
(FPCore (x y) :precision binary64 (- (/ 2.0 (+ 1.0 (exp (* -2.0 x)))) 1.0))
double code(double x, double y) {
return (2.0 / (1.0 + exp((-2.0 * x)))) - 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (2.0d0 / (1.0d0 + exp(((-2.0d0) * x)))) - 1.0d0
end function
public static double code(double x, double y) {
return (2.0 / (1.0 + Math.exp((-2.0 * x)))) - 1.0;
}
def code(x, y): return (2.0 / (1.0 + math.exp((-2.0 * x)))) - 1.0
function code(x, y) return Float64(Float64(2.0 / Float64(1.0 + exp(Float64(-2.0 * x)))) - 1.0) end
function tmp = code(x, y) tmp = (2.0 / (1.0 + exp((-2.0 * x)))) - 1.0; end
code[x_, y_] := N[(N[(2.0 / N[(1.0 + N[Exp[N[(-2.0 * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{2}{1 + e^{-2 \cdot x}} - 1
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- (/ 2.0 (+ 1.0 (exp (* -2.0 x)))) 1.0))
double code(double x, double y) {
return (2.0 / (1.0 + exp((-2.0 * x)))) - 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (2.0d0 / (1.0d0 + exp(((-2.0d0) * x)))) - 1.0d0
end function
public static double code(double x, double y) {
return (2.0 / (1.0 + Math.exp((-2.0 * x)))) - 1.0;
}
def code(x, y): return (2.0 / (1.0 + math.exp((-2.0 * x)))) - 1.0
function code(x, y) return Float64(Float64(2.0 / Float64(1.0 + exp(Float64(-2.0 * x)))) - 1.0) end
function tmp = code(x, y) tmp = (2.0 / (1.0 + exp((-2.0 * x)))) - 1.0; end
code[x_, y_] := N[(N[(2.0 / N[(1.0 + N[Exp[N[(-2.0 * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{2}{1 + e^{-2 \cdot x}} - 1
\end{array}
(FPCore (x y)
:precision binary64
(let* ((t_0 (+ -1.0 (/ 2.0 (+ 1.0 (exp (* -2.0 x)))))))
(if (<= (* -2.0 x) -1000.0)
t_0
(if (<= (* -2.0 x) 2e-7)
(+
(* -0.3333333333333333 (pow x 3.0))
(+ x (* 0.13333333333333333 (pow x 5.0))))
(* 2.0 (log (sqrt (exp t_0))))))))
double code(double x, double y) {
double t_0 = -1.0 + (2.0 / (1.0 + exp((-2.0 * x))));
double tmp;
if ((-2.0 * x) <= -1000.0) {
tmp = t_0;
} else if ((-2.0 * x) <= 2e-7) {
tmp = (-0.3333333333333333 * pow(x, 3.0)) + (x + (0.13333333333333333 * pow(x, 5.0)));
} else {
tmp = 2.0 * log(sqrt(exp(t_0)));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = (-1.0d0) + (2.0d0 / (1.0d0 + exp(((-2.0d0) * x))))
if (((-2.0d0) * x) <= (-1000.0d0)) then
tmp = t_0
else if (((-2.0d0) * x) <= 2d-7) then
tmp = ((-0.3333333333333333d0) * (x ** 3.0d0)) + (x + (0.13333333333333333d0 * (x ** 5.0d0)))
else
tmp = 2.0d0 * log(sqrt(exp(t_0)))
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = -1.0 + (2.0 / (1.0 + Math.exp((-2.0 * x))));
double tmp;
if ((-2.0 * x) <= -1000.0) {
tmp = t_0;
} else if ((-2.0 * x) <= 2e-7) {
tmp = (-0.3333333333333333 * Math.pow(x, 3.0)) + (x + (0.13333333333333333 * Math.pow(x, 5.0)));
} else {
tmp = 2.0 * Math.log(Math.sqrt(Math.exp(t_0)));
}
return tmp;
}
