
(FPCore (x y z) :precision binary64 (+ x (* (* (- y x) 6.0) (- (/ 2.0 3.0) z))))
double code(double x, double y, double z) {
return x + (((y - x) * 6.0) * ((2.0 / 3.0) - z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (((y - x) * 6.0d0) * ((2.0d0 / 3.0d0) - z))
end function
public static double code(double x, double y, double z) {
return x + (((y - x) * 6.0) * ((2.0 / 3.0) - z));
}
def code(x, y, z): return x + (((y - x) * 6.0) * ((2.0 / 3.0) - z))
function code(x, y, z) return Float64(x + Float64(Float64(Float64(y - x) * 6.0) * Float64(Float64(2.0 / 3.0) - z))) end
function tmp = code(x, y, z) tmp = x + (((y - x) * 6.0) * ((2.0 / 3.0) - z)); end
code[x_, y_, z_] := N[(x + N[(N[(N[(y - x), $MachinePrecision] * 6.0), $MachinePrecision] * N[(N[(2.0 / 3.0), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\left(y - x\right) \cdot 6\right) \cdot \left(\frac{2}{3} - z\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 17 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ x (* (* (- y x) 6.0) (- (/ 2.0 3.0) z))))
double code(double x, double y, double z) {
return x + (((y - x) * 6.0) * ((2.0 / 3.0) - z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (((y - x) * 6.0d0) * ((2.0d0 / 3.0d0) - z))
end function
public static double code(double x, double y, double z) {
return x + (((y - x) * 6.0) * ((2.0 / 3.0) - z));
}
def code(x, y, z): return x + (((y - x) * 6.0) * ((2.0 / 3.0) - z))
function code(x, y, z) return Float64(x + Float64(Float64(Float64(y - x) * 6.0) * Float64(Float64(2.0 / 3.0) - z))) end
function tmp = code(x, y, z) tmp = x + (((y - x) * 6.0) * ((2.0 / 3.0) - z)); end
code[x_, y_, z_] := N[(x + N[(N[(N[(y - x), $MachinePrecision] * 6.0), $MachinePrecision] * N[(N[(2.0 / 3.0), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\left(y - x\right) \cdot 6\right) \cdot \left(\frac{2}{3} - z\right)
\end{array}
(FPCore (x y z) :precision binary64 (fma (- y x) (fma z -6.0 4.0) x))
double code(double x, double y, double z) {
return fma((y - x), fma(z, -6.0, 4.0), x);
}
function code(x, y, z) return fma(Float64(y - x), fma(z, -6.0, 4.0), x) end
code[x_, y_, z_] := N[(N[(y - x), $MachinePrecision] * N[(z * -6.0 + 4.0), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y - x, \mathsf{fma}\left(z, -6, 4\right), x\right)
\end{array}
Initial program 99.5%
+-commutative99.5%
associate-*l*99.7%
fma-def99.7%
sub-neg99.7%
+-commutative99.7%
distribute-lft-in99.8%
neg-mul-199.8%
associate-*r*99.8%
*-commutative99.8%
fma-def99.8%
metadata-eval99.8%
metadata-eval99.8%
metadata-eval99.8%
Simplified99.8%
Final simplification99.8%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* -6.0 (* (- y x) z))))
(if (<= z -0.031)
t_0
(if (<= z -1.35e-122)
(* x -3.0)
(if (<= z -4.6e-257)
(* y 4.0)
(if (<= z 1.8e-231)
(* x -3.0)
(if (<= z 3.6e-118) (* y 4.0) (if (<= z 0.5) (* x -3.0) t_0))))))))
double code(double x, double y, double z) {
double t_0 = -6.0 * ((y - x) * z);
double tmp;
if (z <= -0.031) {
tmp = t_0;
} else if (z <= -1.35e-122) {
tmp = x * -3.0;
} else if (z <= -4.6e-257) {
tmp = y * 4.0;
} else if (z <= 1.8e-231) {
tmp = x * -3.0;
} else if (z <= 3.6e-118) {
tmp = y * 4.0;
} else if (z <= 0.5) {
tmp = x * -3.0;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (-6.0d0) * ((y - x) * z)
if (z <= (-0.031d0)) then
tmp = t_0
else if (z <= (-1.35d-122)) then
tmp = x * (-3.0d0)
else if (z <= (-4.6d-257)) then
tmp = y * 4.0d0
else if (z <= 1.8d-231) then
tmp = x * (-3.0d0)
else if (z <= 3.6d-118) then
tmp = y * 4.0d0
else if (z <= 0.5d0) then
tmp = x * (-3.0d0)
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = -6.0 * ((y - x) * z);
double tmp;
if (z <= -0.031) {
tmp = t_0;
} else if (z <= -1.35e-122) {
tmp = x * -3.0;
} else if (z <= -4.6e-257) {
tmp = y * 4.0;
} else if (z <= 1.8e-231) {
tmp = x * -3.0;
} else if (z <= 3.6e-118) {
tmp = y * 4.0;
} else if (z <= 0.5) {
tmp = x * -3.0;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = -6.0 * ((y - x) * z) tmp = 0 if z <= -0.031: tmp = t_0 elif z <= -1.35e-122: tmp = x * -3.0 elif z <= -4.6e-257: tmp = y * 4.0 elif z <= 1.8e-231: tmp = x * -3.0 elif z <= 3.6e-118: tmp = y * 4.0 elif z <= 0.5: tmp = x * -3.0 else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(-6.0 * Float64(Float64(y - x) * z)) tmp = 0.0 if (z <= -0.031) tmp = t_0; elseif (z <= -1.35e-122) tmp = Float64(x * -3.0); elseif (z <= -4.6e-257) tmp = Float64(y * 4.0); elseif (z <= 1.8e-231) tmp = Float64(x * -3.0); elseif (z <= 3.6e-118) tmp = Float64(y * 4.0); elseif (z <= 0.5) tmp = Float64(x * -3.0); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = -6.0 * ((y - x) * z); tmp = 0.0; if (z <= -0.031) tmp = t_0; elseif (z <= -1.35e-122) tmp = x * -3.0; elseif (z <= -4.6e-257) tmp = y * 4.0; elseif (z <= 1.8e-231) tmp = x * -3.0; elseif (z <= 3.6e-118) tmp = y * 4.0; elseif (z <= 0.5) tmp = x * -3.0; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(-6.0 * N[(N[(y - x), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -0.031], t$95$0, If[LessEqual[z, -1.35e-122], N[(x * -3.0), $MachinePrecision], If[LessEqual[z, -4.6e-257], N[(y * 4.0), $MachinePrecision], If[LessEqual[z, 1.8e-231], N[(x * -3.0), $MachinePrecision], If[LessEqual[z, 3.6e-118], N[(y * 4.0), $MachinePrecision], If[LessEqual[z, 0.5], N[(x * -3.0), $MachinePrecision], t$95$0]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := -6 \cdot \left(\left(y - x\right) \cdot z\right)\\
\mathbf{if}\;z \leq -0.031:\\
\;\;\;\;t_0\\
\mathbf{elif}\;z \leq -1.35 \cdot 10^{-122}:\\
\;\;\;\;x \cdot -3\\
\mathbf{elif}\;z \leq -4.6 \cdot 10^{-257}:\\
\;\;\;\;y \cdot 4\\
\mathbf{elif}\;z \leq 1.8 \cdot 10^{-231}:\\
\;\;\;\;x \cdot -3\\
\mathbf{elif}\;z \leq 3.6 \cdot 10^{-118}:\\
\;\;\;\;y \cdot 4\\
\mathbf{elif}\;z \leq 0.5:\\
\;\;\;\;x \cdot -3\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
if z < -0.031 or 0.5 < z Initial program 99.7%
Taylor expanded in z around 0 99.7%
Taylor expanded in z around inf 96.4%
