
(FPCore (x y z) :precision binary64 (sqrt (+ (* x x) (+ (* y y) (* z z)))))
double code(double x, double y, double z) {
return sqrt(((x * x) + ((y * y) + (z * z))));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = sqrt(((x * x) + ((y * y) + (z * z))))
end function
public static double code(double x, double y, double z) {
return Math.sqrt(((x * x) + ((y * y) + (z * z))));
}
def code(x, y, z): return math.sqrt(((x * x) + ((y * y) + (z * z))))
function code(x, y, z) return sqrt(Float64(Float64(x * x) + Float64(Float64(y * y) + Float64(z * z)))) end
function tmp = code(x, y, z) tmp = sqrt(((x * x) + ((y * y) + (z * z)))); end
code[x_, y_, z_] := N[Sqrt[N[(N[(x * x), $MachinePrecision] + N[(N[(y * y), $MachinePrecision] + N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\sqrt{x \cdot x + \left(y \cdot y + z \cdot z\right)}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (sqrt (+ (* x x) (+ (* y y) (* z z)))))
double code(double x, double y, double z) {
return sqrt(((x * x) + ((y * y) + (z * z))));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = sqrt(((x * x) + ((y * y) + (z * z))))
end function
public static double code(double x, double y, double z) {
return Math.sqrt(((x * x) + ((y * y) + (z * z))));
}
def code(x, y, z): return math.sqrt(((x * x) + ((y * y) + (z * z))))
function code(x, y, z) return sqrt(Float64(Float64(x * x) + Float64(Float64(y * y) + Float64(z * z)))) end
function tmp = code(x, y, z) tmp = sqrt(((x * x) + ((y * y) + (z * z)))); end
code[x_, y_, z_] := N[Sqrt[N[(N[(x * x), $MachinePrecision] + N[(N[(y * y), $MachinePrecision] + N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\sqrt{x \cdot x + \left(y \cdot y + z \cdot z\right)}
\end{array}
NOTE: x, y, and z should be sorted in increasing order before calling this function. (FPCore (x y z) :precision binary64 (hypot z x))
assert(x < y && y < z);
double code(double x, double y, double z) {
return hypot(z, x);
}
assert x < y && y < z;
public static double code(double x, double y, double z) {
return Math.hypot(z, x);
}
[x, y, z] = sort([x, y, z]) def code(x, y, z): return math.hypot(z, x)
x, y, z = sort([x, y, z]) function code(x, y, z) return hypot(z, x) end
x, y, z = num2cell(sort([x, y, z])){:}
function tmp = code(x, y, z)
tmp = hypot(z, x);
end
NOTE: x, y, and z should be sorted in increasing order before calling this function. code[x_, y_, z_] := N[Sqrt[z ^ 2 + x ^ 2], $MachinePrecision]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
\mathsf{hypot}\left(z, x\right)
\end{array}
Initial program 36.6%
Taylor expanded in y around 0 24.8%
unpow224.8%
unpow224.8%
hypot-def70.4%
Simplified70.4%
Final simplification70.4%
NOTE: x, y, and z should be sorted in increasing order before calling this function. (FPCore (x y z) :precision binary64 (if (<= z 2.25e+92) (hypot y x) z))
assert(x < y && y < z);
double code(double x, double y, double z) {
double tmp;
if (z <= 2.25e+92) {
tmp = hypot(y, x);
} else {
tmp = z;
}
return tmp;
}
assert x < y && y < z;
public static double code(double x, double y, double z) {
double tmp;
if (z <= 2.25e+92) {
tmp = Math.hypot(y, x);
} else {
tmp = z;
}
return tmp;
}
[x, y, z] = sort([x, y, z]) def code(x, y, z): tmp = 0 if z <= 2.25e+92: tmp = math.hypot(y, x) else: tmp = z return tmp
x, y, z = sort([x, y, z]) function code(x, y, z) tmp = 0.0 if (z <= 2.25e+92) tmp = hypot(y, x); else tmp = z; end return tmp end
x, y, z = num2cell(sort([x, y, z])){:}
function tmp_2 = code(x, y, z)
tmp = 0.0;
if (z <= 2.25e+92)
tmp = hypot(y, x);
else
tmp = z;
end
tmp_2 = tmp;
end
NOTE: x, y, and z should be sorted in increasing order before calling this function. code[x_, y_, z_] := If[LessEqual[z, 2.25e+92], N[Sqrt[y ^ 2 + x ^ 2], $MachinePrecision], z]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
\begin{array}{l}
\mathbf{if}\;z \leq 2.25 \cdot 10^{+92}:\\
\;\;\;\;\mathsf{hypot}\left(y, x\right)\\
\mathbf{else}:\\
\;\;\;\;z\\
\end{array}
\end{array}
if z < 2.25e92Initial program 43.4%
Taylor expanded in z around 0 33.8%
unpow233.8%
unpow233.8%
hypot-def73.5%
Simplified73.5%
if 2.25e92 < z Initial program 16.3%
Taylor expanded in z around inf 69.0%
Final simplification72.4%
NOTE: x, y, and z should be sorted in increasing order before calling this function. (FPCore (x y z) :precision binary64 (if (<= z 6.8e+92) (- x) z))
assert(x < y && y < z);
double code(double x, double y, double z) {
double tmp;
if (z <= 6.8e+92) {
tmp = -x;
} else {
tmp = z;
}
return tmp;
}
NOTE: x, y, and z should be sorted in increasing order before calling this function.
