\[\left(-1000000000 \leq x \land x \leq 1000000000\right) \land \left(-1 \leq \varepsilon \land \varepsilon \leq 1\right)\]
\[{\left(x + \varepsilon\right)}^{5} - {x}^{5}
\]
↓
\[\begin{array}{l}
t_0 := {\left(x + \varepsilon\right)}^{5} - {x}^{5}\\
\mathbf{if}\;t_0 \leq -2 \cdot 10^{-319} \lor \neg \left(t_0 \leq 0\right):\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;\varepsilon \cdot \left({x}^{4} + 4 \cdot {x}^{4}\right)\\
\end{array}
\]
(FPCore (x eps) :precision binary64 (- (pow (+ x eps) 5.0) (pow x 5.0)))
↓
(FPCore (x eps)
:precision binary64
(let* ((t_0 (- (pow (+ x eps) 5.0) (pow x 5.0))))
(if (or (<= t_0 -2e-319) (not (<= t_0 0.0)))
t_0
(* eps (+ (pow x 4.0) (* 4.0 (pow x 4.0)))))))double code(double x, double eps) {
return pow((x + eps), 5.0) - pow(x, 5.0);
}
↓
double code(double x, double eps) {
double t_0 = pow((x + eps), 5.0) - pow(x, 5.0);
double tmp;
if ((t_0 <= -2e-319) || !(t_0 <= 0.0)) {
tmp = t_0;
} else {
tmp = eps * (pow(x, 4.0) + (4.0 * pow(x, 4.0)));
}
return tmp;
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = ((x + eps) ** 5.0d0) - (x ** 5.0d0)
end function
↓
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
real(8) :: t_0
real(8) :: tmp
t_0 = ((x + eps) ** 5.0d0) - (x ** 5.0d0)
if ((t_0 <= (-2d-319)) .or. (.not. (t_0 <= 0.0d0))) then
tmp = t_0
else
tmp = eps * ((x ** 4.0d0) + (4.0d0 * (x ** 4.0d0)))
end if
code = tmp
end function
public static double code(double x, double eps) {
return Math.pow((x + eps), 5.0) - Math.pow(x, 5.0);
}
↓
public static double code(double x, double eps) {
double t_0 = Math.pow((x + eps), 5.0) - Math.pow(x, 5.0);
double tmp;
if ((t_0 <= -2e-319) || !(t_0 <= 0.0)) {
tmp = t_0;
} else {
tmp = eps * (Math.pow(x, 4.0) + (4.0 * Math.pow(x, 4.0)));
}
return tmp;
}
def code(x, eps):
return math.pow((x + eps), 5.0) - math.pow(x, 5.0)
↓
def code(x, eps):
t_0 = math.pow((x + eps), 5.0) - math.pow(x, 5.0)
tmp = 0
if (t_0 <= -2e-319) or not (t_0 <= 0.0):
tmp = t_0
else:
tmp = eps * (math.pow(x, 4.0) + (4.0 * math.pow(x, 4.0)))
return tmp
function code(x, eps)
return Float64((Float64(x + eps) ^ 5.0) - (x ^ 5.0))
end
↓
function code(x, eps)
t_0 = Float64((Float64(x + eps) ^ 5.0) - (x ^ 5.0))
tmp = 0.0
if ((t_0 <= -2e-319) || !(t_0 <= 0.0))
tmp = t_0;
else
tmp = Float64(eps * Float64((x ^ 4.0) + Float64(4.0 * (x ^ 4.0))));
end
return tmp
end
function tmp = code(x, eps)
tmp = ((x + eps) ^ 5.0) - (x ^ 5.0);
end
↓
function tmp_2 = code(x, eps)
t_0 = ((x + eps) ^ 5.0) - (x ^ 5.0);
tmp = 0.0;
if ((t_0 <= -2e-319) || ~((t_0 <= 0.0)))
tmp = t_0;
else
tmp = eps * ((x ^ 4.0) + (4.0 * (x ^ 4.0)));
end
tmp_2 = tmp;
end
code[x_, eps_] := N[(N[Power[N[(x + eps), $MachinePrecision], 5.0], $MachinePrecision] - N[Power[x, 5.0], $MachinePrecision]), $MachinePrecision]
↓
code[x_, eps_] := Block[{t$95$0 = N[(N[Power[N[(x + eps), $MachinePrecision], 5.0], $MachinePrecision] - N[Power[x, 5.0], $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$0, -2e-319], N[Not[LessEqual[t$95$0, 0.0]], $MachinePrecision]], t$95$0, N[(eps * N[(N[Power[x, 4.0], $MachinePrecision] + N[(4.0 * N[Power[x, 4.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
{\left(x + \varepsilon\right)}^{5} - {x}^{5}
↓
\begin{array}{l}
t_0 := {\left(x + \varepsilon\right)}^{5} - {x}^{5}\\
\mathbf{if}\;t_0 \leq -2 \cdot 10^{-319} \lor \neg \left(t_0 \leq 0\right):\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;\varepsilon \cdot \left({x}^{4} + 4 \cdot {x}^{4}\right)\\
\end{array}