
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (* 2.0 c) (- (- b) t_0)) (/ (+ (- b) t_0) (* 2.0 a)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (2.0d0 * c) / (-b - t_0)
else
tmp = (-b + t_0) / (2.0d0 * a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (2.0 * c) / (-b - t_0) else: tmp = (-b + t_0) / (2.0 * a) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) - t_0)); else tmp = Float64(Float64(Float64(-b) + t_0) / Float64(2.0 * a)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (2.0 * c) / (-b - t_0); else tmp = (-b + t_0) / (2.0 * a); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) - t$95$0), $MachinePrecision]), $MachinePrecision], N[(N[((-b) + t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) - t_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(-b\right) + t_0}{2 \cdot a}\\
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (* 2.0 c) (- (- b) t_0)) (/ (+ (- b) t_0) (* 2.0 a)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (2.0d0 * c) / (-b - t_0)
else
tmp = (-b + t_0) / (2.0d0 * a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (2.0 * c) / (-b - t_0) else: tmp = (-b + t_0) / (2.0 * a) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) - t_0)); else tmp = Float64(Float64(Float64(-b) + t_0) / Float64(2.0 * a)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (2.0 * c) / (-b - t_0); else tmp = (-b + t_0) / (2.0 * a); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) - t$95$0), $MachinePrecision]), $MachinePrecision], N[(N[((-b) + t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) - t_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(-b\right) + t_0}{2 \cdot a}\\
\end{array}
\end{array}
(FPCore (a b c)
:precision binary64
(let* ((t_0 (- (/ c b) (/ b a))) (t_1 (sqrt (- (* b b) (* c (* a 4.0))))))
(if (<= b -5e+141)
(if (>= b 0.0) (* -2.0 (/ -0.5 (/ a b))) t_0)
(if (<= b 9e+94)
(if (>= b 0.0) (/ (* c 2.0) (- (- b) t_1)) (/ (- t_1 b) (* a 2.0)))
(if (>= b 0.0) (/ (* -2.0 c) (+ b b)) t_0)))))
double code(double a, double b, double c) {
double t_0 = (c / b) - (b / a);
double t_1 = sqrt(((b * b) - (c * (a * 4.0))));
double tmp_1;
if (b <= -5e+141) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = -2.0 * (-0.5 / (a / b));
} else {
tmp_2 = t_0;
}
tmp_1 = tmp_2;
} else if (b <= 9e+94) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (c * 2.0) / (-b - t_1);
} else {
tmp_3 = (t_1 - b) / (a * 2.0);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = (-2.0 * c) / (b + b);
} else {
tmp_1 = t_0;
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
real(8) :: tmp_3
t_0 = (c / b) - (b / a)
t_1 = sqrt(((b * b) - (c * (a * 4.0d0))))
if (b <= (-5d+141)) then
if (b >= 0.0d0) then
tmp_2 = (-2.0d0) * ((-0.5d0) / (a / b))
else
tmp_2 = t_0
end if
tmp_1 = tmp_2
else if (b <= 9d+94) then
if (b >= 0.0d0) then
tmp_3 = (c * 2.0d0) / (-b - t_1)
else
tmp_3 = (t_1 - b) / (a * 2.0d0)
end if
tmp_1 = tmp_3
else if (b >= 0.0d0) then
tmp_1 = ((-2.0d0) * c) / (b + b)
else
tmp_1 = t_0
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double t_0 = (c / b) - (b / a);
double t_1 = Math.sqrt(((b * b) - (c * (a * 4.0))));
double tmp_1;
if (b <= -5e+141) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = -2.0 * (-0.5 / (a / b));
} else {
tmp_2 = t_0;
}
tmp_1 = tmp_2;
} else if (b <= 9e+94) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (c * 2.0) / (-b - t_1);
} else {
tmp_3 = (t_1 - b) / (a * 2.0);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = (-2.0 * c) / (b + b);
} else {
tmp_1 = t_0;
}
return tmp_1;
}