def code(x, y): t_0 = -1.0 + (2.0 / (1.0 + math.exp((-2.0 * x)))) tmp = 0 if (-2.0 * x) <= -1000.0: tmp = t_0 elif (-2.0 * x) <= 2e-7: tmp = (-0.3333333333333333 * math.pow(x, 3.0)) + (x + (0.13333333333333333 * math.pow(x, 5.0))) else: tmp = 2.0 * math.log(math.sqrt(math.exp(t_0))) return tmp
function code(x, y) t_0 = Float64(-1.0 + Float64(2.0 / Float64(1.0 + exp(Float64(-2.0 * x))))) tmp = 0.0 if (Float64(-2.0 * x) <= -1000.0) tmp = t_0; elseif (Float64(-2.0 * x) <= 2e-7) tmp = Float64(Float64(-0.3333333333333333 * (x ^ 3.0)) + Float64(x + Float64(0.13333333333333333 * (x ^ 5.0)))); else tmp = Float64(2.0 * log(sqrt(exp(t_0)))); end return tmp end
function tmp_2 = code(x, y) t_0 = -1.0 + (2.0 / (1.0 + exp((-2.0 * x)))); tmp = 0.0; if ((-2.0 * x) <= -1000.0) tmp = t_0; elseif ((-2.0 * x) <= 2e-7) tmp = (-0.3333333333333333 * (x ^ 3.0)) + (x + (0.13333333333333333 * (x ^ 5.0))); else tmp = 2.0 * log(sqrt(exp(t_0))); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(-1.0 + N[(2.0 / N[(1.0 + N[Exp[N[(-2.0 * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(-2.0 * x), $MachinePrecision], -1000.0], t$95$0, If[LessEqual[N[(-2.0 * x), $MachinePrecision], 2e-7], N[(N[(-0.3333333333333333 * N[Power[x, 3.0], $MachinePrecision]), $MachinePrecision] + N[(x + N[(0.13333333333333333 * N[Power[x, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(2.0 * N[Log[N[Sqrt[N[Exp[t$95$0], $MachinePrecision]], $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := -1 + \frac{2}{1 + e^{-2 \cdot x}}\\
\mathbf{if}\;-2 \cdot x \leq -1000:\\
\;\;\;\;t_0\\
\mathbf{elif}\;-2 \cdot x \leq 2 \cdot 10^{-7}:\\
\;\;\;\;-0.3333333333333333 \cdot {x}^{3} + \left(x + 0.13333333333333333 \cdot {x}^{5}\right)\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \log \left(\sqrt{e^{t_0}}\right)\\
\end{array}
\end{array}
if (*.f64 -2 x) < -1e3Initial program 100.0%
if -1e3 < (*.f64 -2 x) < 1.9999999999999999e-7Initial program 7.1%
Taylor expanded in x around 0 100.0%
if 1.9999999999999999e-7 < (*.f64 -2 x) Initial program 99.9%
add-log-exp99.9%
add-sqr-sqrt99.9%
log-prod100.0%
add-exp-log100.0%
expm1-def100.0%
log-div99.9%
log1p-udef100.0%
exp-prod100.0%
Applied egg-rr100.0%
count-2100.0%
Simplified100.0%
Taylor expanded in x around inf 100.0%
sub-neg100.0%
metadata-eval100.0%
exp-sum99.9%
exp-diff99.9%
log1p-def100.0%
exp-prod100.0%
div-exp100.0%
log1p-def99.9%
log-div99.9%
rem-exp-log99.9%
Simplified99.9%
pow-exp100.0%
Applied egg-rr100.0%
Final simplification100.0%
(FPCore (x y)
:precision binary64
(let* ((t_0 (exp (* -2.0 x))))
(if (<= (* -2.0 x) -1000.0)
(+ -1.0 (/ 2.0 (+ 1.0 t_0)))
(if (<= (* -2.0 x) 2e-7)
(+
(* -0.3333333333333333 (pow x 3.0))
(+ x (* 0.13333333333333333 (pow x 5.0))))
(expm1 (- (log 2.0) (log1p t_0)))))))
double code(double x, double y) {
double t_0 = exp((-2.0 * x));
double tmp;
if ((-2.0 * x) <= -1000.0) {
