
(FPCore (a b) :precision binary64 (- (* (* (* a a) b) b)))
double code(double a, double b) {
return -(((a * a) * b) * b);
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = -(((a * a) * b) * b)
end function
public static double code(double a, double b) {
return -(((a * a) * b) * b);
}
def code(a, b): return -(((a * a) * b) * b)
function code(a, b) return Float64(-Float64(Float64(Float64(a * a) * b) * b)) end
function tmp = code(a, b) tmp = -(((a * a) * b) * b); end
code[a_, b_] := (-N[(N[(N[(a * a), $MachinePrecision] * b), $MachinePrecision] * b), $MachinePrecision])
\begin{array}{l}
\\
-\left(\left(a \cdot a\right) \cdot b\right) \cdot b
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 3 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b) :precision binary64 (- (* (* (* a a) b) b)))
double code(double a, double b) {
return -(((a * a) * b) * b);
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = -(((a * a) * b) * b)
end function
public static double code(double a, double b) {
return -(((a * a) * b) * b);
}
def code(a, b): return -(((a * a) * b) * b)
function code(a, b) return Float64(-Float64(Float64(Float64(a * a) * b) * b)) end
function tmp = code(a, b) tmp = -(((a * a) * b) * b); end
code[a_, b_] := (-N[(N[(N[(a * a), $MachinePrecision] * b), $MachinePrecision] * b), $MachinePrecision])
\begin{array}{l}
\\
-\left(\left(a \cdot a\right) \cdot b\right) \cdot b
\end{array}
(FPCore (a b) :precision binary64 (* (* a b) (* a (- b))))
double code(double a, double b) {
return (a * b) * (a * -b);
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (a * b) * (a * -b)
end function
public static double code(double a, double b) {
return (a * b) * (a * -b);
}
def code(a, b): return (a * b) * (a * -b)
function code(a, b) return Float64(Float64(a * b) * Float64(a * Float64(-b))) end
function tmp = code(a, b) tmp = (a * b) * (a * -b); end
code[a_, b_] := N[(N[(a * b), $MachinePrecision] * N[(a * (-b)), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(a \cdot b\right) \cdot \left(a \cdot \left(-b\right)\right)
\end{array}
Initial program 85.1%
Taylor expanded in a around 0 81.2%
unpow281.2%
unpow281.2%
swap-sqr99.7%
unpow299.7%
Simplified99.7%
unpow299.7%
Applied egg-rr99.7%
Final simplification99.7%
(FPCore (a b) :precision binary64 (* (* a a) (* b (- b))))
double code(double a, double b) {
return (a * a) * (b * -b);
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (a * a) * (b * -b)
end function
public static double code(double a, double b) {
return (a * a) * (b * -b);
}
def code(a, b): return (a * a) * (b * -b)
function code(a, b) return Float64(Float64(a * a) * Float64(b * Float64(-b))) end
function tmp = code(a, b) tmp = (a * a) * (b * -b); end
code[a_, b_] := N[(N[(a * a), $MachinePrecision] * N[(b * (-b)), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(a \cdot a\right) \cdot \left(b \cdot \left(-b\right)\right)
\end{array}
Initial program 85.1%
Taylor expanded in a around 0 81.2%
unpow281.2%
unpow281.2%
Simplified81.2%
Final simplification81.2%
(FPCore (a b) :precision binary64 (* a (* a (* b b))))
double code(double a, double b) {
return a * (a * (b * b));
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = a * (a * (b * b))
end function
public static double code(double a, double b) {
return a * (a * (b * b));
}
def code(a, b): return a * (a * (b * b))
function code(a, b) return Float64(a * Float64(a * Float64(b * b))) end
function tmp = code(a, b) tmp = a * (a * (b * b)); end
code[a_, b_] := N[(a * N[(a * N[(b * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
a \cdot \left(a \cdot \left(b \cdot b\right)\right)
\end{array}
Initial program 85.1%
distribute-rgt-neg-in85.1%
associate-*l*96.0%
associate-*l*96.4%
Simplified96.4%
expm1-log1p-u73.1%
expm1-udef55.3%
log1p-udef55.3%
add-exp-log78.7%
add-sqr-sqrt39.0%
sqrt-unprod53.1%
sqr-neg53.1%
sqrt-unprod15.6%
add-sqr-sqrt31.1%
associate-*l*31.0%
Applied egg-rr31.0%
+-commutative31.0%
associate--l+30.9%
metadata-eval30.9%
+-rgt-identity30.9%
Simplified30.9%
Final simplification30.9%
herbie shell --seed 2023174
(FPCore (a b)
:name "ab-angle->ABCF D"
:precision binary64
(- (* (* (* a a) b) b)))