
(FPCore (x y) :precision binary64 (- (+ x y) (* x y)))
double code(double x, double y) {
return (x + y) - (x * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) - (x * y)
end function
public static double code(double x, double y) {
return (x + y) - (x * y);
}
def code(x, y): return (x + y) - (x * y)
function code(x, y) return Float64(Float64(x + y) - Float64(x * y)) end
function tmp = code(x, y) tmp = (x + y) - (x * y); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x + y\right) - x \cdot y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- (+ x y) (* x y)))
double code(double x, double y) {
return (x + y) - (x * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) - (x * y)
end function
public static double code(double x, double y) {
return (x + y) - (x * y);
}
def code(x, y): return (x + y) - (x * y)
function code(x, y) return Float64(Float64(x + y) - Float64(x * y)) end
function tmp = code(x, y) tmp = (x + y) - (x * y); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x + y\right) - x \cdot y
\end{array}
(FPCore (x y) :precision binary64 (fma x (- 1.0 y) y))
double code(double x, double y) {
return fma(x, (1.0 - y), y);
}
function code(x, y) return fma(x, Float64(1.0 - y), y) end
code[x_, y_] := N[(x * N[(1.0 - y), $MachinePrecision] + y), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(x, 1 - y, y\right)
\end{array}
Initial program 100.0%
+-commutative100.0%
associate--l+100.0%
+-commutative100.0%
*-rgt-identity100.0%
distribute-lft-out--100.0%
unsub-neg100.0%
+-commutative100.0%
fma-def100.0%
+-commutative100.0%
unsub-neg100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (let* ((t_0 (* x (- y)))) (if (<= y -1.0) t_0 (if (<= y 7e-44) x (if (<= y 1.75e+139) y t_0)))))
double code(double x, double y) {
double t_0 = x * -y;
double tmp;
if (y <= -1.0) {
tmp = t_0;
} else if (y <= 7e-44) {
tmp = x;
} else if (y <= 1.75e+139) {
tmp = y;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = x * -y
if (y <= (-1.0d0)) then
tmp = t_0
else if (y <= 7d-44) then
tmp = x
else if (y <= 1.75d+139) then
tmp = y
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = x * -y;
double tmp;
if (y <= -1.0) {
tmp = t_0;
} else if (y <= 7e-44) {
tmp = x;
} else if (y <= 1.75e+139) {
tmp = y;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = x * -y tmp = 0 if y <= -1.0: tmp = t_0 elif y <= 7e-44: tmp = x elif y <= 1.75e+139: tmp = y else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(x * Float64(-y)) tmp = 0.0 if (y <= -1.0) tmp = t_0; elseif (y <= 7e-44) tmp = x; elseif (y <= 1.75e+139) tmp = y; else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = x * -y; tmp = 0.0; if (y <= -1.0) tmp = t_0; elseif (y <= 7e-44) tmp = x; elseif (y <= 1.75e+139) tmp = y; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(x * (-y)), $MachinePrecision]}, If[LessEqual[y, -1.0], t$95$0, If[LessEqual[y, 7e-44], x, If[LessEqual[y, 1.75e+139], y, t$95$0]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(-y\right)\\
\mathbf{if}\;y \leq -1:\\
\;\;\;\;t_0\\
\mathbf{elif}\;y \leq 7 \cdot 10^{-44}:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 1.75 \cdot 10^{+139}:\\
\;\;\;\;y\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
if y < -1 or 1.74999999999999989e139 < y Initial program 100.0%
Taylor expanded in y around inf 99.1%
Taylor expanded in x around inf 60.0%
mul-1-neg60.0%
distribute-rgt-neg-out60.0%
Simplified60.0%
if -1 < y < 6.9999999999999995e-44Initial program 100.0%
Taylor expanded in y around 0 77.4%
if 6.9999999999999995e-44 < y < 1.74999999999999989e139Initial program 99.9%
Taylor expanded in x around 0 60.1%
Final simplification68.0%
(FPCore (x y) :precision binary64 (if (<= y -1.0) (* x (- y)) (if (<= y 9.5e-44) x (* y (- 1.0 x)))))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x * -y;
} else if (y <= 9.5e-44) {
tmp = x;
} else {
tmp = y * (1.0 - x);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.0d0)) then
tmp = x * -y
else if (y <= 9.5d-44) then
tmp = x
else
tmp = y * (1.0d0 - x)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x * -y;
} else if (y <= 9.5e-44) {
tmp = x;
} else {
tmp = y * (1.0 - x);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.0: tmp = x * -y elif y <= 9.5e-44: tmp = x else: tmp = y * (1.0 - x) return tmp