if -0.031 < z < -1.35000000000000005e-122 or -4.6e-257 < z < 1.79999999999999987e-231 or 3.6000000000000002e-118 < z < 0.5Initial program 99.4%
Taylor expanded in y around 0 99.4%
Taylor expanded in x around -inf 76.8%
mul-1-neg76.8%
distribute-rgt-neg-in76.8%
fma-neg76.8%
metadata-eval76.8%
Simplified76.8%
Taylor expanded in z around 0 72.9%
*-commutative72.9%
Simplified72.9%
if -1.35000000000000005e-122 < z < -4.6e-257 or 1.79999999999999987e-231 < z < 3.6000000000000002e-118Initial program 99.4%
+-commutative99.4%
associate-*l*99.8%
fma-def99.8%
sub-neg99.8%
+-commutative99.8%
distribute-lft-in99.8%
neg-mul-199.8%
associate-*r*99.8%
*-commutative99.8%
fma-def99.8%
metadata-eval99.8%
metadata-eval99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in y around inf 65.6%
Taylor expanded in z around 0 65.6%
*-commutative65.6%
Simplified65.6%
Final simplification82.3%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* z (* (- y x) -6.0))))
(if (<= z -0.006)
t_0
(if (<= z -9.5e-122)
(* x -3.0)
(if (<= z -5.6e-257)
(* y 4.0)
(if (<= z 9.2e-231)
(* x -3.0)
(if (<= z 1.55e-117) (* y 4.0) (if (<= z 0.5) (* x -3.0) t_0))))))))
double code(double x, double y, double z) {
double t_0 = z * ((y - x) * -6.0);
double tmp;
if (z <= -0.006) {
tmp = t_0;
} else if (z <= -9.5e-122) {
tmp = x * -3.0;
} else if (z <= -5.6e-257) {
tmp = y * 4.0;
} else if (z <= 9.2e-231) {
tmp = x * -3.0;
} else if (z <= 1.55e-117) {
tmp = y * 4.0;
} else if (z <= 0.5) {
tmp = x * -3.0;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = z * ((y - x) * (-6.0d0))
if (z <= (-0.006d0)) then
tmp = t_0
else if (z <= (-9.5d-122)) then
tmp = x * (-3.0d0)
else if (z <= (-5.6d-257)) then
tmp = y * 4.0d0
else if (z <= 9.2d-231) then
tmp = x * (-3.0d0)
else if (z <= 1.55d-117) then
tmp = y * 4.0d0
else if (z <= 0.5d0) then
tmp = x * (-3.0d0)
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = z * ((y - x) * -6.0);
double tmp;
if (z <= -0.006) {
tmp = t_0;
} else if (z <= -9.5e-122) {
tmp = x * -3.0;
} else if (z <= -5.6e-257) {
tmp = y * 4.0;
} else if (z <= 9.2e-231) {
tmp = x * -3.0;
} else if (z <= 1.55e-117) {
tmp = y * 4.0;
} else if (z <= 0.5) {
tmp = x * -3.0;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = z * ((y - x) * -6.0) tmp = 0 if z <= -0.006: tmp = t_0 elif z <= -9.5e-122: tmp = x * -3.0 elif z <= -5.6e-257: tmp = y * 4.0 elif z <= 9.2e-231: tmp = x * -3.0 elif z <= 1.55e-117: tmp = y * 4.0 elif z <= 0.5: tmp = x * -3.0 else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(z * Float64(Float64(y - x) * -6.0)) tmp = 0.0 if (z <= -0.006) tmp = t_0; elseif (z <= -9.5e-122) tmp = Float64(x * -3.0); elseif (z <= -5.6e-257) tmp = Float64(y * 4.0); elseif (z <= 9.2e-231) tmp = Float64(x * -3.0); elseif (z <= 1.55e-117) tmp = Float64(y * 4.0); elseif (z <= 0.5) tmp = Float64(x * -3.0); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = z * ((y - x) * -6.0); tmp = 0.0; if (z <= -0.006) tmp = t_0; elseif (z <= -9.5e-122) tmp = x * -3.0; elseif (z <= -5.6e-257) tmp = y * 4.0; elseif (z <= 9.2e-231) tmp = x * -3.0; elseif (z <= 1.55e-117) tmp = y * 4.0; elseif (z <= 0.5) tmp = x * -3.0; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(z * N[(N[(y - x), $MachinePrecision] * -6.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -0.006], t$95$0, If[LessEqual[z, -9.5e-122], N[(x * -3.0), $MachinePrecision], If[LessEqual[z, -5.6e-257], N[(y * 4.0), $MachinePrecision], If[LessEqual[z, 9.2e-231], N[(x * -3.0), $MachinePrecision], If[LessEqual[z, 1.55e-117], N[(y * 4.0), $MachinePrecision], If[LessEqual[z, 0.5], N[(x * -3.0), $MachinePrecision], t$95$0]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := z \cdot \left(\left(y - x\right) \cdot -6\right)\\
\mathbf{if}\;z \leq -0.006:\\
\;\;\;\;t_0\\
\mathbf{elif}\;z \leq -9.5 \cdot 10^{-122}:\\
\;\;\;\;x \cdot -3\\
\mathbf{elif}\;z \leq -5.6 \cdot 10^{-257}:\\
\;\;\;\;y \cdot 4\\
\mathbf{elif}\;z \leq 9.2 \cdot 10^{-231}:\\
\;\;\;\;x \cdot -3\\
\mathbf{elif}\;z \leq 1.55 \cdot 10^{-117}:\\
\;\;\;\;y \cdot 4\\
\mathbf{elif}\;z \leq 0.5:\\
\;\;\;\;x \cdot -3\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
if z < -0.0060000000000000001 or 0.5 < z Initial program 99.7%
Taylor expanded in z around 0 99.7%
Taylor expanded in z around inf 96.4%
associate-*r*96.5%
*-commutative96.5%
associate-*l*96.5%
Simplified96.5%
if -0.0060000000000000001 < z < -9.5000000000000002e-122 or -5.60000000000000002e-257 < z < 9.2e-231 or 1.55000000000000005e-117 < z < 0.5Initial program 99.4%
Taylor expanded in y around 0 99.4%
Taylor expanded in x around -inf 76.8%
mul-1-neg76.8%
distribute-rgt-neg-in76.8%
fma-neg76.8%
metadata-eval76.8%
Simplified76.8%
Taylor expanded in z around 0 72.9%
*-commutative72.9%
Simplified72.9%
if -9.5000000000000002e-122 < z < -5.60000000000000002e-257 or 9.2e-231 < z < 1.55000000000000005e-117Initial program 99.4%
+-commutative99.4%
associate-*l*99.8%
fma-def99.8%
sub-neg99.8%
+-commutative99.8%
distribute-lft-in99.8%
neg-mul-199.8%
associate-*r*99.8%
*-commutative99.8%
fma-def99.8%
metadata-eval99.8%
metadata-eval99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in y around inf 65.6%
Taylor expanded in z around 0 65.6%
*-commutative65.6%
Simplified65.6%
Final simplification82.3%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* x (- (* z 6.0) 3.0))) (t_1 (* z (* (- y x) -6.0))))
(if (<= z -140000000.0)
t_1
(if (<= z -1.3e-123)
t_0
(if (<= z -2e-257)
(* y 4.0)
(if (<= z 1.2e-230)
(* x -3.0)
(if (<= z 1.55e-118) (* y 4.0) (if (<= z 700000.0) t_0 t_1))))))))
double code(double x, double y, double z) {
double t_0 = x * ((z * 6.0) - 3.0);
double t_1 = z * ((y - x) * -6.0);
double tmp;
if (z <= -140000000.0) {
tmp = t_1;
} else if (z <= -1.3e-123) {
tmp = t_0;
} else if (z <= -2e-257) {
tmp = y * 4.0;
} else if (z <= 1.2e-230) {
tmp = x * -3.0;
} else if (z <= 1.55e-118) {
tmp = y * 4.0;
} else if (z <= 700000.0) {
tmp = t_0;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = x * ((z * 6.0d0) - 3.0d0)
