
(FPCore (x y z t) :precision binary64 (- (* x x) (* (* y 4.0) (- (* z z) t))))
double code(double x, double y, double z, double t) {
return (x * x) - ((y * 4.0) * ((z * z) - t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x * x) - ((y * 4.0d0) * ((z * z) - t))
end function
public static double code(double x, double y, double z, double t) {
return (x * x) - ((y * 4.0) * ((z * z) - t));
}
def code(x, y, z, t): return (x * x) - ((y * 4.0) * ((z * z) - t))
function code(x, y, z, t) return Float64(Float64(x * x) - Float64(Float64(y * 4.0) * Float64(Float64(z * z) - t))) end
function tmp = code(x, y, z, t) tmp = (x * x) - ((y * 4.0) * ((z * z) - t)); end
code[x_, y_, z_, t_] := N[(N[(x * x), $MachinePrecision] - N[(N[(y * 4.0), $MachinePrecision] * N[(N[(z * z), $MachinePrecision] - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot x - \left(y \cdot 4\right) \cdot \left(z \cdot z - t\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (- (* x x) (* (* y 4.0) (- (* z z) t))))
double code(double x, double y, double z, double t) {
return (x * x) - ((y * 4.0) * ((z * z) - t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x * x) - ((y * 4.0d0) * ((z * z) - t))
end function
public static double code(double x, double y, double z, double t) {
return (x * x) - ((y * 4.0) * ((z * z) - t));
}
def code(x, y, z, t): return (x * x) - ((y * 4.0) * ((z * z) - t))
function code(x, y, z, t) return Float64(Float64(x * x) - Float64(Float64(y * 4.0) * Float64(Float64(z * z) - t))) end
function tmp = code(x, y, z, t) tmp = (x * x) - ((y * 4.0) * ((z * z) - t)); end
code[x_, y_, z_, t_] := N[(N[(x * x), $MachinePrecision] - N[(N[(y * 4.0), $MachinePrecision] * N[(N[(z * z), $MachinePrecision] - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot x - \left(y \cdot 4\right) \cdot \left(z \cdot z - t\right)
\end{array}
(FPCore (x y z t) :precision binary64 (if (<= (* z z) 5e+278) (fma x x (* (- (* z z) t) (* y -4.0))) (- (* x x) (* z (* z (* y 4.0))))))
double code(double x, double y, double z, double t) {
double tmp;
if ((z * z) <= 5e+278) {
tmp = fma(x, x, (((z * z) - t) * (y * -4.0)));
} else {
tmp = (x * x) - (z * (z * (y * 4.0)));
}
return tmp;
}
function code(x, y, z, t) tmp = 0.0 if (Float64(z * z) <= 5e+278) tmp = fma(x, x, Float64(Float64(Float64(z * z) - t) * Float64(y * -4.0))); else tmp = Float64(Float64(x * x) - Float64(z * Float64(z * Float64(y * 4.0)))); end return tmp end
code[x_, y_, z_, t_] := If[LessEqual[N[(z * z), $MachinePrecision], 5e+278], N[(x * x + N[(N[(N[(z * z), $MachinePrecision] - t), $MachinePrecision] * N[(y * -4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x * x), $MachinePrecision] - N[(z * N[(z * N[(y * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \cdot z \leq 5 \cdot 10^{+278}:\\
\;\;\;\;\mathsf{fma}\left(x, x, \left(z \cdot z - t\right) \cdot \left(y \cdot -4\right)\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot x - z \cdot \left(z \cdot \left(y \cdot 4\right)\right)\\
\end{array}
\end{array}
if (*.f64 z z) < 5.00000000000000029e278Initial program 98.9%
fma-neg98.9%
*-commutative98.9%
distribute-rgt-neg-in98.9%
distribute-rgt-neg-in98.9%
metadata-eval98.9%
Simplified98.9%
if 5.00000000000000029e278 < (*.f64 z z) Initial program 69.7%
Taylor expanded in z around inf 69.7%
unpow269.7%
associate-*r*69.7%
*-commutative69.7%
associate-*r*93.9%
*-commutative93.9%
Simplified93.9%
Final simplification97.5%
(FPCore (x y z t)
:precision binary64
(if (or (<= (* x x) 2e+81)
(and (not (<= (* x x) 4e+218)) (<= (* x x) 6e+256)))
