
(FPCore (c0 w h D d M) :precision binary64 (let* ((t_0 (/ (* c0 (* d d)) (* (* w h) (* D D))))) (* (/ c0 (* 2.0 w)) (+ t_0 (sqrt (- (* t_0 t_0) (* M M)))))))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((w * h) * (D * D));
return (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M))));
}
real(8) function code(c0, w, h, d, d_1, m)
real(8), intent (in) :: c0
real(8), intent (in) :: w
real(8), intent (in) :: h
real(8), intent (in) :: d
real(8), intent (in) :: d_1
real(8), intent (in) :: m
real(8) :: t_0
t_0 = (c0 * (d_1 * d_1)) / ((w * h) * (d * d))
code = (c0 / (2.0d0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (m * m))))
end function
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((w * h) * (D * D));
return (c0 / (2.0 * w)) * (t_0 + Math.sqrt(((t_0 * t_0) - (M * M))));
}
def code(c0, w, h, D, d, M): t_0 = (c0 * (d * d)) / ((w * h) * (D * D)) return (c0 / (2.0 * w)) * (t_0 + math.sqrt(((t_0 * t_0) - (M * M))))
function code(c0, w, h, D, d, M) t_0 = Float64(Float64(c0 * Float64(d * d)) / Float64(Float64(w * h) * Float64(D * D))) return Float64(Float64(c0 / Float64(2.0 * w)) * Float64(t_0 + sqrt(Float64(Float64(t_0 * t_0) - Float64(M * M))))) end
function tmp = code(c0, w, h, D, d, M) t_0 = (c0 * (d * d)) / ((w * h) * (D * D)); tmp = (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M)))); end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(N[(c0 * N[(d * d), $MachinePrecision]), $MachinePrecision] / N[(N[(w * h), $MachinePrecision] * N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[(N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision] * N[(t$95$0 + N[Sqrt[N[(N[(t$95$0 * t$95$0), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c0 \cdot \left(d \cdot d\right)}{\left(w \cdot h\right) \cdot \left(D \cdot D\right)}\\
\frac{c0}{2 \cdot w} \cdot \left(t_0 + \sqrt{t_0 \cdot t_0 - M \cdot M}\right)
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (c0 w h D d M) :precision binary64 (let* ((t_0 (/ (* c0 (* d d)) (* (* w h) (* D D))))) (* (/ c0 (* 2.0 w)) (+ t_0 (sqrt (- (* t_0 t_0) (* M M)))))))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((w * h) * (D * D));
return (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M))));
}
real(8) function code(c0, w, h, d, d_1, m)
real(8), intent (in) :: c0
real(8), intent (in) :: w
real(8), intent (in) :: h
real(8), intent (in) :: d
real(8), intent (in) :: d_1
real(8), intent (in) :: m
real(8) :: t_0
t_0 = (c0 * (d_1 * d_1)) / ((w * h) * (d * d))
code = (c0 / (2.0d0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (m * m))))
end function
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((w * h) * (D * D));
return (c0 / (2.0 * w)) * (t_0 + Math.sqrt(((t_0 * t_0) - (M * M))));
}
def code(c0, w, h, D, d, M): t_0 = (c0 * (d * d)) / ((w * h) * (D * D)) return (c0 / (2.0 * w)) * (t_0 + math.sqrt(((t_0 * t_0) - (M * M))))
function code(c0, w, h, D, d, M) t_0 = Float64(Float64(c0 * Float64(d * d)) / Float64(Float64(w * h) * Float64(D * D))) return Float64(Float64(c0 / Float64(2.0 * w)) * Float64(t_0 + sqrt(Float64(Float64(t_0 * t_0) - Float64(M * M))))) end
function tmp = code(c0, w, h, D, d, M) t_0 = (c0 * (d * d)) / ((w * h) * (D * D)); tmp = (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M)))); end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(N[(c0 * N[(d * d), $MachinePrecision]), $MachinePrecision] / N[(N[(w * h), $MachinePrecision] * N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[(N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision] * N[(t$95$0 + N[Sqrt[N[(N[(t$95$0 * t$95$0), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c0 \cdot \left(d \cdot d\right)}{\left(w \cdot h\right) \cdot \left(D \cdot D\right)}\\