t_1 = z * ((y - x) * (-6.0d0))
if (z <= (-140000000.0d0)) then
tmp = t_1
else if (z <= (-1.3d-123)) then
tmp = t_0
else if (z <= (-2d-257)) then
tmp = y * 4.0d0
else if (z <= 1.2d-230) then
tmp = x * (-3.0d0)
else if (z <= 1.55d-118) then
tmp = y * 4.0d0
else if (z <= 700000.0d0) then
tmp = t_0
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x * ((z * 6.0) - 3.0);
double t_1 = z * ((y - x) * -6.0);
double tmp;
if (z <= -140000000.0) {
tmp = t_1;
} else if (z <= -1.3e-123) {
tmp = t_0;
} else if (z <= -2e-257) {
tmp = y * 4.0;
} else if (z <= 1.2e-230) {
tmp = x * -3.0;
} else if (z <= 1.55e-118) {
tmp = y * 4.0;
} else if (z <= 700000.0) {
tmp = t_0;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z): t_0 = x * ((z * 6.0) - 3.0) t_1 = z * ((y - x) * -6.0) tmp = 0 if z <= -140000000.0: tmp = t_1 elif z <= -1.3e-123: tmp = t_0 elif z <= -2e-257: tmp = y * 4.0 elif z <= 1.2e-230: tmp = x * -3.0 elif z <= 1.55e-118: tmp = y * 4.0 elif z <= 700000.0: tmp = t_0 else: tmp = t_1 return tmp
function code(x, y, z) t_0 = Float64(x * Float64(Float64(z * 6.0) - 3.0)) t_1 = Float64(z * Float64(Float64(y - x) * -6.0)) tmp = 0.0 if (z <= -140000000.0) tmp = t_1; elseif (z <= -1.3e-123) tmp = t_0; elseif (z <= -2e-257) tmp = Float64(y * 4.0); elseif (z <= 1.2e-230) tmp = Float64(x * -3.0); elseif (z <= 1.55e-118) tmp = Float64(y * 4.0); elseif (z <= 700000.0) tmp = t_0; else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * ((z * 6.0) - 3.0); t_1 = z * ((y - x) * -6.0); tmp = 0.0; if (z <= -140000000.0) tmp = t_1; elseif (z <= -1.3e-123) tmp = t_0; elseif (z <= -2e-257) tmp = y * 4.0; elseif (z <= 1.2e-230) tmp = x * -3.0; elseif (z <= 1.55e-118) tmp = y * 4.0; elseif (z <= 700000.0) tmp = t_0; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[(N[(z * 6.0), $MachinePrecision] - 3.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(z * N[(N[(y - x), $MachinePrecision] * -6.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -140000000.0], t$95$1, If[LessEqual[z, -1.3e-123], t$95$0, If[LessEqual[z, -2e-257], N[(y * 4.0), $MachinePrecision], If[LessEqual[z, 1.2e-230], N[(x * -3.0), $MachinePrecision], If[LessEqual[z, 1.55e-118], N[(y * 4.0), $MachinePrecision], If[LessEqual[z, 700000.0], t$95$0, t$95$1]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(z \cdot 6 - 3\right)\\
t_1 := z \cdot \left(\left(y - x\right) \cdot -6\right)\\
\mathbf{if}\;z \leq -140000000:\\
\;\;\;\;t_1\\
\mathbf{elif}\;z \leq -1.3 \cdot 10^{-123}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;z \leq -2 \cdot 10^{-257}:\\
\;\;\;\;y \cdot 4\\
\mathbf{elif}\;z \leq 1.2 \cdot 10^{-230}:\\
\;\;\;\;x \cdot -3\\
\mathbf{elif}\;z \leq 1.55 \cdot 10^{-118}:\\
\;\;\;\;y \cdot 4\\
\mathbf{elif}\;z \leq 700000:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}
\end{array}
if z < -1.4e8 or 7e5 < z Initial program 99.7%
Taylor expanded in z around 0 99.6%
Taylor expanded in z around inf 98.2%
associate-*r*98.3%
*-commutative98.3%
associate-*l*98.3%
Simplified98.3%
if -1.4e8 < z < -1.29999999999999998e-123 or 1.5500000000000001e-118 < z < 7e5Initial program 99.3%
Taylor expanded in z around 0 99.8%
Taylor expanded in x around inf 73.7%
if -1.29999999999999998e-123 < z < -2e-257 or 1.2000000000000001e-230 < z < 1.5500000000000001e-118Initial program 99.4%
+-commutative99.4%
associate-*l*99.8%
fma-def99.8%
sub-neg99.8%
+-commutative99.8%
distribute-lft-in99.8%
neg-mul-199.8%
associate-*r*99.8%
*-commutative99.8%
fma-def99.8%
metadata-eval99.8%
metadata-eval99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in y around inf 65.6%
Taylor expanded in z around 0 65.6%
*-commutative65.6%
Simplified65.6%
if -2e-257 < z < 1.2000000000000001e-230Initial program 99.5%
Taylor expanded in y around 0 99.5%
Taylor expanded in x around -inf 80.1%
mul-1-neg80.1%
distribute-rgt-neg-in80.1%
fma-neg80.1%
metadata-eval80.1%
Simplified80.1%
Taylor expanded in z around 0 80.1%
*-commutative80.1%
Simplified80.1%
Final simplification83.8%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* -6.0 (* y z))))
(if (<= z -0.115)
t_0
(if (<= z -6.8e-127)
(* x -3.0)
(if (<= z -2e-257)
(* y 4.0)
(if (<= z 4.6e-231)
(* x -3.0)
(if (<= z 6.8e-117) (* y 4.0) (if (<= z 0.63) (* x -3.0) t_0))))))))
double code(double x, double y, double z) {
double t_0 = -6.0 * (y * z);
double tmp;
if (z <= -0.115) {
tmp = t_0;
} else if (z <= -6.8e-127) {
tmp = x * -3.0;
} else if (z <= -2e-257) {
tmp = y * 4.0;
} else if (z <= 4.6e-231) {
tmp = x * -3.0;
} else if (z <= 6.8e-117) {
tmp = y * 4.0;
} else if (z <= 0.63) {
tmp = x * -3.0;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (-6.0d0) * (y * z)
if (z <= (-0.115d0)) then
tmp = t_0
else if (z <= (-6.8d-127)) then
tmp = x * (-3.0d0)
else if (z <= (-2d-257)) then
tmp = y * 4.0d0
else if (z <= 4.6d-231) then
tmp = x * (-3.0d0)
else if (z <= 6.8d-117) then
tmp = y * 4.0d0
else if (z <= 0.63d0) then
tmp = x * (-3.0d0)
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = -6.0 * (y * z);
double tmp;
if (z <= -0.115) {
tmp = t_0;
} else if (z <= -6.8e-127) {
tmp = x * -3.0;
} else if (z <= -2e-257) {
tmp = y * 4.0;
} else if (z <= 4.6e-231) {
tmp = x * -3.0;
} else if (z <= 6.8e-117) {
tmp = y * 4.0;
} else if (z <= 0.63) {
