?

Average Accuracy: 100.0% → 100.0%
Time: 1.2s
Precision: binary64
Cost: 6592

?

\[x \cdot x + 1 \]
\[\mathsf{fma}\left(x, x, 1\right) \]
(FPCore (x) :precision binary64 (+ (* x x) 1.0))
(FPCore (x) :precision binary64 (fma x x 1.0))
double code(double x) {
	return (x * x) + 1.0;
}
double code(double x) {
	return fma(x, x, 1.0);
}
function code(x)
	return Float64(Float64(x * x) + 1.0)
end
function code(x)
	return fma(x, x, 1.0)
end
code[x_] := N[(N[(x * x), $MachinePrecision] + 1.0), $MachinePrecision]
code[x_] := N[(x * x + 1.0), $MachinePrecision]
x \cdot x + 1
\mathsf{fma}\left(x, x, 1\right)

Error?

Derivation?

  1. Initial program 100.0%

    \[x \cdot x + 1 \]
  2. Simplified100.0%

    \[\leadsto \color{blue}{\mathsf{fma}\left(x, x, 1\right)} \]
    Proof

    [Start]100.0

    \[ x \cdot x + 1 \]

    fma-def [=>]100.0

    \[ \color{blue}{\mathsf{fma}\left(x, x, 1\right)} \]
  3. Final simplification100.0%

    \[\leadsto \mathsf{fma}\left(x, x, 1\right) \]

Alternatives

Alternative 1
Accuracy98.5%
Cost452
\[\begin{array}{l} \mathbf{if}\;x \cdot x \leq 1:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;x \cdot x\\ \end{array} \]
Alternative 2
Accuracy100.0%
Cost320
\[1 + x \cdot x \]
Alternative 3
Accuracy67.0%
Cost64
\[1 \]

Error

Reproduce?

herbie shell --seed 2023147 
(FPCore (x)
  :name "Graphics.Rasterific.Shading:$sradialGradientWithFocusShader from Rasterific-0.6.1, A"
  :precision binary64
  (+ (* x x) 1.0))