(* (- (* z z) t) (* y -4.0))
(* x x)))
double code(double x, double y, double z, double t) {
double tmp;
if (((x * x) <= 2e+81) || (!((x * x) <= 4e+218) && ((x * x) <= 6e+256))) {
tmp = ((z * z) - t) * (y * -4.0);
} else {
tmp = x * x;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((x * x) <= 2d+81) .or. (.not. ((x * x) <= 4d+218)) .and. ((x * x) <= 6d+256)) then
tmp = ((z * z) - t) * (y * (-4.0d0))
else
tmp = x * x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (((x * x) <= 2e+81) || (!((x * x) <= 4e+218) && ((x * x) <= 6e+256))) {
tmp = ((z * z) - t) * (y * -4.0);
} else {
tmp = x * x;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if ((x * x) <= 2e+81) or (not ((x * x) <= 4e+218) and ((x * x) <= 6e+256)): tmp = ((z * z) - t) * (y * -4.0) else: tmp = x * x return tmp
function code(x, y, z, t) tmp = 0.0 if ((Float64(x * x) <= 2e+81) || (!(Float64(x * x) <= 4e+218) && (Float64(x * x) <= 6e+256))) tmp = Float64(Float64(Float64(z * z) - t) * Float64(y * -4.0)); else tmp = Float64(x * x); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (((x * x) <= 2e+81) || (~(((x * x) <= 4e+218)) && ((x * x) <= 6e+256))) tmp = ((z * z) - t) * (y * -4.0); else tmp = x * x; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[N[(x * x), $MachinePrecision], 2e+81], And[N[Not[LessEqual[N[(x * x), $MachinePrecision], 4e+218]], $MachinePrecision], LessEqual[N[(x * x), $MachinePrecision], 6e+256]]], N[(N[(N[(z * z), $MachinePrecision] - t), $MachinePrecision] * N[(y * -4.0), $MachinePrecision]), $MachinePrecision], N[(x * x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \cdot x \leq 2 \cdot 10^{+81} \lor \neg \left(x \cdot x \leq 4 \cdot 10^{+218}\right) \land x \cdot x \leq 6 \cdot 10^{+256}:\\
\;\;\;\;\left(z \cdot z - t\right) \cdot \left(y \cdot -4\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot x\\
\end{array}
\end{array}
if (*.f64 x x) < 1.99999999999999984e81 or 4.00000000000000033e218 < (*.f64 x x) < 6.0000000000000002e256Initial program 93.4%
Taylor expanded in x around 0 84.5%
*-commutative84.5%
*-commutative84.5%
unpow284.5%
*-commutative84.5%
associate-*l*84.5%
Simplified84.5%
if 1.99999999999999984e81 < (*.f64 x x) < 4.00000000000000033e218 or 6.0000000000000002e256 < (*.f64 x x) Initial program 87.6%
Taylor expanded in x around inf 82.8%
unpow282.8%
Simplified82.8%
Final simplification83.8%
(FPCore (x y z t)
:precision binary64
(if (<= (* z z) 5e-46)
(- (* x x) (* t (* y -4.0)))
(if (<= (* z z) 5e+278)
(* (- (* z z) t) (* y -4.0))
(* z (* z (* y -4.0))))))
double code(double x, double y, double z, double t) {
double tmp;
if ((z * z) <= 5e-46) {
tmp = (x * x) - (t * (y * -4.0));
} else if ((z * z) <= 5e+278) {
tmp = ((z * z) - t) * (y * -4.0);
} else {
tmp = z * (z * (y * -4.0));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z * z) <= 5d-46) then
tmp = (x * x) - (t * (y * (-4.0d0)))
else if ((z * z) <= 5d+278) then
tmp = ((z * z) - t) * (y * (-4.0d0))
else
tmp = z * (z * (y * (-4.0d0)))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z * z) <= 5e-46) {
tmp = (x * x) - (t * (y * -4.0));
} else if ((z * z) <= 5e+278) {
tmp = ((z * z) - t) * (y * -4.0);
} else {
