| Alternative 1 | |
|---|---|
| Accuracy | 94.1% |
| Cost | 448 |
\[\frac{x}{y \cdot y} - 3
\]
(FPCore (x y) :precision binary64 (- (/ x (* y y)) 3.0))
(FPCore (x y) :precision binary64 (- (/ (/ x y) y) 3.0))
double code(double x, double y) {
return (x / (y * y)) - 3.0;
}
double code(double x, double y) {
return ((x / y) / y) - 3.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x / (y * y)) - 3.0d0
end function
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x / y) / y) - 3.0d0
end function
public static double code(double x, double y) {
return (x / (y * y)) - 3.0;
}
public static double code(double x, double y) {
return ((x / y) / y) - 3.0;
}
def code(x, y): return (x / (y * y)) - 3.0
def code(x, y): return ((x / y) / y) - 3.0
function code(x, y) return Float64(Float64(x / Float64(y * y)) - 3.0) end
function code(x, y) return Float64(Float64(Float64(x / y) / y) - 3.0) end
function tmp = code(x, y) tmp = (x / (y * y)) - 3.0; end
function tmp = code(x, y) tmp = ((x / y) / y) - 3.0; end
code[x_, y_] := N[(N[(x / N[(y * y), $MachinePrecision]), $MachinePrecision] - 3.0), $MachinePrecision]
code[x_, y_] := N[(N[(N[(x / y), $MachinePrecision] / y), $MachinePrecision] - 3.0), $MachinePrecision]
\frac{x}{y \cdot y} - 3
\frac{\frac{x}{y}}{y} - 3
Results
| Original | 94.1% |
|---|---|
| Target | 99.9% |
| Herbie | 99.9% |
Initial program 94.2%
Taylor expanded in x around 0 94.2%
Simplified99.9%
[Start]94.2 | \[ \frac{x}{{y}^{2}} - 3
\] |
|---|---|
unpow2 [=>]94.2 | \[ \frac{x}{\color{blue}{y \cdot y}} - 3
\] |
associate-/r* [=>]99.9 | \[ \color{blue}{\frac{\frac{x}{y}}{y}} - 3
\] |
Final simplification99.9%
| Alternative 1 | |
|---|---|
| Accuracy | 94.1% |
| Cost | 448 |
herbie shell --seed 2023159
(FPCore (x y)
:name "Statistics.Sample:$skurtosis from math-functions-0.1.5.2"
:precision binary64
:herbie-target
(- (/ (/ x y) y) 3.0)
(- (/ x (* y y)) 3.0))