| Alternative 1 | |
|---|---|
| Accuracy | 100.0% |
| Cost | 6720 |
\[e^{y \cdot \left(y \cdot x\right)}
\]
(FPCore (x y) :precision binary64 (exp (* (* x y) y)))
(FPCore (x y) :precision binary64 (exp (* (* y y) x)))
double code(double x, double y) {
return exp(((x * y) * y));
}
double code(double x, double y) {
return exp(((y * y) * x));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = exp(((x * y) * y))
end function
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = exp(((y * y) * x))
end function
public static double code(double x, double y) {
return Math.exp(((x * y) * y));
}
public static double code(double x, double y) {
return Math.exp(((y * y) * x));
}
def code(x, y): return math.exp(((x * y) * y))
def code(x, y): return math.exp(((y * y) * x))
function code(x, y) return exp(Float64(Float64(x * y) * y)) end
function code(x, y) return exp(Float64(Float64(y * y) * x)) end
function tmp = code(x, y) tmp = exp(((x * y) * y)); end
function tmp = code(x, y) tmp = exp(((y * y) * x)); end
code[x_, y_] := N[Exp[N[(N[(x * y), $MachinePrecision] * y), $MachinePrecision]], $MachinePrecision]
code[x_, y_] := N[Exp[N[(N[(y * y), $MachinePrecision] * x), $MachinePrecision]], $MachinePrecision]
e^{\left(x \cdot y\right) \cdot y}
e^{\left(y \cdot y\right) \cdot x}
Results
Initial program 100.0%
Taylor expanded in x around 0 100.0%
Simplified100.0%
[Start]100.0 | \[ e^{{y}^{2} \cdot x}
\] |
|---|---|
unpow2 [=>]100.0 | \[ e^{\color{blue}{\left(y \cdot y\right)} \cdot x}
\] |
Final simplification100.0%
| Alternative 1 | |
|---|---|
| Accuracy | 100.0% |
| Cost | 6720 |
| Alternative 2 | |
|---|---|
| Accuracy | 66.5% |
| Cost | 64 |
herbie shell --seed 2023138
(FPCore (x y)
:name "Data.Random.Distribution.Normal:normalF from random-fu-0.2.6.2"
:precision binary64
(exp (* (* x y) y)))