?

Average Accuracy: 100.0% → 100.0%
Time: 3.1s
Precision: binary64
Cost: 6784

?

\[x \cdot y - z \cdot t \]
\[\mathsf{fma}\left(x, y, z \cdot \left(-t\right)\right) \]
(FPCore (x y z t) :precision binary64 (- (* x y) (* z t)))
(FPCore (x y z t) :precision binary64 (fma x y (* z (- t))))
double code(double x, double y, double z, double t) {
	return (x * y) - (z * t);
}
double code(double x, double y, double z, double t) {
	return fma(x, y, (z * -t));
}
function code(x, y, z, t)
	return Float64(Float64(x * y) - Float64(z * t))
end
function code(x, y, z, t)
	return fma(x, y, Float64(z * Float64(-t)))
end
code[x_, y_, z_, t_] := N[(N[(x * y), $MachinePrecision] - N[(z * t), $MachinePrecision]), $MachinePrecision]
code[x_, y_, z_, t_] := N[(x * y + N[(z * (-t)), $MachinePrecision]), $MachinePrecision]
x \cdot y - z \cdot t
\mathsf{fma}\left(x, y, z \cdot \left(-t\right)\right)

Error?

Derivation?

  1. Initial program 100.0%

    \[x \cdot y - z \cdot t \]
  2. Simplified100.0%

    \[\leadsto \color{blue}{\mathsf{fma}\left(x, y, z \cdot \left(-t\right)\right)} \]
    Proof

    [Start]100.0

    \[ x \cdot y - z \cdot t \]

    fma-neg [=>]100.0

    \[ \color{blue}{\mathsf{fma}\left(x, y, -z \cdot t\right)} \]

    distribute-rgt-neg-in [=>]100.0

    \[ \mathsf{fma}\left(x, y, \color{blue}{z \cdot \left(-t\right)}\right) \]
  3. Final simplification100.0%

    \[\leadsto \mathsf{fma}\left(x, y, z \cdot \left(-t\right)\right) \]

Alternatives

Alternative 1
Accuracy66.4%
Cost520
\[\begin{array}{l} \mathbf{if}\;y \leq -2 \cdot 10^{-110}:\\ \;\;\;\;x \cdot y\\ \mathbf{elif}\;y \leq 1.02 \cdot 10^{-15}:\\ \;\;\;\;z \cdot \left(-t\right)\\ \mathbf{else}:\\ \;\;\;\;x \cdot y\\ \end{array} \]
Alternative 2
Accuracy100.0%
Cost448
\[x \cdot y - z \cdot t \]
Alternative 3
Accuracy51.8%
Cost192
\[x \cdot y \]

Error

Reproduce?

herbie shell --seed 2023150 
(FPCore (x y z t)
  :name "Linear.V3:cross from linear-1.19.1.3"
  :precision binary64
  (- (* x y) (* z t)))