| Alternative 1 | |
|---|---|
| Accuracy | 95.0% |
| Cost | 7113 |
\[\begin{array}{l}
\mathbf{if}\;y \leq -0.011 \lor \neg \left(y \leq 2.2 \cdot 10^{-8}\right):\\
\;\;\;\;\sin y \cdot \frac{x}{y \cdot z}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{z}\\
\end{array}
\]
(FPCore (x y z) :precision binary64 (/ (* x (/ (sin y) y)) z))
(FPCore (x y z)
:precision binary64
(let* ((t_0 (/ (sin y) y)) (t_1 (/ (* x t_0) z)))
(if (<= t_1 -5e+114)
(/ x (/ z t_0))
(if (<= t_1 4e-296) (/ (sin y) (/ y (/ x z))) t_1))))double code(double x, double y, double z) {
return (x * (sin(y) / y)) / z;
}
double code(double x, double y, double z) {
double t_0 = sin(y) / y;
double t_1 = (x * t_0) / z;
double tmp;
if (t_1 <= -5e+114) {
tmp = x / (z / t_0);
} else if (t_1 <= 4e-296) {
tmp = sin(y) / (y / (x / z));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * (sin(y) / y)) / z
end function
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = sin(y) / y
t_1 = (x * t_0) / z
if (t_1 <= (-5d+114)) then
tmp = x / (z / t_0)
else if (t_1 <= 4d-296) then
tmp = sin(y) / (y / (x / z))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z) {
return (x * (Math.sin(y) / y)) / z;
}
public static double code(double x, double y, double z) {
double t_0 = Math.sin(y) / y;
double t_1 = (x * t_0) / z;
double tmp;
if (t_1 <= -5e+114) {
tmp = x / (z / t_0);
} else if (t_1 <= 4e-296) {
tmp = Math.sin(y) / (y / (x / z));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z): return (x * (math.sin(y) / y)) / z
def code(x, y, z): t_0 = math.sin(y) / y t_1 = (x * t_0) / z tmp = 0 if t_1 <= -5e+114: tmp = x / (z / t_0) elif t_1 <= 4e-296: tmp = math.sin(y) / (y / (x / z)) else: tmp = t_1 return tmp
function code(x, y, z) return Float64(Float64(x * Float64(sin(y) / y)) / z) end
function code(x, y, z) t_0 = Float64(sin(y) / y) t_1 = Float64(Float64(x * t_0) / z) tmp = 0.0 if (t_1 <= -5e+114) tmp = Float64(x / Float64(z / t_0)); elseif (t_1 <= 4e-296) tmp = Float64(sin(y) / Float64(y / Float64(x / z))); else tmp = t_1; end return tmp end
function tmp = code(x, y, z) tmp = (x * (sin(y) / y)) / z; end
function tmp_2 = code(x, y, z) t_0 = sin(y) / y; t_1 = (x * t_0) / z; tmp = 0.0; if (t_1 <= -5e+114) tmp = x / (z / t_0); elseif (t_1 <= 4e-296) tmp = sin(y) / (y / (x / z)); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_] := N[(N[(x * N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
code[x_, y_, z_] := Block[{t$95$0 = N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]}, Block[{t$95$1 = N[(N[(x * t$95$0), $MachinePrecision] / z), $MachinePrecision]}, If[LessEqual[t$95$1, -5e+114], N[(x / N[(z / t$95$0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 4e-296], N[(N[Sin[y], $MachinePrecision] / N[(y / N[(x / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\frac{x \cdot \frac{\sin y}{y}}{z}
