| Alternative 1 | |
|---|---|
| Accuracy | 98.3% |
| Cost | 19840 |
\[x + \frac{{\left(e^{y}\right)}^{\log \left(\frac{y}{y + z}\right)}}{y}
\]
(FPCore (x y z) :precision binary64 (+ x (/ (exp (* y (log (/ y (+ z y))))) y)))
(FPCore (x y z)
:precision binary64
(let* ((t_0 (/ y (+ y z))) (t_1 (+ x (/ (exp (* y (log t_0))) y))))
(if (or (<= t_1 -1e+283) (not (<= t_1 5e-150)))
(+ x (/ 1.0 y))
(+ x (/ (pow t_0 y) y)))))double code(double x, double y, double z) {
return x + (exp((y * log((y / (z + y))))) / y);
}
double code(double x, double y, double z) {
double t_0 = y / (y + z);
double t_1 = x + (exp((y * log(t_0))) / y);
double tmp;
if ((t_1 <= -1e+283) || !(t_1 <= 5e-150)) {
tmp = x + (1.0 / y);
} else {
tmp = x + (pow(t_0, y) / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (exp((y * log((y / (z + y))))) / y)
end function
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = y / (y + z)
t_1 = x + (exp((y * log(t_0))) / y)
if ((t_1 <= (-1d+283)) .or. (.not. (t_1 <= 5d-150))) then
tmp = x + (1.0d0 / y)
else
tmp = x + ((t_0 ** y) / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
return x + (Math.exp((y * Math.log((y / (z + y))))) / y);
}
public static double code(double x, double y, double z) {
double t_0 = y / (y + z);
double t_1 = x + (Math.exp((y * Math.log(t_0))) / y);
double tmp;
if ((t_1 <= -1e+283) || !(t_1 <= 5e-150)) {
tmp = x + (1.0 / y);
} else {
tmp = x + (Math.pow(t_0, y) / y);
}
return tmp;
}
def code(x, y, z): return x + (math.exp((y * math.log((y / (z + y))))) / y)
def code(x, y, z): t_0 = y / (y + z) t_1 = x + (math.exp((y * math.log(t_0))) / y) tmp = 0 if (t_1 <= -1e+283) or not (t_1 <= 5e-150): tmp = x + (1.0 / y) else: tmp = x + (math.pow(t_0, y) / y) return tmp
function code(x, y, z) return Float64(x + Float64(exp(Float64(y * log(Float64(y / Float64(z + y))))) / y)) end
function code(x, y, z) t_0 = Float64(y / Float64(y + z)) t_1 = Float64(x + Float64(exp(Float64(y * log(t_0))) / y)) tmp = 0.0 if ((t_1 <= -1e+283) || !(t_1 <= 5e-150)) tmp = Float64(x + Float64(1.0 / y)); else tmp = Float64(x + Float64((t_0 ^ y) / y)); end return tmp end
function tmp = code(x, y, z) tmp = x + (exp((y * log((y / (z + y))))) / y); end
function tmp_2 = code(x, y, z) t_0 = y / (y + z); t_1 = x + (exp((y * log(t_0))) / y); tmp = 0.0; if ((t_1 <= -1e+283) || ~((t_1 <= 5e-150))) tmp = x + (1.0 / y); else tmp = x + ((t_0 ^ y) / y); end tmp_2 = tmp; end
code[x_, y_, z_] := N[(x + N[(N[Exp[N[(y * N[Log[N[(y / N[(z + y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
code[x_, y_, z_] := Block[{t$95$0 = N[(y / N[(y + z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(x + N[(N[Exp[N[(y * N[Log[t$95$0], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$1, -1e+283], N[Not[LessEqual[t$95$1, 5e-150]], $MachinePrecision]], N[(x + N[(1.0 / y), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[Power[t$95$0, y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]]]
x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y}
\begin{array}{l}
t_0 := \frac{y}{y + z}\\
t_1 := x + \frac{e^{y \cdot \log t_0}}{y}\\
\mathbf{if}\;t_1 \leq -1 \cdot 10^{+283} \lor \neg \left(t_1 \leq 5 \cdot 10^{-150}\right):\\
\;\;\;\;x + \frac{1}{y}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{{t_0}^{y}}{y}\\
\end{array}
Results
| Original | 90.8% |
|---|---|
| Target | 98.3% |
| Herbie | 95.7% |
if (+.f64 x (/.f64 (exp.f64 (*.f64 y (log.f64 (/.f64 y (+.f64 z y))))) y)) < -9.99999999999999955e282 or 4.9999999999999999e-150 < (+.f64 x (/.f64 (exp.f64 (*.f64 y (log.f64 (/.f64 y (+.f64 z y))))) y)) Initial program 88.7%
Simplified99.3%
[Start]88.7 | \[ x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y}
\] |
|---|---|
exp-prod [=>]99.3 | \[ x + \frac{\color{blue}{{\left(e^{y}\right)}^{\log \left(\frac{y}{z + y}\right)}}}{y}
\] |
sqr-pow [=>]99.3 | \[ x + \frac{\color{blue}{{\left(e^{y}\right)}^{\left(\frac{\log \left(\frac{y}{z + y}\right)}{2}\right)} \cdot {\left(e^{y}\right)}^{\left(\frac{\log \left(\frac{y}{z + y}\right)}{2}\right)}}}{y}
\] |
sqr-pow [<=]99.3 | \[ x + \frac{\color{blue}{{\left(e^{y}\right)}^{\log \left(\frac{y}{z + y}\right)}}}{y}
\] |
+-commutative [=>]99.3 | \[ x + \frac{{\left(e^{y}\right)}^{\log \left(\frac{y}{\color{blue}{y + z}}\right)}}{y}
\] |
Taylor expanded in y around inf 98.4%
if -9.99999999999999955e282 < (+.f64 x (/.f64 (exp.f64 (*.f64 y (log.f64 (/.f64 y (+.f64 z y))))) y)) < 4.9999999999999999e-150Initial program 93.0%
Simplified93.0%
[Start]93.0 | \[ x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y}
\] |
|---|---|
*-commutative [=>]93.0 | \[ x + \frac{e^{\color{blue}{\log \left(\frac{y}{z + y}\right) \cdot y}}}{y}
\] |
exp-prod [=>]93.0 | \[ x + \frac{\color{blue}{{\left(e^{\log \left(\frac{y}{z + y}\right)}\right)}^{y}}}{y}
\] |
rem-exp-log [=>]93.0 | \[ x + \frac{{\color{blue}{\left(\frac{y}{z + y}\right)}}^{y}}{y}
\] |
+-commutative [=>]93.0 | \[ x + \frac{{\left(\frac{y}{\color{blue}{y + z}}\right)}^{y}}{y}
\] |
Final simplification95.7%
| Alternative 1 | |
|---|---|
| Accuracy | 98.3% |
| Cost | 19840 |
| Alternative 2 | |
|---|---|
| Accuracy | 95.1% |
| Cost | 585 |
| Alternative 3 | |
|---|---|
| Accuracy | 77.2% |
| Cost | 456 |
| Alternative 4 | |
|---|---|
| Accuracy | 57.0% |
| Cost | 64 |
herbie shell --seed 2023138
(FPCore (x y z)
:name "Numeric.SpecFunctions:invIncompleteBetaWorker from math-functions-0.1.5.2, G"
:precision binary64
:herbie-target
(if (< (/ y (+ z y)) 7.11541576e-315) (+ x (/ (exp (/ -1.0 z)) y)) (+ x (/ (exp (log (pow (/ y (+ y z)) y))) y)))
(+ x (/ (exp (* y (log (/ y (+ z y))))) y)))