?

Average Accuracy: 75.3% → 82.8%
Time: 25.9s
Precision: binary64
Cost: 1872

?

\[ \begin{array}{c}[x, y] = \mathsf{sort}([x, y])\\ \end{array} \]
\[\frac{x \cdot y}{z} \]
\[\begin{array}{l} t_0 := \frac{x \cdot y}{z}\\ \mathbf{if}\;t_0 \leq -\infty:\\ \;\;\;\;x \cdot \frac{y}{z}\\ \mathbf{elif}\;t_0 \leq -2 \cdot 10^{-319}:\\ \;\;\;\;t_0\\ \mathbf{elif}\;t_0 \leq 10^{-297}:\\ \;\;\;\;\frac{y}{\frac{z}{x}}\\ \mathbf{elif}\;t_0 \leq 10^{+297}:\\ \;\;\;\;t_0\\ \mathbf{else}:\\ \;\;\;\;y \cdot \frac{x}{z}\\ \end{array} \]
(FPCore (x y z) :precision binary64 (/ (* x y) z))
(FPCore (x y z)
 :precision binary64
 (let* ((t_0 (/ (* x y) z)))
   (if (<= t_0 (- INFINITY))
     (* x (/ y z))
     (if (<= t_0 -2e-319)
       t_0
       (if (<= t_0 1e-297)
         (/ y (/ z x))
         (if (<= t_0 1e+297) t_0 (* y (/ x z))))))))
double code(double x, double y, double z) {
	return (x * y) / z;
}
double code(double x, double y, double z) {
	double t_0 = (x * y) / z;
	double tmp;
	if (t_0 <= -((double) INFINITY)) {
		tmp = x * (y / z);
	} else if (t_0 <= -2e-319) {
		tmp = t_0;
	} else if (t_0 <= 1e-297) {
		tmp = y / (z / x);
	} else if (t_0 <= 1e+297) {
		tmp = t_0;
	} else {
		tmp = y * (x / z);
	}
	return tmp;
}
public static double code(double x, double y, double z) {
	return (x * y) / z;
}
public static double code(double x, double y, double z) {
	double t_0 = (x * y) / z;
	double tmp;
	if (t_0 <= -Double.POSITIVE_INFINITY) {
		tmp = x * (y / z);
	} else if (t_0 <= -2e-319) {
		tmp = t_0;
	} else if (t_0 <= 1e-297) {
		tmp = y / (z / x);
	} else if (t_0 <= 1e+297) {
		tmp = t_0;
	} else {
		tmp = y * (x / z);
	}
	return tmp;
}
def code(x, y, z):
	return (x * y) / z
def code(x, y, z):
	t_0 = (x * y) / z
	tmp = 0
	if t_0 <= -math.inf:
		tmp = x * (y / z)
	elif t_0 <= -2e-319:
		tmp = t_0
	elif t_0 <= 1e-297:
		tmp = y / (z / x)
	elif t_0 <= 1e+297:
		tmp = t_0
	else:
		tmp = y * (x / z)
	return tmp
function code(x, y, z)
	return Float64(Float64(x * y) / z)
end
function code(x, y, z)
	t_0 = Float64(Float64(x * y) / z)
	tmp = 0.0
	if (t_0 <= Float64(-Inf))
		tmp = Float64(x * Float64(y / z));
	elseif (t_0 <= -2e-319)
		tmp = t_0;
	elseif (t_0 <= 1e-297)
		tmp = Float64(y / Float64(z / x));
	elseif (t_0 <= 1e+297)
		tmp = t_0;
	else
		tmp = Float64(y * Float64(x / z));
	end
	return tmp
end
function tmp = code(x, y, z)
	tmp = (x * y) / z;
end
function tmp_2 = code(x, y, z)
	t_0 = (x * y) / z;
	tmp = 0.0;
	if (t_0 <= -Inf)
		tmp = x * (y / z);
	elseif (t_0 <= -2e-319)
		tmp = t_0;
	elseif (t_0 <= 1e-297)
		tmp = y / (z / x);
	elseif (t_0 <= 1e+297)
		tmp = t_0;
	else
		tmp = y * (x / z);
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] / z), $MachinePrecision]
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(x * y), $MachinePrecision] / z), $MachinePrecision]}, If[LessEqual[t$95$0, (-Infinity)], N[(x * N[(y / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, -2e-319], t$95$0, If[LessEqual[t$95$0, 1e-297], N[(y / N[(z / x), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 1e+297], t$95$0, N[(y * N[(x / z), $MachinePrecision]), $MachinePrecision]]]]]]
\frac{x \cdot y}{z}
\begin{array}{l}
t_0 := \frac{x \cdot y}{z}\\
\mathbf{if}\;t_0 \leq -\infty:\\
\;\;\;\;x \cdot \frac{y}{z}\\

\mathbf{elif}\;t_0 \leq -2 \cdot 10^{-319}:\\
\;\;\;\;t_0\\

\mathbf{elif}\;t_0 \leq 10^{-297}:\\
\;\;\;\;\frac{y}{\frac{z}{x}}\\

\mathbf{elif}\;t_0 \leq 10^{+297}:\\
\;\;\;\;t_0\\

\mathbf{else}:\\
\;\;\;\;y \cdot \frac{x}{z}\\


\end{array}

Error?

