| Alternative 1 | |
|---|---|
| Accuracy | 49.6% |
| Cost | 64 |
\[a
\]
(FPCore (a b) :precision binary64 (sqrt (- (* a a) (* b b))))
(FPCore (a b) :precision binary64 (if (<= (* a a) 0.0) a (if (<= (* a a) 2e+304) (sqrt (* (+ a b) (- a b))) a)))
double code(double a, double b) {
return sqrt(((a * a) - (b * b)));
}
double code(double a, double b) {
double tmp;
if ((a * a) <= 0.0) {
tmp = a;
} else if ((a * a) <= 2e+304) {
tmp = sqrt(((a + b) * (a - b)));
} else {
tmp = a;
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = sqrt(((a * a) - (b * b)))
end function
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((a * a) <= 0.0d0) then
tmp = a
else if ((a * a) <= 2d+304) then
tmp = sqrt(((a + b) * (a - b)))
else
tmp = a
end if
code = tmp
end function
public static double code(double a, double b) {
return Math.sqrt(((a * a) - (b * b)));
}
public static double code(double a, double b) {
double tmp;
if ((a * a) <= 0.0) {
tmp = a;
} else if ((a * a) <= 2e+304) {
tmp = Math.sqrt(((a + b) * (a - b)));
} else {
tmp = a;
}
return tmp;
}
def code(a, b): return math.sqrt(((a * a) - (b * b)))
def code(a, b): tmp = 0 if (a * a) <= 0.0: tmp = a elif (a * a) <= 2e+304: tmp = math.sqrt(((a + b) * (a - b))) else: tmp = a return tmp
function code(a, b) return sqrt(Float64(Float64(a * a) - Float64(b * b))) end
function code(a, b) tmp = 0.0 if (Float64(a * a) <= 0.0) tmp = a; elseif (Float64(a * a) <= 2e+304) tmp = sqrt(Float64(Float64(a + b) * Float64(a - b))); else tmp = a; end return tmp end
function tmp = code(a, b) tmp = sqrt(((a * a) - (b * b))); end
function tmp_2 = code(a, b) tmp = 0.0; if ((a * a) <= 0.0) tmp = a; elseif ((a * a) <= 2e+304) tmp = sqrt(((a + b) * (a - b))); else tmp = a; end tmp_2 = tmp; end
code[a_, b_] := N[Sqrt[N[(N[(a * a), $MachinePrecision] - N[(b * b), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
code[a_, b_] := If[LessEqual[N[(a * a), $MachinePrecision], 0.0], a, If[LessEqual[N[(a * a), $MachinePrecision], 2e+304], N[Sqrt[N[(N[(a + b), $MachinePrecision] * N[(a - b), $MachinePrecision]), $MachinePrecision]], $MachinePrecision], a]]
\sqrt{a \cdot a - b \cdot b}
\begin{array}{l}
\mathbf{if}\;a \cdot a \leq 0:\\
\;\;\;\;a\\
\mathbf{elif}\;a \cdot a \leq 2 \cdot 10^{+304}:\\
\;\;\;\;\sqrt{\left(a + b\right) \cdot \left(a - b\right)}\\
\mathbf{else}:\\
\;\;\;\;a\\
\end{array}
Results
| Original | 50.3% |
|---|---|
| Target | 99.2% |
| Herbie | 75.0% |
if (*.f64 a a) < 0.0 or 1.9999999999999999e304 < (*.f64 a a) Initial program 1.7%
Simplified1.7%
[Start]1.7 | \[ \sqrt{a \cdot a - b \cdot b}
\] |
|---|---|
difference-of-squares [=>]1.7 | \[ \sqrt{\color{blue}{\left(a + b\right) \cdot \left(a - b\right)}}
\] |
Taylor expanded in a around inf 50.8%
if 0.0 < (*.f64 a a) < 1.9999999999999999e304Initial program 99.5%
Simplified99.5%
[Start]99.5 | \[ \sqrt{a \cdot a - b \cdot b}
\] |
|---|---|
difference-of-squares [=>]99.5 | \[ \sqrt{\color{blue}{\left(a + b\right) \cdot \left(a - b\right)}}
\] |
Final simplification75.0%
| Alternative 1 | |
|---|---|
| Accuracy | 49.6% |
| Cost | 64 |
herbie shell --seed 2023151
(FPCore (a b)
:name "bug366, discussion (missed optimization)"
:precision binary64
:herbie-target
(* (sqrt (+ (fabs a) (fabs b))) (sqrt (- (fabs a) (fabs b))))
(sqrt (- (* a a) (* b b))))