\[1 + \frac{4 \cdot \left(\left(x + y \cdot 0.25\right) - z\right)}{y}
\]
↓
\[1 + \frac{4 \cdot \left(\left(x + y \cdot 0.25\right) - z\right)}{y}
\]
(FPCore (x y z)
:precision binary64
(+ 1.0 (/ (* 4.0 (- (+ x (* y 0.25)) z)) y)))
↓
(FPCore (x y z)
:precision binary64
(+ 1.0 (/ (* 4.0 (- (+ x (* y 0.25)) z)) y)))
double code(double x, double y, double z) {
return 1.0 + ((4.0 * ((x + (y * 0.25)) - z)) / y);
}
↓
double code(double x, double y, double z) {
return 1.0 + ((4.0 * ((x + (y * 0.25)) - z)) / y);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = 1.0d0 + ((4.0d0 * ((x + (y * 0.25d0)) - z)) / y)
end function
↓
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = 1.0d0 + ((4.0d0 * ((x + (y * 0.25d0)) - z)) / y)
end function
public static double code(double x, double y, double z) {
return 1.0 + ((4.0 * ((x + (y * 0.25)) - z)) / y);
}
↓
public static double code(double x, double y, double z) {
return 1.0 + ((4.0 * ((x + (y * 0.25)) - z)) / y);
}
def code(x, y, z):
return 1.0 + ((4.0 * ((x + (y * 0.25)) - z)) / y)
↓
def code(x, y, z):
return 1.0 + ((4.0 * ((x + (y * 0.25)) - z)) / y)
function code(x, y, z)
return Float64(1.0 + Float64(Float64(4.0 * Float64(Float64(x + Float64(y * 0.25)) - z)) / y))
end
↓
function code(x, y, z)
return Float64(1.0 + Float64(Float64(4.0 * Float64(Float64(x + Float64(y * 0.25)) - z)) / y))
end
function tmp = code(x, y, z)
tmp = 1.0 + ((4.0 * ((x + (y * 0.25)) - z)) / y);
end
↓
function tmp = code(x, y, z)
tmp = 1.0 + ((4.0 * ((x + (y * 0.25)) - z)) / y);
end
code[x_, y_, z_] := N[(1.0 + N[(N[(4.0 * N[(N[(x + N[(y * 0.25), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
↓
code[x_, y_, z_] := N[(1.0 + N[(N[(4.0 * N[(N[(x + N[(y * 0.25), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
1 + \frac{4 \cdot \left(\left(x + y \cdot 0.25\right) - z\right)}{y}
↓
1 + \frac{4 \cdot \left(\left(x + y \cdot 0.25\right) - z\right)}{y}
Alternatives
| Alternative 1 |
|---|
| Accuracy | 51.0% |
|---|
| Cost | 1112 |
|---|
\[\begin{array}{l}
t_0 := \frac{4 \cdot x}{y}\\
t_1 := -4 \cdot \frac{z}{y}\\
\mathbf{if}\;z \leq -2.8 \cdot 10^{+74}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;z \leq -4 \cdot 10^{-170}:\\
\;\;\;\;2\\
\mathbf{elif}\;z \leq -6.2 \cdot 10^{-199}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;z \leq 5.6 \cdot 10^{-254}:\\
\;\;\;\;2\\
\mathbf{elif}\;z \leq 7.5 \cdot 10^{-52}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;z \leq 3 \cdot 10^{+51}:\\
\;\;\;\;2\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}
\]
| Alternative 2 |
|---|
| Accuracy | 99.7% |
|---|
| Cost | 832 |
|---|
\[1 + \frac{4}{\frac{y}{x + \left(y \cdot 0.25 - z\right)}}
\]
| Alternative 3 |
|---|
| Accuracy | 81.4% |
|---|
| Cost | 713 |
|---|
\[\begin{array}{l}
\mathbf{if}\;y \leq -4.2 \lor \neg \left(y \leq 10^{+32}\right):\\
\;\;\;\;2 + -4 \cdot \frac{z}{y}\\
\mathbf{else}:\\
\;\;\;\;-4 \cdot \frac{z - x}{y}\\
\end{array}
\]
| Alternative 4 |
|---|
| Accuracy | 85.0% |
|---|
| Cost | 713 |
|---|
\[\begin{array}{l}
\mathbf{if}\;z \leq -7 \cdot 10^{-142} \lor \neg \left(z \leq 75000000000000\right):\\
\;\;\;\;2 + -4 \cdot \frac{z}{y}\\
\mathbf{else}:\\
\;\;\;\;2 + 4 \cdot \frac{x}{y}\\
\end{array}
\]
| Alternative 5 |
|---|
| Accuracy | 74.7% |
|---|
| Cost | 712 |
|---|
\[\begin{array}{l}
\mathbf{if}\;y \leq -9 \cdot 10^{+146}:\\
\;\;\;\;2\\
\mathbf{elif}\;y \leq 1.25 \cdot 10^{+137}:\\
\;\;\;\;-4 \cdot \frac{z - x}{y}\\
\mathbf{else}:\\
\;\;\;\;2\\
\end{array}
\]
| Alternative 6 |
|---|
| Accuracy | 53.7% |
|---|
| Cost | 585 |
|---|
\[\begin{array}{l}
\mathbf{if}\;z \leq -8.8 \cdot 10^{+67} \lor \neg \left(z \leq 1.7 \cdot 10^{+52}\right):\\
\;\;\;\;-4 \cdot \frac{z}{y}\\
\mathbf{else}:\\
\;\;\;\;2\\
\end{array}
\]
| Alternative 7 |
|---|
| Accuracy | 43.8% |
|---|
| Cost | 64 |
|---|
\[2
\]