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = Float64(x * Float64(-y)); elseif (y <= 9.5e-44) tmp = x; else tmp = Float64(y * Float64(1.0 - x)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.0) tmp = x * -y; elseif (y <= 9.5e-44) tmp = x; else tmp = y * (1.0 - x); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.0], N[(x * (-y)), $MachinePrecision], If[LessEqual[y, 9.5e-44], x, N[(y * N[(1.0 - x), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;x \cdot \left(-y\right)\\
\mathbf{elif}\;y \leq 9.5 \cdot 10^{-44}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(1 - x\right)\\
\end{array}
\end{array}
if y < -1Initial program 100.0%
Taylor expanded in y around inf 98.6%
Taylor expanded in x around inf 56.3%
mul-1-neg56.3%
distribute-rgt-neg-out56.3%
Simplified56.3%
if -1 < y < 9.49999999999999924e-44Initial program 100.0%
Taylor expanded in y around 0 77.4%
if 9.49999999999999924e-44 < y Initial program 100.0%
Taylor expanded in y around inf 94.4%
Final simplification77.0%
(FPCore (x y) :precision binary64 (if (<= y 8.2e-44) (* x (- 1.0 y)) (* y (- 1.0 x))))
double code(double x, double y) {
double tmp;
if (y <= 8.2e-44) {
tmp = x * (1.0 - y);
} else {
tmp = y * (1.0 - x);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 8.2d-44) then
tmp = x * (1.0d0 - y)
else
tmp = y * (1.0d0 - x)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 8.2e-44) {
tmp = x * (1.0 - y);
} else {
tmp = y * (1.0 - x);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 8.2e-44: tmp = x * (1.0 - y) else: tmp = y * (1.0 - x) return tmp
function code(x, y) tmp = 0.0 if (y <= 8.2e-44) tmp = Float64(x * Float64(1.0 - y)); else tmp = Float64(y * Float64(1.0 - x)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 8.2e-44) tmp = x * (1.0 - y); else tmp = y * (1.0 - x); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 8.2e-44], N[(x * N[(1.0 - y), $MachinePrecision]), $MachinePrecision], N[(y * N[(1.0 - x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 8.2 \cdot 10^{-44}:\\
\;\;\;\;x \cdot \left(1 - y\right)\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(1 - x\right)\\
\end{array}
\end{array}
if y < 8.19999999999999984e-44Initial program 100.0%
Taylor expanded in x around inf 71.0%
if 8.19999999999999984e-44 < y Initial program 100.0%
Taylor expanded in y around inf 94.4%
Final simplification77.8%
(FPCore (x y) :precision binary64 (- (+ x y) (* x y)))
double code(double x, double y) {
return (x + y) - (x * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) - (x * y)
end function
public static double code(double x, double y) {
return (x + y) - (x * y);
}
def code(x, y): return (x + y) - (x * y)
function code(x, y) return Float64(Float64(x + y) - Float64(x * y)) end
function tmp = code(x, y) tmp = (x + y) - (x * y); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x + y\right) - x \cdot y
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (if (<= y 7e-44) x y))
double code(double x, double y) {
double tmp;
if (y <= 7e-44) {
tmp = x;
} else {
tmp = y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 7d-44) then
tmp = x
else
tmp = y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 7e-44) {
tmp = x;
} else {
tmp = y;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 7e-44: tmp = x else: tmp = y return tmp
function code(x, y) tmp = 0.0 if (y <= 7e-44) tmp = x; else tmp = y; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 7e-44) tmp = x; else tmp = y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 7e-44], x, y]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 7 \cdot 10^{-44}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;y\\
\end{array}
\end{array}
if y < 6.9999999999999995e-44Initial program 100.0%
Taylor expanded in y around 0 51.9%
if 6.9999999999999995e-44 < y Initial program 100.0%
Taylor expanded in x around 0 48.3%
Final simplification50.8%
(FPCore (x y) :precision binary64 x)
double code(double x, double y) {
return x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x
end function
public static double code(double x, double y) {
return x;
}
def code(x, y): return x
function code(x, y) return x end
function tmp = code(x, y) tmp = x; end
code[x_, y_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 100.0%
Taylor expanded in y around 0 38.3%
Final simplification38.3%
herbie shell --seed 2023174
(FPCore (x y)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, A"
:precision binary64
(- (+ x y) (* x y)))