| Alternative 1 | |
|---|---|
| Accuracy | 69.1% |
| Cost | 324 |
\[\begin{array}{l}
\mathbf{if}\;y \leq 9.2 \cdot 10^{-86}:\\
\;\;\;\;x \cdot x\\
\mathbf{else}:\\
\;\;\;\;y \cdot y\\
\end{array}
\]
(FPCore (x y) :precision binary64 (* (+ x y) (+ x y)))
(FPCore (x y) :precision binary64 (* (+ x y) (+ x y)))
double code(double x, double y) {
return (x + y) * (x + y);
}
double code(double x, double y) {
return (x + y) * (x + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) * (x + y)
end function
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) * (x + y)
end function
public static double code(double x, double y) {
return (x + y) * (x + y);
}
public static double code(double x, double y) {
return (x + y) * (x + y);
}
def code(x, y): return (x + y) * (x + y)
def code(x, y): return (x + y) * (x + y)
function code(x, y) return Float64(Float64(x + y) * Float64(x + y)) end
function code(x, y) return Float64(Float64(x + y) * Float64(x + y)) end
function tmp = code(x, y) tmp = (x + y) * (x + y); end
function tmp = code(x, y) tmp = (x + y) * (x + y); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] * N[(x + y), $MachinePrecision]), $MachinePrecision]
code[x_, y_] := N[(N[(x + y), $MachinePrecision] * N[(x + y), $MachinePrecision]), $MachinePrecision]
\left(x + y\right) \cdot \left(x + y\right)
\left(x + y\right) \cdot \left(x + y\right)
Results
| Original | 100.0% |
|---|---|
| Target | 93.6% |
| Herbie | 100.0% |
Initial program 100.0%
Final simplification100.0%
| Alternative 1 | |
|---|---|
| Accuracy | 69.1% |
| Cost | 324 |
| Alternative 2 | |
|---|---|
| Accuracy | 57.6% |
| Cost | 192 |
herbie shell --seed 2023159
(FPCore (x y)
:name "Examples.Basics.BasicTests:f3 from sbv-4.4"
:precision binary64
:herbie-target
(+ (* x x) (+ (* y y) (* 2.0 (* y x))))
(* (+ x y) (+ x y)))