| Alternative 1 | |
|---|---|
| Accuracy | 98.4% |
| Cost | 584 |
\[\begin{array}{l}
\mathbf{if}\;x \leq -0.75:\\
\;\;\;\;-1\\
\mathbf{elif}\;x \leq 1:\\
\;\;\;\;x \cdot \left(x + 1\right)\\
\mathbf{else}:\\
\;\;\;\;-1\\
\end{array}
\]

(FPCore (x) :precision binary64 (/ x (- 1.0 x)))
(FPCore (x) :precision binary64 (/ x (- 1.0 x)))
double code(double x) {
return x / (1.0 - x);
}
double code(double x) {
return x / (1.0 - x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = x / (1.0d0 - x)
end function
real(8) function code(x)
real(8), intent (in) :: x
code = x / (1.0d0 - x)
end function
public static double code(double x) {
return x / (1.0 - x);
}
public static double code(double x) {
return x / (1.0 - x);
}
def code(x): return x / (1.0 - x)
def code(x): return x / (1.0 - x)
function code(x) return Float64(x / Float64(1.0 - x)) end
function code(x) return Float64(x / Float64(1.0 - x)) end
function tmp = code(x) tmp = x / (1.0 - x); end
function tmp = code(x) tmp = x / (1.0 - x); end
code[x_] := N[(x / N[(1.0 - x), $MachinePrecision]), $MachinePrecision]
code[x_] := N[(x / N[(1.0 - x), $MachinePrecision]), $MachinePrecision]
\frac{x}{1 - x}
\frac{x}{1 - x}
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
Results
Initial program 100.0%
Final simplification100.0%
| Alternative 1 | |
|---|---|
| Accuracy | 98.4% |
| Cost | 584 |
| Alternative 2 | |
|---|---|
| Accuracy | 97.8% |
| Cost | 328 |
| Alternative 3 | |
|---|---|
| Accuracy | 51.0% |
| Cost | 64 |
herbie shell --seed 2023160
(FPCore (x)
:name "Numeric.Integration.TanhSinh:nonNegative from integration-0.2.1"
:precision binary64
(/ x (- 1.0 x)))