tmp = z * (z * (y * -4.0));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z * z) <= 5e-46: tmp = (x * x) - (t * (y * -4.0)) elif (z * z) <= 5e+278: tmp = ((z * z) - t) * (y * -4.0) else: tmp = z * (z * (y * -4.0)) return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(z * z) <= 5e-46) tmp = Float64(Float64(x * x) - Float64(t * Float64(y * -4.0))); elseif (Float64(z * z) <= 5e+278) tmp = Float64(Float64(Float64(z * z) - t) * Float64(y * -4.0)); else tmp = Float64(z * Float64(z * Float64(y * -4.0))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z * z) <= 5e-46) tmp = (x * x) - (t * (y * -4.0)); elseif ((z * z) <= 5e+278) tmp = ((z * z) - t) * (y * -4.0); else tmp = z * (z * (y * -4.0)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(z * z), $MachinePrecision], 5e-46], N[(N[(x * x), $MachinePrecision] - N[(t * N[(y * -4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(z * z), $MachinePrecision], 5e+278], N[(N[(N[(z * z), $MachinePrecision] - t), $MachinePrecision] * N[(y * -4.0), $MachinePrecision]), $MachinePrecision], N[(z * N[(z * N[(y * -4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \cdot z \leq 5 \cdot 10^{-46}:\\
\;\;\;\;x \cdot x - t \cdot \left(y \cdot -4\right)\\
\mathbf{elif}\;z \cdot z \leq 5 \cdot 10^{+278}:\\
\;\;\;\;\left(z \cdot z - t\right) \cdot \left(y \cdot -4\right)\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(z \cdot \left(y \cdot -4\right)\right)\\
\end{array}
\end{array}
if (*.f64 z z) < 4.99999999999999992e-46Initial program 100.0%
Taylor expanded in z around 0 95.5%
*-commutative95.5%
*-commutative95.5%
associate-*l*95.5%
Simplified95.5%
if 4.99999999999999992e-46 < (*.f64 z z) < 5.00000000000000029e278Initial program 96.7%
Taylor expanded in x around 0 71.0%
*-commutative71.0%
*-commutative71.0%
unpow271.0%
*-commutative71.0%
associate-*l*71.0%
Simplified71.0%
if 5.00000000000000029e278 < (*.f64 z z) Initial program 69.7%
Taylor expanded in z around inf 74.3%
metadata-eval74.3%
distribute-lft-neg-in74.3%
*-commutative74.3%
unpow274.3%
*-commutative74.3%
associate-*r*74.3%
associate-*l*91.1%
distribute-rgt-neg-in91.1%
distribute-rgt-neg-in91.1%
distribute-rgt-neg-in91.1%
metadata-eval91.1%
Simplified91.1%
Final simplification88.2%
(FPCore (x y z t) :precision binary64 (if (<= (* z z) 5e+278) (+ (* x x) (* (* y 4.0) (- t (* z z)))) (- (* x x) (* z (* z (* y 4.0))))))
double code(double x, double y, double z, double t) {
double tmp;
if ((z * z) <= 5e+278) {
tmp = (x * x) + ((y * 4.0) * (t - (z * z)));
} else {
tmp = (x * x) - (z * (z * (y * 4.0)));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z * z) <= 5d+278) then
tmp = (x * x) + ((y * 4.0d0) * (t - (z * z)))
else
tmp = (x * x) - (z * (z * (y * 4.0d0)))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z * z) <= 5e+278) {
tmp = (x * x) + ((y * 4.0) * (t - (z * z)));
} else {
tmp = (x * x) - (z * (z * (y * 4.0)));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z * z) <= 5e+278: tmp = (x * x) + ((y * 4.0) * (t - (z * z))) else: tmp = (x * x) - (z * (z * (y * 4.0))) return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(z * z) <= 5e+278) tmp = Float64(Float64(x * x) + Float64(Float64(y * 4.0) * Float64(t - Float64(z * z)))); else tmp = Float64(Float64(x * x) - Float64(z * Float64(z * Float64(y * 4.0)))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z * z) <= 5e+278) tmp = (x * x) + ((y * 4.0) * (t - (z * z))); else tmp = (x * x) - (z * (z * (y * 4.0))); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(z * z), $MachinePrecision], 5e+278], N[(N[(x * x), $MachinePrecision] + N[(N[(y * 4.0), $MachinePrecision] * N[(t - N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x * x), $MachinePrecision] - N[(z * N[(z * N[(y * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \cdot z \leq 5 \cdot 10^{+278}:\\
\;\;\;\;x \cdot x + \left(y \cdot 4\right) \cdot \left(t - z \cdot z\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot x - z \cdot \left(z \cdot \left(y \cdot 4\right)\right)\\
