(FPCore (x y z t a) :precision binary64 (- x (/ (* y (- z t)) a)))
↓
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (* y (- z t))))
(if (or (<= t_1 -4e+244) (not (<= t_1 1e+247)))
(- x (/ y (/ a (- z t))))
(+ x (/ (- (* y t) (* y z)) a)))))
double code(double x, double y, double z, double t, double a) {
return x - ((y * (z - t)) / a);
}
↓
double code(double x, double y, double z, double t, double a) {
double t_1 = y * (z - t);
double tmp;
if ((t_1 <= -4e+244) || !(t_1 <= 1e+247)) {
tmp = x - (y / (a / (z - t)));
} else {
tmp = x + (((y * t) - (y * z)) / a);
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x - ((y * (z - t)) / a)
end function
↓
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = y * (z - t)
if ((t_1 <= (-4d+244)) .or. (.not. (t_1 <= 1d+247))) then
tmp = x - (y / (a / (z - t)))
else
tmp = x + (((y * t) - (y * z)) / a)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
return x - ((y * (z - t)) / a);
}
↓
public static double code(double x, double y, double z, double t, double a) {
double t_1 = y * (z - t);
double tmp;
if ((t_1 <= -4e+244) || !(t_1 <= 1e+247)) {
tmp = x - (y / (a / (z - t)));
} else {
tmp = x + (((y * t) - (y * z)) / a);
}
return tmp;
}
def code(x, y, z, t, a):
return x - ((y * (z - t)) / a)
↓
def code(x, y, z, t, a):
t_1 = y * (z - t)
tmp = 0
if (t_1 <= -4e+244) or not (t_1 <= 1e+247):
tmp = x - (y / (a / (z - t)))
else:
tmp = x + (((y * t) - (y * z)) / a)
return tmp
function code(x, y, z, t, a)
return Float64(x - Float64(Float64(y * Float64(z - t)) / a))
end
↓
function code(x, y, z, t, a)
t_1 = Float64(y * Float64(z - t))
tmp = 0.0
if ((t_1 <= -4e+244) || !(t_1 <= 1e+247))
tmp = Float64(x - Float64(y / Float64(a / Float64(z - t))));
else
tmp = Float64(x + Float64(Float64(Float64(y * t) - Float64(y * z)) / a));
end
return tmp
end
function tmp = code(x, y, z, t, a)
tmp = x - ((y * (z - t)) / a);
end
↓
function tmp_2 = code(x, y, z, t, a)
t_1 = y * (z - t);
tmp = 0.0;
if ((t_1 <= -4e+244) || ~((t_1 <= 1e+247)))
tmp = x - (y / (a / (z - t)));
else
tmp = x + (((y * t) - (y * z)) / a);
end
tmp_2 = tmp;
end
herbie shell --seed 2023151
(FPCore (x y z t a)
:name "Optimisation.CirclePacking:place from circle-packing-0.1.0.4, F"
:precision binary64
:herbie-target
(if (< y -1.0761266216389975e-10) (- x (/ 1.0 (/ (/ a (- z t)) y))) (if (< y 2.894426862792089e-49) (- x (/ (* y (- z t)) a)) (- x (/ y (/ a (- z t))))))
(- x (/ (* y (- z t)) a)))