\frac{c0}{2 \cdot w} \cdot \left(t_0 + \sqrt{t_0 \cdot t_0 - M \cdot M}\right)
\end{array}
\end{array}
(FPCore (c0 w h D d M)
:precision binary64
(let* ((t_0 (/ c0 (* 2.0 w))) (t_1 (/ (* c0 (* d d)) (* (* w h) (* D D)))))
(if (<= (* t_0 (+ t_1 (sqrt (- (* t_1 t_1) (* M M))))) INFINITY)
(* t_0 (* 2.0 (* (* d d) (/ (/ c0 w) (* h (* D D))))))
(* t_0 (* c0 0.0)))))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = c0 / (2.0 * w);
double t_1 = (c0 * (d * d)) / ((w * h) * (D * D));
double tmp;
if ((t_0 * (t_1 + sqrt(((t_1 * t_1) - (M * M))))) <= ((double) INFINITY)) {
tmp = t_0 * (2.0 * ((d * d) * ((c0 / w) / (h * (D * D)))));
} else {
tmp = t_0 * (c0 * 0.0);
}
return tmp;
}
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = c0 / (2.0 * w);
double t_1 = (c0 * (d * d)) / ((w * h) * (D * D));
double tmp;
if ((t_0 * (t_1 + Math.sqrt(((t_1 * t_1) - (M * M))))) <= Double.POSITIVE_INFINITY) {
tmp = t_0 * (2.0 * ((d * d) * ((c0 / w) / (h * (D * D)))));
} else {
tmp = t_0 * (c0 * 0.0);
}
return tmp;
}
def code(c0, w, h, D, d, M): t_0 = c0 / (2.0 * w) t_1 = (c0 * (d * d)) / ((w * h) * (D * D)) tmp = 0 if (t_0 * (t_1 + math.sqrt(((t_1 * t_1) - (M * M))))) <= math.inf: tmp = t_0 * (2.0 * ((d * d) * ((c0 / w) / (h * (D * D))))) else: tmp = t_0 * (c0 * 0.0) return tmp
function code(c0, w, h, D, d, M) t_0 = Float64(c0 / Float64(2.0 * w)) t_1 = Float64(Float64(c0 * Float64(d * d)) / Float64(Float64(w * h) * Float64(D * D))) tmp = 0.0 if (Float64(t_0 * Float64(t_1 + sqrt(Float64(Float64(t_1 * t_1) - Float64(M * M))))) <= Inf) tmp = Float64(t_0 * Float64(2.0 * Float64(Float64(d * d) * Float64(Float64(c0 / w) / Float64(h * Float64(D * D)))))); else tmp = Float64(t_0 * Float64(c0 * 0.0)); end return tmp end
function tmp_2 = code(c0, w, h, D, d, M) t_0 = c0 / (2.0 * w); t_1 = (c0 * (d * d)) / ((w * h) * (D * D)); tmp = 0.0; if ((t_0 * (t_1 + sqrt(((t_1 * t_1) - (M * M))))) <= Inf) tmp = t_0 * (2.0 * ((d * d) * ((c0 / w) / (h * (D * D))))); else tmp = t_0 * (c0 * 0.0); end tmp_2 = tmp; end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(c0 * N[(d * d), $MachinePrecision]), $MachinePrecision] / N[(N[(w * h), $MachinePrecision] * N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(t$95$0 * N[(t$95$1 + N[Sqrt[N[(N[(t$95$1 * t$95$1), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], Infinity], N[(t$95$0 * N[(2.0 * N[(N[(d * d), $MachinePrecision] * N[(N[(c0 / w), $MachinePrecision] / N[(h * N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(t$95$0 * N[(c0 * 0.0), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c0}{2 \cdot w}\\
t_1 := \frac{c0 \cdot \left(d \cdot d\right)}{\left(w \cdot h\right) \cdot \left(D \cdot D\right)}\\
\mathbf{if}\;t_0 \cdot \left(t_1 + \sqrt{t_1 \cdot t_1 - M \cdot M}\right) \leq \infty:\\
\;\;\;\;t_0 \cdot \left(2 \cdot \left(\left(d \cdot d\right) \cdot \frac{\frac{c0}{w}}{h \cdot \left(D \cdot D\right)}\right)\right)\\
\mathbf{else}:\\
\;\;\;\;t_0 \cdot \left(c0 \cdot 0\right)\\
\end{array}
\end{array}
if (*.f64 (/.f64 c0 (*.f64 2 w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) < +inf.0Initial program 75.0%
associate-*l*72.4%
difference-of-squares72.4%
associate-*l*72.4%
associate-*l*75.1%
Simplified75.1%
Taylor expanded in c0 around inf 73.9%
*-commutative73.9%
associate-*r*72.6%
unpow272.6%
