
(FPCore (x) :precision binary64 (/ x (+ (* x x) 1.0)))
double code(double x) {
return x / ((x * x) + 1.0);
}
real(8) function code(x)
real(8), intent (in) :: x
code = x / ((x * x) + 1.0d0)
end function
public static double code(double x) {
return x / ((x * x) + 1.0);
}
def code(x): return x / ((x * x) + 1.0)
function code(x) return Float64(x / Float64(Float64(x * x) + 1.0)) end
function tmp = code(x) tmp = x / ((x * x) + 1.0); end
code[x_] := N[(x / N[(N[(x * x), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{x \cdot x + 1}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (/ x (+ (* x x) 1.0)))
double code(double x) {
return x / ((x * x) + 1.0);
}
real(8) function code(x)
real(8), intent (in) :: x
code = x / ((x * x) + 1.0d0)
end function
public static double code(double x) {
return x / ((x * x) + 1.0);
}
def code(x): return x / ((x * x) + 1.0)
function code(x) return Float64(x / Float64(Float64(x * x) + 1.0)) end
function tmp = code(x) tmp = x / ((x * x) + 1.0); end
code[x_] := N[(x / N[(N[(x * x), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{x \cdot x + 1}
\end{array}
(FPCore (x) :precision binary64 (if (<= x -4e+35) (/ 1.0 x) (if (<= x 500.0) (* x (/ 1.0 (fma x x 1.0))) (- (/ 1.0 x) (pow x -3.0)))))
double code(double x) {
double tmp;
if (x <= -4e+35) {
tmp = 1.0 / x;
} else if (x <= 500.0) {
tmp = x * (1.0 / fma(x, x, 1.0));
} else {
tmp = (1.0 / x) - pow(x, -3.0);
}
return tmp;
}
function code(x) tmp = 0.0 if (x <= -4e+35) tmp = Float64(1.0 / x); elseif (x <= 500.0) tmp = Float64(x * Float64(1.0 / fma(x, x, 1.0))); else tmp = Float64(Float64(1.0 / x) - (x ^ -3.0)); end return tmp end
code[x_] := If[LessEqual[x, -4e+35], N[(1.0 / x), $MachinePrecision], If[LessEqual[x, 500.0], N[(x * N[(1.0 / N[(x * x + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 / x), $MachinePrecision] - N[Power[x, -3.0], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4 \cdot 10^{+35}:\\
\;\;\;\;\frac{1}{x}\\
\mathbf{elif}\;x \leq 500:\\
\;\;\;\;x \cdot \frac{1}{\mathsf{fma}\left(x, x, 1\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{x} - {x}^{-3}\\
\end{array}
\end{array}
if x < -3.9999999999999999e35Initial program 51.9%
Taylor expanded in x around inf 100.0%
if -3.9999999999999999e35 < x < 500Initial program 100.0%
clear-num99.7%
associate-/r/100.0%
fma-def100.0%
Applied egg-rr100.0%
if 500 < x Initial program 49.9%
*-un-lft-identity49.9%
add-sqr-sqrt49.9%
times-frac50.1%
+-commutative50.1%
hypot-1-def50.1%
+-commutative50.1%
hypot-1-def100.0%
Applied egg-rr100.0%
Taylor expanded in x around inf 100.0%
exp-to-pow100.0%
*-commutative100.0%
exp-neg100.0%
distribute-lft-neg-in100.0%
metadata-eval100.0%
log-pow100.0%
rem-exp-log100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x) :precision binary64 (* (/ 1.0 (hypot 1.0 x)) (/ x (hypot 1.0 x))))
double code(double x) {
return (1.0 / hypot(1.0, x)) * (x / hypot(1.0, x));
}
public static double code(double x) {
return (1.0 / Math.hypot(1.0, x)) * (x / Math.hypot(1.0, x));
}
def code(x): return (1.0 / math.hypot(1.0, x)) * (x / math.hypot(1.0, x))
function code(x) return Float64(Float64(1.0 / hypot(1.0, x)) * Float64(x / hypot(1.0, x))) end
function tmp = code(x) tmp = (1.0 / hypot(1.0, x)) * (x / hypot(1.0, x)); end
code[x_] := N[(N[(1.0 / N[Sqrt[1.0 ^ 2 + x ^ 2], $MachinePrecision]), $MachinePrecision] * N[(x / N[Sqrt[1.0 ^ 2 + x ^ 2], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\mathsf{hypot}\left(1, x\right)} \cdot \frac{x}{\mathsf{hypot}\left(1, x\right)}
\end{array}
Initial program 76.0%
*-un-lft-identity76.0%
add-sqr-sqrt76.0%
times-frac76.1%
+-commutative76.1%
hypot-1-def76.1%
+-commutative76.1%
hypot-1-def100.0%
Applied egg-rr100.0%
Final simplification100.0%
(FPCore (x) :precision binary64 (if (<= x -4e+35) (/ 1.0 x) (if (<= x 500.0) (/ x (+ 1.0 (* x x))) (- (/ 1.0 x) (pow x -3.0)))))
double code(double x) {
double tmp;
if (x <= -4e+35) {
tmp = 1.0 / x;
} else if (x <= 500.0) {
tmp = x / (1.0 + (x * x));
} else {