tmp = -1.0 + (2.0 / (1.0 + t_0));
} else if ((-2.0 * x) <= 2e-7) {
tmp = (-0.3333333333333333 * pow(x, 3.0)) + (x + (0.13333333333333333 * pow(x, 5.0)));
} else {
tmp = expm1((log(2.0) - log1p(t_0)));
}
return tmp;
}
public static double code(double x, double y) {
double t_0 = Math.exp((-2.0 * x));
double tmp;
if ((-2.0 * x) <= -1000.0) {
tmp = -1.0 + (2.0 / (1.0 + t_0));
} else if ((-2.0 * x) <= 2e-7) {
tmp = (-0.3333333333333333 * Math.pow(x, 3.0)) + (x + (0.13333333333333333 * Math.pow(x, 5.0)));
} else {
tmp = Math.expm1((Math.log(2.0) - Math.log1p(t_0)));
}
return tmp;
}
def code(x, y): t_0 = math.exp((-2.0 * x)) tmp = 0 if (-2.0 * x) <= -1000.0: tmp = -1.0 + (2.0 / (1.0 + t_0)) elif (-2.0 * x) <= 2e-7: tmp = (-0.3333333333333333 * math.pow(x, 3.0)) + (x + (0.13333333333333333 * math.pow(x, 5.0))) else: tmp = math.expm1((math.log(2.0) - math.log1p(t_0))) return tmp
function code(x, y) t_0 = exp(Float64(-2.0 * x)) tmp = 0.0 if (Float64(-2.0 * x) <= -1000.0) tmp = Float64(-1.0 + Float64(2.0 / Float64(1.0 + t_0))); elseif (Float64(-2.0 * x) <= 2e-7) tmp = Float64(Float64(-0.3333333333333333 * (x ^ 3.0)) + Float64(x + Float64(0.13333333333333333 * (x ^ 5.0)))); else tmp = expm1(Float64(log(2.0) - log1p(t_0))); end return tmp end
code[x_, y_] := Block[{t$95$0 = N[Exp[N[(-2.0 * x), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[N[(-2.0 * x), $MachinePrecision], -1000.0], N[(-1.0 + N[(2.0 / N[(1.0 + t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(-2.0 * x), $MachinePrecision], 2e-7], N[(N[(-0.3333333333333333 * N[Power[x, 3.0], $MachinePrecision]), $MachinePrecision] + N[(x + N[(0.13333333333333333 * N[Power[x, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(Exp[N[(N[Log[2.0], $MachinePrecision] - N[Log[1 + t$95$0], $MachinePrecision]), $MachinePrecision]] - 1), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := e^{-2 \cdot x}\\
\mathbf{if}\;-2 \cdot x \leq -1000:\\
\;\;\;\;-1 + \frac{2}{1 + t_0}\\
\mathbf{elif}\;-2 \cdot x \leq 2 \cdot 10^{-7}:\\
\;\;\;\;-0.3333333333333333 \cdot {x}^{3} + \left(x + 0.13333333333333333 \cdot {x}^{5}\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{expm1}\left(\log 2 - \mathsf{log1p}\left(t_0\right)\right)\\
\end{array}
\end{array}
if (*.f64 -2 x) < -1e3Initial program 100.0%
if -1e3 < (*.f64 -2 x) < 1.9999999999999999e-7Initial program 7.1%
Taylor expanded in x around 0 100.0%
if 1.9999999999999999e-7 < (*.f64 -2 x) Initial program 99.9%
add-log-exp99.9%
*-un-lft-identity99.9%
log-prod99.9%
metadata-eval99.9%
add-log-exp99.9%
add-exp-log99.9%
expm1-def99.9%
log-div99.9%
log1p-udef100.0%
exp-prod100.0%
Applied egg-rr100.0%
+-lft-identity100.0%
Simplified100.0%
pow-exp100.0%
*-commutative100.0%
Applied egg-rr100.0%
Final simplification100.0%
(FPCore (x y)
:precision binary64
(let* ((t_0 (exp (* -2.0 x))))
