
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (* 2.0 c) (- (- b) t_0)) (/ (+ (- b) t_0) (* 2.0 a)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (2.0d0 * c) / (-b - t_0)
else
tmp = (-b + t_0) / (2.0d0 * a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (2.0 * c) / (-b - t_0) else: tmp = (-b + t_0) / (2.0 * a) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) - t_0)); else tmp = Float64(Float64(Float64(-b) + t_0) / Float64(2.0 * a)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (2.0 * c) / (-b - t_0); else tmp = (-b + t_0) / (2.0 * a); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) - t$95$0), $MachinePrecision]), $MachinePrecision], N[(N[((-b) + t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) - t_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(-b\right) + t_0}{2 \cdot a}\\
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (* 2.0 c) (- (- b) t_0)) (/ (+ (- b) t_0) (* 2.0 a)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (2.0d0 * c) / (-b - t_0)
else
tmp = (-b + t_0) / (2.0d0 * a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (2.0 * c) / (-b - t_0) else: tmp = (-b + t_0) / (2.0 * a) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) - t_0)); else tmp = Float64(Float64(Float64(-b) + t_0) / Float64(2.0 * a)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (2.0 * c) / (-b - t_0); else tmp = (-b + t_0) / (2.0 * a); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) - t$95$0), $MachinePrecision]), $MachinePrecision], N[(N[((-b) + t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) - t_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(-b\right) + t_0}{2 \cdot a}\\
\end{array}
\end{array}
(FPCore (a b c)
:precision binary64
(let* ((t_0 (sqrt (- (* b b) (* c (* a 4.0))))))
(if (<= b -1.65e+94)
(if (>= b 0.0) (/ (- c) b) (/ (- b) a))
(if (<= b 2e+123)
(if (>= b 0.0) (/ (* c 2.0) (- (- b) t_0)) (/ (- t_0 b) (* a 2.0)))
(if (>= b 0.0)
(* -2.0 (/ c (+ b (+ b (* -2.0 (/ c (/ b a)))))))
(* (+ b b) (/ -0.5 a)))))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - (c * (a * 4.0))));
double tmp_1;
if (b <= -1.65e+94) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = -c / b;
} else {
tmp_2 = -b / a;
}
tmp_1 = tmp_2;
} else if (b <= 2e+123) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (c * 2.0) / (-b - t_0);
} else {
tmp_3 = (t_0 - b) / (a * 2.0);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = -2.0 * (c / (b + (b + (-2.0 * (c / (b / a))))));
} else {
tmp_1 = (b + b) * (-0.5 / a);
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
real(8) :: tmp_3
t_0 = sqrt(((b * b) - (c * (a * 4.0d0))))
if (b <= (-1.65d+94)) then
if (b >= 0.0d0) then
tmp_2 = -c / b
else
tmp_2 = -b / a
end if
tmp_1 = tmp_2
else if (b <= 2d+123) then
if (b >= 0.0d0) then
tmp_3 = (c * 2.0d0) / (-b - t_0)
else
tmp_3 = (t_0 - b) / (a * 2.0d0)
end if
tmp_1 = tmp_3
else if (b >= 0.0d0) then
tmp_1 = (-2.0d0) * (c / (b + (b + ((-2.0d0) * (c / (b / a))))))
else
tmp_1 = (b + b) * ((-0.5d0) / a)
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - (c * (a * 4.0))));
double tmp_1;
if (b <= -1.65e+94) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = -c / b;
} else {
tmp_2 = -b / a;
}
tmp_1 = tmp_2;
} else if (b <= 2e+123) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (c * 2.0) / (-b - t_0);
} else {
tmp_3 = (t_0 - b) / (a * 2.0);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = -2.0 * (c / (b + (b + (-2.0 * (c / (b / a))))));
} else {
tmp_1 = (b + b) * (-0.5 / a);
}
