?

Average Accuracy: 73.3% → 100.0%
Time: 4.6s
Precision: binary64
Cost: 320

?

\[\left(\left(x \cdot y - y \cdot z\right) - y \cdot y\right) + y \cdot y \]
\[y \cdot \left(x - z\right) \]
(FPCore (x y z)
 :precision binary64
 (+ (- (- (* x y) (* y z)) (* y y)) (* y y)))
(FPCore (x y z) :precision binary64 (* y (- x z)))
double code(double x, double y, double z) {
	return (((x * y) - (y * z)) - (y * y)) + (y * y);
}
double code(double x, double y, double z) {
	return y * (x - z);
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = (((x * y) - (y * z)) - (y * y)) + (y * y)
end function
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = y * (x - z)
end function
public static double code(double x, double y, double z) {
	return (((x * y) - (y * z)) - (y * y)) + (y * y);
}
public static double code(double x, double y, double z) {
	return y * (x - z);
}
def code(x, y, z):
	return (((x * y) - (y * z)) - (y * y)) + (y * y)
def code(x, y, z):
	return y * (x - z)
function code(x, y, z)
	return Float64(Float64(Float64(Float64(x * y) - Float64(y * z)) - Float64(y * y)) + Float64(y * y))
end
function code(x, y, z)
	return Float64(y * Float64(x - z))
end
function tmp = code(x, y, z)
	tmp = (((x * y) - (y * z)) - (y * y)) + (y * y);
end
function tmp = code(x, y, z)
	tmp = y * (x - z);
end
code[x_, y_, z_] := N[(N[(N[(N[(x * y), $MachinePrecision] - N[(y * z), $MachinePrecision]), $MachinePrecision] - N[(y * y), $MachinePrecision]), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]
code[x_, y_, z_] := N[(y * N[(x - z), $MachinePrecision]), $MachinePrecision]
\left(\left(x \cdot y - y \cdot z\right) - y \cdot y\right) + y \cdot y
y \cdot \left(x - z\right)

Error?

Try it out?

Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original73.3%
Target100.0%
Herbie100.0%
\[\left(x - z\right) \cdot y \]

Derivation?

  1. Initial program 73.3%

    \[\left(\left(x \cdot y - y \cdot z\right) - y \cdot y\right) + y \cdot y \]
  2. Simplified100.0%

    \[\leadsto \color{blue}{y \cdot \left(x - z\right)} \]
    Proof

    [Start]73.3

    \[ \left(\left(x \cdot y - y \cdot z\right) - y \cdot y\right) + y \cdot y \]

    associate-+l- [=>]87.9

    \[ \color{blue}{\left(x \cdot y - y \cdot z\right) - \left(y \cdot y - y \cdot y\right)} \]

    +-inverses [=>]100.0

    \[ \left(x \cdot y - y \cdot z\right) - \color{blue}{0} \]

    --rgt-identity [=>]100.0

    \[ \color{blue}{x \cdot y - y \cdot z} \]

    *-commutative [=>]100.0

    \[ x \cdot y - \color{blue}{z \cdot y} \]

    distribute-rgt-out-- [=>]100.0

    \[ \color{blue}{y \cdot \left(x - z\right)} \]
  3. Final simplification100.0%

    \[\leadsto y \cdot \left(x - z\right) \]

Alternatives

Alternative 1
Accuracy75.8%
Cost521
\[\begin{array}{l} \mathbf{if}\;z \leq -1.4 \cdot 10^{-75} \lor \neg \left(z \leq 6.4 \cdot 10^{-33}\right):\\ \;\;\;\;y \cdot \left(-z\right)\\ \mathbf{else}:\\ \;\;\;\;y \cdot x\\ \end{array} \]
Alternative 2
Accuracy53.5%
Cost192
\[y \cdot x \]

Error

Reproduce?

herbie shell --seed 2023146 
(FPCore (x y z)
  :name "Linear.Quaternion:$c/ from linear-1.19.1.3, B"
  :precision binary64

  :herbie-target
  (* (- x z) y)

  (+ (- (- (* x y) (* y z)) (* y y)) (* y y)))