\end{array}
\end{array}
if (*.f64 z z) < 5.00000000000000029e278Initial program 98.9%
if 5.00000000000000029e278 < (*.f64 z z) Initial program 69.7%
Taylor expanded in z around inf 69.7%
unpow269.7%
associate-*r*69.7%
*-commutative69.7%
associate-*r*93.9%
*-commutative93.9%
Simplified93.9%
Final simplification97.5%
(FPCore (x y z t) :precision binary64 (if (or (<= z -70000.0) (not (<= z 8.4e-58))) (- (* x x) (* z (* z (* y 4.0)))) (- (* x x) (* t (* y -4.0)))))
double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -70000.0) || !(z <= 8.4e-58)) {
tmp = (x * x) - (z * (z * (y * 4.0)));
} else {
tmp = (x * x) - (t * (y * -4.0));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z <= (-70000.0d0)) .or. (.not. (z <= 8.4d-58))) then
tmp = (x * x) - (z * (z * (y * 4.0d0)))
else
tmp = (x * x) - (t * (y * (-4.0d0)))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -70000.0) || !(z <= 8.4e-58)) {
tmp = (x * x) - (z * (z * (y * 4.0)));
} else {
tmp = (x * x) - (t * (y * -4.0));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z <= -70000.0) or not (z <= 8.4e-58): tmp = (x * x) - (z * (z * (y * 4.0))) else: tmp = (x * x) - (t * (y * -4.0)) return tmp
function code(x, y, z, t) tmp = 0.0 if ((z <= -70000.0) || !(z <= 8.4e-58)) tmp = Float64(Float64(x * x) - Float64(z * Float64(z * Float64(y * 4.0)))); else tmp = Float64(Float64(x * x) - Float64(t * Float64(y * -4.0))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z <= -70000.0) || ~((z <= 8.4e-58))) tmp = (x * x) - (z * (z * (y * 4.0))); else tmp = (x * x) - (t * (y * -4.0)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[z, -70000.0], N[Not[LessEqual[z, 8.4e-58]], $MachinePrecision]], N[(N[(x * x), $MachinePrecision] - N[(z * N[(z * N[(y * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x * x), $MachinePrecision] - N[(t * N[(y * -4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -70000 \lor \neg \left(z \leq 8.4 \cdot 10^{-58}\right):\\
\;\;\;\;x \cdot x - z \cdot \left(z \cdot \left(y \cdot 4\right)\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot x - t \cdot \left(y \cdot -4\right)\\
\end{array}
\end{array}
if z < -7e4 or 8.39999999999999951e-58 < z Initial program 82.2%
Taylor expanded in z around inf 77.3%
unpow277.3%
associate-*r*77.3%
*-commutative77.3%
associate-*r*90.1%
*-commutative90.1%
Simplified90.1%
if -7e4 < z < 8.39999999999999951e-58Initial program 100.0%
Taylor expanded in z around 0 94.8%
*-commutative94.8%
*-commutative94.8%
associate-*l*94.8%
Simplified94.8%
Final simplification92.5%
(FPCore (x y z t) :precision binary64 (if (<= (* x x) 5.8e-89) (* t (* y 4.0)) (if (<= (* x x) 5.8e+68) (* -4.0 (* (* z z) y)) (* x x))))
double code(double x, double y, double z, double t) {
double tmp;
if ((x * x) <= 5.8e-89) {
tmp = t * (y * 4.0);
} else if ((x * x) <= 5.8e+68) {
tmp = -4.0 * ((z * z) * y);
} else {
tmp = x * x;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x * x) <= 5.8d-89) then
tmp = t * (y * 4.0d0)
else if ((x * x) <= 5.8d+68) then
tmp = (-4.0d0) * ((z * z) * y)
else
tmp = x * x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x * x) <= 5.8e-89) {
tmp = t * (y * 4.0);
} else if ((x * x) <= 5.8e+68) {
tmp = -4.0 * ((z * z) * y);
} else {