def code(a, b, c): t_0 = (c / b) - (b / a) t_1 = math.sqrt(((b * b) - (c * (a * 4.0)))) tmp_1 = 0 if b <= -5e+141: tmp_2 = 0 if b >= 0.0: tmp_2 = -2.0 * (-0.5 / (a / b)) else: tmp_2 = t_0 tmp_1 = tmp_2 elif b <= 9e+94: tmp_3 = 0 if b >= 0.0: tmp_3 = (c * 2.0) / (-b - t_1) else: tmp_3 = (t_1 - b) / (a * 2.0) tmp_1 = tmp_3 elif b >= 0.0: tmp_1 = (-2.0 * c) / (b + b) else: tmp_1 = t_0 return tmp_1
function code(a, b, c) t_0 = Float64(Float64(c / b) - Float64(b / a)) t_1 = sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) tmp_1 = 0.0 if (b <= -5e+141) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(-2.0 * Float64(-0.5 / Float64(a / b))); else tmp_2 = t_0; end tmp_1 = tmp_2; elseif (b <= 9e+94) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = Float64(Float64(c * 2.0) / Float64(Float64(-b) - t_1)); else tmp_3 = Float64(Float64(t_1 - b) / Float64(a * 2.0)); end tmp_1 = tmp_3; elseif (b >= 0.0) tmp_1 = Float64(Float64(-2.0 * c) / Float64(b + b)); else tmp_1 = t_0; end return tmp_1 end
function tmp_5 = code(a, b, c) t_0 = (c / b) - (b / a); t_1 = sqrt(((b * b) - (c * (a * 4.0)))); tmp_2 = 0.0; if (b <= -5e+141) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = -2.0 * (-0.5 / (a / b)); else tmp_3 = t_0; end tmp_2 = tmp_3; elseif (b <= 9e+94) tmp_4 = 0.0; if (b >= 0.0) tmp_4 = (c * 2.0) / (-b - t_1); else tmp_4 = (t_1 - b) / (a * 2.0); end tmp_2 = tmp_4; elseif (b >= 0.0) tmp_2 = (-2.0 * c) / (b + b); else tmp_2 = t_0; end tmp_5 = tmp_2; end
code[a_, b_, c_] := Block[{t$95$0 = N[(N[(c / b), $MachinePrecision] - N[(b / a), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[b, -5e+141], If[GreaterEqual[b, 0.0], N[(-2.0 * N[(-0.5 / N[(a / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0], If[LessEqual[b, 9e+94], If[GreaterEqual[b, 0.0], N[(N[(c * 2.0), $MachinePrecision] / N[((-b) - t$95$1), $MachinePrecision]), $MachinePrecision], N[(N[(t$95$1 - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(N[(-2.0 * c), $MachinePrecision] / N[(b + b), $MachinePrecision]), $MachinePrecision], t$95$0]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c}{b} - \frac{b}{a}\\
t_1 := \sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)}\\
\mathbf{if}\;b \leq -5 \cdot 10^{+141}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;-2 \cdot \frac{-0.5}{\frac{a}{b}}\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}\\
\mathbf{elif}\;b \leq 9 \cdot 10^{+94}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{c \cdot 2}{\left(-b\right) - t_1}\\
\mathbf{else}:\\
\;\;\;\;\frac{t_1 - b}{a \cdot 2}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{-2 \cdot c}{b + b}\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
if b < -5.00000000000000025e141Initial program 49.3%
Simplified49.3%
Taylor expanded in b around -inf 95.9%
mul-1-neg95.9%
unsub-neg95.9%
Simplified95.9%
Taylor expanded in b around inf 95.9%
associate-/l*95.9%
Simplified95.9%
div-inv95.9%
Applied egg-rr95.9%
Taylor expanded in c around inf 95.9%
associate-*r/95.9%
associate-/l*95.9%
Simplified95.9%
if -5.00000000000000025e141 < b < 8.99999999999999944e94Initial program 84.9%
if 8.99999999999999944e94 < b Initial program 45.3%
Simplified45.3%
Taylor expanded in b around -inf 45.3%
mul-1-neg45.3%
unsub-neg45.3%
Simplified45.3%
Taylor expanded in b around inf 93.9%
associate-*r/94.0%
Applied egg-rr94.0%
Final simplification89.0%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (* -2.0 (/ c (+ b (+ b (* -2.0 (* (/ a b) c)))))) (- (/ c b) (/ b a))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -2.0 * (c / (b + (b + (-2.0 * ((a / b) * c)))));
} else {
tmp = (c / b) - (b / a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = (-2.0d0) * (c / (b + (b + ((-2.0d0) * ((a / b) * c)))))
else
tmp = (c / b) - (b / a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -2.0 * (c / (b + (b + (-2.0 * ((a / b) * c)))));