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= 6.8d+92) then
tmp = -x
else
tmp = z
end if
code = tmp
end function
assert x < y && y < z;
public static double code(double x, double y, double z) {
double tmp;
if (z <= 6.8e+92) {
tmp = -x;
} else {
tmp = z;
}
return tmp;
}
[x, y, z] = sort([x, y, z]) def code(x, y, z): tmp = 0 if z <= 6.8e+92: tmp = -x else: tmp = z return tmp
x, y, z = sort([x, y, z]) function code(x, y, z) tmp = 0.0 if (z <= 6.8e+92) tmp = Float64(-x); else tmp = z; end return tmp end
x, y, z = num2cell(sort([x, y, z])){:}
function tmp_2 = code(x, y, z)
tmp = 0.0;
if (z <= 6.8e+92)
tmp = -x;
else
tmp = z;
end
tmp_2 = tmp;
end
NOTE: x, y, and z should be sorted in increasing order before calling this function. code[x_, y_, z_] := If[LessEqual[z, 6.8e+92], (-x), z]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
\begin{array}{l}
\mathbf{if}\;z \leq 6.8 \cdot 10^{+92}:\\
\;\;\;\;-x\\
\mathbf{else}:\\
\;\;\;\;z\\
\end{array}
\end{array}
if z < 6.7999999999999996e92Initial program 43.2%
Taylor expanded in x around -inf 19.0%
mul-1-neg19.0%
Simplified19.0%
if 6.7999999999999996e92 < z Initial program 16.4%
Taylor expanded in z around inf 70.0%
Final simplification31.6%
NOTE: x, y, and z should be sorted in increasing order before calling this function. (FPCore (x y z) :precision binary64 z)
assert(x < y && y < z);
double code(double x, double y, double z) {
return z;
}
NOTE: x, y, and z should be sorted in increasing order before calling this function.
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = z
end function
assert x < y && y < z;
public static double code(double x, double y, double z) {
return z;
}
[x, y, z] = sort([x, y, z]) def code(x, y, z): return z
x, y, z = sort([x, y, z]) function code(x, y, z) return z end
x, y, z = num2cell(sort([x, y, z])){:}
function tmp = code(x, y, z)
tmp = z;
end
NOTE: x, y, and z should be sorted in increasing order before calling this function. code[x_, y_, z_] := z
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
z
\end{array}
Initial program 36.6%
Taylor expanded in z around inf 20.8%
Final simplification20.8%
(FPCore (x y z) :precision binary64 (hypot x (hypot y z)))
double code(double x, double y, double z) {
return hypot(x, hypot(y, z));
}
public static double code(double x, double y, double z) {
return Math.hypot(x, Math.hypot(y, z));
}
def code(x, y, z): return math.hypot(x, math.hypot(y, z))
function code(x, y, z) return hypot(x, hypot(y, z)) end
function tmp = code(x, y, z) tmp = hypot(x, hypot(y, z)); end
code[x_, y_, z_] := N[Sqrt[x ^ 2 + N[Sqrt[y ^ 2 + z ^ 2], $MachinePrecision] ^ 2], $MachinePrecision]
\begin{array}{l}
\\
\mathsf{hypot}\left(x, \mathsf{hypot}\left(y, z\right)\right)
\end{array}
herbie shell --seed 2023172
(FPCore (x y z)
:name "bug366 (missed optimization)"
:precision binary64
:herbie-target
(hypot x (hypot y z))
(sqrt (+ (* x x) (+ (* y y) (* z z)))))