?

Average Accuracy: 100.0% → 100.0%
Time: 1.4s
Precision: binary64
Cost: 6720

?

\[x \cdot x + y \cdot y \]
\[\mathsf{fma}\left(x, x, y \cdot y\right) \]
(FPCore (x y) :precision binary64 (+ (* x x) (* y y)))
(FPCore (x y) :precision binary64 (fma x x (* y y)))
double code(double x, double y) {
	return (x * x) + (y * y);
}
double code(double x, double y) {
	return fma(x, x, (y * y));
}
function code(x, y)
	return Float64(Float64(x * x) + Float64(y * y))
end
function code(x, y)
	return fma(x, x, Float64(y * y))
end
code[x_, y_] := N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]
code[x_, y_] := N[(x * x + N[(y * y), $MachinePrecision]), $MachinePrecision]
x \cdot x + y \cdot y
\mathsf{fma}\left(x, x, y \cdot y\right)

Error?

Derivation?

  1. Initial program 100.0%

    \[x \cdot x + y \cdot y \]
  2. Simplified100.0%

    \[\leadsto \color{blue}{\mathsf{fma}\left(x, x, y \cdot y\right)} \]
    Proof

    [Start]100.0

    \[ x \cdot x + y \cdot y \]

    fma-def [=>]100.0

    \[ \color{blue}{\mathsf{fma}\left(x, x, y \cdot y\right)} \]
  3. Final simplification100.0%

    \[\leadsto \mathsf{fma}\left(x, x, y \cdot y\right) \]

Alternatives

Alternative 1
Accuracy100.0%
Cost448
\[y \cdot y + x \cdot x \]
Alternative 2
Accuracy69.1%
Cost324
\[\begin{array}{l} \mathbf{if}\;x \leq -1.66 \cdot 10^{-124}:\\ \;\;\;\;x \cdot x\\ \mathbf{else}:\\ \;\;\;\;y \cdot y\\ \end{array} \]
Alternative 3
Accuracy56.8%
Cost192
\[x \cdot x \]

Error

Reproduce?

herbie shell --seed 2023147 
(FPCore (x y)
  :name "Graphics.Rasterific.Linear:$cquadrance from Rasterific-0.6.1"
  :precision binary64
  (+ (* x x) (* y y)))