| Alternative 1 | |
|---|---|
| Accuracy | 100.0% |
| Cost | 448 |
\[\frac{x + 1}{1 - x}
\]

(FPCore (x) :precision binary64 (/ (+ x 1.0) (- 1.0 x)))
(FPCore (x) :precision binary64 (/ (+ x 1.0) (- 1.0 x)))
double code(double x) {
return (x + 1.0) / (1.0 - x);
}
double code(double x) {
return (x + 1.0) / (1.0 - x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = (x + 1.0d0) / (1.0d0 - x)
end function
real(8) function code(x)
real(8), intent (in) :: x
code = (x + 1.0d0) / (1.0d0 - x)
end function
public static double code(double x) {
return (x + 1.0) / (1.0 - x);
}
public static double code(double x) {
return (x + 1.0) / (1.0 - x);
}
def code(x): return (x + 1.0) / (1.0 - x)
def code(x): return (x + 1.0) / (1.0 - x)
function code(x) return Float64(Float64(x + 1.0) / Float64(1.0 - x)) end
function code(x) return Float64(Float64(x + 1.0) / Float64(1.0 - x)) end
function tmp = code(x) tmp = (x + 1.0) / (1.0 - x); end
function tmp = code(x) tmp = (x + 1.0) / (1.0 - x); end
code[x_] := N[(N[(x + 1.0), $MachinePrecision] / N[(1.0 - x), $MachinePrecision]), $MachinePrecision]
code[x_] := N[(N[(x + 1.0), $MachinePrecision] / N[(1.0 - x), $MachinePrecision]), $MachinePrecision]
\frac{x + 1}{1 - x}
\begin{array}{l}
\\
\frac{x + 1}{1 - x}
\end{array}
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
Results
Initial program 100.0%
Final simplification100.0%
| Alternative 1 | |
|---|---|
| Accuracy | 100.0% |
| Cost | 448 |
| Alternative 2 | |
|---|---|
| Accuracy | 98.4% |
| Cost | 585 |
| Alternative 3 | |
|---|---|
| Accuracy | 98.9% |
| Cost | 585 |
| Alternative 4 | |
|---|---|
| Accuracy | 97.9% |
| Cost | 328 |
| Alternative 5 | |
|---|---|
| Accuracy | 50.0% |
| Cost | 64 |
herbie shell --seed 2023166
(FPCore (x)
:name "Prelude:atanh from fay-base-0.20.0.1"
:precision binary64
(/ (+ x 1.0) (- 1.0 x)))