associate-*r/75.2%
unpow275.2%
associate-/r*76.4%
unpow276.4%
*-commutative76.4%
unpow276.4%
Simplified76.4%
if +inf.0 < (*.f64 (/.f64 c0 (*.f64 2 w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) Initial program 0.0%
associate-*l*0.0%
difference-of-squares8.3%
associate-*l*8.3%
associate-*l*9.5%
Simplified9.5%
Taylor expanded in c0 around -inf 1.7%
associate-*r*1.7%
distribute-rgt1-in1.7%
metadata-eval1.7%
mul0-lft34.9%
metadata-eval34.9%
mul0-lft2.3%
metadata-eval2.3%
distribute-lft1-in2.3%
*-commutative2.3%
distribute-lft1-in2.3%
metadata-eval2.3%
mul0-lft34.9%
Simplified34.9%
Final simplification46.7%
(FPCore (c0 w h D d M) :precision binary64 (if (or (<= c0 -4.5e+30) (not (<= c0 7.5e-160))) (* (* (/ d D) (/ d D)) (/ (* c0 c0) (* h (* w w)))) (* -0.5 (/ (* 0.0 (* c0 c0)) w))))
double code(double c0, double w, double h, double D, double d, double M) {
double tmp;
if ((c0 <= -4.5e+30) || !(c0 <= 7.5e-160)) {
tmp = ((d / D) * (d / D)) * ((c0 * c0) / (h * (w * w)));
} else {
tmp = -0.5 * ((0.0 * (c0 * c0)) / w);
}
return tmp;
}
real(8) function code(c0, w, h, d, d_1, m)
real(8), intent (in) :: c0
real(8), intent (in) :: w
real(8), intent (in) :: h
real(8), intent (in) :: d
real(8), intent (in) :: d_1
real(8), intent (in) :: m
real(8) :: tmp
if ((c0 <= (-4.5d+30)) .or. (.not. (c0 <= 7.5d-160))) then
tmp = ((d_1 / d) * (d_1 / d)) * ((c0 * c0) / (h * (w * w)))
else
tmp = (-0.5d0) * ((0.0d0 * (c0 * c0)) / w)
end if
code = tmp
end function
public static double code(double c0, double w, double h, double D, double d, double M) {
double tmp;
if ((c0 <= -4.5e+30) || !(c0 <= 7.5e-160)) {
tmp = ((d / D) * (d / D)) * ((c0 * c0) / (h * (w * w)));
} else {
tmp = -0.5 * ((0.0 * (c0 * c0)) / w);
}
return tmp;
}
def code(c0, w, h, D, d, M): tmp = 0 if (c0 <= -4.5e+30) or not (c0 <= 7.5e-160): tmp = ((d / D) * (d / D)) * ((c0 * c0) / (h * (w * w))) else: tmp = -0.5 * ((0.0 * (c0 * c0)) / w) return tmp
function code(c0, w, h, D, d, M) tmp = 0.0 if ((c0 <= -4.5e+30) || !(c0 <= 7.5e-160)) tmp = Float64(Float64(Float64(d / D) * Float64(d / D)) * Float64(Float64(c0 * c0) / Float64(h * Float64(w * w)))); else tmp = Float64(-0.5 * Float64(Float64(0.0 * Float64(c0 * c0)) / w)); end return tmp end
function tmp_2 = code(c0, w, h, D, d, M) tmp = 0.0; if ((c0 <= -4.5e+30) || ~((c0 <= 7.5e-160))) tmp = ((d / D) * (d / D)) * ((c0 * c0) / (h * (w * w))); else tmp = -0.5 * ((0.0 * (c0 * c0)) / w); end tmp_2 = tmp; end
code[c0_, w_, h_, D_, d_, M_] := If[Or[LessEqual[c0, -4.5e+30], N[Not[LessEqual[c0, 7.5e-160]], $MachinePrecision]], N[(N[(N[(d / D), $MachinePrecision] * N[(d / D), $MachinePrecision]), $MachinePrecision] * N[(N[(c0 * c0), $MachinePrecision] / N[(h * N[(w * w), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-0.5 * N[(N[(0.0 * N[(c0 * c0), $MachinePrecision]), $MachinePrecision] / w), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;c0 \leq -4.5 \cdot 10^{+30} \lor \neg \left(c0 \leq 7.5 \cdot 10^{-160}\right):\\
\;\;\;\;\left(\frac{d}{D} \cdot \frac{d}{D}\right) \cdot \frac{c0 \cdot c0}{h \cdot \left(w \cdot w\right)}\\
\mathbf{else}:\\
\;\;\;\;-0.5 \cdot \frac{0 \cdot \left(c0 \cdot c0\right)}{w}\\
\end{array}
\end{array}
if c0 < -4.49999999999999995e30 or 7.50000000000000023e-160 < c0 Initial program 22.2%
associate-*l*21.7%
difference-of-squares27.9%
associate-*l*27.9%
associate-*l*29.1%
Simplified29.1%
Taylor expanded in c0 around inf 25.0%
times-frac28.0%
unpow228.0%
unpow228.0%
unpow228.0%
*-commutative28.0%
unpow228.0%
