real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * (y + z)) / z
end function
↓
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (x * (y + z)) / z
if ((t_0 <= 2d-24) .or. (.not. (t_0 <= 2d+297))) then
tmp = x + (x / (z / y))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
return (x * (y + z)) / z;
}
↓
public static double code(double x, double y, double z) {
double t_0 = (x * (y + z)) / z;
double tmp;
if ((t_0 <= 2e-24) || !(t_0 <= 2e+297)) {
tmp = x + (x / (z / y));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z):
return (x * (y + z)) / z
↓
def code(x, y, z):
t_0 = (x * (y + z)) / z
tmp = 0
if (t_0 <= 2e-24) or not (t_0 <= 2e+297):
tmp = x + (x / (z / y))
else:
tmp = t_0
return tmp
function code(x, y, z)
return Float64(Float64(x * Float64(y + z)) / z)
end
↓
function code(x, y, z)
t_0 = Float64(Float64(x * Float64(y + z)) / z)
tmp = 0.0
if ((t_0 <= 2e-24) || !(t_0 <= 2e+297))
tmp = Float64(x + Float64(x / Float64(z / y)));
else
tmp = t_0;
end
return tmp
end
function tmp = code(x, y, z)
tmp = (x * (y + z)) / z;
end
↓
function tmp_2 = code(x, y, z)
t_0 = (x * (y + z)) / z;
tmp = 0.0;
if ((t_0 <= 2e-24) || ~((t_0 <= 2e+297)))
tmp = x + (x / (z / y));
else
tmp = t_0;
end
tmp_2 = tmp;
end
herbie shell --seed 2023153
(FPCore (x y z)
:name "Numeric.SpecFunctions:choose from math-functions-0.1.5.2"
:precision binary64
:herbie-target
(/ x (/ z (+ y z)))
(/ (* x (+ y z)) z))