} else {
tmp = (c / b) - (b / a);
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = -2.0 * (c / (b + (b + (-2.0 * ((a / b) * c))))) else: tmp = (c / b) - (b / a) return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(-2.0 * Float64(c / Float64(b + Float64(b + Float64(-2.0 * Float64(Float64(a / b) * c)))))); else tmp = Float64(Float64(c / b) - Float64(b / a)); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = -2.0 * (c / (b + (b + (-2.0 * ((a / b) * c))))); else tmp = (c / b) - (b / a); end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(-2.0 * N[(c / N[(b + N[(b + N[(-2.0 * N[(N[(a / b), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(c / b), $MachinePrecision] - N[(b / a), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;-2 \cdot \frac{c}{b + \left(b + -2 \cdot \left(\frac{a}{b} \cdot c\right)\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{b} - \frac{b}{a}\\
\end{array}
\end{array}
Initial program 69.2%
Simplified69.1%
Taylor expanded in b around -inf 70.1%
mul-1-neg70.1%
unsub-neg70.1%
Simplified70.1%
Taylor expanded in b around inf 71.2%
associate-/l*72.8%
Simplified72.8%
div-inv72.8%
Applied egg-rr72.8%
Taylor expanded in c around 0 71.2%
*-commutative71.2%
associate-/l*72.8%
associate-/r/72.8%
Simplified72.8%
Final simplification72.8%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (* -2.0 (/ c (+ b (+ b (* -2.0 (/ c (/ b a))))))) (- (/ c b) (/ b a))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -2.0 * (c / (b + (b + (-2.0 * (c / (b / a))))));
} else {
tmp = (c / b) - (b / a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = (-2.0d0) * (c / (b + (b + ((-2.0d0) * (c / (b / a))))))
else
tmp = (c / b) - (b / a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -2.0 * (c / (b + (b + (-2.0 * (c / (b / a))))));
} else {
tmp = (c / b) - (b / a);
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = -2.0 * (c / (b + (b + (-2.0 * (c / (b / a)))))) else: tmp = (c / b) - (b / a) return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(-2.0 * Float64(c / Float64(b + Float64(b + Float64(-2.0 * Float64(c / Float64(b / a))))))); else tmp = Float64(Float64(c / b) - Float64(b / a)); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = -2.0 * (c / (b + (b + (-2.0 * (c / (b / a)))))); else tmp = (c / b) - (b / a); end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(-2.0 * N[(c / N[(b + N[(b + N[(-2.0 * N[(c / N[(b / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(c / b), $MachinePrecision] - N[(b / a), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;-2 \cdot \frac{c}{b + \left(b + -2 \cdot \frac{c}{\frac{b}{a}}\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{b} - \frac{b}{a}\\
\end{array}
\end{array}
Initial program 69.2%
Simplified69.1%
Taylor expanded in b around -inf 70.1%
mul-1-neg70.1%
unsub-neg70.1%
Simplified70.1%
Taylor expanded in b around inf 71.2%
associate-/l*72.8%
Simplified72.8%
Final simplification72.8%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (* -2.0 (/ -0.5 (/ a b))) (- (/ c b) (/ b a))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -2.0 * (-0.5 / (a / b));
} else {
tmp = (c / b) - (b / a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = (-2.0d0) * ((-0.5d0) / (a / b))
else
tmp = (c / b) - (b / a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -2.0 * (-0.5 / (a / b));
} else {
tmp = (c / b) - (b / a);