(if (<= (* -2.0 x) -1000.0)
(+ -1.0 (/ 2.0 (+ 1.0 t_0)))
(if (<= (* -2.0 x) 2e-7)
(+
(* -0.3333333333333333 (pow x 3.0))
(+ x (* 0.13333333333333333 (pow x 5.0))))
(+ -1.0 (/ 2.0 (exp (log1p t_0))))))))
double code(double x, double y) {
double t_0 = exp((-2.0 * x));
double tmp;
if ((-2.0 * x) <= -1000.0) {
tmp = -1.0 + (2.0 / (1.0 + t_0));
} else if ((-2.0 * x) <= 2e-7) {
tmp = (-0.3333333333333333 * pow(x, 3.0)) + (x + (0.13333333333333333 * pow(x, 5.0)));
} else {
tmp = -1.0 + (2.0 / exp(log1p(t_0)));
}
return tmp;
}
public static double code(double x, double y) {
double t_0 = Math.exp((-2.0 * x));
double tmp;
if ((-2.0 * x) <= -1000.0) {
tmp = -1.0 + (2.0 / (1.0 + t_0));
} else if ((-2.0 * x) <= 2e-7) {
tmp = (-0.3333333333333333 * Math.pow(x, 3.0)) + (x + (0.13333333333333333 * Math.pow(x, 5.0)));
} else {
tmp = -1.0 + (2.0 / Math.exp(Math.log1p(t_0)));
}
return tmp;
}
def code(x, y): t_0 = math.exp((-2.0 * x)) tmp = 0 if (-2.0 * x) <= -1000.0: tmp = -1.0 + (2.0 / (1.0 + t_0)) elif (-2.0 * x) <= 2e-7: tmp = (-0.3333333333333333 * math.pow(x, 3.0)) + (x + (0.13333333333333333 * math.pow(x, 5.0))) else: tmp = -1.0 + (2.0 / math.exp(math.log1p(t_0))) return tmp
function code(x, y) t_0 = exp(Float64(-2.0 * x)) tmp = 0.0 if (Float64(-2.0 * x) <= -1000.0) tmp = Float64(-1.0 + Float64(2.0 / Float64(1.0 + t_0))); elseif (Float64(-2.0 * x) <= 2e-7) tmp = Float64(Float64(-0.3333333333333333 * (x ^ 3.0)) + Float64(x + Float64(0.13333333333333333 * (x ^ 5.0)))); else tmp = Float64(-1.0 + Float64(2.0 / exp(log1p(t_0)))); end return tmp end
code[x_, y_] := Block[{t$95$0 = N[Exp[N[(-2.0 * x), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[N[(-2.0 * x), $MachinePrecision], -1000.0], N[(-1.0 + N[(2.0 / N[(1.0 + t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(-2.0 * x), $MachinePrecision], 2e-7], N[(N[(-0.3333333333333333 * N[Power[x, 3.0], $MachinePrecision]), $MachinePrecision] + N[(x + N[(0.13333333333333333 * N[Power[x, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-1.0 + N[(2.0 / N[Exp[N[Log[1 + t$95$0], $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := e^{-2 \cdot x}\\
\mathbf{if}\;-2 \cdot x \leq -1000:\\
\;\;\;\;-1 + \frac{2}{1 + t_0}\\
\mathbf{elif}\;-2 \cdot x \leq 2 \cdot 10^{-7}:\\
\;\;\;\;-0.3333333333333333 \cdot {x}^{3} + \left(x + 0.13333333333333333 \cdot {x}^{5}\right)\\
\mathbf{else}:\\
\;\;\;\;-1 + \frac{2}{e^{\mathsf{log1p}\left(t_0\right)}}\\
\end{array}
\end{array}
if (*.f64 -2 x) < -1e3Initial program 100.0%
if -1e3 < (*.f64 -2 x) < 1.9999999999999999e-7Initial program 7.1%
Taylor expanded in x around 0 100.0%
if 1.9999999999999999e-7 < (*.f64 -2 x) Initial program 99.9%
add-exp-log99.9%
log-div99.9%
log1p-udef100.0%
exp-prod100.0%
Applied egg-rr100.0%
exp-diff100.0%
rem-exp-log100.0%
Simplified100.0%
pow-exp100.0%