tmp = x * -3.0;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = -6.0 * (y * z) tmp = 0 if z <= -0.115: tmp = t_0 elif z <= -6.8e-127: tmp = x * -3.0 elif z <= -2e-257: tmp = y * 4.0 elif z <= 4.6e-231: tmp = x * -3.0 elif z <= 6.8e-117: tmp = y * 4.0 elif z <= 0.63: tmp = x * -3.0 else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(-6.0 * Float64(y * z)) tmp = 0.0 if (z <= -0.115) tmp = t_0; elseif (z <= -6.8e-127) tmp = Float64(x * -3.0); elseif (z <= -2e-257) tmp = Float64(y * 4.0); elseif (z <= 4.6e-231) tmp = Float64(x * -3.0); elseif (z <= 6.8e-117) tmp = Float64(y * 4.0); elseif (z <= 0.63) tmp = Float64(x * -3.0); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = -6.0 * (y * z); tmp = 0.0; if (z <= -0.115) tmp = t_0; elseif (z <= -6.8e-127) tmp = x * -3.0; elseif (z <= -2e-257) tmp = y * 4.0; elseif (z <= 4.6e-231) tmp = x * -3.0; elseif (z <= 6.8e-117) tmp = y * 4.0; elseif (z <= 0.63) tmp = x * -3.0; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(-6.0 * N[(y * z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -0.115], t$95$0, If[LessEqual[z, -6.8e-127], N[(x * -3.0), $MachinePrecision], If[LessEqual[z, -2e-257], N[(y * 4.0), $MachinePrecision], If[LessEqual[z, 4.6e-231], N[(x * -3.0), $MachinePrecision], If[LessEqual[z, 6.8e-117], N[(y * 4.0), $MachinePrecision], If[LessEqual[z, 0.63], N[(x * -3.0), $MachinePrecision], t$95$0]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := -6 \cdot \left(y \cdot z\right)\\
\mathbf{if}\;z \leq -0.115:\\
\;\;\;\;t_0\\
\mathbf{elif}\;z \leq -6.8 \cdot 10^{-127}:\\
\;\;\;\;x \cdot -3\\
\mathbf{elif}\;z \leq -2 \cdot 10^{-257}:\\
\;\;\;\;y \cdot 4\\
\mathbf{elif}\;z \leq 4.6 \cdot 10^{-231}:\\
\;\;\;\;x \cdot -3\\
\mathbf{elif}\;z \leq 6.8 \cdot 10^{-117}:\\
\;\;\;\;y \cdot 4\\
\mathbf{elif}\;z \leq 0.63:\\
\;\;\;\;x \cdot -3\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
if z < -0.115000000000000005 or 0.630000000000000004 < z Initial program 99.7%
Taylor expanded in z around 0 99.7%
Taylor expanded in z around inf 96.4%
associate-*r*96.5%
*-commutative96.5%
associate-*l*96.5%
Simplified96.5%
Taylor expanded in y around inf 56.4%
if -0.115000000000000005 < z < -6.7999999999999997e-127 or -2e-257 < z < 4.6e-231 or 6.80000000000000069e-117 < z < 0.630000000000000004Initial program 99.4%
Taylor expanded in y around 0 99.4%
Taylor expanded in x around -inf 76.8%
mul-1-neg76.8%
distribute-rgt-neg-in76.8%
fma-neg76.8%
metadata-eval76.8%
Simplified76.8%
Taylor expanded in z around 0 72.9%
*-commutative72.9%
Simplified72.9%
if -6.7999999999999997e-127 < z < -2e-257 or 4.6e-231 < z < 6.80000000000000069e-117Initial program 99.4%
+-commutative99.4%
associate-*l*99.8%
fma-def99.8%
sub-neg99.8%
+-commutative99.8%
distribute-lft-in99.8%
neg-mul-199.8%
associate-*r*99.8%
*-commutative99.8%
fma-def99.8%
metadata-eval99.8%
metadata-eval99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in y around inf 65.6%
Taylor expanded in z around 0 65.6%
*-commutative65.6%
Simplified65.6%
Final simplification63.7%
(FPCore (x y z)
:precision binary64
(if (<= z -0.5)
(* 6.0 (* x z))
(if (<= z -3.5e-121)
(* x -3.0)
(if (<= z -2.7e-257)
(* y 4.0)
(if (<= z 9e-231)
(* x -3.0)
(if (<= z 5.8e-117)
(* y 4.0)
(if (<= z 0.5) (* x -3.0) (* -6.0 (* y z)))))))))
double code(double x, double y, double z) {
double tmp;
if (z <= -0.5) {
tmp = 6.0 * (x * z);
} else if (z <= -3.5e-121) {
tmp = x * -3.0;
} else if (z <= -2.7e-257) {
tmp = y * 4.0;
} else if (z <= 9e-231) {
tmp = x * -3.0;
} else if (z <= 5.8e-117) {
tmp = y * 4.0;
} else if (z <= 0.5) {
tmp = x * -3.0;
} else {
tmp = -6.0 * (y * z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-0.5d0)) then
tmp = 6.0d0 * (x * z)
else if (z <= (-3.5d-121)) then
tmp = x * (-3.0d0)
else if (z <= (-2.7d-257)) then
tmp = y * 4.0d0
else if (z <= 9d-231) then
tmp = x * (-3.0d0)
else if (z <= 5.8d-117) then
tmp = y * 4.0d0
else if (z <= 0.5d0) then
tmp = x * (-3.0d0)
else
tmp = (-6.0d0) * (y * z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -0.5) {
tmp = 6.0 * (x * z);
} else if (z <= -3.5e-121) {
tmp = x * -3.0;
} else if (z <= -2.7e-257) {
tmp = y * 4.0;
} else if (z <= 9e-231) {
tmp = x * -3.0;
} else if (z <= 5.8e-117) {
tmp = y * 4.0;
} else if (z <= 0.5) {
tmp = x * -3.0;
} else {
tmp = -6.0 * (y * z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -0.5: tmp = 6.0 * (x * z) elif z <= -3.5e-121: tmp = x * -3.0 elif z <= -2.7e-257: tmp = y * 4.0 elif z <= 9e-231: tmp = x * -3.0 elif z <= 5.8e-117: tmp = y * 4.0 elif z <= 0.5: tmp = x * -3.0 else: tmp = -6.0 * (y * z) return tmp
function code(x, y, z) tmp = 0.0 if (z <= -0.5) tmp = Float64(6.0 * Float64(x * z)); elseif (z <= -3.5e-121) tmp = Float64(x * -3.0); elseif (z <= -2.7e-257) tmp = Float64(y * 4.0); elseif (z <= 9e-231) tmp = Float64(x * -3.0); elseif (z <= 5.8e-117) tmp = Float64(y * 4.0); elseif (z <= 0.5) tmp = Float64(x * -3.0); else tmp = Float64(-6.0 * Float64(y * z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -0.5) tmp = 6.0 * (x * z); elseif (z <= -3.5e-121) tmp = x * -3.0; elseif (z <= -2.7e-257) tmp = y * 4.0; elseif (z <= 9e-231) tmp = x * -3.0; elseif (z <= 5.8e-117) tmp = y * 4.0; elseif (z <= 0.5) tmp = x * -3.0; else tmp = -6.0 * (y * z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -0.5], N[(6.0 * N[(x * z), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, -3.5e-121], N[(x * -3.0), $MachinePrecision], If[LessEqual[z, -2.7e-257], N[(y * 4.0), $MachinePrecision], If[LessEqual[z, 9e-231], N[(x * -3.0), $MachinePrecision], If[LessEqual[z, 5.8e-117], N[(y * 4.0), $MachinePrecision], If[LessEqual[z, 0.5], N[(x * -3.0), $MachinePrecision], N[(-6.0 * N[(y * z), $MachinePrecision]), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -0.5:\\
\;\;\;\;6 \cdot \left(x \cdot z\right)\\
\mathbf{elif}\;z \leq -3.5 \cdot 10^{-121}:\\
\;\;\;\;x \cdot -3\\
\mathbf{elif}\;z \leq -2.7 \cdot 10^{-257}:\\
\;\;\;\;y \cdot 4\\
\mathbf{elif}\;z \leq 9 \cdot 10^{-231}:\\
\;\;\;\;x \cdot -3\\
\mathbf{elif}\;z \leq 5.8 \cdot 10^{-117}:\\
\;\;\;\;y \cdot 4\\
\mathbf{elif}\;z \leq 0.5:\\
\;\;\;\;x \cdot -3\\
\mathbf{else}:\\
\;\;\;\;-6 \cdot \left(y \cdot z\right)\\
\end{array}
\end{array}
if z < -0.5Initial program 99.7%
Taylor expanded in z around 0 99.7%
Taylor expanded in z around inf 97.5%
associate-*r*97.6%
*-commutative97.6%
associate-*l*97.6%
Simplified97.6%
Taylor expanded in y around 0 55.5%
if -0.5 < z < -3.49999999999999993e-121 or -2.6999999999999999e-257 < z < 8.9999999999999996e-231 or 5.8000000000000001e-117 < z < 0.5Initial program 99.4%
Taylor expanded in y around 0 99.4%
