b)) / (a * a))))
end function
public static double code(double a, double b) {
return Math.sqrt(Math.abs((((a * a) - (b * b)) / (a * a))));
}
def code(a, b): return math.sqrt(math.fabs((((a * a) - (b * b)) / (a * a))))
function code(a, b) return sqrt(abs(Float64(Float64(Float64(a * a) - Float64(b * b)) / Float64(a * a)))) end
function tmp = code(a, b) tmp = sqrt(abs((((a * a) - (b * b)) / (a * a)))); end
code[a_, b_] := N[Sqrt[N[Abs[N[(N[(N[(a * a), $MachinePrecision] - N[(b * b), $MachinePrecision]), $MachinePrecision] / N[(a * a), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\sqrt{\left|\frac{a \cdot a - b \cdot b}{a \cdot a}\right|}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b) :precision binary64 (sqrt (fabs (/ (- (* a a) (* b b)) (* a a)))))
double code(double a, double b) {
return sqrt(fabs((((a * a) - (b * b)) / (a * a))));
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = sqrt(abs((((a * a) - (b * b)) / (a * a))))
end function
public static double code(double a, double b) {
return Math.sqrt(Math.abs((((a * a) - (b * b)) / (a * a))));
}
def code(a, b): return math.sqrt(math.fabs((((a * a) - (b * b)) / (a * a))))
function code(a, b) return sqrt(abs(Float64(Float64(Float64(a * a) - Float64(b * b)) / Float64(a * a)))) end
function tmp = code(a, b) tmp = sqrt(abs((((a * a) - (b * b)) / (a * a)))); end
code[a_, b_] := N[Sqrt[N[Abs[N[(N[(N[(a * a), $MachinePrecision] - N[(b * b), $MachinePrecision]), $MachinePrecision] / N[(a * a), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\sqrt{\left|\frac{a \cdot a - b \cdot b}{a \cdot a}\right|}
\end{array}
(FPCore (a b) :precision binary64 (exp (* (log1p (/ (/ (- b) a) (/ a b))) 0.5)))
double code(double a, double b) {
return exp((log1p(((-b / a) / (a / b))) * 0.5));
}
public static double code(double a, double b) {
return Math.exp((Math.log1p(((-b / a) / (a / b))) * 0.5));
}
def code(a, b): return math.exp((math.log1p(((-b / a) / (a / b))) * 0.5))
function code(a, b) return exp(Float64(log1p(Float64(Float64(Float64(-b) / a) / Float64(a / b))) * 0.5)) end
code[a_, b_] := N[Exp[N[(N[Log[1 + N[(N[((-b) / a), $MachinePrecision] / N[(a / b), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * 0.5), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
e^{\mathsf{log1p}\left(\frac{\frac{-b}{a}}{\frac{a}{b}}\right) \cdot 0.5}
\end{array}
Initial program 69.1%
div-sub69.1%
*-inverses69.1%
times-frac100.0%
Simplified100.0%
pow1/2100.0%
pow-to-exp100.0%
add-sqr-sqrt100.0%
fabs-sqr100.0%
add-sqr-sqrt100.0%
sub-neg100.0%
log1p-def100.0%
pow2100.0%
Applied egg-rr100.0%
unpow2100.0%
clear-num100.0%
un-div-inv100.0%
Applied egg-rr100.0%
Final simplification100.0%
(FPCore (a b) :precision binary64 (sqrt (- 1.0 (/ (/ b a) (/ a b)))))
double code(double a, double b) {
return sqrt((1.0 - ((b / a) / (a / b))));
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = sqrt((1.0d0 - ((b / a) / (a / b))))
end function
public static double code(double a, double b) {
return Math.sqrt((1.0 - ((b / a) / (a / b))));
}
def code(a, b): return math.sqrt((1.0 - ((b / a) / (a / b))))
function code(a, b) return sqrt(Float64(1.0 - Float64(Float64(b / a) / Float64(a / b)))) end
function tmp = code(a, b) tmp = sqrt((1.0 - ((b / a) / (a / b)))); end
code[a_, b_] := N[Sqrt[N[(1.0 - N[(N[(b / a), $MachinePrecision] / N[(a / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\sqrt{1 - \frac{\frac{b}{a}}{\frac{a}{b}}}
\end{array}
Initial program 69.1%
div-sub69.1%
*-inverses69.1%
times-frac100.0%
Simplified100.0%
Taylor expanded in b around 0 69.1%
unpow269.1%
unpow269.1%
times-frac100.0%
unpow2100.0%
rem-square-sqrt100.0%
fabs-sqr100.0%
rem-square-sqrt100.0%
Simplified100.0%
unpow2100.0%
clear-num100.0%
un-div-inv100.0%
Applied egg-rr100.0%
Final simplification100.0%
(FPCore (a b) :precision binary64 (+ 1.0 (/ (* (/ b a) -0.5) (/ a b))))
double code(double a, double b) {
return 1.0 + (((b / a) * -0.5) / (a / b));
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = 1.0d0 + (((b / a) * (-0.5d0)) / (a / b))
end function
public static double code(double a, double b) {
return 1.0 + (((b / a) * -0.5) / (a / b));
}
def code(a, b): return 1.0 + (((b / a) * -0.5) / (a / b))
function code(a, b) return Float64(1.0 + Float64(Float64(Float64(b / a) * -0.5) / Float64(a / b))) end
function tmp = code(a, b) tmp = 1.0 + (((b / a) * -0.5) / (a / b)); end
code[a_, b_] := N[(1.0 + N[(N[(N[(b / a), $MachinePrecision] * -0.5), $MachinePrecision] / N[(a / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 + \frac{\frac{b}{a} \cdot -0.5}{\frac{a}{b}}
\end{array}
Initial program 69.1%
div-sub69.1%
*-inverses69.1%
times-frac100.0%
Simplified100.0%
Taylor expanded in b around 0 69.1%
unpow269.1%
unpow269.1%
times-frac100.0%
unpow2100.0%
rem-square-sqrt100.0%
fabs-sqr100.0%
rem-square-sqrt100.0%
Simplified100.0%
Taylor expanded in b around 0 69.1%
+-commutative69.1%
unpow269.1%
unpow269.1%
times-frac99.2%
unpow299.2%
Simplified99.2%
*-commutative99.2%
unpow299.2%
clear-num99.2%
div-inv99.2%
associate-*l/99.2%
Applied egg-rr99.2%
Final simplification99.2%
(FPCore (a b) :precision binary64 1.0)
double code(double a, double b) {
return 1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = 1.0d0
end function
public static double code(double a, double b) {
return 1.0;
}
def code(a, b): return 1.0
function code(a, b) return 1.0 end
function tmp = code(a, b) tmp = 1.0; end
code[a_, b_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 69.1%
div-sub69.1%
*-inverses69.1%
times-frac100.0%
Simplified100.0%
Taylor expanded in b around 0 69.1%
unpow269.1%
unpow269.1%
times-frac100.0%
unpow2100.0%
rem-square-sqrt100.0%
fabs-sqr100.0%
rem-square-sqrt100.0%
Simplified100.0%
Taylor expanded in b around 0 98.0%
Final simplification98.0%
herbie shell --seed 2023175
(FPCore (a b)
:name "Eccentricity of an ellipse"
:precision binary64
:pre (and (and (<= 0.0 b) (<= b a)) (<= a 1.0))
(sqrt (fabs (/ (- (* a a) (* b b)) (* a a)))))