return tmp_1;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - (c * (a * 4.0)))) tmp_1 = 0 if b <= -1.65e+94: tmp_2 = 0 if b >= 0.0: tmp_2 = -c / b else: tmp_2 = -b / a tmp_1 = tmp_2 elif b <= 2e+123: tmp_3 = 0 if b >= 0.0: tmp_3 = (c * 2.0) / (-b - t_0) else: tmp_3 = (t_0 - b) / (a * 2.0) tmp_1 = tmp_3 elif b >= 0.0: tmp_1 = -2.0 * (c / (b + (b + (-2.0 * (c / (b / a)))))) else: tmp_1 = (b + b) * (-0.5 / a) return tmp_1
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) tmp_1 = 0.0 if (b <= -1.65e+94) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(Float64(-c) / b); else tmp_2 = Float64(Float64(-b) / a); end tmp_1 = tmp_2; elseif (b <= 2e+123) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = Float64(Float64(c * 2.0) / Float64(Float64(-b) - t_0)); else tmp_3 = Float64(Float64(t_0 - b) / Float64(a * 2.0)); end tmp_1 = tmp_3; elseif (b >= 0.0) tmp_1 = Float64(-2.0 * Float64(c / Float64(b + Float64(b + Float64(-2.0 * Float64(c / Float64(b / a))))))); else tmp_1 = Float64(Float64(b + b) * Float64(-0.5 / a)); end return tmp_1 end
function tmp_5 = code(a, b, c) t_0 = sqrt(((b * b) - (c * (a * 4.0)))); tmp_2 = 0.0; if (b <= -1.65e+94) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = -c / b; else tmp_3 = -b / a; end tmp_2 = tmp_3; elseif (b <= 2e+123) tmp_4 = 0.0; if (b >= 0.0) tmp_4 = (c * 2.0) / (-b - t_0); else tmp_4 = (t_0 - b) / (a * 2.0); end tmp_2 = tmp_4; elseif (b >= 0.0) tmp_2 = -2.0 * (c / (b + (b + (-2.0 * (c / (b / a)))))); else tmp_2 = (b + b) * (-0.5 / a); end tmp_5 = tmp_2; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[b, -1.65e+94], If[GreaterEqual[b, 0.0], N[((-c) / b), $MachinePrecision], N[((-b) / a), $MachinePrecision]], If[LessEqual[b, 2e+123], If[GreaterEqual[b, 0.0], N[(N[(c * 2.0), $MachinePrecision] / N[((-b) - t$95$0), $MachinePrecision]), $MachinePrecision], N[(N[(t$95$0 - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(-2.0 * N[(c / N[(b + N[(b + N[(-2.0 * N[(c / N[(b / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(b + b), $MachinePrecision] * N[(-0.5 / a), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)}\\
\mathbf{if}\;b \leq -1.65 \cdot 10^{+94}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{-c}{b}\\
\mathbf{else}:\\
\;\;\;\;\frac{-b}{a}\\
\end{array}\\
\mathbf{elif}\;b \leq 2 \cdot 10^{+123}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{c \cdot 2}{\left(-b\right) - t_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{t_0 - b}{a \cdot 2}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;-2 \cdot \frac{c}{b + \left(b + -2 \cdot \frac{c}{\frac{b}{a}}\right)}\\
\mathbf{else}:\\
\;\;\;\;\left(b + b\right) \cdot \frac{-0.5}{a}\\
\end{array}
\end{array}
if b < -1.65e94Initial program 45.9%
Taylor expanded in c around 0 45.9%
Taylor expanded in b around -inf 91.6%
associate-*r/91.6%
neg-mul-191.6%
Simplified91.6%
if -1.65e94 < b < 1.99999999999999996e123Initial program 86.7%
if 1.99999999999999996e123 < b Initial program 46.9%
Simplified46.9%
Taylor expanded in b around -inf 46.9%
Taylor expanded in b around inf 90.6%
associate-/l*98.2%
Simplified98.2%
Final simplification90.1%
(FPCore (a b c)
:precision binary64
(if (<= b -1.5e+93)
(if (>= b 0.0) (/ (- c) b) (/ (- b) a))
(if (>= b 0.0)
(/ 2.0 (fma -2.0 (/ b c) (* a (/ 2.0 b))))
(/ (- (sqrt (+ (* b b) (* c (* a -4.0)))) b) (* a 2.0)))))
double code(double a, double b, double c) {
double tmp_1;
if (b <= -1.5e+93) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = -c / b;
} else {
tmp_2 = -b / a;
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = 2.0 / fma(-2.0, (b / c), (a * (2.0 / b)));
} else {
tmp_1 = (sqrt(((b * b) + (c * (a * -4.0)))) - b) / (a * 2.0);
}
return tmp_1;
}