Taylor expanded in x around -inf 76.8%
mul-1-neg76.8%
distribute-rgt-neg-in76.8%
fma-neg76.8%
metadata-eval76.8%
Simplified76.8%
Taylor expanded in z around 0 72.9%
*-commutative72.9%
Simplified72.9%
if -3.49999999999999993e-121 < z < -2.6999999999999999e-257 or 8.9999999999999996e-231 < z < 5.8000000000000001e-117Initial program 99.4%
+-commutative99.4%
associate-*l*99.8%
fma-def99.8%
sub-neg99.8%
+-commutative99.8%
distribute-lft-in99.8%
neg-mul-199.8%
associate-*r*99.8%
*-commutative99.8%
fma-def99.8%
metadata-eval99.8%
metadata-eval99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in y around inf 65.6%
Taylor expanded in z around 0 65.6%
*-commutative65.6%
Simplified65.6%
if 0.5 < z Initial program 99.7%
Taylor expanded in z around 0 99.6%
Taylor expanded in z around inf 95.3%
associate-*r*95.4%
*-commutative95.4%
associate-*l*95.5%
Simplified95.5%
Taylor expanded in y around inf 65.5%
Final simplification65.7%
(FPCore (x y z)
:precision binary64
(if (<= z -0.5)
(* 6.0 (* x z))
(if (<= z -3.5e-122)
(* x -3.0)
(if (<= z -9.8e-257)
(* y 4.0)
(if (<= z 1.3e-230)
(* x -3.0)
(if (<= z 4.4e-119)
(* y 4.0)
(if (<= z 0.6) (* x -3.0) (* z (* y -6.0)))))))))
double code(double x, double y, double z) {
double tmp;
if (z <= -0.5) {
tmp = 6.0 * (x * z);
} else if (z <= -3.5e-122) {
tmp = x * -3.0;
} else if (z <= -9.8e-257) {
tmp = y * 4.0;
} else if (z <= 1.3e-230) {
tmp = x * -3.0;
} else if (z <= 4.4e-119) {
tmp = y * 4.0;
} else if (z <= 0.6) {
tmp = x * -3.0;
} else {
tmp = z * (y * -6.0);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-0.5d0)) then
tmp = 6.0d0 * (x * z)
else if (z <= (-3.5d-122)) then
tmp = x * (-3.0d0)
else if (z <= (-9.8d-257)) then
tmp = y * 4.0d0
else if (z <= 1.3d-230) then
tmp = x * (-3.0d0)
else if (z <= 4.4d-119) then
tmp = y * 4.0d0
else if (z <= 0.6d0) then
tmp = x * (-3.0d0)
else
tmp = z * (y * (-6.0d0))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -0.5) {
tmp = 6.0 * (x * z);
} else if (z <= -3.5e-122) {
tmp = x * -3.0;
} else if (z <= -9.8e-257) {
tmp = y * 4.0;
} else if (z <= 1.3e-230) {
tmp = x * -3.0;
} else if (z <= 4.4e-119) {
tmp = y * 4.0;
} else if (z <= 0.6) {
tmp = x * -3.0;
} else {
tmp = z * (y * -6.0);
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -0.5: tmp = 6.0 * (x * z) elif z <= -3.5e-122: tmp = x * -3.0 elif z <= -9.8e-257: tmp = y * 4.0 elif z <= 1.3e-230: tmp = x * -3.0 elif z <= 4.4e-119: tmp = y * 4.0 elif z <= 0.6: tmp = x * -3.0 else: tmp = z * (y * -6.0) return tmp
function code(x, y, z) tmp = 0.0 if (z <= -0.5) tmp = Float64(6.0 * Float64(x * z)); elseif (z <= -3.5e-122) tmp = Float64(x * -3.0); elseif (z <= -9.8e-257) tmp = Float64(y * 4.0); elseif (z <= 1.3e-230) tmp = Float64(x * -3.0); elseif (z <= 4.4e-119) tmp = Float64(y * 4.0); elseif (z <= 0.6) tmp = Float64(x * -3.0); else tmp = Float64(z * Float64(y * -6.0)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -0.5) tmp = 6.0 * (x * z); elseif (z <= -3.5e-122) tmp = x * -3.0; elseif (z <= -9.8e-257) tmp = y * 4.0; elseif (z <= 1.3e-230) tmp = x * -3.0; elseif (z <= 4.4e-119) tmp = y * 4.0; elseif (z <= 0.6) tmp = x * -3.0; else tmp = z * (y * -6.0); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -0.5], N[(6.0 * N[(x * z), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, -3.5e-122], N[(x * -3.0), $MachinePrecision], If[LessEqual[z, -9.8e-257], N[(y * 4.0), $MachinePrecision], If[LessEqual[z, 1.3e-230], N[(x * -3.0), $MachinePrecision], If[LessEqual[z, 4.4e-119], N[(y * 4.0), $MachinePrecision], If[LessEqual[z, 0.6], N[(x * -3.0), $MachinePrecision], N[(z * N[(y * -6.0), $MachinePrecision]), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -0.5:\\
\;\;\;\;6 \cdot \left(x \cdot z\right)\\
\mathbf{elif}\;z \leq -3.5 \cdot 10^{-122}:\\
\;\;\;\;x \cdot -3\\
\mathbf{elif}\;z \leq -9.8 \cdot 10^{-257}:\\
\;\;\;\;y \cdot 4\\
\mathbf{elif}\;z \leq 1.3 \cdot 10^{-230}:\\
\;\;\;\;x \cdot -3\\
\mathbf{elif}\;z \leq 4.4 \cdot 10^{-119}:\\
\;\;\;\;y \cdot 4\\
\mathbf{elif}\;z \leq 0.6:\\
\;\;\;\;x \cdot -3\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(y \cdot -6\right)\\
\end{array}
\end{array}
if z < -0.5Initial program 99.7%
Taylor expanded in z around 0 99.7%
Taylor expanded in z around inf 97.5%
associate-*r*97.6%
*-commutative97.6%
associate-*l*97.6%
Simplified97.6%
Taylor expanded in y around 0 55.5%
if -0.5 < z < -3.5000000000000001e-122 or -9.80000000000000022e-257 < z < 1.3000000000000001e-230 or 4.4000000000000001e-119 < z < 0.599999999999999978Initial program 99.4%
Taylor expanded in y around 0 99.4%
Taylor expanded in x around -inf 76.8%
mul-1-neg76.8%
distribute-rgt-neg-in76.8%
fma-neg76.8%
metadata-eval76.8%
Simplified76.8%
Taylor expanded in z around 0 72.9%
*-commutative72.9%
Simplified72.9%
if -3.5000000000000001e-122 < z < -9.80000000000000022e-257 or 1.3000000000000001e-230 < z < 4.4000000000000001e-119Initial program 99.4%
+-commutative99.4%
associate-*l*99.8%
fma-def99.8%
sub-neg99.8%
+-commutative99.8%
distribute-lft-in99.8%
neg-mul-199.8%
associate-*r*99.8%
*-commutative99.8%
fma-def99.8%
metadata-eval99.8%
metadata-eval99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in y around inf 65.6%
Taylor expanded in z around 0 65.6%
*-commutative65.6%
Simplified65.6%
if 0.599999999999999978 < z Initial program 99.7%
Taylor expanded in z around 0 99.6%
Taylor expanded in z around inf 95.3%
associate-*r*95.4%
*-commutative95.4%
associate-*l*95.5%
Simplified95.5%
Taylor expanded in y around inf 65.5%
associate-*r*65.6%
Simplified65.6%
Final simplification65.7%
(FPCore (x y z)
:precision binary64
(if (<= z -0.5)
(* 6.0 (* x z))
(if (<= z -1.35e-120)
(* x -3.0)
(if (<= z -9.5e-257)
(* y 4.0)
(if (<= z 4.5e-231)
(* x -3.0)
(if (<= z 7.8e-117)
(* y 4.0)
(if (<= z 0.58) (* x -3.0) (* y (* z -6.0)))))))))
double code(double x, double y, double z) {
double tmp;
if (z <= -0.5) {
tmp = 6.0 * (x * z);
} else if (z <= -1.35e-120) {
tmp = x * -3.0;
} else if (z <= -9.5e-257) {
