| Alternative 1 | |
|---|---|
| Accuracy | 99.4% |
| Cost | 836 |
\[\begin{array}{l}
\mathbf{if}\;y \leq -1 \cdot 10^{-291}:\\
\;\;\;\;y \cdot \left(-x\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(y + \frac{z \cdot -0.5}{\frac{y}{z}}\right)\\
\end{array}
\]

(FPCore (x y z) :precision binary64 (* x (sqrt (- (* y y) (* z z)))))
(FPCore (x y z) :precision binary64 (if (<= y -1e-291) (* x (- (* 0.5 (/ z (/ y z))) y)) (* x (+ y (/ (* z -0.5) (/ y z))))))
double code(double x, double y, double z) {
return x * sqrt(((y * y) - (z * z)));
}
double code(double x, double y, double z) {
double tmp;
if (y <= -1e-291) {
tmp = x * ((0.5 * (z / (y / z))) - y);
} else {
tmp = x * (y + ((z * -0.5) / (y / z)));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x * sqrt(((y * y) - (z * z)))
end function
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-1d-291)) then
tmp = x * ((0.5d0 * (z / (y / z))) - y)
else
tmp = x * (y + ((z * (-0.5d0)) / (y / z)))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
return x * Math.sqrt(((y * y) - (z * z)));
}
public static double code(double x, double y, double z) {
double tmp;
if (y <= -1e-291) {
tmp = x * ((0.5 * (z / (y / z))) - y);
} else {
tmp = x * (y + ((z * -0.5) / (y / z)));
}
return tmp;
}
def code(x, y, z): return x * math.sqrt(((y * y) - (z * z)))
def code(x, y, z): tmp = 0 if y <= -1e-291: tmp = x * ((0.5 * (z / (y / z))) - y) else: tmp = x * (y + ((z * -0.5) / (y / z))) return tmp
function code(x, y, z) return Float64(x * sqrt(Float64(Float64(y * y) - Float64(z * z)))) end
function code(x, y, z) tmp = 0.0 if (y <= -1e-291) tmp = Float64(x * Float64(Float64(0.5 * Float64(z / Float64(y / z))) - y)); else tmp = Float64(x * Float64(y + Float64(Float64(z * -0.5) / Float64(y / z)))); end return tmp end
function tmp = code(x, y, z) tmp = x * sqrt(((y * y) - (z * z))); end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -1e-291) tmp = x * ((0.5 * (z / (y / z))) - y); else tmp = x * (y + ((z * -0.5) / (y / z))); end tmp_2 = tmp; end
code[x_, y_, z_] := N[(x * N[Sqrt[N[(N[(y * y), $MachinePrecision] - N[(z * z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
code[x_, y_, z_] := If[LessEqual[y, -1e-291], N[(x * N[(N[(0.5 * N[(z / N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - y), $MachinePrecision]), $MachinePrecision], N[(x * N[(y + N[(N[(z * -0.5), $MachinePrecision] / N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
x \cdot \sqrt{y \cdot y - z \cdot z}
\begin{array}{l}
\mathbf{if}\;y \leq -1 \cdot 10^{-291}:\\
\;\;\;\;x \cdot \left(0.5 \cdot \frac{z}{\frac{y}{z}} - y\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(y + \frac{z \cdot -0.5}{\frac{y}{z}}\right)\\
\end{array}
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
Results
| Original | 68.1% |
|---|---|
| Target | 99.3% |
| Herbie | 99.6% |
if y < -9.99999999999999962e-292Initial program 68.0%
Taylor expanded in y around -inf 94.2%
Simplified100.0%
[Start]94.2 | \[ x \cdot \left(0.5 \cdot \frac{{z}^{2}}{y} + -1 \cdot y\right)
\] |
|---|---|
mul-1-neg [=>]94.2 | \[ x \cdot \left(0.5 \cdot \frac{{z}^{2}}{y} + \color{blue}{\left(-y\right)}\right)
\] |
unsub-neg [=>]94.2 | \[ x \cdot \color{blue}{\left(0.5 \cdot \frac{{z}^{2}}{y} - y\right)}
\] |
unpow2 [=>]94.2 | \[ x \cdot \left(0.5 \cdot \frac{\color{blue}{z \cdot z}}{y} - y\right)
\] |
associate-/l* [=>]100.0 | \[ x \cdot \left(0.5 \cdot \color{blue}{\frac{z}{\frac{y}{z}}} - y\right)
\] |
if -9.99999999999999962e-292 < y Initial program 76.1%
Taylor expanded in y around inf 92.4%
Simplified92.4%
[Start]92.4 | \[ x \cdot \left(y + -0.5 \cdot \frac{{z}^{2}}{y}\right)
\] |
|---|---|
unpow2 [=>]92.4 | \[ x \cdot \left(y + -0.5 \cdot \frac{\color{blue}{z \cdot z}}{y}\right)
\] |
Applied egg-rr99.6%
[Start]92.4 | \[ x \cdot \left(y + -0.5 \cdot \frac{z \cdot z}{y}\right)
\] |
|---|---|
*-commutative [=>]92.4 | \[ x \cdot \left(y + \color{blue}{\frac{z \cdot z}{y} \cdot -0.5}\right)
\] |
associate-/l* [=>]99.6 | \[ x \cdot \left(y + \color{blue}{\frac{z}{\frac{y}{z}}} \cdot -0.5\right)
\] |
associate-*l/ [=>]99.6 | \[ x \cdot \left(y + \color{blue}{\frac{z \cdot -0.5}{\frac{y}{z}}}\right)
\] |
Final simplification99.8%
| Alternative 1 | |
|---|---|
| Accuracy | 99.4% |
| Cost | 836 |
| Alternative 2 | |
|---|---|
| Accuracy | 99.2% |
| Cost | 388 |
| Alternative 3 | |
|---|---|
| Accuracy | 51.6% |
| Cost | 192 |
herbie shell --seed 2023161
(FPCore (x y z)
:name "Diagrams.TwoD.Apollonian:initialConfig from diagrams-contrib-1.3.0.5, B"
:precision binary64
:herbie-target
(if (< y 2.5816096488251695e-278) (- (* x y)) (* x (* (sqrt (+ y z)) (sqrt (- y z)))))
(* x (sqrt (- (* y y) (* z z)))))