(FPCore (x y z t a) :precision binary64 (+ x (* y (/ (- z t) (- a t)))))
↓
(FPCore (x y z t a)
:precision binary64
(if (or (<= y -1e-49) (not (<= y -1e-291)))
(+ x (* y (/ (- z t) (- a t))))
(+ x (/ (* y (- z t)) (- a t)))))
double code(double x, double y, double z, double t, double a) {
return x + (y * ((z - t) / (a - t)));
}
↓
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((y <= -1e-49) || !(y <= -1e-291)) {
tmp = x + (y * ((z - t) / (a - t)));
} else {
tmp = x + ((y * (z - t)) / (a - t));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + (y * ((z - t) / (a - t)))
end function
↓
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((y <= (-1d-49)) .or. (.not. (y <= (-1d-291)))) then
tmp = x + (y * ((z - t) / (a - t)))
else
tmp = x + ((y * (z - t)) / (a - t))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
return x + (y * ((z - t) / (a - t)));
}
↓
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((y <= -1e-49) || !(y <= -1e-291)) {
tmp = x + (y * ((z - t) / (a - t)));
} else {
tmp = x + ((y * (z - t)) / (a - t));
}
return tmp;
}
def code(x, y, z, t, a):
return x + (y * ((z - t) / (a - t)))
↓
def code(x, y, z, t, a):
tmp = 0
if (y <= -1e-49) or not (y <= -1e-291):
tmp = x + (y * ((z - t) / (a - t)))
else:
tmp = x + ((y * (z - t)) / (a - t))
return tmp
function code(x, y, z, t, a)
return Float64(x + Float64(y * Float64(Float64(z - t) / Float64(a - t))))
end
↓
function code(x, y, z, t, a)
tmp = 0.0
if ((y <= -1e-49) || !(y <= -1e-291))
tmp = Float64(x + Float64(y * Float64(Float64(z - t) / Float64(a - t))));
else
tmp = Float64(x + Float64(Float64(y * Float64(z - t)) / Float64(a - t)));
end
return tmp
end
function tmp = code(x, y, z, t, a)
tmp = x + (y * ((z - t) / (a - t)));
end
↓
function tmp_2 = code(x, y, z, t, a)
tmp = 0.0;
if ((y <= -1e-49) || ~((y <= -1e-291)))
tmp = x + (y * ((z - t) / (a - t)));
else
tmp = x + ((y * (z - t)) / (a - t));
end
tmp_2 = tmp;
end
herbie shell --seed 2023140
(FPCore (x y z t a)
:name "Graphics.Rendering.Plot.Render.Plot.Axis:renderAxisLine from plot-0.2.3.4, B"
:precision binary64
:herbie-target
(if (< y -8.508084860551241e-17) (+ x (* y (/ (- z t) (- a t)))) (if (< y 2.894426862792089e-49) (+ x (* (* y (- z t)) (/ 1.0 (- a t)))) (+ x (* y (/ (- z t) (- a t))))))
(+ x (* y (/ (- z t) (- a t)))))