Math FPCore C Fortran Java Python Julia MATLAB Wolfram TeX \[x \cdot x - \left(y \cdot 4\right) \cdot \left(z \cdot z - t\right)
\]
↓
\[\begin{array}{l}
t_1 := z \cdot \left(z \cdot y\right)\\
\mathbf{if}\;z \leq -1.3 \cdot 10^{+154}:\\
\;\;\;\;-4 \cdot t_1\\
\mathbf{elif}\;z \leq 2 \cdot 10^{+115}:\\
\;\;\;\;x \cdot x + \left(y \cdot 4\right) \cdot \left(t - z \cdot z\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot x - 4 \cdot t_1\\
\end{array}
\]
(FPCore (x y z t) :precision binary64 (- (* x x) (* (* y 4.0) (- (* z z) t)))) ↓
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* z (* z y))))
(if (<= z -1.3e+154)
(* -4.0 t_1)
(if (<= z 2e+115)
(+ (* x x) (* (* y 4.0) (- t (* z z))))
(- (* x x) (* 4.0 t_1)))))) double code(double x, double y, double z, double t) {
return (x * x) - ((y * 4.0) * ((z * z) - t));
}
↓
double code(double x, double y, double z, double t) {
double t_1 = z * (z * y);
double tmp;
if (z <= -1.3e+154) {
tmp = -4.0 * t_1;
} else if (z <= 2e+115) {
tmp = (x * x) + ((y * 4.0) * (t - (z * z)));
} else {
tmp = (x * x) - (4.0 * t_1);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x * x) - ((y * 4.0d0) * ((z * z) - t))
end function
↓
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = z * (z * y)
if (z <= (-1.3d+154)) then
tmp = (-4.0d0) * t_1
else if (z <= 2d+115) then
tmp = (x * x) + ((y * 4.0d0) * (t - (z * z)))
else
tmp = (x * x) - (4.0d0 * t_1)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
return (x * x) - ((y * 4.0) * ((z * z) - t));
}
↓
public static double code(double x, double y, double z, double t) {
double t_1 = z * (z * y);
double tmp;
if (z <= -1.3e+154) {
tmp = -4.0 * t_1;
} else if (z <= 2e+115) {
tmp = (x * x) + ((y * 4.0) * (t - (z * z)));
} else {
tmp = (x * x) - (4.0 * t_1);
}
return tmp;
}
def code(x, y, z, t):
return (x * x) - ((y * 4.0) * ((z * z) - t))
↓
def code(x, y, z, t):
t_1 = z * (z * y)
tmp = 0
if z <= -1.3e+154:
tmp = -4.0 * t_1
elif z <= 2e+115:
tmp = (x * x) + ((y * 4.0) * (t - (z * z)))
else:
tmp = (x * x) - (4.0 * t_1)
return tmp
function code(x, y, z, t)
return Float64(Float64(x * x) - Float64(Float64(y * 4.0) * Float64(Float64(z * z) - t)))
end
↓
function code(x, y, z, t)
t_1 = Float64(z * Float64(z * y))
tmp = 0.0
if (z <= -1.3e+154)
tmp = Float64(-4.0 * t_1);
elseif (z <= 2e+115)
tmp = Float64(Float64(x * x) + Float64(Float64(y * 4.0) * Float64(t - Float64(z * z))));
else
tmp = Float64(Float64(x * x) - Float64(4.0 * t_1));
end
return tmp
end
function tmp = code(x, y, z, t)
tmp = (x * x) - ((y * 4.0) * ((z * z) - t));
end
↓
function tmp_2 = code(x, y, z, t)
t_1 = z * (z * y);
tmp = 0.0;
if (z <= -1.3e+154)
tmp = -4.0 * t_1;
elseif (z <= 2e+115)
tmp = (x * x) + ((y * 4.0) * (t - (z * z)));
else
tmp = (x * x) - (4.0 * t_1);
end
tmp_2 = tmp;
end
code[x_, y_, z_, t_] := N[(N[(x * x), $MachinePrecision] - N[(N[(y * 4.0), $MachinePrecision] * N[(N[(z * z), $MachinePrecision] - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