function code(a, b, c) tmp_1 = 0.0 if (b <= -1.5e+93) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(Float64(-c) / b); else tmp_2 = Float64(Float64(-b) / a); end tmp_1 = tmp_2; elseif (b >= 0.0) tmp_1 = Float64(2.0 / fma(-2.0, Float64(b / c), Float64(a * Float64(2.0 / b)))); else tmp_1 = Float64(Float64(sqrt(Float64(Float64(b * b) + Float64(c * Float64(a * -4.0)))) - b) / Float64(a * 2.0)); end return tmp_1 end
code[a_, b_, c_] := If[LessEqual[b, -1.5e+93], If[GreaterEqual[b, 0.0], N[((-c) / b), $MachinePrecision], N[((-b) / a), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(2.0 / N[(-2.0 * N[(b / c), $MachinePrecision] + N[(a * N[(2.0 / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] + N[(c * N[(a * -4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -1.5 \cdot 10^{+93}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{-c}{b}\\
\mathbf{else}:\\
\;\;\;\;\frac{-b}{a}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{2}{\mathsf{fma}\left(-2, \frac{b}{c}, a \cdot \frac{2}{b}\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{\sqrt{b \cdot b + c \cdot \left(a \cdot -4\right)} - b}{a \cdot 2}\\
\end{array}
\end{array}
if b < -1.49999999999999989e93Initial program 45.9%
Taylor expanded in c around 0 45.9%
Taylor expanded in b around -inf 91.6%
associate-*r/91.6%
neg-mul-191.6%
Simplified91.6%
if -1.49999999999999989e93 < b Initial program 76.6%
Simplified76.4%
Taylor expanded in b around inf 72.5%
fma-def72.5%
associate-*r/72.5%
Simplified72.5%
fma-udef72.5%
Applied egg-rr72.5%
expm1-log1p-u69.2%
expm1-udef48.7%
associate-/l*48.7%
Applied egg-rr48.7%
expm1-def69.2%
expm1-log1p72.5%
associate-/r/72.5%
Simplified72.5%
Final simplification76.7%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (/ (- c) b)))
(if (<= b -9.5e+93)
(if (>= b 0.0) t_0 (/ (- b) a))
(if (>= b 0.0)
t_0
(/ (- (sqrt (- (* b b) (* c (* a 4.0)))) b) (* a 2.0))))))
double code(double a, double b, double c) {
double t_0 = -c / b;
double tmp_1;
if (b <= -9.5e+93) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = t_0;
} else {
tmp_2 = -b / a;
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = t_0;
} else {
tmp_1 = (sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0);
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
t_0 = -c / b
if (b <= (-9.5d+93)) then
if (b >= 0.0d0) then
tmp_2 = t_0
else
tmp_2 = -b / a
end if
tmp_1 = tmp_2
else if (b >= 0.0d0) then
tmp_1 = t_0
else
tmp_1 = (sqrt(((b * b) - (c * (a * 4.0d0)))) - b) / (a * 2.0d0)
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double t_0 = -c / b;
double tmp_1;
if (b <= -9.5e+93) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = t_0;
} else {
tmp_2 = -b / a;
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = t_0;
} else {
tmp_1 = (Math.sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0);
}
return tmp_1;
}
def code(a, b, c): t_0 = -c / b tmp_1 = 0 if b <= -9.5e+93: tmp_2 = 0 if b >= 0.0: tmp_2 = t_0 else: tmp_2 = -b / a tmp_1 = tmp_2 elif b >= 0.0: tmp_1 = t_0 else: tmp_1 = (math.sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0) return tmp_1
function code(a, b, c) t_0 = Float64(Float64(-c) / b) tmp_1 = 0.0 if (b <= -9.5e+93) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = t_0; else tmp_2 = Float64(Float64(-b) / a); end tmp_1 = tmp_2; elseif (b >= 0.0) tmp_1 = t_0; else tmp_1 = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) - b) / Float64(a * 2.0)); end return tmp_1 end
function tmp_4 = code(a, b, c) t_0 = -c / b; tmp_2 = 0.0; if (b <= -9.5e+93) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = t_0; else tmp_3 = -b / a; end tmp_2 = tmp_3; elseif (b >= 0.0) tmp_2 = t_0; else tmp_2 = (sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0); end tmp_4 = tmp_2; end