*-commutative100.0%
Applied egg-rr100.0%
Final simplification100.0%
(FPCore (x y)
:precision binary64
(if (or (<= (* -2.0 x) -1000.0) (not (<= (* -2.0 x) 2e-7)))
(+ -1.0 (/ 2.0 (+ 1.0 (exp (* -2.0 x)))))
(+
(* -0.3333333333333333 (pow x 3.0))
(+ x (* 0.13333333333333333 (pow x 5.0))))))
double code(double x, double y) {
double tmp;
if (((-2.0 * x) <= -1000.0) || !((-2.0 * x) <= 2e-7)) {
tmp = -1.0 + (2.0 / (1.0 + exp((-2.0 * x))));
} else {
tmp = (-0.3333333333333333 * pow(x, 3.0)) + (x + (0.13333333333333333 * pow(x, 5.0)));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((((-2.0d0) * x) <= (-1000.0d0)) .or. (.not. (((-2.0d0) * x) <= 2d-7))) then
tmp = (-1.0d0) + (2.0d0 / (1.0d0 + exp(((-2.0d0) * x))))
else
tmp = ((-0.3333333333333333d0) * (x ** 3.0d0)) + (x + (0.13333333333333333d0 * (x ** 5.0d0)))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (((-2.0 * x) <= -1000.0) || !((-2.0 * x) <= 2e-7)) {
tmp = -1.0 + (2.0 / (1.0 + Math.exp((-2.0 * x))));
} else {
tmp = (-0.3333333333333333 * Math.pow(x, 3.0)) + (x + (0.13333333333333333 * Math.pow(x, 5.0)));
}
return tmp;
}
def code(x, y): tmp = 0 if ((-2.0 * x) <= -1000.0) or not ((-2.0 * x) <= 2e-7): tmp = -1.0 + (2.0 / (1.0 + math.exp((-2.0 * x)))) else: tmp = (-0.3333333333333333 * math.pow(x, 3.0)) + (x + (0.13333333333333333 * math.pow(x, 5.0))) return tmp
function code(x, y) tmp = 0.0 if ((Float64(-2.0 * x) <= -1000.0) || !(Float64(-2.0 * x) <= 2e-7)) tmp = Float64(-1.0 + Float64(2.0 / Float64(1.0 + exp(Float64(-2.0 * x))))); else tmp = Float64(Float64(-0.3333333333333333 * (x ^ 3.0)) + Float64(x + Float64(0.13333333333333333 * (x ^ 5.0)))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (((-2.0 * x) <= -1000.0) || ~(((-2.0 * x) <= 2e-7))) tmp = -1.0 + (2.0 / (1.0 + exp((-2.0 * x)))); else tmp = (-0.3333333333333333 * (x ^ 3.0)) + (x + (0.13333333333333333 * (x ^ 5.0))); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[N[(-2.0 * x), $MachinePrecision], -1000.0], N[Not[LessEqual[N[(-2.0 * x), $MachinePrecision], 2e-7]], $MachinePrecision]], N[(-1.0 + N[(2.0 / N[(1.0 + N[Exp[N[(-2.0 * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(-0.3333333333333333 * N[Power[x, 3.0], $MachinePrecision]), $MachinePrecision] + N[(x + N[(0.13333333333333333 * N[Power[x, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;-2 \cdot x \leq -1000 \lor \neg \left(-2 \cdot x \leq 2 \cdot 10^{-7}\right):\\
\;\;\;\;-1 + \frac{2}{1 + e^{-2 \cdot x}}\\
\mathbf{else}:\\
\;\;\;\;-0.3333333333333333 \cdot {x}^{3} + \left(x + 0.13333333333333333 \cdot {x}^{5}\right)\\
\end{array}
\end{array}
if (*.f64 -2 x) < -1e3 or 1.9999999999999999e-7 < (*.f64 -2 x) Initial program 100.0%
if -1e3 < (*.f64 -2 x) < 1.9999999999999999e-7Initial program 7.1%