tmp = x * x;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x * x) <= 5.8e-89: tmp = t * (y * 4.0) elif (x * x) <= 5.8e+68: tmp = -4.0 * ((z * z) * y) else: tmp = x * x return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(x * x) <= 5.8e-89) tmp = Float64(t * Float64(y * 4.0)); elseif (Float64(x * x) <= 5.8e+68) tmp = Float64(-4.0 * Float64(Float64(z * z) * y)); else tmp = Float64(x * x); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x * x) <= 5.8e-89) tmp = t * (y * 4.0); elseif ((x * x) <= 5.8e+68) tmp = -4.0 * ((z * z) * y); else tmp = x * x; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(x * x), $MachinePrecision], 5.8e-89], N[(t * N[(y * 4.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * x), $MachinePrecision], 5.8e+68], N[(-4.0 * N[(N[(z * z), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision], N[(x * x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \cdot x \leq 5.8 \cdot 10^{-89}:\\
\;\;\;\;t \cdot \left(y \cdot 4\right)\\
\mathbf{elif}\;x \cdot x \leq 5.8 \cdot 10^{+68}:\\
\;\;\;\;-4 \cdot \left(\left(z \cdot z\right) \cdot y\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot x\\
\end{array}
\end{array}
if (*.f64 x x) < 5.79999999999999984e-89Initial program 92.4%
Taylor expanded in t around inf 52.1%
associate-*r*52.1%
Simplified52.1%
if 5.79999999999999984e-89 < (*.f64 x x) < 5.80000000000000023e68Initial program 96.0%
Taylor expanded in z around inf 54.7%
unpow254.7%
Simplified54.7%
if 5.80000000000000023e68 < (*.f64 x x) Initial program 88.7%
Taylor expanded in x around inf 77.8%
unpow277.8%
Simplified77.8%
Final simplification62.9%
(FPCore (x y z t) :precision binary64 (if (<= (* x x) 8.2e-88) (* t (* y 4.0)) (if (<= (* x x) 6.5e+90) (* z (* z (* y -4.0))) (* x x))))
double code(double x, double y, double z, double t) {
double tmp;
if ((x * x) <= 8.2e-88) {
tmp = t * (y * 4.0);
} else if ((x * x) <= 6.5e+90) {
tmp = z * (z * (y * -4.0));
} else {
tmp = x * x;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x * x) <= 8.2d-88) then
tmp = t * (y * 4.0d0)
else if ((x * x) <= 6.5d+90) then
tmp = z * (z * (y * (-4.0d0)))
else
tmp = x * x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x * x) <= 8.2e-88) {
tmp = t * (y * 4.0);
} else if ((x * x) <= 6.5e+90) {
tmp = z * (z * (y * -4.0));
} else {
tmp = x * x;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x * x) <= 8.2e-88: tmp = t * (y * 4.0) elif (x * x) <= 6.5e+90: tmp = z * (z * (y * -4.0)) else: tmp = x * x return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(x * x) <= 8.2e-88) tmp = Float64(t * Float64(y * 4.0)); elseif (Float64(x * x) <= 6.5e+90) tmp = Float64(z * Float64(z * Float64(y * -4.0))); else tmp = Float64(x * x); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x * x) <= 8.2e-88) tmp = t * (y * 4.0); elseif ((x * x) <= 6.5e+90) tmp = z * (z * (y * -4.0)); else tmp = x * x; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(x * x), $MachinePrecision], 8.2e-88], N[(t * N[(y * 4.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * x), $MachinePrecision], 6.5e+90], N[(z * N[(z * N[(y * -4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x * x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \cdot x \leq 8.2 \cdot 10^{-88}:\\
\;\;\;\;t \cdot \left(y \cdot 4\right)\\
\mathbf{elif}\;x \cdot x \leq 6.5 \cdot 10^{+90}:\\
\;\;\;\;z \cdot \left(z \cdot \left(y \cdot -4\right)\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot x\\
\end{array}
\end{array}
if (*.f64 x x) < 8.2000000000000002e-88Initial program 92.4%
Taylor expanded in t around inf 52.1%
associate-*r*52.1%
Simplified52.1%
if 8.2000000000000002e-88 < (*.f64 x x) < 6.5000000000000001e90Initial program 92.5%
Taylor expanded in z around inf 52.8%
metadata-eval52.8%
distribute-lft-neg-in52.8%
*-commutative52.8%
unpow252.8%
*-commutative52.8%
associate-*r*52.8%
