Math FPCore C Fortran Java Python Julia MATLAB Wolfram TeX \[\frac{\cosh x \cdot \frac{y}{x}}{z}
\]
↓
\[\begin{array}{l}
t_0 := \frac{\cosh x \cdot \frac{y}{x}}{z}\\
t_1 := \frac{\frac{y}{z}}{x}\\
\mathbf{if}\;t_0 \leq -1 \cdot 10^{-35}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;t_0 \leq 2 \cdot 10^{-126}:\\
\;\;\;\;y \cdot \frac{\cosh x}{x \cdot z}\\
\mathbf{else}:\\
\;\;\;\;\cosh x \cdot t_1\\
\end{array}
\]
(FPCore (x y z) :precision binary64 (/ (* (cosh x) (/ y x)) z)) ↓
(FPCore (x y z)
:precision binary64
(let* ((t_0 (/ (* (cosh x) (/ y x)) z)) (t_1 (/ (/ y z) x)))
(if (<= t_0 -1e-35)
t_1
(if (<= t_0 2e-126) (* y (/ (cosh x) (* x z))) (* (cosh x) t_1))))) double code(double x, double y, double z) {
return (cosh(x) * (y / x)) / z;
}
↓
double code(double x, double y, double z) {
double t_0 = (cosh(x) * (y / x)) / z;
double t_1 = (y / z) / x;
double tmp;
if (t_0 <= -1e-35) {
tmp = t_1;
} else if (t_0 <= 2e-126) {
tmp = y * (cosh(x) / (x * z));
} else {
tmp = cosh(x) * t_1;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (cosh(x) * (y / x)) / z
end function
↓
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = (cosh(x) * (y / x)) / z
t_1 = (y / z) / x
if (t_0 <= (-1d-35)) then
tmp = t_1
else if (t_0 <= 2d-126) then
tmp = y * (cosh(x) / (x * z))
else
tmp = cosh(x) * t_1
end if
code = tmp
end function
public static double code(double x, double y, double z) {
return (Math.cosh(x) * (y / x)) / z;
}
↓
public static double code(double x, double y, double z) {
double t_0 = (Math.cosh(x) * (y / x)) / z;
double t_1 = (y / z) / x;
double tmp;
if (t_0 <= -1e-35) {
tmp = t_1;
} else if (t_0 <= 2e-126) {
tmp = y * (Math.cosh(x) / (x * z));
} else {
tmp = Math.cosh(x) * t_1;
}
return tmp;
}
def code(x, y, z):
return (math.cosh(x) * (y / x)) / z
↓
def code(x, y, z):
t_0 = (math.cosh(x) * (y / x)) / z
t_1 = (y / z) / x
tmp = 0
if t_0 <= -1e-35:
tmp = t_1
elif t_0 <= 2e-126:
tmp = y * (math.cosh(x) / (x * z))
else:
tmp = math.cosh(x) * t_1
return tmp
function code(x, y, z)
return Float64(Float64(cosh(x) * Float64(y / x)) / z)
end
↓
function code(x, y, z)
t_0 = Float64(Float64(cosh(x) * Float64(y / x)) / z)
t_1 = Float64(Float64(y / z) / x)
tmp = 0.0
if (t_0 <= -1e-35)
tmp = t_1;
elseif (t_0 <= 2e-126)
tmp = Float64(y * Float64(cosh(x) / Float64(x * z)));
else
tmp = Float64(cosh(x) * t_1);
end
return tmp
end
function tmp = code(x, y, z)
tmp = (cosh(x) * (y / x)) / z;
end
↓
function tmp_2 = code(x, y, z)
t_0 = (cosh(x) * (y / x)) / z;
t_1 = (y / z) / x;
tmp = 0.0;
if (t_0 <= -1e-35)
tmp = t_1;
elseif (t_0 <= 2e-126)
tmp = y * (cosh(x) / (x * z));
else
tmp = cosh(x) * t_1;
end
tmp_2 = tmp;
end
code[x_, y_, z_] := N[(N[(N[Cosh[x], $MachinePrecision] * N[(y / x), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
↓
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(N[Cosh[x], $MachinePrecision] * N[(y / x), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]}, Block[{t$95$1 = N[(N[(y / z), $MachinePrecision] / x), $MachinePrecision]}, If[LessEqual[t$95$0, -1e-35], t$95$1, If[LessEqual[t$95$0, 2e-126], N[(y * N[(N[Cosh[x], $MachinePrecision] / N[(x * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[Cosh[x], $MachinePrecision] * t$95$1), $MachinePrecision]]]]]
\frac{\cosh x \cdot \frac{y}{x}}{z}
↓
\begin{array}{l}
t_0 := \frac{\cosh x \cdot \frac{y}{x}}{z}\\
t_1 := \frac{\frac{y}{z}}{x}\\
\mathbf{if}\;t_0 \leq -1 \cdot 10^{-35}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;t_0 \leq 2 \cdot 10^{-126}:\\
\;\;\;\;y \cdot \frac{\cosh x}{x \cdot z}\\
\mathbf{else}:\\
\;\;\;\;\cosh x \cdot t_1\\
\end{array}