code[a_, b_, c_] := Block[{t$95$0 = N[((-c) / b), $MachinePrecision]}, If[LessEqual[b, -9.5e+93], If[GreaterEqual[b, 0.0], t$95$0, N[((-b) / a), $MachinePrecision]], If[GreaterEqual[b, 0.0], t$95$0, N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{-c}{b}\\
\mathbf{if}\;b \leq -9.5 \cdot 10^{+93}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;\frac{-b}{a}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;\frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)} - b}{a \cdot 2}\\
\end{array}
\end{array}
if b < -9.4999999999999991e93Initial program 45.9%
Taylor expanded in c around 0 45.9%
Taylor expanded in b around -inf 91.6%
associate-*r/91.6%
neg-mul-191.6%
Simplified91.6%
if -9.4999999999999991e93 < b Initial program 76.6%
Taylor expanded in c around 0 72.9%
Final simplification76.9%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (/ (- c) b)))
(if (<= b -122000000000.0)
(if (>= b 0.0) t_0 (- (/ c b) (/ b a)))
(if (>= b 0.0) t_0 (/ (- (sqrt (* c (* a -4.0))) b) (* a 2.0))))))
double code(double a, double b, double c) {
double t_0 = -c / b;
double tmp_1;
if (b <= -122000000000.0) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = t_0;
} else {
tmp_2 = (c / b) - (b / a);
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = t_0;
} else {
tmp_1 = (sqrt((c * (a * -4.0))) - b) / (a * 2.0);
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
t_0 = -c / b
if (b <= (-122000000000.0d0)) then
if (b >= 0.0d0) then
tmp_2 = t_0
else
tmp_2 = (c / b) - (b / a)
end if
tmp_1 = tmp_2
else if (b >= 0.0d0) then
tmp_1 = t_0
else
tmp_1 = (sqrt((c * (a * (-4.0d0)))) - b) / (a * 2.0d0)
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double t_0 = -c / b;
double tmp_1;
if (b <= -122000000000.0) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = t_0;
} else {
tmp_2 = (c / b) - (b / a);
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = t_0;
} else {
tmp_1 = (Math.sqrt((c * (a * -4.0))) - b) / (a * 2.0);
}
return tmp_1;
}
def code(a, b, c): t_0 = -c / b tmp_1 = 0 if b <= -122000000000.0: tmp_2 = 0 if b >= 0.0: tmp_2 = t_0 else: tmp_2 = (c / b) - (b / a) tmp_1 = tmp_2 elif b >= 0.0: tmp_1 = t_0 else: tmp_1 = (math.sqrt((c * (a * -4.0))) - b) / (a * 2.0) return tmp_1
function code(a, b, c) t_0 = Float64(Float64(-c) / b) tmp_1 = 0.0 if (b <= -122000000000.0) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = t_0; else tmp_2 = Float64(Float64(c / b) - Float64(b / a)); end tmp_1 = tmp_2; elseif (b >= 0.0) tmp_1 = t_0; else tmp_1 = Float64(Float64(sqrt(Float64(c * Float64(a * -4.0))) - b) / Float64(a * 2.0)); end return tmp_1 end
function tmp_4 = code(a, b, c) t_0 = -c / b; tmp_2 = 0.0; if (b <= -122000000000.0) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = t_0; else tmp_3 = (c / b) - (b / a); end tmp_2 = tmp_3; elseif (b >= 0.0) tmp_2 = t_0; else tmp_2 = (sqrt((c * (a * -4.0))) - b) / (a * 2.0); end tmp_4 = tmp_2; end
code[a_, b_, c_] := Block[{t$95$0 = N[((-c) / b), $MachinePrecision]}, If[LessEqual[b, -122000000000.0], If[GreaterEqual[b, 0.0], t$95$0, N[(N[(c / b), $MachinePrecision] - N[(b / a), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], t$95$0, N[(N[(N[Sqrt[N[(c * N[(a * -4.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{-c}{b}\\
\mathbf{if}\;b \leq -122000000000:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{b} - \frac{b}{a}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;\frac{\sqrt{c \cdot \left(a \cdot -4\right)} - b}{a \cdot 2}\\
\end{array}
\end{array}
if b < -1.22e11Initial program 59.4%
Taylor expanded in c around 0 59.4%
Taylor expanded in b around -inf 89.1%