tmp = (1.0 / x) - pow(x, -3.0);
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= (-4d+35)) then
tmp = 1.0d0 / x
else if (x <= 500.0d0) then
tmp = x / (1.0d0 + (x * x))
else
tmp = (1.0d0 / x) - (x ** (-3.0d0))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= -4e+35) {
tmp = 1.0 / x;
} else if (x <= 500.0) {
tmp = x / (1.0 + (x * x));
} else {
tmp = (1.0 / x) - Math.pow(x, -3.0);
}
return tmp;
}
def code(x): tmp = 0 if x <= -4e+35: tmp = 1.0 / x elif x <= 500.0: tmp = x / (1.0 + (x * x)) else: tmp = (1.0 / x) - math.pow(x, -3.0) return tmp
function code(x) tmp = 0.0 if (x <= -4e+35) tmp = Float64(1.0 / x); elseif (x <= 500.0) tmp = Float64(x / Float64(1.0 + Float64(x * x))); else tmp = Float64(Float64(1.0 / x) - (x ^ -3.0)); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= -4e+35) tmp = 1.0 / x; elseif (x <= 500.0) tmp = x / (1.0 + (x * x)); else tmp = (1.0 / x) - (x ^ -3.0); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, -4e+35], N[(1.0 / x), $MachinePrecision], If[LessEqual[x, 500.0], N[(x / N[(1.0 + N[(x * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 / x), $MachinePrecision] - N[Power[x, -3.0], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4 \cdot 10^{+35}:\\
\;\;\;\;\frac{1}{x}\\
\mathbf{elif}\;x \leq 500:\\
\;\;\;\;\frac{x}{1 + x \cdot x}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{x} - {x}^{-3}\\
\end{array}
\end{array}
if x < -3.9999999999999999e35Initial program 51.9%
Taylor expanded in x around inf 100.0%
if -3.9999999999999999e35 < x < 500Initial program 100.0%
if 500 < x Initial program 49.9%
*-un-lft-identity49.9%
add-sqr-sqrt49.9%
times-frac50.1%
+-commutative50.1%
hypot-1-def50.1%
+-commutative50.1%
hypot-1-def100.0%
Applied egg-rr100.0%
Taylor expanded in x around inf 100.0%
exp-to-pow100.0%
*-commutative100.0%
exp-neg100.0%
distribute-lft-neg-in100.0%
metadata-eval100.0%
log-pow100.0%
rem-exp-log100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x) :precision binary64 (if (<= x -0.86) (/ 1.0 x) (if (<= x 0.86) (* x (- 1.0 (* x x))) (/ 1.0 x))))
double code(double x) {
double tmp;
if (x <= -0.86) {
tmp = 1.0 / x;
} else if (x <= 0.86) {
tmp = x * (1.0 - (x * x));
} else {
tmp = 1.0 / x;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= (-0.86d0)) then
tmp = 1.0d0 / x
else if (x <= 0.86d0) then
tmp = x * (1.0d0 - (x * x))
else
tmp = 1.0d0 / x
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= -0.86) {
tmp = 1.0 / x;
} else if (x <= 0.86) {
tmp = x * (1.0 - (x * x));
} else {
tmp = 1.0 / x;
}
return tmp;
}
def code(x): tmp = 0 if x <= -0.86: tmp = 1.0 / x elif x <= 0.86: tmp = x * (1.0 - (x * x)) else: tmp = 1.0 / x return tmp
function code(x) tmp = 0.0 if (x <= -0.86) tmp = Float64(1.0 / x); elseif (x <= 0.86) tmp = Float64(x * Float64(1.0 - Float64(x * x))); else tmp = Float64(1.0 / x); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= -0.86) tmp = 1.0 / x; elseif (x <= 0.86) tmp = x * (1.0 - (x * x)); else tmp = 1.0 / x; end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, -0.86], N[(1.0 / x), $MachinePrecision], If[LessEqual[x, 0.86], N[(x * N[(1.0 - N[(x * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 / x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -0.86:\\
\;\;\;\;\frac{1}{x}\\
\mathbf{elif}\;x \leq 0.86:\\
\;\;\;\;x \cdot \left(1 - x \cdot x\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{x}\\
\end{array}
\end{array}
if x < -0.859999999999999987 or 0.859999999999999987 < x Initial program 51.9%
Taylor expanded in x around inf 99.3%
if -0.859999999999999987 < x < 0.859999999999999987Initial program 100.0%
clear-num99.7%
associate-/r/100.0%
fma-def100.0%
Applied egg-rr100.0%
Taylor expanded in x around 0 99.7%
mul-1-neg99.7%
unsub-neg99.7%
unpow299.7%
Simplified99.7%
Final simplification99.5%
(FPCore (x) :precision binary64 (if (<= x -4e+35) (/ 1.0 x) (if (<= x 20000000.0) (/ x (+ 1.0 (* x x))) (/ 1.0 x))))
double code(double x) {
double tmp;
if (x <= -4e+35) {
tmp = 1.0 / x;