Taylor expanded in x around 0 100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (if (or (<= (* -2.0 x) -1000.0) (not (<= (* -2.0 x) 2e-7))) (+ -1.0 (/ 2.0 (+ 1.0 (exp (* -2.0 x))))) (+ x (* -0.3333333333333333 (pow x 3.0)))))
double code(double x, double y) {
double tmp;
if (((-2.0 * x) <= -1000.0) || !((-2.0 * x) <= 2e-7)) {
tmp = -1.0 + (2.0 / (1.0 + exp((-2.0 * x))));
} else {
tmp = x + (-0.3333333333333333 * pow(x, 3.0));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((((-2.0d0) * x) <= (-1000.0d0)) .or. (.not. (((-2.0d0) * x) <= 2d-7))) then
tmp = (-1.0d0) + (2.0d0 / (1.0d0 + exp(((-2.0d0) * x))))
else
tmp = x + ((-0.3333333333333333d0) * (x ** 3.0d0))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (((-2.0 * x) <= -1000.0) || !((-2.0 * x) <= 2e-7)) {
tmp = -1.0 + (2.0 / (1.0 + Math.exp((-2.0 * x))));
} else {
tmp = x + (-0.3333333333333333 * Math.pow(x, 3.0));
}
return tmp;
}
def code(x, y): tmp = 0 if ((-2.0 * x) <= -1000.0) or not ((-2.0 * x) <= 2e-7): tmp = -1.0 + (2.0 / (1.0 + math.exp((-2.0 * x)))) else: tmp = x + (-0.3333333333333333 * math.pow(x, 3.0)) return tmp
function code(x, y) tmp = 0.0 if ((Float64(-2.0 * x) <= -1000.0) || !(Float64(-2.0 * x) <= 2e-7)) tmp = Float64(-1.0 + Float64(2.0 / Float64(1.0 + exp(Float64(-2.0 * x))))); else tmp = Float64(x + Float64(-0.3333333333333333 * (x ^ 3.0))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (((-2.0 * x) <= -1000.0) || ~(((-2.0 * x) <= 2e-7))) tmp = -1.0 + (2.0 / (1.0 + exp((-2.0 * x)))); else tmp = x + (-0.3333333333333333 * (x ^ 3.0)); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[N[(-2.0 * x), $MachinePrecision], -1000.0], N[Not[LessEqual[N[(-2.0 * x), $MachinePrecision], 2e-7]], $MachinePrecision]], N[(-1.0 + N[(2.0 / N[(1.0 + N[Exp[N[(-2.0 * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(-0.3333333333333333 * N[Power[x, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;-2 \cdot x \leq -1000 \lor \neg \left(-2 \cdot x \leq 2 \cdot 10^{-7}\right):\\
\;\;\;\;-1 + \frac{2}{1 + e^{-2 \cdot x}}\\
\mathbf{else}:\\
\;\;\;\;x + -0.3333333333333333 \cdot {x}^{3}\\
\end{array}
\end{array}
if (*.f64 -2 x) < -1e3 or 1.9999999999999999e-7 < (*.f64 -2 x) Initial program 100.0%
if -1e3 < (*.f64 -2 x) < 1.9999999999999999e-7Initial program 7.1%
Taylor expanded in x around 0 100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (if (<= x -0.66) -1.0 (* (+ x x) (/ 1.0 (+ x 2.0)))))
double code(double x, double y) {
double tmp;
if (x <= -0.66) {
tmp = -1.0;
} else {
tmp = (x + x) * (1.0 / (x + 2.0));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-0.66d0)) then
tmp = -1.0d0
else
tmp = (x + x) * (1.0d0 / (x + 2.0d0))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -0.66) {
tmp = -1.0;
} else {
tmp = (x + x) * (1.0 / (x + 2.0));
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -0.66: tmp = -1.0 else: tmp = (x + x) * (1.0 / (x + 2.0)) return tmp