mul-1-neg89.1%
unsub-neg89.1%
Simplified89.1%
if -1.22e11 < b Initial program 74.4%
Taylor expanded in c around 0 70.2%
Taylor expanded in b around 0 65.1%
*-commutative65.1%
associate-*r*65.1%
Simplified65.1%
Final simplification72.4%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (/ (- c) b) (- (/ c b) (/ b a))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -c / b;
} else {
tmp = (c / b) - (b / a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = -c / b
else
tmp = (c / b) - (b / a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -c / b;
} else {
tmp = (c / b) - (b / a);
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = -c / b else: tmp = (c / b) - (b / a) return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(-c) / b); else tmp = Float64(Float64(c / b) - Float64(b / a)); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = -c / b; else tmp = (c / b) - (b / a); end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[((-c) / b), $MachinePrecision], N[(N[(c / b), $MachinePrecision] - N[(b / a), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{-c}{b}\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{b} - \frac{b}{a}\\
\end{array}
\end{array}
Initial program 69.9%
Taylor expanded in c around 0 67.0%
Taylor expanded in b around -inf 64.3%
mul-1-neg64.3%
unsub-neg64.3%
Simplified64.3%
Final simplification64.3%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (/ (- c) b) (/ c b)))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -c / b;
} else {
tmp = c / b;
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = -c / b
else
tmp = c / b
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -c / b;
} else {
tmp = c / b;
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = -c / b else: tmp = c / b return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(-c) / b); else tmp = Float64(c / b); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = -c / b; else tmp = c / b; end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[((-c) / b), $MachinePrecision], N[(c / b), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{-c}{b}\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{b}\\
\end{array}
\end{array}
Initial program 69.9%
Taylor expanded in c around 0 67.0%
Taylor expanded in b around -inf 64.3%
mul-1-neg64.3%
unsub-neg64.3%
Simplified64.3%
Taylor expanded in c around inf 34.5%
Final simplification34.5%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (/ (- c) b) (/ (- b) a)))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -c / b;
} else {
tmp = -b / a;
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = -c / b
else
tmp = -b / a
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -c / b;
} else {
tmp = -b / a;
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = -c / b else: tmp = -b / a return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(-c) / b); else tmp = Float64(Float64(-b) / a); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = -c / b; else tmp = -b / a; end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[((-c) / b), $MachinePrecision], N[((-b) / a), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{-c}{b}\\
\mathbf{else}:\\
\;\;\;\;\frac{-b}{a}\\
\end{array}
\end{array}
Initial program 69.9%
Taylor expanded in c around 0 67.0%
Taylor expanded in b around -inf 64.2%
associate-*r/64.2%
neg-mul-164.2%
Simplified64.2%
Final simplification64.2%
herbie shell --seed 2023175
(FPCore (a b c)
:name "jeff quadratic root 2"
:precision binary64
(if (>= b 0.0) (/ (* 2.0 c) (- (- b) (sqrt (- (* b b) (* (* 4.0 a) c))))) (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a))))