\begin{array}{l}
t_0 := \frac{\sin y}{y}\\
t_1 := \frac{x \cdot t_0}{z}\\
\mathbf{if}\;t_1 \leq -5 \cdot 10^{+114}:\\
\;\;\;\;\frac{x}{\frac{z}{t_0}}\\
\mathbf{elif}\;t_1 \leq 4 \cdot 10^{-296}:\\
\;\;\;\;\frac{\sin y}{\frac{y}{\frac{x}{z}}}\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}
Results
| Original | 95.9% |
|---|---|
| Target | 99.5% |
| Herbie | 98.0% |
if (/.f64 (*.f64 x (/.f64 (sin.f64 y) y)) z) < -5.0000000000000001e114Initial program 99.7%
Simplified99.7%
[Start]99.7 | \[ \frac{x \cdot \frac{\sin y}{y}}{z}
\] |
|---|---|
associate-/l* [=>]99.7 | \[ \color{blue}{\frac{x}{\frac{z}{\frac{\sin y}{y}}}}
\] |
if -5.0000000000000001e114 < (/.f64 (*.f64 x (/.f64 (sin.f64 y) y)) z) < 4e-296Initial program 93.2%
Simplified90.6%
[Start]93.2 | \[ \frac{x \cdot \frac{\sin y}{y}}{z}
\] |
|---|---|
associate-*l/ [<=]99.0 | \[ \color{blue}{\frac{x}{z} \cdot \frac{\sin y}{y}}
\] |
times-frac [<=]87.9 | \[ \color{blue}{\frac{x \cdot \sin y}{z \cdot y}}
\] |
*-commutative [=>]87.9 | \[ \frac{\color{blue}{\sin y \cdot x}}{z \cdot y}
\] |
associate-*r/ [<=]90.6 | \[ \color{blue}{\sin y \cdot \frac{x}{z \cdot y}}
\] |
*-commutative [=>]90.6 | \[ \sin y \cdot \frac{x}{\color{blue}{y \cdot z}}
\] |
Applied egg-rr96.9%
[Start]90.6 | \[ \sin y \cdot \frac{x}{y \cdot z}
\] |
|---|---|
clear-num [=>]90.0 | \[ \sin y \cdot \color{blue}{\frac{1}{\frac{y \cdot z}{x}}}
\] |
un-div-inv [=>]90.1 | \[ \color{blue}{\frac{\sin y}{\frac{y \cdot z}{x}}}
\] |
associate-/l* [=>]96.9 | \[ \frac{\sin y}{\color{blue}{\frac{y}{\frac{x}{z}}}}
\] |
if 4e-296 < (/.f64 (*.f64 x (/.f64 (sin.f64 y) y)) z) Initial program 99.3%
Final simplification98.0%
| Alternative 1 | |
|---|---|
| Accuracy | 95.0% |
| Cost | 7113 |
| Alternative 2 | |
|---|---|
| Accuracy | 94.1% |
| Cost | 7112 |
| Alternative 3 | |
|---|---|
| Accuracy | 95.1% |
| Cost | 6980 |
| Alternative 4 | |
|---|---|
| Accuracy | 95.1% |
| Cost | 6848 |
| Alternative 5 | |
|---|---|
| Accuracy | 64.8% |
| Cost | 1097 |
| Alternative 6 | |
|---|---|
| Accuracy | 64.3% |
| Cost | 969 |
| Alternative 7 | |
|---|---|
| Accuracy | 63.2% |
| Cost | 713 |
| Alternative 8 | |
|---|---|
| Accuracy | 64.2% |
| Cost | 713 |
| Alternative 9 | |
|---|---|
| Accuracy | 55.0% |
| Cost | 320 |
| Alternative 10 | |
|---|---|
| Accuracy | 55.1% |
| Cost | 192 |
herbie shell --seed 2023151
(FPCore (x y z)
:name "Linear.Quaternion:$ctanh from linear-1.19.1.3"
:precision binary64
:herbie-target
(if (< z -4.2173720203427147e-29) (/ (* x (/ 1.0 (/ y (sin y)))) z) (if (< z 4.446702369113811e+64) (/ x (* z (/ y (sin y)))) (/ (* x (/ 1.0 (/ y (sin y)))) z)))
(/ (* x (/ (sin y) y)) z))