tmp = y * 4.0;
} else if (z <= 4.5e-231) {
tmp = x * -3.0;
} else if (z <= 7.8e-117) {
tmp = y * 4.0;
} else if (z <= 0.58) {
tmp = x * -3.0;
} else {
tmp = y * (z * -6.0);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-0.5d0)) then
tmp = 6.0d0 * (x * z)
else if (z <= (-1.35d-120)) then
tmp = x * (-3.0d0)
else if (z <= (-9.5d-257)) then
tmp = y * 4.0d0
else if (z <= 4.5d-231) then
tmp = x * (-3.0d0)
else if (z <= 7.8d-117) then
tmp = y * 4.0d0
else if (z <= 0.58d0) then
tmp = x * (-3.0d0)
else
tmp = y * (z * (-6.0d0))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -0.5) {
tmp = 6.0 * (x * z);
} else if (z <= -1.35e-120) {
tmp = x * -3.0;
} else if (z <= -9.5e-257) {
tmp = y * 4.0;
} else if (z <= 4.5e-231) {
tmp = x * -3.0;
} else if (z <= 7.8e-117) {
tmp = y * 4.0;
} else if (z <= 0.58) {
tmp = x * -3.0;
} else {
tmp = y * (z * -6.0);
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -0.5: tmp = 6.0 * (x * z) elif z <= -1.35e-120: tmp = x * -3.0 elif z <= -9.5e-257: tmp = y * 4.0 elif z <= 4.5e-231: tmp = x * -3.0 elif z <= 7.8e-117: tmp = y * 4.0 elif z <= 0.58: tmp = x * -3.0 else: tmp = y * (z * -6.0) return tmp
function code(x, y, z) tmp = 0.0 if (z <= -0.5) tmp = Float64(6.0 * Float64(x * z)); elseif (z <= -1.35e-120) tmp = Float64(x * -3.0); elseif (z <= -9.5e-257) tmp = Float64(y * 4.0); elseif (z <= 4.5e-231) tmp = Float64(x * -3.0); elseif (z <= 7.8e-117) tmp = Float64(y * 4.0); elseif (z <= 0.58) tmp = Float64(x * -3.0); else tmp = Float64(y * Float64(z * -6.0)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -0.5) tmp = 6.0 * (x * z); elseif (z <= -1.35e-120) tmp = x * -3.0; elseif (z <= -9.5e-257) tmp = y * 4.0; elseif (z <= 4.5e-231) tmp = x * -3.0; elseif (z <= 7.8e-117) tmp = y * 4.0; elseif (z <= 0.58) tmp = x * -3.0; else tmp = y * (z * -6.0); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -0.5], N[(6.0 * N[(x * z), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, -1.35e-120], N[(x * -3.0), $MachinePrecision], If[LessEqual[z, -9.5e-257], N[(y * 4.0), $MachinePrecision], If[LessEqual[z, 4.5e-231], N[(x * -3.0), $MachinePrecision], If[LessEqual[z, 7.8e-117], N[(y * 4.0), $MachinePrecision], If[LessEqual[z, 0.58], N[(x * -3.0), $MachinePrecision], N[(y * N[(z * -6.0), $MachinePrecision]), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -0.5:\\
\;\;\;\;6 \cdot \left(x \cdot z\right)\\
\mathbf{elif}\;z \leq -1.35 \cdot 10^{-120}:\\
\;\;\;\;x \cdot -3\\
\mathbf{elif}\;z \leq -9.5 \cdot 10^{-257}:\\
\;\;\;\;y \cdot 4\\
\mathbf{elif}\;z \leq 4.5 \cdot 10^{-231}:\\
\;\;\;\;x \cdot -3\\
\mathbf{elif}\;z \leq 7.8 \cdot 10^{-117}:\\
\;\;\;\;y \cdot 4\\
\mathbf{elif}\;z \leq 0.58:\\
\;\;\;\;x \cdot -3\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(z \cdot -6\right)\\
\end{array}
\end{array}
if z < -0.5Initial program 99.7%
Taylor expanded in z around 0 99.7%
Taylor expanded in z around inf 97.5%
associate-*r*97.6%
*-commutative97.6%
associate-*l*97.6%
Simplified97.6%
Taylor expanded in y around 0 55.5%
if -0.5 < z < -1.3499999999999999e-120 or -9.49999999999999941e-257 < z < 4.4999999999999998e-231 or 7.79999999999999984e-117 < z < 0.57999999999999996Initial program 99.4%
Taylor expanded in y around 0 99.4%
Taylor expanded in x around -inf 76.8%
mul-1-neg76.8%
distribute-rgt-neg-in76.8%
fma-neg76.8%
metadata-eval76.8%
Simplified76.8%
Taylor expanded in z around 0 72.9%
*-commutative72.9%
Simplified72.9%
if -1.3499999999999999e-120 < z < -9.49999999999999941e-257 or 4.4999999999999998e-231 < z < 7.79999999999999984e-117Initial program 99.4%
+-commutative99.4%
associate-*l*99.8%
fma-def99.8%
sub-neg99.8%
+-commutative99.8%
distribute-lft-in99.8%
neg-mul-199.8%
associate-*r*99.8%
*-commutative99.8%
fma-def99.8%
metadata-eval99.8%
metadata-eval99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in y around inf 65.6%
Taylor expanded in z around 0 65.6%
*-commutative65.6%
Simplified65.6%
if 0.57999999999999996 < z Initial program 99.7%
+-commutative99.7%
associate-*l*99.6%
fma-def99.6%
sub-neg99.6%
+-commutative99.6%
distribute-lft-in99.7%
neg-mul-199.7%
associate-*r*99.7%
*-commutative99.7%
fma-def99.6%
metadata-eval99.6%
metadata-eval99.6%
metadata-eval99.6%
Simplified99.6%
Taylor expanded in y around inf 68.6%
Taylor expanded in z around inf 65.6%
*-commutative65.6%
Simplified65.6%
Final simplification65.7%
(FPCore (x y z) :precision binary64 (+ (* (- y x) 4.0) (+ x (* -6.0 (* (- y x) z)))))
double code(double x, double y, double z) {
return ((y - x) * 4.0) + (x + (-6.0 * ((y - x) * z)));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((y - x) * 4.0d0) + (x + ((-6.0d0) * ((y - x) * z)))
end function
public static double code(double x, double y, double z) {
return ((y - x) * 4.0) + (x + (-6.0 * ((y - x) * z)));
}
def code(x, y, z): return ((y - x) * 4.0) + (x + (-6.0 * ((y - x) * z)))
function code(x, y, z) return Float64(Float64(Float64(y - x) * 4.0) + Float64(x + Float64(-6.0 * Float64(Float64(y - x) * z)))) end
function tmp = code(x, y, z) tmp = ((y - x) * 4.0) + (x + (-6.0 * ((y - x) * z))); end
code[x_, y_, z_] := N[(N[(N[(y - x), $MachinePrecision] * 4.0), $MachinePrecision] + N[(x + N[(-6.0 * N[(N[(y - x), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(y - x\right) \cdot 4 + \left(x + -6 \cdot \left(\left(y - x\right) \cdot z\right)\right)
\end{array}
Initial program 99.5%
Taylor expanded in z around 0 99.7%
Final simplification99.7%
(FPCore (x y z) :precision binary64 (if (<= z -0.56) (* z (* (- y x) -6.0)) (if (<= z 0.65) (+ x (* (- y x) 4.0)) (* z (+ (* x 6.0) (* y -6.0))))))
double code(double x, double y, double z) {
double tmp;
if (z <= -0.56) {
tmp = z * ((y - x) * -6.0);
} else if (z <= 0.65) {
tmp = x + ((y - x) * 4.0);
} else {
tmp = z * ((x * 6.0) + (y * -6.0));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-0.56d0)) then
tmp = z * ((y - x) * (-6.0d0))
else if (z <= 0.65d0) then
tmp = x + ((y - x) * 4.0d0)
else
