
(FPCore (x) :precision binary64 (* 0.5 (log1p (/ (* 2.0 x) (- 1.0 x)))))
(FPCore (x) :precision binary64 (* 0.5 (+ (* 2.0 x) (* 0.6666666666666666 (* x (* x x))))))
double code(double x) {
return 0.5 * log1p(((2.0 * x) / (1.0 - x)));
}
double code(double x) {
return 0.5 * ((2.0 * x) + (0.6666666666666666 * (x * (x * x))));
}
public static double code(double x) {
return 0.5 * Math.log1p(((2.0 * x) / (1.0 - x)));
}
public static double code(double x) {
return 0.5 * ((2.0 * x) + (0.6666666666666666 * (x * (x * x))));
}
def code(x): return 0.5 * math.log1p(((2.0 * x) / (1.0 - x)))
def code(x): return 0.5 * ((2.0 * x) + (0.6666666666666666 * (x * (x * x))))
function code(x) return Float64(0.5 * log1p(Float64(Float64(2.0 * x) / Float64(1.0 - x)))) end
function code(x) return Float64(0.5 * Float64(Float64(2.0 * x) + Float64(0.6666666666666666 * Float64(x * Float64(x * x))))) end
code[x_] := N[(0.5 * N[Log[1 + N[(N[(2.0 * x), $MachinePrecision] / N[(1.0 - x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
code[x_] := N[(0.5 * N[(N[(2.0 * x), $MachinePrecision] + N[(0.6666666666666666 * N[(x * N[(x * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
0.5 \cdot \mathsf{log1p}\left(\frac{2 \cdot x}{1 - x}\right)
0.5 \cdot \left(2 \cdot x + 0.6666666666666666 \cdot \left(x \cdot \left(x \cdot x\right)\right)\right)
Herbie found 1 alternatives:
| Alternative | Accuracy | Speedup |
|---|
Results
Initial program 100.0%
Taylor expanded in x around 0 100.0%
Applied egg-rr100.0%
[Start]100.0% | \[ 0.5 \cdot \left(2 \cdot x + 0.6666666666666666 \cdot {x}^{3}\right)
\] |
|---|---|
unpow3 [=>]100.0% | \[ 0.5 \cdot \left(2 \cdot x + 0.6666666666666666 \cdot \color{blue}{\left(\left(x \cdot x\right) \cdot x\right)}\right)
\] |
Final simplification100.0%
herbie shell --seed 2023165
(FPCore (x)
:name "Rust f64::atanh"
:precision binary64
(* 0.5 (log1p (/ (* 2.0 x) (- 1.0 x)))))