} else if (x <= 20000000.0) {
tmp = x / (1.0 + (x * x));
} else {
tmp = 1.0 / x;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= (-4d+35)) then
tmp = 1.0d0 / x
else if (x <= 20000000.0d0) then
tmp = x / (1.0d0 + (x * x))
else
tmp = 1.0d0 / x
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= -4e+35) {
tmp = 1.0 / x;
} else if (x <= 20000000.0) {
tmp = x / (1.0 + (x * x));
} else {
tmp = 1.0 / x;
}
return tmp;
}
def code(x): tmp = 0 if x <= -4e+35: tmp = 1.0 / x elif x <= 20000000.0: tmp = x / (1.0 + (x * x)) else: tmp = 1.0 / x return tmp
function code(x) tmp = 0.0 if (x <= -4e+35) tmp = Float64(1.0 / x); elseif (x <= 20000000.0) tmp = Float64(x / Float64(1.0 + Float64(x * x))); else tmp = Float64(1.0 / x); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= -4e+35) tmp = 1.0 / x; elseif (x <= 20000000.0) tmp = x / (1.0 + (x * x)); else tmp = 1.0 / x; end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, -4e+35], N[(1.0 / x), $MachinePrecision], If[LessEqual[x, 20000000.0], N[(x / N[(1.0 + N[(x * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 / x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4 \cdot 10^{+35}:\\
\;\;\;\;\frac{1}{x}\\
\mathbf{elif}\;x \leq 20000000:\\
\;\;\;\;\frac{x}{1 + x \cdot x}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{x}\\
\end{array}
\end{array}
if x < -3.9999999999999999e35 or 2e7 < x Initial program 50.4%
Taylor expanded in x around inf 100.0%
if -3.9999999999999999e35 < x < 2e7Initial program 100.0%
Final simplification100.0%
(FPCore (x) :precision binary64 (if (<= x -1.0) (/ 1.0 x) (if (<= x 1.0) x (/ 1.0 x))))
double code(double x) {
double tmp;
if (x <= -1.0) {
tmp = 1.0 / x;
} else if (x <= 1.0) {
tmp = x;
} else {
tmp = 1.0 / x;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= (-1.0d0)) then
tmp = 1.0d0 / x
else if (x <= 1.0d0) then
tmp = x
else
tmp = 1.0d0 / x
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= -1.0) {
tmp = 1.0 / x;
} else if (x <= 1.0) {
tmp = x;
} else {
tmp = 1.0 / x;
}
return tmp;
}
def code(x): tmp = 0 if x <= -1.0: tmp = 1.0 / x elif x <= 1.0: tmp = x else: tmp = 1.0 / x return tmp
function code(x) tmp = 0.0 if (x <= -1.0) tmp = Float64(1.0 / x); elseif (x <= 1.0) tmp = x; else tmp = Float64(1.0 / x); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= -1.0) tmp = 1.0 / x; elseif (x <= 1.0) tmp = x; else tmp = 1.0 / x; end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, -1.0], N[(1.0 / x), $MachinePrecision], If[LessEqual[x, 1.0], x, N[(1.0 / x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1:\\
\;\;\;\;\frac{1}{x}\\
\mathbf{elif}\;x \leq 1:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{x}\\
\end{array}
\end{array}
if x < -1 or 1 < x Initial program 51.9%
Taylor expanded in x around inf 99.3%
if -1 < x < 1Initial program 100.0%
Taylor expanded in x around 0 98.8%
Final simplification99.1%
(FPCore (x) :precision binary64 x)
double code(double x) {
return x;
}
real(8) function code(x)
real(8), intent (in) :: x
code = x
end function
public static double code(double x) {
return x;
}
def code(x): return x
function code(x) return x end
function tmp = code(x) tmp = x; end
code[x_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 76.0%
Taylor expanded in x around 0 51.2%
Final simplification51.2%
(FPCore (x) :precision binary64 (/ 1.0 (+ x (/ 1.0 x))))
double code(double x) {
return 1.0 / (x + (1.0 / x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = 1.0d0 / (x + (1.0d0 / x))
end function
public static double code(double x) {
return 1.0 / (x + (1.0 / x));
}
def code(x): return 1.0 / (x + (1.0 / x))
function code(x) return Float64(1.0 / Float64(x + Float64(1.0 / x))) end
function tmp = code(x) tmp = 1.0 / (x + (1.0 / x)); end
code[x_] := N[(1.0 / N[(x + N[(1.0 / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{x + \frac{1}{x}}
\end{array}
herbie shell --seed 2023171
(FPCore (x)
:name "x / (x^2 + 1)"
:precision binary64
:herbie-target
(/ 1.0 (+ x (/ 1.0 x)))
(/ x (+ (* x x) 1.0)))