tmp = z * ((x * 6.0d0) + (y * (-6.0d0)))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -0.56) {
tmp = z * ((y - x) * -6.0);
} else if (z <= 0.65) {
tmp = x + ((y - x) * 4.0);
} else {
tmp = z * ((x * 6.0) + (y * -6.0));
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -0.56: tmp = z * ((y - x) * -6.0) elif z <= 0.65: tmp = x + ((y - x) * 4.0) else: tmp = z * ((x * 6.0) + (y * -6.0)) return tmp
function code(x, y, z) tmp = 0.0 if (z <= -0.56) tmp = Float64(z * Float64(Float64(y - x) * -6.0)); elseif (z <= 0.65) tmp = Float64(x + Float64(Float64(y - x) * 4.0)); else tmp = Float64(z * Float64(Float64(x * 6.0) + Float64(y * -6.0))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -0.56) tmp = z * ((y - x) * -6.0); elseif (z <= 0.65) tmp = x + ((y - x) * 4.0); else tmp = z * ((x * 6.0) + (y * -6.0)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -0.56], N[(z * N[(N[(y - x), $MachinePrecision] * -6.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 0.65], N[(x + N[(N[(y - x), $MachinePrecision] * 4.0), $MachinePrecision]), $MachinePrecision], N[(z * N[(N[(x * 6.0), $MachinePrecision] + N[(y * -6.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -0.56:\\
\;\;\;\;z \cdot \left(\left(y - x\right) \cdot -6\right)\\
\mathbf{elif}\;z \leq 0.65:\\
\;\;\;\;x + \left(y - x\right) \cdot 4\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(x \cdot 6 + y \cdot -6\right)\\
\end{array}
\end{array}
if z < -0.56000000000000005Initial program 99.7%
Taylor expanded in z around 0 99.7%
Taylor expanded in z around inf 97.5%
associate-*r*97.6%
*-commutative97.6%
associate-*l*97.6%
Simplified97.6%
if -0.56000000000000005 < z < 0.650000000000000022Initial program 99.4%
Taylor expanded in z around 0 96.1%
if 0.650000000000000022 < z Initial program 99.7%
Taylor expanded in z around 0 99.6%
Taylor expanded in z around inf 95.3%
associate-*r*95.4%
*-commutative95.4%
associate-*l*95.5%
Simplified95.5%
Taylor expanded in y around 0 95.5%
Final simplification96.3%
(FPCore (x y z) :precision binary64 (if (<= z -0.65) (+ x (* (- y x) (* z -6.0))) (if (<= z 0.66) (+ x (* (- y x) 4.0)) (* z (+ (* x 6.0) (* y -6.0))))))
double code(double x, double y, double z) {
double tmp;
if (z <= -0.65) {
tmp = x + ((y - x) * (z * -6.0));
} else if (z <= 0.66) {
tmp = x + ((y - x) * 4.0);
} else {
tmp = z * ((x * 6.0) + (y * -6.0));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-0.65d0)) then
tmp = x + ((y - x) * (z * (-6.0d0)))
else if (z <= 0.66d0) then
tmp = x + ((y - x) * 4.0d0)
else
tmp = z * ((x * 6.0d0) + (y * (-6.0d0)))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -0.65) {
tmp = x + ((y - x) * (z * -6.0));
} else if (z <= 0.66) {
tmp = x + ((y - x) * 4.0);
} else {
tmp = z * ((x * 6.0) + (y * -6.0));
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -0.65: tmp = x + ((y - x) * (z * -6.0)) elif z <= 0.66: tmp = x + ((y - x) * 4.0) else: tmp = z * ((x * 6.0) + (y * -6.0)) return tmp
function code(x, y, z) tmp = 0.0 if (z <= -0.65) tmp = Float64(x + Float64(Float64(y - x) * Float64(z * -6.0))); elseif (z <= 0.66) tmp = Float64(x + Float64(Float64(y - x) * 4.0)); else tmp = Float64(z * Float64(Float64(x * 6.0) + Float64(y * -6.0))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -0.65) tmp = x + ((y - x) * (z * -6.0)); elseif (z <= 0.66) tmp = x + ((y - x) * 4.0); else tmp = z * ((x * 6.0) + (y * -6.0)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -0.65], N[(x + N[(N[(y - x), $MachinePrecision] * N[(z * -6.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 0.66], N[(x + N[(N[(y - x), $MachinePrecision] * 4.0), $MachinePrecision]), $MachinePrecision], N[(z * N[(N[(x * 6.0), $MachinePrecision] + N[(y * -6.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -0.65:\\
\;\;\;\;x + \left(y - x\right) \cdot \left(z \cdot -6\right)\\
\mathbf{elif}\;z \leq 0.66:\\
\;\;\;\;x + \left(y - x\right) \cdot 4\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(x \cdot 6 + y \cdot -6\right)\\
\end{array}
\end{array}
if z < -0.650000000000000022Initial program 99.7%
Taylor expanded in z around inf 97.5%
associate-*r*97.6%
*-commutative97.6%
Simplified97.6%
if -0.650000000000000022 < z < 0.660000000000000031Initial program 99.4%
Taylor expanded in z around 0 96.1%
if 0.660000000000000031 < z Initial program 99.7%
Taylor expanded in z around 0 99.6%
Taylor expanded in z around inf 95.3%
associate-*r*95.4%
*-commutative95.4%
associate-*l*95.5%
Simplified95.5%
Taylor expanded in y around 0 95.5%
Final simplification96.3%
(FPCore (x y z) :precision binary64 (if (or (<= z -0.55) (not (<= z 0.6))) (* z (* (- y x) -6.0)) (+ x (* (- y x) 4.0))))
double code(double x, double y, double z) {
double tmp;
if ((z <= -0.55) || !(z <= 0.6)) {
tmp = z * ((y - x) * -6.0);
} else {
tmp = x + ((y - x) * 4.0);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-0.55d0)) .or. (.not. (z <= 0.6d0))) then
tmp = z * ((y - x) * (-6.0d0))
else
tmp = x + ((y - x) * 4.0d0)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -0.55) || !(z <= 0.6)) {
tmp = z * ((y - x) * -6.0);
} else {
tmp = x + ((y - x) * 4.0);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -0.55) or not (z <= 0.6): tmp = z * ((y - x) * -6.0) else: tmp = x + ((y - x) * 4.0) return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -0.55) || !(z <= 0.6)) tmp = Float64(z * Float64(Float64(y - x) * -6.0)); else tmp = Float64(x + Float64(Float64(y - x) * 4.0)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -0.55) || ~((z <= 0.6))) tmp = z * ((y - x) * -6.0); else tmp = x + ((y - x) * 4.0); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -0.55], N[Not[LessEqual[z, 0.6]], $MachinePrecision]], N[(z * N[(N[(y - x), $MachinePrecision] * -6.0), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[(y - x), $MachinePrecision] * 4.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -0.55 \lor \neg \left(z \leq 0.6\right):\\
\;\;\;\;z \cdot \left(\left(y - x\right) \cdot -6\right)\\