↓
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(z * N[(z * y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -1.3e+154], N[(-4.0 * t$95$1), $MachinePrecision], If[LessEqual[z, 2e+115], N[(N[(x * x), $MachinePrecision] + N[(N[(y * 4.0), $MachinePrecision] * N[(t - N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x * x), $MachinePrecision] - N[(4.0 * t$95$1), $MachinePrecision]), $MachinePrecision]]]]
x \cdot x - \left(y \cdot 4\right) \cdot \left(z \cdot z - t\right)
↓
\begin{array}{l}
t_1 := z \cdot \left(z \cdot y\right)\\
\mathbf{if}\;z \leq -1.3 \cdot 10^{+154}:\\
\;\;\;\;-4 \cdot t_1\\
\mathbf{elif}\;z \leq 2 \cdot 10^{+115}:\\
\;\;\;\;x \cdot x + \left(y \cdot 4\right) \cdot \left(t - z \cdot z\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot x - 4 \cdot t_1\\
\end{array}
Alternatives Alternative 1 Accuracy 96.6% Cost 7364
\[\begin{array}{l}
\mathbf{if}\;z \cdot z \leq 2 \cdot 10^{+302}:\\
\;\;\;\;\mathsf{fma}\left(x, x, \left(z \cdot z - t\right) \cdot \left(y \cdot -4\right)\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot x - 4 \cdot \left(z \cdot \left(z \cdot y\right)\right)\\
\end{array}
\]
Alternative 2 Accuracy 61.1% Cost 1228
\[\begin{array}{l}
t_1 := -4 \cdot \left(z \cdot \left(z \cdot y\right)\right)\\
\mathbf{if}\;x \cdot x \leq 1.4 \cdot 10^{-142}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;x \cdot x \leq 8 \cdot 10^{-120}:\\
\;\;\;\;t \cdot \left(y \cdot 4\right)\\
\mathbf{elif}\;x \cdot x \leq 1.52 \cdot 10^{+44}:\\
\;\;\;\;t_1\\
\mathbf{else}:\\
\;\;\;\;x \cdot x\\
\end{array}
\]
Alternative 3 Accuracy 78.6% Cost 1105
\[\begin{array}{l}
\mathbf{if}\;x \leq -2.15 \cdot 10^{+144}:\\
\;\;\;\;x \cdot x\\
\mathbf{elif}\;x \leq -2.7 \cdot 10^{+80} \lor \neg \left(x \leq -1.25 \cdot 10^{-5}\right) \land x \leq 2 \cdot 10^{+28}:\\
\;\;\;\;-4 \cdot \left(\left(z \cdot z - t\right) \cdot y\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot x\\
\end{array}
\]
Alternative 4 Accuracy 83.6% Cost 1096
\[\begin{array}{l}
\mathbf{if}\;x \cdot x \leq 7.2 \cdot 10^{+41}:\\
\;\;\;\;-4 \cdot \left(\left(z \cdot z - t\right) \cdot y\right)\\
\mathbf{elif}\;x \cdot x \leq 5 \cdot 10^{+300}:\\
\;\;\;\;x \cdot x - t \cdot \left(y \cdot -4\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot x\\
\end{array}
\]
Alternative 5 Accuracy 88.5% Cost 969
\[\begin{array}{l}
\mathbf{if}\;z \leq -2.4 \cdot 10^{-75} \lor \neg \left(z \leq 3.7 \cdot 10^{-33}\right):\\
\;\;\;\;x \cdot x - 4 \cdot \left(z \cdot \left(z \cdot y\right)\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot x - t \cdot \left(y \cdot -4\right)\\
\end{array}
\]
Alternative 6 Accuracy 58.9% Cost 584
\[\begin{array}{l}
\mathbf{if}\;x \leq -2.7 \cdot 10^{-7}:\\
\;\;\;\;x \cdot x\\
\mathbf{elif}\;x \leq 6.5 \cdot 10^{-13}:\\
\;\;\;\;t \cdot \left(y \cdot 4\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot x\\
\end{array}
\]
Alternative 7 Accuracy 41.0% Cost 192
\[x \cdot x
\]