function code(x, y) tmp = 0.0 if (x <= -0.66) tmp = -1.0; else tmp = Float64(Float64(x + x) * Float64(1.0 / Float64(x + 2.0))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -0.66) tmp = -1.0; else tmp = (x + x) * (1.0 / (x + 2.0)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -0.66], -1.0, N[(N[(x + x), $MachinePrecision] * N[(1.0 / N[(x + 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -0.66:\\
\;\;\;\;-1\\
\mathbf{else}:\\
\;\;\;\;\left(x + x\right) \cdot \frac{1}{x + 2}\\
\end{array}
\end{array}
if x < -0.660000000000000031Initial program 100.0%
Taylor expanded in x around 0 96.6%
*-commutative96.6%
Simplified96.6%
Taylor expanded in x around inf 98.8%
if -0.660000000000000031 < x Initial program 35.3%
Taylor expanded in x around 0 6.6%
+-commutative6.6%
Simplified6.6%
flip--6.5%
div-inv6.5%
metadata-eval6.5%
difference-of-sqr-16.5%
associate-+l+6.5%
metadata-eval6.5%
associate--l+71.0%
metadata-eval71.0%
+-rgt-identity71.0%
associate-+l+71.0%
metadata-eval71.0%
Applied egg-rr71.0%
Taylor expanded in x around 0 74.4%
*-commutative74.4%
rem-log-exp5.6%
exp-lft-sqr5.6%
log-prod5.7%
rem-log-exp14.7%
rem-log-exp74.4%
Simplified74.4%
Final simplification80.6%
(FPCore (x y) :precision binary64 (if (<= x -1.0) -1.0 x))
double code(double x, double y) {
double tmp;
if (x <= -1.0) {
tmp = -1.0;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1.0d0)) then
tmp = -1.0d0
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1.0) {
tmp = -1.0;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1.0: tmp = -1.0 else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (x <= -1.0) tmp = -1.0; else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1.0) tmp = -1.0; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1.0], -1.0, x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1:\\
\;\;\;\;-1\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if x < -1Initial program 100.0%
Taylor expanded in x around 0 97.8%
*-commutative97.8%
Simplified97.8%
Taylor expanded in x around inf 100.0%
if -1 < x Initial program 35.6%
Taylor expanded in x around 0 70.8%
Final simplification78.1%
(FPCore (x y) :precision binary64 -1.0)
double code(double x, double y) {
return -1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = -1.0d0
end function
public static double code(double x, double y) {
return -1.0;
}
def code(x, y): return -1.0
function code(x, y) return -1.0 end
function tmp = code(x, y) tmp = -1.0; end
code[x_, y_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 51.7%
Taylor expanded in x around 0 28.4%
*-commutative28.4%
Simplified28.4%
Taylor expanded in x around inf 27.5%
Final simplification27.5%
herbie shell --seed 2023175
(FPCore (x y)
:name "Logistic function from Lakshay Garg"
:precision binary64
(- (/ 2.0 (+ 1.0 (exp (* -2.0 x)))) 1.0))