\mathbf{else}:\\
\;\;\;\;x + \left(y - x\right) \cdot 4\\
\end{array}
\end{array}
if z < -0.55000000000000004 or 0.599999999999999978 < z Initial program 99.7%
Taylor expanded in z around 0 99.7%
Taylor expanded in z around inf 96.4%
associate-*r*96.5%
*-commutative96.5%
associate-*l*96.5%
Simplified96.5%
if -0.55000000000000004 < z < 0.599999999999999978Initial program 99.4%
Taylor expanded in z around 0 96.1%
Final simplification96.3%
(FPCore (x y z) :precision binary64 (+ x (* (- 0.6666666666666666 z) (* (- y x) 6.0))))
double code(double x, double y, double z) {
return x + ((0.6666666666666666 - z) * ((y - x) * 6.0));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + ((0.6666666666666666d0 - z) * ((y - x) * 6.0d0))
end function
public static double code(double x, double y, double z) {
return x + ((0.6666666666666666 - z) * ((y - x) * 6.0));
}
def code(x, y, z): return x + ((0.6666666666666666 - z) * ((y - x) * 6.0))
function code(x, y, z) return Float64(x + Float64(Float64(0.6666666666666666 - z) * Float64(Float64(y - x) * 6.0))) end
function tmp = code(x, y, z) tmp = x + ((0.6666666666666666 - z) * ((y - x) * 6.0)); end
code[x_, y_, z_] := N[(x + N[(N[(0.6666666666666666 - z), $MachinePrecision] * N[(N[(y - x), $MachinePrecision] * 6.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(0.6666666666666666 - z\right) \cdot \left(\left(y - x\right) \cdot 6\right)
\end{array}
Initial program 99.5%
Taylor expanded in z around 0 99.5%
neg-mul-199.5%
+-commutative99.5%
sub-neg99.5%
Simplified99.5%
Final simplification99.5%
(FPCore (x y z) :precision binary64 (+ x (* (- y x) (* 6.0 (- 0.6666666666666666 z)))))
double code(double x, double y, double z) {
return x + ((y - x) * (6.0 * (0.6666666666666666 - z)));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + ((y - x) * (6.0d0 * (0.6666666666666666d0 - z)))
end function
public static double code(double x, double y, double z) {
return x + ((y - x) * (6.0 * (0.6666666666666666 - z)));
}
def code(x, y, z): return x + ((y - x) * (6.0 * (0.6666666666666666 - z)))
function code(x, y, z) return Float64(x + Float64(Float64(y - x) * Float64(6.0 * Float64(0.6666666666666666 - z)))) end
function tmp = code(x, y, z) tmp = x + ((y - x) * (6.0 * (0.6666666666666666 - z))); end
code[x_, y_, z_] := N[(x + N[(N[(y - x), $MachinePrecision] * N[(6.0 * N[(0.6666666666666666 - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(y - x\right) \cdot \left(6 \cdot \left(0.6666666666666666 - z\right)\right)
\end{array}
Initial program 99.5%
associate-*l*99.7%
metadata-eval99.7%
Simplified99.7%
Final simplification99.7%
(FPCore (x y z) :precision binary64 (if (<= x -1.06e-70) (* x -3.0) (if (<= x 3.9e-27) (* y 4.0) (* x -3.0))))
double code(double x, double y, double z) {
double tmp;
if (x <= -1.06e-70) {
tmp = x * -3.0;
} else if (x <= 3.9e-27) {
tmp = y * 4.0;
} else {
tmp = x * -3.0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-1.06d-70)) then
tmp = x * (-3.0d0)
else if (x <= 3.9d-27) then
tmp = y * 4.0d0
else
tmp = x * (-3.0d0)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -1.06e-70) {
tmp = x * -3.0;
} else if (x <= 3.9e-27) {
tmp = y * 4.0;
} else {
tmp = x * -3.0;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -1.06e-70: tmp = x * -3.0 elif x <= 3.9e-27: tmp = y * 4.0 else: tmp = x * -3.0 return tmp
function code(x, y, z) tmp = 0.0 if (x <= -1.06e-70) tmp = Float64(x * -3.0); elseif (x <= 3.9e-27) tmp = Float64(y * 4.0); else tmp = Float64(x * -3.0); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -1.06e-70) tmp = x * -3.0; elseif (x <= 3.9e-27) tmp = y * 4.0; else tmp = x * -3.0; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -1.06e-70], N[(x * -3.0), $MachinePrecision], If[LessEqual[x, 3.9e-27], N[(y * 4.0), $MachinePrecision], N[(x * -3.0), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.06 \cdot 10^{-70}:\\
\;\;\;\;x \cdot -3\\
\mathbf{elif}\;x \leq 3.9 \cdot 10^{-27}:\\
\;\;\;\;y \cdot 4\\
\mathbf{else}:\\
\;\;\;\;x \cdot -3\\
\end{array}
\end{array}
if x < -1.06e-70 or 3.89999999999999972e-27 < x Initial program 99.6%
Taylor expanded in y around 0 99.6%
Taylor expanded in x around -inf 77.7%
mul-1-neg77.7%
distribute-rgt-neg-in77.7%
fma-neg77.7%
metadata-eval77.7%
Simplified77.7%
Taylor expanded in z around 0 46.4%
*-commutative46.4%
Simplified46.4%
if -1.06e-70 < x < 3.89999999999999972e-27Initial program 99.5%
+-commutative99.5%
associate-*l*99.7%
fma-def99.7%
sub-neg99.7%
+-commutative99.7%
distribute-lft-in99.7%
neg-mul-199.7%
associate-*r*99.7%
*-commutative99.7%
fma-def99.7%
metadata-eval99.7%
metadata-eval99.7%
metadata-eval99.7%
Simplified99.7%
Taylor expanded in y around inf 76.1%
Taylor expanded in z around 0 35.9%
*-commutative35.9%
Simplified35.9%
Final simplification41.8%
(FPCore (x y z) :precision binary64 (* x -3.0))
double code(double x, double y, double z) {
return x * -3.0;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x * (-3.0d0)
end function
public static double code(double x, double y, double z) {
return x * -3.0;
}
def code(x, y, z): return x * -3.0
function code(x, y, z) return Float64(x * -3.0) end
function tmp = code(x, y, z) tmp = x * -3.0; end
code[x_, y_, z_] := N[(x * -3.0), $MachinePrecision]
\begin{array}{l}
\\
x \cdot -3
\end{array}
Initial program 99.5%
Taylor expanded in y around 0 99.5%
Taylor expanded in x around -inf 54.6%
mul-1-neg54.6%
distribute-rgt-neg-in54.6%
fma-neg54.6%
metadata-eval54.6%
Simplified54.6%
Taylor expanded in z around 0 32.6%
*-commutative32.6%
Simplified32.6%
Final simplification32.6%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 99.5%
Taylor expanded in y around 0 99.5%
Taylor expanded in z around inf 46.1%
neg-mul-146.1%
Simplified46.1%
Taylor expanded in z around 0 2.5%
Final simplification2.5%
herbie shell --seed 2023174
(FPCore (x y z)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, D"
:precision binary64
(+ x (* (* (- y x) 6.0) (- (/ 2.0 3.0) z))))