associate-*l*60.0%
distribute-rgt-neg-in60.0%
distribute-rgt-neg-in60.0%
distribute-rgt-neg-in60.0%
metadata-eval60.0%
Simplified60.0%
if 6.5000000000000001e90 < (*.f64 x x) Initial program 89.5%
Taylor expanded in x around inf 78.5%
unpow278.5%
Simplified78.5%
Final simplification63.6%
(FPCore (x y z t) :precision binary64 (if (<= (* x x) 4.3e-85) (* t (* y 4.0)) (* x x)))
double code(double x, double y, double z, double t) {
double tmp;
if ((x * x) <= 4.3e-85) {
tmp = t * (y * 4.0);
} else {
tmp = x * x;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x * x) <= 4.3d-85) then
tmp = t * (y * 4.0d0)
else
tmp = x * x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x * x) <= 4.3e-85) {
tmp = t * (y * 4.0);
} else {
tmp = x * x;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x * x) <= 4.3e-85: tmp = t * (y * 4.0) else: tmp = x * x return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(x * x) <= 4.3e-85) tmp = Float64(t * Float64(y * 4.0)); else tmp = Float64(x * x); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x * x) <= 4.3e-85) tmp = t * (y * 4.0); else tmp = x * x; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(x * x), $MachinePrecision], 4.3e-85], N[(t * N[(y * 4.0), $MachinePrecision]), $MachinePrecision], N[(x * x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \cdot x \leq 4.3 \cdot 10^{-85}:\\
\;\;\;\;t \cdot \left(y \cdot 4\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot x\\
\end{array}
\end{array}
if (*.f64 x x) < 4.29999999999999999e-85Initial program 92.5%
Taylor expanded in t around inf 51.7%
associate-*r*51.7%
Simplified51.7%
if 4.29999999999999999e-85 < (*.f64 x x) Initial program 90.0%
Taylor expanded in x around inf 68.4%
unpow268.4%
Simplified68.4%
Final simplification60.1%
(FPCore (x y z t) :precision binary64 (* x x))
double code(double x, double y, double z, double t) {
return x * x;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x * x
end function
public static double code(double x, double y, double z, double t) {
return x * x;
}
def code(x, y, z, t): return x * x
function code(x, y, z, t) return Float64(x * x) end
function tmp = code(x, y, z, t) tmp = x * x; end
code[x_, y_, z_, t_] := N[(x * x), $MachinePrecision]
\begin{array}{l}
\\
x \cdot x
\end{array}
Initial program 91.2%
Taylor expanded in x around inf 38.0%
unpow238.0%
Simplified38.0%
Final simplification38.0%
(FPCore (x y z t) :precision binary64 (- (* x x) (* 4.0 (* y (- (* z z) t)))))
double code(double x, double y, double z, double t) {
return (x * x) - (4.0 * (y * ((z * z) - t)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x * x) - (4.0d0 * (y * ((z * z) - t)))
end function
public static double code(double x, double y, double z, double t) {
return (x * x) - (4.0 * (y * ((z * z) - t)));
}
def code(x, y, z, t): return (x * x) - (4.0 * (y * ((z * z) - t)))
function code(x, y, z, t) return Float64(Float64(x * x) - Float64(4.0 * Float64(y * Float64(Float64(z * z) - t)))) end
function tmp = code(x, y, z, t) tmp = (x * x) - (4.0 * (y * ((z * z) - t))); end
code[x_, y_, z_, t_] := N[(N[(x * x), $MachinePrecision] - N[(4.0 * N[(y * N[(N[(z * z), $MachinePrecision] - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot x - 4 \cdot \left(y \cdot \left(z \cdot z - t\right)\right)
\end{array}
herbie shell --seed 2023173
(FPCore (x y z t)
:name "Graphics.Rasterific.Shading:$sradialGradientWithFocusShader from Rasterific-0.6.1, B"
:precision binary64
:herbie-target
(- (* x x) (* 4.0 (* y (- (* z z) t))))
(- (* x x) (* (* y 4.0) (- (* z z) t))))