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = -2.0 * (-0.5 / (a / b)) else: tmp = (c / b) - (b / a) return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(-2.0 * Float64(-0.5 / Float64(a / b))); else tmp = Float64(Float64(c / b) - Float64(b / a)); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = -2.0 * (-0.5 / (a / b)); else tmp = (c / b) - (b / a); end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(-2.0 * N[(-0.5 / N[(a / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(c / b), $MachinePrecision] - N[(b / a), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;-2 \cdot \frac{-0.5}{\frac{a}{b}}\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{b} - \frac{b}{a}\\
\end{array}
\end{array}
Initial program 69.2%
Simplified69.1%
Taylor expanded in b around -inf 70.1%
mul-1-neg70.1%
unsub-neg70.1%
Simplified70.1%
Taylor expanded in b around inf 71.2%
associate-/l*72.8%
Simplified72.8%
div-inv72.8%
Applied egg-rr72.8%
Taylor expanded in c around inf 39.0%
associate-*r/39.0%
associate-/l*39.0%
Simplified39.0%
Final simplification39.0%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (* -2.0 (/ c (+ b b))) (- (/ c b) (/ b a))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -2.0 * (c / (b + b));
} else {
tmp = (c / b) - (b / a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = (-2.0d0) * (c / (b + b))
else
tmp = (c / b) - (b / a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -2.0 * (c / (b + b));
} else {
tmp = (c / b) - (b / a);
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = -2.0 * (c / (b + b)) else: tmp = (c / b) - (b / a) return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(-2.0 * Float64(c / Float64(b + b))); else tmp = Float64(Float64(c / b) - Float64(b / a)); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = -2.0 * (c / (b + b)); else tmp = (c / b) - (b / a); end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(-2.0 * N[(c / N[(b + b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(c / b), $MachinePrecision] - N[(b / a), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;-2 \cdot \frac{c}{b + b}\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{b} - \frac{b}{a}\\
\end{array}
\end{array}
Initial program 69.2%
Simplified69.1%
Taylor expanded in b around -inf 70.1%
mul-1-neg70.1%
unsub-neg70.1%
Simplified70.1%
Taylor expanded in b around inf 72.8%
Final simplification72.8%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (/ (* -2.0 c) (+ b b)) (- (/ c b) (/ b a))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = (-2.0 * c) / (b + b);
} else {
tmp = (c / b) - (b / a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = ((-2.0d0) * c) / (b + b)
else
tmp = (c / b) - (b / a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = (-2.0 * c) / (b + b);
} else {
tmp = (c / b) - (b / a);
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = (-2.0 * c) / (b + b) else: tmp = (c / b) - (b / a) return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(-2.0 * c) / Float64(b + b)); else tmp = Float64(Float64(c / b) - Float64(b / a)); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = (-2.0 * c) / (b + b); else tmp = (c / b) - (b / a); end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(N[(-2.0 * c), $MachinePrecision] / N[(b + b), $MachinePrecision]), $MachinePrecision], N[(N[(c / b), $MachinePrecision] - N[(b / a), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{-2 \cdot c}{b + b}\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{b} - \frac{b}{a}\\
\end{array}
\end{array}
Initial program 69.2%
Simplified69.1%
Taylor expanded in b around -inf 70.1%
mul-1-neg70.1%
unsub-neg70.1%
Simplified70.1%
Taylor expanded in b around inf 72.8%
associate-*r/72.8%
Applied egg-rr72.8%
Final simplification72.8%
herbie shell --seed 2023171
(FPCore (a b c)
:name "jeff quadratic root 2"
:precision binary64
(if (>= b 0.0) (/ (* 2.0 c) (- (- b) (sqrt (- (* b b) (* (* 4.0 a) c))))) (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a))))