| Alternative 1 | |
|---|---|
| Accuracy | 64.4% |
| Cost | 324 |
\[\begin{array}{l}
\mathbf{if}\;y \leq 6.4 \cdot 10^{-79}:\\
\;\;\;\;z \cdot x\\
\mathbf{else}:\\
\;\;\;\;z \cdot y\\
\end{array}
\]
(FPCore (x y z) :precision binary64 (* (+ x y) z))
(FPCore (x y z) :precision binary64 (+ (* z y) (* z x)))
double code(double x, double y, double z) {
return (x + y) * z;
}
double code(double x, double y, double z) {
return (z * y) + (z * x);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + y) * z
end function
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (z * y) + (z * x)
end function
public static double code(double x, double y, double z) {
return (x + y) * z;
}
public static double code(double x, double y, double z) {
return (z * y) + (z * x);
}
def code(x, y, z): return (x + y) * z
def code(x, y, z): return (z * y) + (z * x)
function code(x, y, z) return Float64(Float64(x + y) * z) end
function code(x, y, z) return Float64(Float64(z * y) + Float64(z * x)) end
function tmp = code(x, y, z) tmp = (x + y) * z; end
function tmp = code(x, y, z) tmp = (z * y) + (z * x); end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] * z), $MachinePrecision]
code[x_, y_, z_] := N[(N[(z * y), $MachinePrecision] + N[(z * x), $MachinePrecision]), $MachinePrecision]
\left(x + y\right) \cdot z
z \cdot y + z \cdot x
Results
Initial program 100.0%
Applied egg-rr100.0%
[Start]100.0 | \[ \left(x + y\right) \cdot z
\] |
|---|---|
*-commutative [=>]100.0 | \[ \color{blue}{z \cdot \left(x + y\right)}
\] |
+-commutative [=>]100.0 | \[ z \cdot \color{blue}{\left(y + x\right)}
\] |
distribute-lft-in [=>]100.0 | \[ \color{blue}{z \cdot y + z \cdot x}
\] |
Final simplification100.0%
| Alternative 1 | |
|---|---|
| Accuracy | 64.4% |
| Cost | 324 |
| Alternative 2 | |
|---|---|
| Accuracy | 100.0% |
| Cost | 320 |
| Alternative 3 | |
|---|---|
| Accuracy | 53.5% |
| Cost | 192 |
herbie shell --seed 2023138
(FPCore (x y z)
:name "Text.Parsec.Token:makeTokenParser from parsec-3.1.9, B"
:precision binary64
(* (+ x y) z))