Try it out?

Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original75.3%
Target75.2%
Herbie82.8%
\[\begin{array}{l} \mathbf{if}\;z < -4.262230790519429 \cdot 10^{-138}:\\ \;\;\;\;\frac{x \cdot y}{z}\\ \mathbf{elif}\;z < 1.7042130660650472 \cdot 10^{-164}:\\ \;\;\;\;\frac{x}{\frac{z}{y}}\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{z} \cdot y\\ \end{array} \]

Derivation?

  1. Split input into 4 regimes
  2. if (/.f64 (*.f64 x y) z) < -inf.0

    1. Initial program 0.0%

      \[\frac{x \cdot y}{z} \]
    2. Simplified23.9%

      \[\leadsto \color{blue}{x \cdot \frac{y}{z}} \]
      Step-by-step derivation

      [Start]0.0

      \[ \frac{x \cdot y}{z} \]

      associate-*r/ [<=]23.9

      \[ \color{blue}{x \cdot \frac{y}{z}} \]

    if -inf.0 < (/.f64 (*.f64 x y) z) < -1.99998e-319 or 1.00000000000000004e-297 < (/.f64 (*.f64 x y) z) < 1e297

    1. Initial program 99.6%

      \[\frac{x \cdot y}{z} \]

    if -1.99998e-319 < (/.f64 (*.f64 x y) z) < 1.00000000000000004e-297

    1. Initial program 72.1%

      \[\frac{x \cdot y}{z} \]
    2. Simplified98.9%

      \[\leadsto \color{blue}{\frac{x}{z} \cdot y} \]
      Step-by-step derivation

      [Start]72.1

      \[ \frac{x \cdot y}{z} \]

      associate-*l/ [<=]98.9

      \[ \color{blue}{\frac{x}{z} \cdot y} \]
    3. Taylor expanded in x around 0 72.1%

      \[\leadsto \color{blue}{\frac{y \cdot x}{z}} \]
    4. Simplified98.7%

      \[\leadsto \color{blue}{\frac{y}{\frac{z}{x}}} \]
      Step-by-step derivation

      [Start]72.1

      \[ \frac{y \cdot x}{z} \]

      associate-/l* [=>]98.7

      \[ \color{blue}{\frac{y}{\frac{z}{x}}} \]

    if 1e297 < (/.f64 (*.f64 x y) z)

    1. Initial program 0.0%

      \[\frac{x \cdot y}{z} \]
    2. Simplified19.2%

      \[\leadsto \color{blue}{\frac{x}{z} \cdot y} \]
      Step-by-step derivation

      [Start]0.0

      \[ \frac{x \cdot y}{z} \]

      associate-*l/ [<=]19.2

      \[ \color{blue}{\frac{x}{z} \cdot y} \]
  3. Recombined 4 regimes into one program.
  4. Final simplification83.9%

    \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x \cdot y}{z} \leq -\infty:\\ \;\;\;\;x \cdot \frac{y}{z}\\ \mathbf{elif}\;\frac{x \cdot y}{z} \leq -2 \cdot 10^{-319}:\\ \;\;\;\;\frac{x \cdot y}{z}\\ \mathbf{elif}\;\frac{x \cdot y}{z} \leq 10^{-297}:\\ \;\;\;\;\frac{y}{\frac{z}{x}}\\ \mathbf{elif}\;\frac{x \cdot y}{z} \leq 10^{+297}:\\ \;\;\;\;\frac{x \cdot y}{z}\\ \mathbf{else}:\\ \;\;\;\;y \cdot \frac{x}{z}\\ \end{array} \]

Alternatives

Alternative 1
Accuracy75.7%
Cost585
\[\begin{array}{l} \mathbf{if}\;y \leq 2.45 \cdot 10^{-180} \lor \neg \left(y \leq 2.25 \cdot 10^{+73}\right):\\ \;\;\;\;y \cdot \frac{x}{z}\\ \mathbf{else}:\\ \;\;\;\;x \cdot \frac{y}{z}\\ \end{array} \]
Alternative 2
Accuracy75.6%
Cost585
\[\begin{array}{l} \mathbf{if}\;y \leq 2.8 \cdot 10^{-179} \lor \neg \left(y \leq 1.5 \cdot 10^{+73}\right):\\ \;\;\;\;\frac{y}{\frac{z}{x}}\\ \mathbf{else}:\\ \;\;\;\;x \cdot \frac{y}{z}\\ \end{array} \]
Alternative 3
Accuracy75.8%
Cost320
\[x \cdot \frac{y}{z} \]
Alternative 4
Accuracy19.2%
Cost64
\[0 \]

Error

Reproduce?

herbie shell --seed 2023157 
(FPCore (x y z)
  :name "Diagrams.Solve.Tridiagonal:solveCyclicTriDiagonal from diagrams-solve-0.1, A"
  :precision binary64

  :herbie-target
  (if (< z -4.262230790519429e-138) (/ (* x y) z) (if (< z 1.7042130660650472e-164) (/ x (/ z y)) (* (/ x z) y)))

  (/ (* x y) z))