Simplified28.0%
times-frac41.2%
Applied egg-rr41.2%
if -4.49999999999999995e30 < c0 < 7.50000000000000023e-160Initial program 19.6%
associate-*l*18.3%
difference-of-squares23.6%
associate-*l*23.6%
associate-*l*26.1%
Simplified26.1%
Taylor expanded in c0 around -inf 5.3%
*-commutative5.3%
unpow25.3%
distribute-rgt1-in5.3%
metadata-eval5.3%
mul0-lft51.8%
Simplified51.8%
Final simplification44.4%
(FPCore (c0 w h D d M) :precision binary64 (* -0.5 (/ (* 0.0 (* c0 c0)) w)))
double code(double c0, double w, double h, double D, double d, double M) {
return -0.5 * ((0.0 * (c0 * c0)) / w);
}
real(8) function code(c0, w, h, d, d_1, m)
real(8), intent (in) :: c0
real(8), intent (in) :: w
real(8), intent (in) :: h
real(8), intent (in) :: d
real(8), intent (in) :: d_1
real(8), intent (in) :: m
code = (-0.5d0) * ((0.0d0 * (c0 * c0)) / w)
end function
public static double code(double c0, double w, double h, double D, double d, double M) {
return -0.5 * ((0.0 * (c0 * c0)) / w);
}
def code(c0, w, h, D, d, M): return -0.5 * ((0.0 * (c0 * c0)) / w)
function code(c0, w, h, D, d, M) return Float64(-0.5 * Float64(Float64(0.0 * Float64(c0 * c0)) / w)) end
function tmp = code(c0, w, h, D, d, M) tmp = -0.5 * ((0.0 * (c0 * c0)) / w); end
code[c0_, w_, h_, D_, d_, M_] := N[(-0.5 * N[(N[(0.0 * N[(c0 * c0), $MachinePrecision]), $MachinePrecision] / w), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
-0.5 \cdot \frac{0 \cdot \left(c0 \cdot c0\right)}{w}
\end{array}
Initial program 21.4%
associate-*l*20.6%
difference-of-squares26.6%
associate-*l*26.6%
associate-*l*28.2%
Simplified28.2%
Taylor expanded in c0 around -inf 2.9%
*-commutative2.9%
unpow22.9%
distribute-rgt1-in2.9%
metadata-eval2.9%
mul0-lft24.3%
Simplified24.3%
Final simplification24.3%
(FPCore (c0 w h D d M) :precision binary64 (* (/ c0 (* 2.0 w)) (* c0 0.0)))
double code(double c0, double w, double h, double D, double d, double M) {
return (c0 / (2.0 * w)) * (c0 * 0.0);
}
real(8) function code(c0, w, h, d, d_1, m)
real(8), intent (in) :: c0
real(8), intent (in) :: w
real(8), intent (in) :: h
real(8), intent (in) :: d
real(8), intent (in) :: d_1
real(8), intent (in) :: m
code = (c0 / (2.0d0 * w)) * (c0 * 0.0d0)
end function
public static double code(double c0, double w, double h, double D, double d, double M) {
return (c0 / (2.0 * w)) * (c0 * 0.0);
}
def code(c0, w, h, D, d, M): return (c0 / (2.0 * w)) * (c0 * 0.0)
function code(c0, w, h, D, d, M) return Float64(Float64(c0 / Float64(2.0 * w)) * Float64(c0 * 0.0)) end
function tmp = code(c0, w, h, D, d, M) tmp = (c0 / (2.0 * w)) * (c0 * 0.0); end
code[c0_, w_, h_, D_, d_, M_] := N[(N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision] * N[(c0 * 0.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{c0}{2 \cdot w} \cdot \left(c0 \cdot 0\right)
\end{array}
Initial program 21.4%
associate-*l*20.6%
difference-of-squares26.6%
associate-*l*26.6%
associate-*l*28.2%
Simplified28.2%
Taylor expanded in c0 around -inf 3.8%
associate-*r*3.8%
distribute-rgt1-in3.8%
metadata-eval3.8%
mul0-lft28.2%
metadata-eval28.2%
mul0-lft4.2%
metadata-eval4.2%
distribute-lft1-in4.2%
*-commutative4.2%
distribute-lft1-in4.2%
metadata-eval4.2%
mul0-lft28.2%
Simplified28.2%
Final simplification28.2%
herbie shell --seed 2023175
(FPCore (c0 w h D d M)
:name "Henrywood and Agarwal, Equation (13)"
:precision binary64
(* (/ c0 (* 2.0 w)) (+ (/ (* c0 (* d d)) (* (* w h) (* D D))) (sqrt (- (* (/ (* c0 (* d d)) (* (* w h) (* D D))) (/ (* c0 (* d d)) (* (* w h) (* D D)))) (* M M))))))