\[\cos^{-1} \left(\frac{1 - 5 \cdot \left(v \cdot v\right)}{v \cdot v - 1}\right)
\]
↓
\[\begin{array}{l}
t_0 := \left(v \cdot v\right) \cdot -5\\
\cos^{-1} \left(\frac{\frac{1 + \left(v \cdot v\right) \cdot \left(\left(v \cdot \left(v \cdot 25\right)\right) \cdot t_0\right)}{1 + \left(t_0 \cdot t_0 - t_0\right)}}{v \cdot v + -1}\right)
\end{array}
\]
(FPCore (v)
:precision binary64
(acos (/ (- 1.0 (* 5.0 (* v v))) (- (* v v) 1.0))))
↓
(FPCore (v)
:precision binary64
(let* ((t_0 (* (* v v) -5.0)))
(acos
(/
(/
(+ 1.0 (* (* v v) (* (* v (* v 25.0)) t_0)))
(+ 1.0 (- (* t_0 t_0) t_0)))
(+ (* v v) -1.0)))))double code(double v) {
return acos(((1.0 - (5.0 * (v * v))) / ((v * v) - 1.0)));
}
↓
double code(double v) {
double t_0 = (v * v) * -5.0;
return acos((((1.0 + ((v * v) * ((v * (v * 25.0)) * t_0))) / (1.0 + ((t_0 * t_0) - t_0))) / ((v * v) + -1.0)));
}
real(8) function code(v)
real(8), intent (in) :: v
code = acos(((1.0d0 - (5.0d0 * (v * v))) / ((v * v) - 1.0d0)))
end function
↓
real(8) function code(v)
real(8), intent (in) :: v
real(8) :: t_0
t_0 = (v * v) * (-5.0d0)
code = acos((((1.0d0 + ((v * v) * ((v * (v * 25.0d0)) * t_0))) / (1.0d0 + ((t_0 * t_0) - t_0))) / ((v * v) + (-1.0d0))))
end function
public static double code(double v) {
return Math.acos(((1.0 - (5.0 * (v * v))) / ((v * v) - 1.0)));
}
↓
public static double code(double v) {
double t_0 = (v * v) * -5.0;
return Math.acos((((1.0 + ((v * v) * ((v * (v * 25.0)) * t_0))) / (1.0 + ((t_0 * t_0) - t_0))) / ((v * v) + -1.0)));
}
def code(v):
return math.acos(((1.0 - (5.0 * (v * v))) / ((v * v) - 1.0)))
↓
def code(v):
t_0 = (v * v) * -5.0
return math.acos((((1.0 + ((v * v) * ((v * (v * 25.0)) * t_0))) / (1.0 + ((t_0 * t_0) - t_0))) / ((v * v) + -1.0)))
function code(v)
return acos(Float64(Float64(1.0 - Float64(5.0 * Float64(v * v))) / Float64(Float64(v * v) - 1.0)))
end
↓
function code(v)
t_0 = Float64(Float64(v * v) * -5.0)
return acos(Float64(Float64(Float64(1.0 + Float64(Float64(v * v) * Float64(Float64(v * Float64(v * 25.0)) * t_0))) / Float64(1.0 + Float64(Float64(t_0 * t_0) - t_0))) / Float64(Float64(v * v) + -1.0)))
end
function tmp = code(v)
tmp = acos(((1.0 - (5.0 * (v * v))) / ((v * v) - 1.0)));
end
↓
function tmp = code(v)
t_0 = (v * v) * -5.0;
tmp = acos((((1.0 + ((v * v) * ((v * (v * 25.0)) * t_0))) / (1.0 + ((t_0 * t_0) - t_0))) / ((v * v) + -1.0)));
end
code[v_] := N[ArcCos[N[(N[(1.0 - N[(5.0 * N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(N[(v * v), $MachinePrecision] - 1.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
↓
code[v_] := Block[{t$95$0 = N[(N[(v * v), $MachinePrecision] * -5.0), $MachinePrecision]}, N[ArcCos[N[(N[(N[(1.0 + N[(N[(v * v), $MachinePrecision] * N[(N[(v * N[(v * 25.0), $MachinePrecision]), $MachinePrecision] * t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(1.0 + N[(N[(t$95$0 * t$95$0), $MachinePrecision] - t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(N[(v * v), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]]
\cos^{-1} \left(\frac{1 - 5 \cdot \left(v \cdot v\right)}{v \cdot v - 1}\right)
↓
\begin{array}{l}
t_0 := \left(v \cdot v\right) \cdot -5\\
\cos^{-1} \left(\frac{\frac{1 + \left(v \cdot v\right) \cdot \left(\left(v \cdot \left(v \cdot 25\right)\right) \cdot t_0\right)}{1 + \left(t_0 \cdot t_0 - t_0\right)}}{v \cdot v + -1}\right)
\end{array}